The Angband Ladder: Inyare II, the Tribesman, Forge Giant Warrior by drchung

  [Unangband 0.6.3 Character Dump]

 Name   Inyare II, the Tribesman                 Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       24  STR!   18/80  +0  +1  +0  18/90
 Race   Forge Giant        Height 13'10  INT:      10  +0  +3  +0     13
 Class  Warrior            Status     1  WIS:       3  +0  +0  +0      3
 Style  Thrown weapons                   Dex:   18/44  +0  +0  +0  18/44  18/34
 Title  Veteran                          CON:   18/78  +0  +2  +0  18/98
 Home   Bilbo's House in Rivendell       CHR:       7  +0  +0  +0      7
 Target the tower of Weathertop          Agi:      16  +0  +0  +0     16     14
                                         SIZ!   18/97  +0  +1  +0 18/107
 Level           22  HP         -1/494  Fight    (+3,+18)  Fighting      Superb
 Curr Exp     10684  Spell-Pts     0/0  WShld   (+11,+28)  Shooting        Good
 Max Exp      17936  Hit die        25  Bash       [6,+8]  Throwing      Heroic
 Adv Exp      10920  Armor    [34,+15]  Blows  2/turn(x3)  Stealth     Very Bad
 Curr Danger Lev 24  Infravis    50 ft  Shoot     (+3,+0)  Save Throw       Bad
 Max Dungeon Lev 24  Gold        25131  Shots  1/turn(x5)  Disarming  Excellent
 Game Turn  1339548  Burden    226 lbs  Throw    (+11,+0)  Devices    Very Good
 Plr Turn     41194  % Burden      75%  Hurls  5/turn(x1)  Searching       Poor
 Act Turn     40094  Speed      Normal  Weight    566 lbs  Digging       Superb

 You are one of several children of a Giant Warrior.  You have dark brown
 eyes, wavy blond hair, and an average complexion.

 This is 12th Tuile of the 2890th year of the third age.
 You are on level 24 of the tower of Weathertop.

  [Last Messages]

> You have 11 Steel-tipped Arrows (2d6) (+11,+8) (q).
> The Steel-tipped Arrow (2d6) (+11,+8) hits the Lesser Homunculus.
> The Lesser Homunculus is destroyed.
> It utters something.
> You have 10 Steel-tipped Arrows (2d6) (+11,+8) (q).
> Target Aborted.
> The Lesser Homunculus points at you and curses.
> You feel unlucky.
> You have 15 Steel-tipped Arrows (2d6) (+11,+8) (q).
> You miss the Lesser Homunculus.
> The Lesser Homunculus scratches you.
> You have been stripped of enchantments!
> The Lesser Homunculus bashes you.
> You die.
> You were killed by a Lesser Homunculus.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)        +  ++ 
       \|=="~[()]]                \|=="~[()]] 
       abcdefghijkl@              abcdefghijkl@
   Str:..........1..         sStr:.............
   Int:......2..1...         sInt:.............
   Wis:.............         sWis:.............
   Dex:.............         sDex:.............
   Con:......2......         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:.............
   Siz:..........1..         sSiz:.............
  Acid:....1........        Disea:............. 
  Elec:1...........*        Blind:............. 
  Fire:.............        Confu:.+........... 
  Cold:.............        Sound:.+........... 
  Pois:.............        Shard:............. 
  Fear:.+...........        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.....1.......
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:......2......
 Invis:..+..........         Tunn:.............
 FrAct:......+......        Speed:.......2.....
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:............+        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              \|=="~[()]]   
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       \|=="~[()]]                              

  [Character Equipment]

a) a Flail of Lightning (2d9) (+8,+10)
b) a Horn of Serenity
c) a Jasper Ring of See Invisible
d) a Signet Ring of Damage (+9)
e) a Redstone Amulet of Resist Acid
f) a Brass Lantern of Device Mastery (with 3734 turns of light) (+1)
g) Double Chain Mail of the Khazad (-2) [16,+20] (+2)
h) a Riveted Leather Coat of Speed (-2) [8,+7] (+2)
i) a Knight's Shield [6,+8]
j) a Metal Cap of Brilliance [3,+4] (+1)
k) a Set of Leather Gloves of Power (+1,+4) [1,+0] (+1)
l) (nothing)

  [Character Equipment -- Quiver]

n) 24 Bolts of Slay Giant (1d7) (+4,+9)
o) 13 Arrows of Slay Demon (1d7) (+5,+9)
p) 19 Arrows of Slay Orc (1d6) (+5,+5)
q) 15 Steel-tipped Arrows (2d6) (+11,+8)
r) 11 Steel Shots of Execute Undead (1d5) (+5,+3)
s) 9 Daggers of Cold (1d4) (+3,+4)

  [Character inventory]

a) 7 Pieces of Elvish Waybread {40% off}
b) 24 Flasks of Oil
c) 3 Scrolls titled "triu ala" of Escape {50% off}
d) 6 Scrolls titled "ion petplu" of Word of Recall {75% off}
e) 6 Scrolls titled "ner whonro" of Aggravate Monster
f) 11 Scrolls titled "ashdan ypun ti" of Detect Life
g) 2 Iron Rods of Object Location
h) a Brass Rod of Detect Evil
i) a Gold Rod of Trap Location
j) a Mithril-Plated Rod of Door/Stair Location
k) a Teak Wand of Teleport Other (12 charges)
l) 4 Birch Wands of Lightning Beams (10 charges)
m) a Palmwood Staff of Teleportation (1d6) (+4,+11) (2 charges)
n) an Agate Ring of Resist Cold worth 250 gold pieces
o) a Garnet Ring of Protection [+10]
p) Segmented Plate Mail of the Quendi (-3) [19,+14] (+1)
q) a Set of Leather Gloves (Dwarven) [1,-5]
r) a Lead-Filled Mace of Sustain Strength and Size (4d4) (+5,+2)
s) a Hand Crossbow of Resist Shards (x2) (+2,+5)
t) 21 Bolts of Slay Giant (1d7) (+11,+3)

  [Home inventory]

a) a Lemon Speckled Mushroom of Restore Dexterity and Agility
b) 2 Furry Mushrooms of Bloating
c) a Slimy Mushroom of Cure Paranoia
d) 2 Flasks of Acid
e) 7 Flasks of Web
f) a Muddy Potion of Free Action
g) 6 Metallic Red Potions of Speed {40% off}
h) 2 Rosy Potions of Resist Cold
i) 9 Grey Potions of Berserk Strength
j) 7 Brown Speckled Potions of Cure Serious Wounds
k) 2 Azure Potions of Intelligence and Wisdom
l) a Viscous Pink Potion of Cure Minor Disease
m) a Pungent Potion of Cure Moderate Wounds
n) a Shining Potion of Restore Life Levels {Restore life level}
o) a Map titled 'There and Back Again'
p) a Map to the citadel of Isengard
q) 13 Scrolls titled "erkmar rolsan" of Teleportation
r) 4 Scrolls titled "oodcomp zunag" of Trap Detection
s) 3 Scrolls titled "sri sne la" of Shielding
t) a Bloodstone Ring of Sustain Dexterity and Agility
u) a Mithril Ring of Free Action
v) a Brass Lantern of Spell Resistance (with 12462 turns of light) (+1)
w) Hard Studded Leather of Resist Nether (-1) [7,+10]
x) a Mandolin (Dwarven)

  [Farmhouse inventory]

a) a Strip of Beef Jerky
b) a handful of Berries
c) an Apple
d) a Pint of Fine Wine

  [House of Elrond inventory]

a) a Pint of Fine Ale
b) a Wooden Torch (with 2500 turns of light)
c) a Brass Lantern (with 7500 turns of light)

  [House of Beorn inventory]

a) a Strip of Beef Jerky
b) a Pint of Fine Ale

  [Dungeons Explored]

You fought through to the other side of cellars' back exit in the Maggot's farm
 (2-6).
You emerged victorious from  Barrow-downs (4-23).
You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You fought through to the other side of the Big Cavern under Misty Mountains
 (5-13).
You emerged victorious from the Woodmen Village (10-13).
You have visited the town of Hobbiton.
You have visited the East Road.
You have visited the Brandywine Ferry.
You reached level 24 in the tower of Weathertop (17-30).
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited the house of Beorn.
You have visited a road through Mirkwood the Great (13-26).
You have visited  Lake-town.
You have visited the Redhorn pass (7-33).

  [Self-Knowledge]

Your luck has run out.  You are temporarily unable to remember things.  You are
 afflicted with bad luck caused by minor ailments.  It will subside naturally
 and can be easily treated by the appropriate remedy, or you can treat the
 symptoms to cure the disease.  You are carrying equipment that you have not
 fully identified.  It modifies your light radius.  It sustains intelligence.  
 It provides resistance to powerful light.  

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 12.6.2009 15:18
Last updated on 13.6.2009 16:30

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13. on the Competition No.70 Ladder (of 23)

Comments

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On 12.6.2009 15:18 drchung wrote:
This one got much much luckier in drops than the previous one. One thing that I don't quite understand-- I got a map to Isenguard in the troll caves last time, was that random luck, or is it always there?

Dean

On 12.6.2009 15:42 thorgot wrote:
Maps randomly drop like everything else.

On 12.6.2009 16:34 drchung wrote:
Got through the easy pass, taking down the annoying goblin guy (he kept blinking and running away). Taking a slow tour through Middle Earth, I have an urge as someone new to this variant to try to explore all of it, or at least the non-Mount Doom parts. I'm considering whether to backtrack to the Marshes, though probably I'll head down to the Woodman's village first.

On 13.6.2009 16:30 drchung wrote:
Cleared out the marshes and the barrow downs, but made what in retrospect was a very dicey run at the tower-- that thing sure is compact with lots of monsters. Got stubborn (left a bunch of nice throwables), and paid the price.

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