The Angband Ladder: Liana Jr., High-Elf Warrior by relientKitten

  [Angband 3.1.0 beta Character Dump]

 Sex    Female       Age            128   STR:     17  +1  +5  +0  18/50
 Race   High-Elf     Height          87   Int:     10  +3  -2  +0     11     10
 Class  Warrior      Weight         156   Wis:     10  -1  -2  +1      8      7
 Title  Veteran      Social   Respected   DEX:     18  +3  +2  +0  18/50
 HP     261/261      Maximize         Y   CON:     14  +1  +2  +0     17
 SP     0/0                               CHR:     10  +5  -1  +0     14


 Level               23   Armor    [20,+45]     Saving Throw         61%
 Cur Exp          19543   Fight   (+15,+13)     Stealth        Excellent
 Max Exp          19543   Melee   (+21,+21)     Fighting          Heroic
 Adv Exp          20400   Shoot    (+15,+0)     Shooting          Heroic
 MaxDepth   1400' (L28)   Blows      2/turn     Disarming            53%
 Turns           106951   Shots      1/turn     Magic Device      Superb
 Gold             10405   Infra       40 ft     Perception       1 in 34
 Burden       165.7 lbs   Speed           9     Searching            17%

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight blond hair, and a fair complexion.



 Acid:......+.+.... Confu:.............
 Elec:......+.+.... Sound:........+....
 Fire:......+.+.... Shard:.............
 Cold:......+.+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:....+........
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:........+....
Telep:+............ Sear.:.............
Invis:............+ Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Broad Sword (Blessed) (2d5) (+6,+8) (+1)
     +1 wisdom.
     Blessed by the gods.
     Grants telepathy.
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 27 against normal creatures.
b) a Short Bow (x2) (+0,+0)
c) a Marble Ring of Accuracy (+10)
d) a Turquoise Ring of Damage (+0,+10)
e) an Azure Amulet of Slow Digestion
     Slows your metabolism.
f) a Lantern (1467 turns)
     Cannot be harmed by fire.
     Radius 2 light.
g) a Robe of Resistance [2,+11]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
h) a Fur Cloak [3,+6]
i) a Leather Shield of Elvenkind [6,+14] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
j) an Iron Helm [5,+0]
k) a Set of Gauntlets of Free Action [3,+4]
     Prevents paralysis.
l) a Pair of Leather Sandals of Speed [1,+7] (+9)
     +9 speed.


  [Character Inventory]

a) 2 Copper Speckled Potions of Cure Critical Wounds
b) a Yellow Potion of Restore Dexterity
c) 20 Scrolls titled "vadsimis" of Phase Door
d) 2 Scrolls titled "hocus ca furo" of Remove Curse
e) 2 Scrolls titled "edolo do" of Word of Recall
f) a Scroll titled "quodax pla" of Holy Prayer
g) 2 Mithril Rods of Treasure Location {!!@z2}
h) a Tin Rod of Trap Location {!!@z1}
i) a Platinum Wand of Magic Missile (12 charges)
j) a Tungsten Wand of Lightning Bolts (9 charges)
k) a Pewter Wand of Slow Monster (16 charges)
l) a Tin-Plated Wand of Disarming (8 charges)
m) a Balsa Staff of Sleep Monsters (8 charges)
n) 2 Bamboo Staffs of Teleportation (12 charges)
o) an Eucalyptus Staff of Identify {empty}
p) a Quartz Ring of Free Action
     Prevents paralysis.
q) a Zircon Ring
r) an Azure Amulet of Slow Digestion
     Slows your metabolism.
s) Studded Leather Armour of Elvenkind (-1) [6,+6] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
t) a Katana of Slay Evil (3d5) (+10,+2)
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 33 against evil creatures, and 
     24 against normal creatures.
u) a Katana of Slay Evil (3d5) (+7,+4)
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 35 against evil creatures, and 
     26 against normal creatures.
v) a Great Hammer of Slay Troll (8d1) (+7,+9)
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 46 against trolls, and 30 against normal
     creatures.
w) 98 Arrows (1d4) (+0,+0) {@f1}
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) a Dark Blue Potion of Restore Life Levels
     When ingested, it restores your experience.
b) a Scroll titled "derignas vo" of Enchant Weapon To-Hit
     When read, it attempts to magically enhance a weapon's to-hit bonu
     s.
c) a Scroll titled "adarior pra" of Deep Descent
     When read, it transports you two or three levels below your maximu
     m dungeon depth.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.6.2009 09:47

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15433. on the Ladder (of 19090)
5664. on the Angband Ladder (of 6561)
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Comments

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On 3.6.2009 06:46 Pete Mack wrote:
Nice main weapon! You might want to carry a max-blows swap weapon (enchanted main gauche, etc) for genuine combat. You are giving up a lot of damage with only 2 blows.

Of course at permanent speed +9, even 2 blows should be enough for almost everything before around dl 39...



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