The Angband Ladder: Liana Jr., High-Elf Warrior by relientKitten
[Angband 3.1.0 beta Character Dump] Sex Female Age 128 STR: 17 +1 +5 +0 18/50 Race High-Elf Height 87 Int: 10 +3 -2 +0 11 10 Class Warrior Weight 156 Wis: 10 -1 -2 +1 8 7 Title Veteran Social Respected DEX: 18 +3 +2 +0 18/50 HP 261/261 Maximize Y CON: 14 +1 +2 +0 17 SP 0/0 CHR: 10 +5 -1 +0 14 Level 23 Armor [20,+45] Saving Throw 61% Cur Exp 19543 Fight (+15,+13) Stealth Excellent Max Exp 19543 Melee (+21,+21) Fighting Heroic Adv Exp 20400 Shoot (+15,+0) Shooting Heroic MaxDepth 1400' (L28) Blows 2/turn Disarming 53% Turns 106951 Shots 1/turn Magic Device Superb Gold 10405 Infra 40 ft Perception 1 in 34 Burden 165.7 lbs Speed 9 Searching 17% You are one of several children of a Telerin Archer. You have light grey eyes, straight blond hair, and a fair complexion. Acid:......+.+.... Confu:............. Elec:......+.+.... Sound:........+.... Fire:......+.+.... Shard:............. Cold:......+.+.... Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............+ Disen:............. Dark:............. S.Dig:....+........ Blind:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:........+.... Telep:+............ Sear.:............. Invis:............+ Infra:............+ FrAct:..........+.. Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Broad Sword (Blessed) (2d5) (+6,+8) (+1) +1 wisdom. Blessed by the gods. Grants telepathy. With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 27 against normal creatures. b) a Short Bow (x2) (+0,+0) c) a Marble Ring of Accuracy (+10) d) a Turquoise Ring of Damage (+0,+10) e) an Azure Amulet of Slow Digestion Slows your metabolism. f) a Lantern (1467 turns) Cannot be harmed by fire. Radius 2 light. g) a Robe of Resistance [2,+11] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak [3,+6] i) a Leather Shield of Elvenkind [6,+14] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, sound. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Helm [5,+0] k) a Set of Gauntlets of Free Action [3,+4] Prevents paralysis. l) a Pair of Leather Sandals of Speed [1,+7] (+9) +9 speed. [Character Inventory] a) 2 Copper Speckled Potions of Cure Critical Wounds b) a Yellow Potion of Restore Dexterity c) 20 Scrolls titled "vadsimis" of Phase Door d) 2 Scrolls titled "hocus ca furo" of Remove Curse e) 2 Scrolls titled "edolo do" of Word of Recall f) a Scroll titled "quodax pla" of Holy Prayer g) 2 Mithril Rods of Treasure Location {!!@z2} h) a Tin Rod of Trap Location {!!@z1} i) a Platinum Wand of Magic Missile (12 charges) j) a Tungsten Wand of Lightning Bolts (9 charges) k) a Pewter Wand of Slow Monster (16 charges) l) a Tin-Plated Wand of Disarming (8 charges) m) a Balsa Staff of Sleep Monsters (8 charges) n) 2 Bamboo Staffs of Teleportation (12 charges) o) an Eucalyptus Staff of Identify {empty} p) a Quartz Ring of Free Action Prevents paralysis. q) a Zircon Ring r) an Azure Amulet of Slow Digestion Slows your metabolism. s) Studded Leather Armour of Elvenkind (-1) [6,+6] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. t) a Katana of Slay Evil (3d5) (+10,+2) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 33 against evil creatures, and 24 against normal creatures. u) a Katana of Slay Evil (3d5) (+7,+4) With this weapon, you would currently get 2 blows per round. Each blow will do an average damage of 35 against evil creatures, and 26 against normal creatures. v) a Great Hammer of Slay Troll (8d1) (+7,+9) With this weapon, you would currently get 1 blow per round, averaging a damage of 46 against trolls, and 30 against normal creatures. w) 98 Arrows (1d4) (+0,+0) {@f1} Fired from your current missile launcher, this arrow will hit targets up to 100 feet away, inflicting an average damage of 5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) a Dark Blue Potion of Restore Life Levels When ingested, it restores your experience. b) a Scroll titled "derignas vo" of Enchant Weapon To-Hit When read, it attempts to magically enhance a weapon's to-hit bonu s. c) a Scroll titled "adarior pra" of Deep Descent When read, it transports you two or three levels below your maximu m dungeon depth. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 2.6.2009 09:47
15433. on the Ladder (of 19090)
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