The Angband Ladder: Menessin, High-Elf Mage by <crimbo1994@gmail.com>
[Angband 3.1.0 beta Character Dump]
Sex Male Age 110 Str: 14 +1 -5 +2 12 11
Race High-Elf Height 92 INT: 18 +3 +3 +0 18/60
Class Mage Weight 145 WIS: 12 -1 +0 +5 16
Title Evoker Social Lordly DEX: 11 +3 +1 +0 15
HP 197/197 Maximize Y CON: 17 +1 -2 +2 18
SP 59/59 CHR: 14 +5 +1 +0 18/20
Level 26 Armor [18,+69] Saving Throw 75%
Cur Exp 41993 Fight (-12,+8) Stealth Superb
Max Exp 41993 Melee (-2,+10) Fighting Very Good
Adv Exp 57500 Shoot (-5,+21) Shooting Excellent
MaxDepth 1750' (L35) Blows 1/turn Disarming 54%
Turns 667809 Shots 1/turn Magic Device Heroic
Gold 9893 Infra 40 ft Perception 1 in 1
Burden 72.9 lbs Speed 4 Searching 39%
You are the only child of a Telerin Ranger. You have light grey eyes,
wavy black hair, and a fair complexion.
Acid:......+.+.... Confu:.............
Elec:........+.... Sound:.............
Fire:........+.... Shard:.............
Cold:..+.....+.... Nexus:.............
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............+ Disen:.............
Dark:............. S.Dig:.............
Blind:.........+... Feath:.............
PLite:............. Aggrv:.............
Regen:+............ Stea.:...........+.
Telep:............. Sear.:.........+...
Invis:.........+..+ Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:...+.........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:...+......... Might:.............
[Character Equipment]
a) a Katana of *Slay Evil* (3d5) (+10,+2) (+1)
+1 wisdom.
Blessed by the gods.
Speeds regeneration.
With this weapon, you would currently get 1 blow per round,
averaging a damage of 28 against evil creatures, and 19 against
normal creatures.
b) a Short Bow of Power (x2) (+7,+21)
c) an Adamantite Ring of Ice [+11]
Provides resistance to cold.
Cannot be harmed by cold.
When activated, it grants cold resistance for d20+20 turns and cre
ates a cold ball of damage 75.
It takes d50+50 turns to recharge after use.
d) a Sapphire Ring of Escaping (+4 speed) {uncursed}
+4 speed.
Makes you unable to hit foes.
e) a Coral Amulet of Wisdom (+4)
+4 wisdom.
Sustains wisdom.
f) The Phial of Galadriel
Cannot be harmed by acid, electricity, fire, cold.
When activated, it lights up the surrounding area, hurting light-s
ensitive creatures.
It takes 10 turns to recharge after use.
Radius 3 light.
g) Soft Leather Armour of Resist Acid [4,+6]
Provides resistance to acid.
Cannot be harmed by acid.
h) (nothing)
i) a Leather Shield of Resistance [6,+18]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
j) an Iron Helm of Seeing [5,+9] (+4 searching)
+4 searching.
Provides resistance to blindness.
Grants the ability to see invisible things.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
+2 strength, constitution.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
l) a Pair of Leather Boots of Stealth [2,+1] (+3)
+3 stealth.
[Character Inventory]
a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) 2 Black Mushrooms of Terror
f) a Yellow Potion of Cure Serious Wounds
g) a Magenta Potion of Cure Critical Wounds
h) a Brown Potion of Healing
i) a Red Potion of Restore Mana
j) 6 Scrolls titled "exor pur" of Phase Door
k) 2 Scrolls titled "riantas sus" of Word of Recall
l) a Molybdenum Rod of Treasure Location
m) a Copper Rod of Curing
Cannot be harmed by electricity.
n) a Tungsten Wand of Teleport Other (7 charges)
o) a Redwood Staff of Teleportation (6 charges)
p) a Granite Ring of Accuracy (+13)
q) a Wooden Torch (5000 turns)
Radius 2 light, reduced when running out of fuel.
[Home Inventory]
a) a Wrinkled Mushroom of Purging
When ingested, it makes you very hungry but restores constitution
and strength.
b) a Blue Speckled Potion of Restore Strength
When ingested, it restores your strength.
c) 4 Scrolls titled "tercula ium" of Enchant Weapon To-Dam
When read, it attempts to magically enhance a weapon's to-dam bonu
s.
d) a Scroll titled "pro ut feceo" of Remove Curse
When read, it removes all ordinary curses from all equipped items.
e) an Azurite Ring of Teleportation (+2 speed)
+2 speed.
Induces random teleportation.
f) a Coral Amulet of Wisdom (+2)
+2 wisdom.
Sustains wisdom.
g) a Dragon Tooth Amulet of Resist Lightning
Provides resistance to lightning.
Cannot be harmed by electricity.
h) 2 Bone Amulets of Resist Acid {cursed}
Cursed.
Provides resistance to acid.
Cannot be harmed by acid.
i) a Golden Amulet of Teleportation {uncursed}
Induces random teleportation.
j) Soft Leather Armour of Resist Lightning [4,+6]
Provides resistance to lightning.
Cannot be harmed by electricity.
k) a Metal Cap of Wisdom [3,+4] (+2)
+2 wisdom.
Sustains wisdom.
l) 66 Arrows (1d4) (+0,+0)
Fired from your current missile launcher, this arrow will hit targets
up to 100 feet away, inflicting an average damage of 47 against
normal creatures.
35% chance of breaking upon contact.
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 1.6.2009 10:15
14471. on the Ladder (of 19305)
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