The Angband Ladder: Manuel, the Longbowman, Wood-Elf Archer by Sertorius

  [Unangband 0.6.3 Character Dump]

 Name   Manuel, the Longbowman                   Self  SB  EB  TB   Best   Curr
 Sex    Male               Age      128  STR:      15  +0  +0  +0     15
 Race   Wood-Elf           Height  5' 0  INT:      14  +0  +0  +0     14
 Class  Archer             Status    42  WIS:      11  +0  +0  +0     11
 Style  Bows                             DEX:   18/58  +0  +0  +0  18/58
 Title  Shortbowman                      CON:      15  +0  +0  +0     15
 Home   Bilbo's House in Rivendell       CHR:      13  +0  +0  +0     13
 Target the Ford to Rivendell            AGI:   18/35  +0  +0  +0  18/35
                                         SIZ:      14  +0  +0  +0     14
 Level           15  HP         -6/134  Fight     (+7,+3)  Fighting        Poor
 Curr Exp      2225  Spell-Pts     0/0  WShld     (+7,+3)  Shooting      Heroic
 Max Exp       2225  Hit die        13  Bash       [4,-1]  Throwing        Fair
 Adv Exp       2520  Armor    [23,+25]  Blows  1/turn(x2)  Stealth         Fair
 Curr Danger Lev  8  Infravis    30 ft  Bow      (+18,+5)  Save Throw Very Good
 Max Dungeon Lev 10  Gold         1312  Shots  3/turn(x3)  Disarming  Excellent
 Game Turn   803500  Burden     86 lbs  Throw     (+7,+0)  Devices         Good
 Plr Turn     32875  % Burden      50%  Hurls  2/turn(x1)  Searching        Bad
 Act Turn     31354  Speed          +4  Weight     86 lbs  Digging         Poor

 You are one of several children of a Sindarin Ranger.  You have light blue eye
 fair complexion.

 This is 8th Tuile of the 2890th year of the third age.
 You are in the Ford to Rivendell.

  [Last Messages]

> Your travels are without incident.
> You are dying from hunger!
> You are dying from hunger!
> You have entered the Ford to Rivendell.
> River Bruinen runs here swiftly over its rocky bed.  From the nearby sources
 in Misty Mountains down to the ford, the river is under the rule of the Lord
of
 Rivendell.  The hidden valley of Rivendell is not yet visible from here.
> You are dying from hunger!
> You faint from the lack of food.
> You are paralysed!
> You can move again.
> You have nothing to eat.
> You faint from the lack of food.
> You are paralysed!
> You are dying from hunger!
> You die.
> You were killed by starvation.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)              
       |}== ~(()]]]               |}== ~(()]]]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:..s..........
   Wis:.............         sWis:..s..........
   Dex:.............         sDex:............s
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.............         sAgi:............s
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:.............        Blind:............. 
  Fire:.............        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:...........+. 
  Lite:............+        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:...+.........         Save:.............
 Feath:.............        Devic:.............
  Glow:.............        Steal:.............
 Regen:.............         Sear:.............
 Telep:.............        Infra:.............
 Invis:.............         Tunn:.............
 FrAct:.............        Speed:.............
 HLife:.............        Blows:.............
 Activ:.............        Shots:.............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:...........x. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              |}== ~(()]]]  
   Elf:............+                            
 Natur:.............                            
       abcdefghijkl@                            
       |}== ~(()]]]                             

  [Character Equipment]

a) a Scimitar (3d5) (+0,+0)
b) a Long Bow (x3) (+6,+5)
c) a Blue Ring of Sustain Intelligence and Wisdom
d) a Granite Ring of Slow Digestion
e) (nothing)
f) a Brass Lantern (with 5200 turns of light left)
g) Leather Scale Mail (-1) [10,+11]
h) a Tabard [3,+0]
i) a Round Shield [4,-1] {10% off}
j) a Hard Leather Cap [2,+6]
k) a Set of Caestus (1d4) (+3) [2,+4]
l) a Pair of Leather Boots of Stability [2,+2]

  [Character Equipment -- Quiver]

n) 5 Arrows of Slay Undead (1d6) (+2,+6)

  [Character inventory]

a) a Magic Bag of Poisons
 
 It was bought in a store.  with a) a Rosy Potion of Slowness
      h) a Grey Potion of Weakness
 
b) a Magic Bag of Supplies
 
 It was lying on the floor on dungeon level 7.  with a) 7 Flasks of Oil
      c) 2 Flasks of Acid
      i) 260 feet of Rope
      n) a Flask of Light
 
c) a Golden Brown Potion of Speed
d) 3 Violet Potions of Heroism
e) 3 Purple Speckled Potions of Cure Light Wounds
f) a Black & White Potion of Cure Serious Wounds
g) 3 Scrolls titled "tursion nagder" of Word of Recall {10% off}
h) a Silver-Plated Rod of Detect Life
i) a Ceremonial Rod of Trap Location

  [Home inventory]

a) a Magic Book of Craft
b) a Magic Book of Prestidigitation
c) 4 Spotted Mushrooms of Poison
d) 3 Brown Mushrooms of Disease
e) 2 Ivory White Potions of Strength and Size
f) 2 Scrolls titled "gopbin comp" of Darkness
g) a Scroll titled "harok xx" of Light
h) 2 Scrolls titled "staer danesh" of Blessing
i) a stone Statue of Bert, the Stone Troll
j) Bill Ferny, Agent of Saruman's Corpse

  [House of Elrond inventory]

a) 4 Wooden Torches (with 2500 turns of light)

  [Dungeons Explored]

You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You have visited the town of Hobbiton.
You have visited the East Road.
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You reached level 10 in Goblin Town under Misty Mountains (5-13).
You have visited the Redhorn pass (7-33).

  [Self-Knowledge]

You suffer from no afflictions.  

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 12.5.2009 02:53
Last updated on 12.5.2009 17:15

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Comments

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On 12.5.2009 02:53 Sertorius wrote:
Working my way through the Misty Mountains now. Haven't really had any interesting items drop yet, but then again I suppose it is still early.

On 12.5.2009 13:13 Bandobras wrote:
When you get bored of MM or it gets rough (the final guardian is pretty annoying), you may want to stock on food and explore a bit. There is a village not far away that any beginning bowman may find useful to visit (and perhaps even set his home there, to restock the shops). Right now, they say, the villagers are in a desperate need of help, but it should be within your skill to survive the dangers and perhaps even help them.

On 12.5.2009 16:22 Sertorius wrote:
Well that's certainly intriguing. Didn't realize exploration content like that was available. Should be fun.

One problem I've been having that makes me reluctant is that Word of Recall hasn't been seeming to work for me. I can transport back to town (Rivendell) fine, but then when I cast it again from there it just sends me to another place on the same map. I assume I'm missing something simple here. Note that I do take off the boots of stability when I've been trying.

My other question is dealing with Smeagol. He's sure been a pain whenever I try to engage him. Don't think I've even landed a hit yet. Any suggestions?

On 12.5.2009 17:16 Sertorius wrote:
Well that was a shame. Rivendell hadn't had any arrows or food for a long time.

On 12.5.2009 20:01 Bandobras wrote:
Sorry. Rivendell is not the easiest town. You may choose another next time. But it has a lot of very filling semi-magical potions to prevent what happened to you. Try to figure it out next time!

WOR only works in the same wilderness location, so that you can have as many different recall points as there are map locations with dungeons below them. Obviously, there is no dungeon below Rivendell.

About Smeagol, try using an attack that never misses. Especially one that would disable him. Evasive monsters lose (part) of their evasivness when magically affected in various ways.


On 12.5.2009 22:55 Sertorius wrote:
Thanks for the tips, especially about WOR. Should be much more pleasant with that figured out.

I haven't had much experience with the hunger mechanics previously and really wasn't thinking clearly prior to this death. Definitely going to start another character later this week. Cheers!

On 13.5.2009 15:22 Bandobras wrote:
Good luck and shoot an orc for me! :)

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