The Angband Ladder: Sirridan, Dunadan Ranger by Sirridan

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age             53   STR:     18  +1  +2  +0  18/30
 Race   Dunadan      Height          84   INT:     14  +2  +2  +0     18
 Class  Ranger       Weight         193   WIS:     10  +2  +0  +0     12
 Title  Tracker      Social      Feared   DEX:     17  +2  +1  +0  18/20
 HP     188/188      Maximize         Y   CON:     10  +3  +1  +0     14
 SP     20/28                             CHR:     12  +2  +1  +0     15


 Level               25   Armor    [49,+38]     Saving Throw         59%
 Cur Exp          26890   Fight     (+2,+3)     Stealth        Excellent
 Max Exp          26890   Melee     (+8,+7)     Fighting          Superb
 Adv Exp          36750   Shoot    (+10,+9)     Shooting          Heroic
 MaxDepth   1350' (L27)   Blows      3/turn     Disarming            56%
 Turns           501400   Shots      2/turn     Magic Device      Superb
 Gold             37196   Infra        0 ft     Perception       1 in 21
 Burden       121.0 lbs   Speed           2     Searching            27%

 You are one of several children of a Yeoman.  You are a well liked
 child.  You have dark brown eyes, straight brown hair, and an average
 complexion.


 Acid:....+........ Confu:.............
 Elec:............. Sound:.............
 Fire:...+......... Shard:.......+.....
 Cold:........+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:......+...... Disen:.............
 Dark:......+...... S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:...........+.
Telep:.........+... Sear.:.............
Invis:............. Infra:.............
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:..+..........
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Main Gauche (1d5) (+6,+4)
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 10 against normal creatures.
b) a Long Bow (x3) (+8,+9)
c) a Bronze Ring of Speed (+2)
     +2 speed.
d) a Beryl Ring of Resist Fire {uncursed}
     Provides resistance to fire.
     Cannot be harmed by fire.
e) an Obsidian Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     It takes 10 turns to recharge after use.
     Radius 3 light.
g) Pseudo-Dragon Scale Mail (-2) [30,+10]
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it allows you to breathe light or darkness for 200 
     damage.
     It takes d300+300 turns to recharge after use.
h) a Cloak of Protection [1,+16]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
i) a Leather Shield of Resist Cold [6,+0]
     Provides resistance to cold.
     Cannot be harmed by cold.
j) an Iron Helm of Telepathy [5,+0]
     Grants telepathy.
k) a Set of Leather Gloves of Free Action [1,+6]
     Prevents paralysis.
l) a Pair of Steel Shod Boots of Stealth [6,+4] (+1)
     +1 stealth.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 20 Tangerine Potions of Cure Critical Wounds
e) a Scroll titled "recum tenticus" of Teleportation
f) 2 Scrolls titled "divendus luco" of Magic Mapping
g) 4 Scrolls titled "viortus nam" of Word of Recall
h) a Zinc Wand of Teleport Other (6 charges)
i) a Sycamore Staff of Mapping (7 charges)
j) 2 Cottonwood Staffs of Teleportation (14 charges)
k) 99 Arrows (1d4) (+0,+0)
     Fired from your current missile launcher, this arrow will hit targets
     up to 120 feet away, inflicting an average damage of 34.5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) a Book of Magic Spells [Sorcery and Evocations]
b) 2 Scrolls titled "pa venscio mor" of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
c) an Azurite Ring of Damage (+0,+8)
d) a Dagger of Acid (1d4) (+1,+1)
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 11.5 against acid-vulnerable
     creatures, and 6.5 against normal creatures.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.5.2009 22:29
Last updated on 6.5.2009 08:26

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14745. on the Ladder (of 18974)
5448. on the Angband Ladder (of 6502)
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Comments

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On 4.5.2009 22:29 Sirridan wrote:
Got crazy lucky, picked up the axe of Westernesse and the robe of Permanence from the same orc pit (neither had uniques!). So thats the basic set of resists + shards, hold life, see invis, and free action taken care of. Stats are sustained too, even better! What next?

On 5.5.2009 08:52 geoff_tewierik wrote:
Some Speed and some Poison Resistance should be next on your collection list.

On 5.5.2009 18:37 Sirridan wrote:
Funny thing about PR... got iced by a Basilisk the second I stepped into level 22.

On 6.5.2009 08:26 Sirridan wrote:
Newest incarnation of Sirridan (also shown as SirridanB here somewhere). Just cleared a checkerboard minor vault... nothing of value but a few uniques, teleported them away and left hte level, too risky. Got free action from the shop finally! Just looking for resists and some more speed before I go below level 30.

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