The Angband Ladder: Arernil, son of Arerdin, High-Elf Loremaster by <therealmatrix@hotmail.com>

  [ToME 2.2.7 Character Dump]

 Name  : Arernil, son of ArerdinAge                120       STR:     16       
 Sex   : Male                   Height              80       INT:     18       
 Race  : High-Elf Hermit        Weight             190       WIS:     24       
 Class : Loremaster             Social Class        47       DEX:     17       
 Body  : Player                                              CON:     15       
 God   : Eru Iluvatar                                        CHR:     20       
                                                                               
 + To Melee Hit          16 Level             28    Max Hit Points       302   
 + To Melee Damage       19 Experience    106436    Cur Hit Points       302   
 + To Ranged Hit         26 Max Exp       106436    Max SP (Mana)         43   
 + To Ranged Damage       8 Exp to Adv.   130000    Cur SP (Mana)         43   
   AC                 16+64 Gold           75333    Piety              17039   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Good         Blows/Round:  1         
 Bows/Throw  : Superb       Searching   : Fair         Shots/Round:  2         
 Saving Throw: Excellent    Disarming   : Good         Mel.dmg/Rnd:  1d6+19    
 Stealth     : Superb       Magic Device: Excellent    Infra-Vision: 70 feet   
                                                       Tactic:       normal    
                                                       Explor:       brisk     
                         (Character Background)                                
          You are one of several children of a Noldorin Archer.  You           
          have light grey eyes, straight black hair, and a fair                
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        OFF
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 10 (500')
        Moria: Level 50 (2500')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 928 enemies.
 You saved 2 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 4th Quelle of the 2890th year of the third age.
 You have been adventuring for 18 days.

                    adefkmnopsuxz{|@            
        Add Int   : .....3..........            
        Add Wis   : 3....3..........            
        Add Chr   : .....3..........            
        Add Stea. : ......13........            
        Add Sear. : .2..............            
        Add Infra : .2..............            
        Add Tun.. : ..............2.            
        Slay Anim.: .............+..            
        Slay Evil : +............+..            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Poison Brd: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : +...............            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : .....+..........            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ...+............            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ......+.........            
        Res Fire  : ..+...+.........            
        Res Cold  : ......+.........            
        Res Pois  : ................            
        Res Fear  : +...............            
        Res Lite  : ...............+            
        Res Dark  : ................            
        Res Blind : .....+..........            
        Res Conf  : ......+.........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        See Invis : +..............+            
        Digestion : ....+...........            
        Xtra Shots: .+..............            
        Activate  : .++.............            
        Blessed   : +...............            
        Orc.ESP   : ......+.........            
        Evil.ESP  : +...............            

Skills (points left: 0)
 - Combat                                        27.250 [0.700]
          . Weaponmastery                        30.400 [0.700]
          . Archery                              10.100 [0.700]
          . Barehand-combat                      01.000 [0.700]
 - Sneakiness                                    01.000 [0.700]
          . Stealth                              01.000 [0.700]
          . Disarming                            01.000 [0.700]
 - Magic                                         00.720 [0.600]
          . Magic-Device                         01.000 [1.000]
 - Spirituality                                  03.240 [0.700]
          . Prayer                               01.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  07.160 [1.100]
          . Summoning                            00.000 [0.500]
          . Corpse-preservation                  01.000 [0.700]
          . Possession                           28.000 [0.500]
          . Symbiosis                            00.000 [0.500]
          . Mimicry                              00.000 [0.500]

Abilities
 * Ammo creation


  [Character Equipment]

a) a Small Sword of Aman (1d6) (+10,+10) [+2] (+3)
    It increases your wisdom by 3.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It sustains your dexterity.  It
    makes you completely fearless.  It allows you to see invisible
    monsters.  It allows you to sense the presence of evil beings.  It has
    been blessed by the gods.  
    You bought it from the Weaponsmith.
d) The Sling of Farmer Maggot (x2) (+20,+8) (+2) {Scare}
    It can be activated for terrify
    every 10+d50 turns if it is being worn. It increases your searching
     and infravision by 2.  It fires missiles excessively fast.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
e) a Ring of Flames [+14]
    It can be activated for ball of fire
    and resist fire every 50+d50 turns if it is being worn. It provides
    resistance to fire.  It cannot be harmed by fire.  
    You bought it from the Black Market.
f) a Ring of Free Action
    It provides immunity to paralysis.
    
    You bought it from the Black Market.
k) an Amulet of Slow Digestion
    It slows your metabolism.  
    You bought it from the Magic shop.
m) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It can
    be used to store a spell.  It increases your intelligence, wisdom and 
    charisma by 3.  It makes you invisible.  It provides resistance to 
    blindness.  It cannot be harmed by fire.  
    You bought it from the Mining Supply store.
n) an Elven Thunderlord Coat [9,+20] (+1 to stealth)
    It increases your stealth
     by 1.  It provides resistance to acid, electricity, fire, cold and 
    confusion.  It allows you to sense the presence of orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
o) a Cloak of Stealth [1,+12] (+3 to stealth)
    It increases your stealth by 
    3.  
    You bought it from the Black Market.
p) (nothing)
s) a Demonhorn [2,+6]
u) a Set of Leather Gloves of Slaying (+4,+3) [1,+6]
x) a Pair of Hard Leather Boots [3,+3]
z) (nothing)
{) 26 Rounded Pebbles of Curuing (1d2) (+22,+9) {El,Fr,Ps,Un,Ev,N}
    It does extra damage from 
    electricity and fire.  It poisons your foes.  It is a great bane of
    undead.  It fights against evil with holy fury.  It is especially
    deadly against natural creatures.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
|) a Gnomish Shovel (+6,+7) (+2)


  [Character Inventory]

a) 12 Lembases
b) 2 Potions of Healing
c) 3 Scrolls of Teleportation
d) a Scroll of Word of Recall
e) 11 Scrolls of Identify
f) an Iron Rod of Trap Location (50/50)
g) 18 Rounded Pebbles of Valdor (1d2) (+1,+7) {Dg,Or,Tr,De,Un,Ev}
    It is especially deadly against dragons.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It is a great bane of demons.  It is a great bane of undead.  
    It fights against evil with holy fury.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You made it yourself.
h) 28 Rounded Pebbles of Valfinya (1d2) (+9,+10) {Ps,Dg,Ev}
    It poisons your foes.  It is a great bane of
    dragons.  It fights against evil with holy fury.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Fireproof Book of Beginner Cantrips
b) 3 Potions of Restore Life Levels
c) a Cursed Ring of Slow Digestion
    It slows your metabolism.  It can re-curse
    itself.  
    You bought it from the Magic shop.
d) The Phial of Undeath (-5) {cursed}
    It can be activated for ruination
    every 10+d10 turns if it is being worn. It provides light (radius 5)
    forever.  It decreases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma and luck by 5.  It allows you to breathe
    without air.  It allows you to sense the presence of undead.  It is
    cursed.  It carries an ancient morgothian curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Bullroarer the Hobbit on level 9 of
    Barrow-Downs.
e) a Short Bow of Extra Might (x3) (+9,+8)
f) 27 Seeker Arrows of Flame (4d4) (+9,+1) {90% off}
    It does extra damage from fire.  It cannot be harmed by
    fire.  
    You made it yourself.
g) 22 Seeker Arrows of Slay Evil (4d4) (+5,+7) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
h) 23 Rounded Pebbles of Lightning (1d2) (+7,+5) {90% off}
    It does extra damage from electricity.  It cannot
    be harmed by electricity.  
    You made it yourself.
i) 26 Rounded Pebbles of Acid (1d2) (+7,+5) {90% off}
    It does extra damage from acid.  It cannot be
    harmed by acid.  
    You made it yourself.
j) 25 Rounded Pebbles of Acid (1d2) (+8,+5) {90% off}
    It does extra damage from acid.  It cannot be
    harmed by acid.  
    You made it yourself.
k) 28 Rounded Pebbles of Frost (1d2) (+7,+2) {90% off}
    It does extra damage from frost.  It cannot be
    harmed by cold.  
    You made it yourself.
l) 28 Rounded Pebbles of Flame (1d2) (+6,+3) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
m) 16 Rounded Pebbles (exploding) (1d2) (+4,+4) {Wall}
n) 15 Rounded Pebbles (exploding) (1d2) (+3,+5) {Diss}
o) 23 Rounded Pebbles (exploding) (1d2) (+6,+2) {Force}
p) 28 Rounded Pebbles (exploding) (1d2) (+4,+4) {Stun}
q) 15 Rounded Pebbles (exploding) (1d2) (+5,+2) {Nuke}
r) 21 Rounded Pebbles (exploding) (1d2) (+5,+2) {Wall X}
s) 18 Rounded Pebbles (exploding) (1d2) (+2,+5) {Force}
t) 21 Rounded Pebbles (exploding) (1d2) (+1,+3) {Inertia}
u) 24 Rounded Pebbles (exploding) (1d2) (+2,+2) {Poison}
v) 18 Elf Skeletons



Posted on 29.4.2009 11:16
Last updated on 30.4.2009 16:10

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13068. on the Ladder (of 19090)
2274. on the ToME Ladder (of 3155)
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Comments

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On 29.4.2009 11:16 therealmatrix@hotmail.com wrote:
Lucked out with artifact ammo on my first creation, lvl 50 Barrow downs !!!

On 30.4.2009 00:47 sincleanser wrote:
Correct me if I'm wrong, but isn't artifact ammo generally useless unless it grants SOMETHING to the character? I mean, unless you shoot your ONE piece of ammo, that doesn't increase any stats, provide resists, speed, tunneling, ect; isn't it just, kind of there?

On 30.4.2009 06:25 ThunderToads wrote:
Random-Artifact ammo often comes in stacks, like the Pebbles in his inventory.

On 30.4.2009 16:10 therealmatrix@hotmail.com wrote:
It's like a 100-1 shot to make some first time round...

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