The Angband Ladder: Gorth, Half-Troll Warrior by Djabanete

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age             23   STR:     18  +4  +5  +0  18/90
 Race   Half-Troll   Height          86   INT:     10  -4  -2  +0      4
 Class  Warrior      Weight         247   WIS:     11  -2  -2  +0      7
 Title  Myrmidon     Social     Unknown   DEX:     18  -4  +2  +0     16
 HP     358/358      Maximize         Y   CON:     10  +3  +2  +0     15
 SP     0/0                               CHR:     10  -6  -1  +4      7


 Level               26   Armor    [36,+52]     Saving Throw         36%
 Cur Exp          21288   Fight     (+2,+5)     Stealth              Bad
 Max Exp          21288   Melee   (+11,+14)     Fighting          Heroic
 Adv Exp          30000   Shoot    (+11,+5)     Shooting          Superb
 MaxDepth   1400' (L28)   Blows      3/turn     Disarming            43%
 Turns           173423   Shots      2/turn     Magic Device        Fair
 Gold              2635   Infra       30 ft     Perception       1 in 43
 Burden       175.1 lbs   Speed      Normal     Searching            13%

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 oily dark purple hair, and blue leprous skin.



 Acid:......+...... Confu:.............
 Elec:..........+.. Sound:.............
 Fire:...+......... Shard:.............
 Cold:........+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:..........+.. Aggrv:.............
Regen:............+ Stea.:.............
Telep:............. Sear.:.............
Invis:..+.......... Infra:............+
FrAct:...........+. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Character Equipment]

a) a Trident of Venom (1d10) (+9,+9)
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 30.5 against poison-vulnerable
     creatures, and 19.5 against normal creatures.
b) a Short Bow of Extra Shots (x2) (+9,+5) (+1)
     +1 shooting speed.
c) a Ring of See Invisible
     Grants the ability to see invisible things.
d) a Ring of Resist Fire
     Provides resistance to fire.
     Cannot be harmed by fire.
e) an Amulet of Charisma (+4)
     +4 charisma.
     Sustains charisma.
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     It takes 10 turns to recharge after use.
     Radius 3 light.
g) Metal Brigandine Armour of Resist Acid (-3) [20,+8]
     Provides resistance to acid.
     Cannot be harmed by acid.
h) a Cloak [1,+8]
i) a Leather Shield of Resist Cold [6,+2]
     Provides resistance to cold.
     Cannot be harmed by cold.
j) a Metal Cap [3,+8]
k) The Set of Gauntlets 'Pauraegen' [3,+14]
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     When activated, it creates a lightning bolt with damage 6d6.
     It takes 6 turns to recharge after use.
     Radius 1 light.
l) a Pair of Iron Shod Boots of Free Action [3,+11]
     Prevents paralysis.


  [Character Inventory]

a) 20 Rations of Food
b) 18 Potions of Cure Serious Wounds
c) 4 Potions of Cure Critical Wounds
d) 9 Potions of Heroism
e) 14 Scrolls of Phase Door
f) 49 Scrolls of Identify
g) 7 Scrolls of Word of Recall
h) 11 Scrolls of Holy Chant
i) 2 Rods of Treasure Location {@4}
j) a Rod of Door/Stair Location {@3}
k) 2 Rods of Trap Location {@2}
l) a Rod of Light
m) a Wand of Trap/Door Destruction (8 charges)
n) a Staff of Detect Evil (8 charges)
o) 2 Staffs of Mapping (14 charges)
p) 2 Staffs of Teleportation (16 charges)
q) 23 Arrows of Slay Demon (1d4) (+6,+4)
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 69 against
     demons, and 23 against normal creatures.
     35% chance of breaking upon contact.
r) 32 Arrows (1d4) (+0,+0) {@1 =g}
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 15 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) an Amulet of Resist Acid
     Provides resistance to acid.
     Cannot be harmed by acid.
     
b) a Leather Shield of Resist Acid [6,+8]
     Provides resistance to acid.
     Cannot be harmed by acid.
     


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.1.2009 07:31

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14462. on the Ladder (of 18974)
5409. on the Angband Ladder (of 6502)
33. for this player (

Comments

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On 31.1.2009 07:37 Djabanete wrote:
I haven't played V in a long while. I must say, I am VERY happy with recent developments. Squelching, stacking of wands and staves whose types are known but of unknown charge quantity, autopickup of matching items, damage projection when looking at weapons... so many good changes. Yay!

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