The Angband Ladder: Lucky 2nd, Dwarf Warrior by JungleBlond

  [Angband 3.0.9b Character Dump]

 Name   Lucky 2nd                                Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:  18/97  +2  +5  +0 18/167
 Race   Dwarf             Height     48   INT:  18/57  -3  -2  +0  18/07
 Class  Warrior           Weight    159   WIS:  18/01  +2  -2  +3  18/31
 Title  Champion          Status     43   Dex:  18/90  -2  +2  +0  18/90  18/80
 HP     -4/602            Maximize    Y   CON:  18/96  +2  +2  +0 18/136
 SP     0/0                               CHR:  18/87  -3  -1  +3  18/77

 Level           38       Armor    [53,+69]     Saving Throw      Superb
 Cur Exp     928449       Fight   (+12,+24)     Stealth        Excellent
 Max Exp     936026       Melee   (+23,+37)     Fighting       Legendary
 Adv Exp    1020000       Shoot    (+22,+9)     Shooting       Legendary
 MaxDepth   2400 ft       Blows      4/turn     Disarming         Superb
 Turns      1277179       Shots      2/turn     Magic Device      Superb
 Gold        208775       Infra       50 ft     Perception          Poor
 Burden   135.3 lbs       Speed           3     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+.+.... Blind:......+.....+
 Elec:......+.+.... Confu:......+..+...
 Fire:......+.+.+.. Sound:......+......
 Cold:+...+.+.+.... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:........+...+ Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:....+.+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:+.......+..+.
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:..........+.. Tunn.:.............
Telep:............. Speed:+............
Invis:+............ Blows:.............
FrAct:...+......... Shots:.+...........
HLife:....+........ Might:.............


  [Last Messages]

> You resist the effects!
> You feel much better.
> You have no more Tangerine Potions of Cure Critical Wounds (f).
> The Stone giant hits you.
> *** LOW HITPOINT WARNING! ***
> The Stone giant hits you.
> *** LOW HITPOINT WARNING! ***
> Ren the Unclean misses you.
> Ren the Unclean hits you.
> *** LOW HITPOINT WARNING! ***
> Ren the Unclean touches you.
> *** LOW HITPOINT WARNING! ***
> You feel your life slipping away!
> Ren the Unclean wails at you.
> You die.


  [Character Equipment]

a) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
   It increases your stealth and speed by 3.  It slays undead.  It is
   branded with frost.  It provides resistance to cold.  It is blessed
   by the gods.  It grants you the ability to see invisible things.  It
   cannot be harmed by the elements.  
b) a Long Bow of Extra Shots (x3) (+10,+9) (+1)
   It increases your shooting speed by 1.  
c) a Zircon Ring of Damage (+12)
d) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
e) The Jewel 'Evenstar' (charging)
   It provides resistance to cold, dark, and life draining.  It
   sustains your intelligence, wisdom, and constitution.  It activates
   for restore life levels every 150 turns.  It cannot be harmed by the
   elements.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+8]
i) a Large Metal Shield of Elvenkind [5,+12] (+1 to stealth)
   It increases your stealth by 1.  It provides resistance to acid, 
   lightning, fire, cold, and fear.  It cannot be harmed by the
   elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
k) The Set of Gauntlets 'Paurhach' [2,+15]
   It provides resistance to fire.  It speeds your regeneration.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
l) a Pair of Soft Leather Boots of Stealth [2,+3] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) a Holy Book of Prayers [Ethereal Openings]
   It cannot be harmed by the elements.  
b) a Blue Mushroom of Restore Strength
c) a Ration of Food
d) a Piece of Elvish Waybread
e) a Black Potion of Infravision
f) a Scroll titled "pro pa" of *Identify*
g) a Tungsten Rod of Recall (charging)
   It cannot be harmed by electricity.  
h) a Copper Rod of Detection
   It cannot be harmed by electricity.  
i) 3 Steel-Plated Rods of Acid Bolts (1 charging)
j) 7 Ivory Rods of Fire Bolts
k) a Chromium Wand of Teleport Other (0 charges)
l) a Hawthorn Staff of Teleportation (0 charges)
m) an Ivory Staff of Perception (6 charges)
n) a Bamboo Staff of Earthquakes (8 charges)
o) a Topaz Ring of Protection [+12]
p) Leather Scale Mail of Resist Acid (-1) [11,+7]
   It provides resistance to acid.  It cannot be harmed by acid.  
q) a Katana of Slay Evil (3d4) (+11,+3)
   It slays all evil creatures.  
r) a Bastard Sword of Venom (3d4) (+6,+7)
   It is branded with poison.  
s) 28 Arrows (1d4) (+0,+0)


  [Home Inventory]

a) 2 Wrinkled Mushrooms of Restoring
b) 6 Brown Speckled Potions of Speed
c) a Cyan Potion of *Healing*
d) 2 Coagulated Crimson Potions of Restore Dexterity
e) 3 Scrolls titled "clusquo vo" of Teleport Level
f) 4 Scrolls titled "pro pa" of *Identify*
g) a Scroll titled "terio quo" of *Remove Curse*
h) 10 Scrolls titled "puendo" of Enchant Armor
i) a Scroll titled "que digo ris" of Dispel Undead
j) a Scroll titled "mans res" of Mass Banishment
k) a Tungsten Rod of Recall
   It cannot be harmed by electricity.  
l) a Balsa Staff of *Destruction* (3 charges)
m) a Topaz Ring of Protection [+10]
n) an Obsidian Ring of See Invisible
   It grants you the ability to see invisible things.  
o) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.  It
   cannot be harmed by the elements.  
p) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
   It increases your stealth by 4.  It provides resistance to acid, 
   lightning, fire, cold, and dark.  It cannot be harmed by the
   elements.  
q) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases your 
   searching by 5.  It provides resistance to fear.  It grants you 
   immunity to paralysis and the ability to see invisible things, but
   it also aggravates creatures around you and is heavily cursed.  It
   cannot be harmed by the elements.  
r) The Set of Gauntlets 'Paurnen' [2,+15]
   It provides resistance to acid.  It makes you fall like a feather.  
   It activates for acid bolt (5d8) every 5+d5 turns.  It cannot be
   harmed by the elements.  
s) a Set of Gauntlets of Agility [2,+2] (+4)
   It increases your dexterity by 4.  
t) The Dagger 'Narthanc' (2d4) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It
   activates for fire bolt (9d8) every 8+d8 turns.  It cannot be harmed
   by the elements.  
u) The Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  It
   activates for frost bolt (6d8) every 7+d7 turns.  It cannot be
   harmed by the elements.  
v) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2)
   It increases your dexterity and charisma by 2.  It increases your 
   stealth by 2.  It slays orcs and trolls.  It makes you fall like a
   feather.  It grants you the ability to see invisible things.  It
   cannot be harmed by the elements.  
w) a Bastard Sword of Westernesse (3d4) (+12,+8) (+2)
   It increases your strength, dexterity, and constitution by 2.  It
   slays orcs, trolls, and giants.  It grants you immunity to paralysis 
   and the ability to see invisible things.  
x) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
   It increases your intelligence by 2.  It slays trolls, giants, and 
   demons.  It is branded with fire and frost.  It provides resistance
   to fire and cold.  It sustains your intelligence.  It slows your
   metabolism.  It cannot be harmed by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.1.2009 09:33

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8906. on the Ladder (of 19090)
3782. on the Angband Ladder (of 6561)

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On 15.1.2009 09:33 JungleBlond wrote:
My best so far. Is it bad manners to post comp characters here after the comp is over? This is only my second dump post ever. (Starting with the PDSM might be considered an unfair advantage if you're not in the competition, I guess.)

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