The Angband Ladder: Elen, Kobold Rogue by Mangojuice

  [Angband 3.1.0 dev (r1099) Character Dump]

 Sex    Female       Age             20   STR:     16  -1  +2  +0     17
 Race   Kobold       Height          39   INT:     16  -1  +1  +0     16
 Class  Rogue        Weight          65   WIS:     10  +0  -2  +0      8
 Title  Burglar      Social     Unknown   DEX:     16  +2  +3  +0  18/30
 HP     -7/226       Maximize         Y   CON:     16  +2  +1  +0  18/10
 SP     19/23                             CHR:     11  -2  -1  +1      9


 Level               21   Armor     [23,-9]     Saving Throw         50%
 Cur Exp           8482   Fight     (+2,+2)     Stealth           Superb
 Max Exp           8482   Melee    (+8,+11)     Fighting          Superb
 Adv Exp           9520   Shoot   (+11,+11)     Shooting          Superb
 MaxDepth   1000' (L20)   Blows      2/turn     Disarming            87%
 Turns           209118   Shots      1/turn     Magic Device      Superb
 Gold              9573   Infra       50 ft     Perception       1 in 11
 Burden       106.4 lbs   Speed      Normal     Searching            47%

 You come from a litter of 4 pups. Your father was a warrior, and your
 mother was a cook. You have dark brown eyes, a dark brown hide, and
 small, sharp teeth.


 Acid:............. Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............+ Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:..+..........
Blind:............. Feath:...+.........

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:............. Sear.:.............
Invis:............. Infra:............+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Water hound misses you.
> The Water hound claws you.
> You hit the Water hound.
> The Water hound breathes acid.
> The Water hound turns to fight!
> You were wielding a Bastard Sword of Westernesse (3d4) (+13,+8) (+2) (r).
> You are wielding The Rapier 'Careth Asdriag' (1d6) (+6,+9) (+1) (a).
> The Water hound breathes acid.
> The Water hound resists a lot.
> The Water hound bites you.
> You are covered in acid!
> The Water hound bites you.
> You are covered in acid!
> The Water hound claws you.
> You die.

Killed by a Water hound.

  [Character Equipment]

a) The Rapier 'Careth Asdriag' (1d6) (+6,+9) (+1)
     +1 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 18 against animals, 21.5 against
     orcs, 21.5 against trolls, 21.5 against giants, 21.5 against
     dragons, and 14.5 against normal creatures.
b) a Short Bow of Accuracy (x2) (+9,+11)
c) a Rhodonite Ring of Slow Digestion
     Slows your metabolism.
d) a Tiger Eye Ring of Feather Falling
     Feather Falling.
e) an Amber Amulet of Charisma (+1)
     +1 charisma.
     Sustains charisma.
f) a Lantern (1676 turns)
     Cannot be harmed by fire.
     Radius 2 light.
g) Leather Scale Mail (-1) [10,+1]
h) a Cloak of Stealth [1,-1] (+3 stealth)
     +3 stealth.
i) a Leather Shield [6,-5]
j) a Metal Cap [3,-3]
k) a Set of Leather Gloves of Free Action [1,-1]
     Prevents paralysis.
l) a Pair of Leather Boots [2,-2]


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 6 Rations of Food
e) 3 Flasks of oil
f) 9 Copper Speckled Potions of Cure Critical Wounds
g) a Chartreuse Potion of Berserk Strength
h) 2 Scrolls titled "lo scurgum no" of Phase Door
i) 4 Scrolls titled "mulum nus co" of Teleport Level
j) 2 Scrolls titled "stis audeo" of Magic Mapping
k) a Scroll titled "tastior pum" of Word of Recall
l) a Mithril Rod of Treasure Location
m) 2 Brass Rods of Door/Stair Location
n) 2 Cast Iron Rods of Light
o) a Copper Wand of Frost Bolts (11 charges)
p) a Teak Staff of Detect Invisible (11 charges)
q) a Lantern (7500 turns)
     Cannot be harmed by fire.
     Radius 2 light.
r) a Bastard Sword of Westernesse (3d4) (+13,+8) (+2)
     +2 strength, dexterity, constitution.
     Prevents paralysis.
     Grants the ability to see invisible things.
     With this weapon, you would currently get 1 blow per round,
     averaging a damage of 32.5 against orcs, 32.5 against trolls, 32.5
     against giants, and 17.5 against normal creatures.
s) 32 Arrows (1d4) (+0,+1) {@f1}
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 29 against
     normal creatures.
     35% chance of breaking upon contact.


  [Home Inventory]

a) a Dark Green Potion of Restore Strength
     When ingested, it restores your strength.
b) an Orange Potion of Restore Dexterity
     When ingested, it restores your dexterity.
c) a Scroll titled "posus labeo" of Remove Curse
     When read, it removes all ordinary curses from all equipped items.
d) a Mahogany Staff of Identify (9 charges)
     When used, it reveals to you the extent of an item's magical power
     s.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.1.2009 07:18
Last updated on 12.1.2009 07:54

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29. on the Competition No.63 Ladder (of 45)

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On 12.1.2009 07:18 Mangojuice wrote:
Things seem to be going reasonably well so far. Got a scroll of deep descent, hanging out around 700' or so; got Careth Asdriag (first artifact) off Wormtongue. Reached ID level, but the failure rate is painful.

On 12.1.2009 07:54 Mangojuice wrote:
Oops, forgot to fill in the name.

Stupid death, was playing too late, no excuses.

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