The Angband Ladder: Darren2, High-Elf Warrior by Donald Jonker

  [Angband 3.1.0 beta Character Dump]

 Sex    Male         Age            129   STR:     18  +1  +5  +0  18/60
 Race   High-Elf     Height          99   INT:     10  +3  -2  +0     11
 Class  Warrior      Weight         186   WIS:     10  -1  -2  +0      7
 Title  Swordsman    Social      Lordly   DEX:     16  +3  +2  +0  18/30
 HP     119/201      Maximize         Y   CON:     16  +1  +2  +0  18/10
 SP     0/0                               CHR:     10  +5  -1  +0     14


 Level               14   Armor     [17,+2]     Saving Throw         52%
 Cur Exp           2341   Fight     (+2,+3)     Stealth             Good
 Max Exp           2341   Melee     (+2,+4)     Fighting          Superb
 Adv Exp           2800   Shoot     (+2,+0)     Shooting          Superb
 MaxDepth   1000' (L20)   Blows      4/turn     Disarming            43%
 Turns            47604   Shots      1/turn     Magic Device   Excellent
 Gold              1180   Infra       40 ft     Perception       1 in 34
 Burden       117.0 lbs   Speed      Normal     Searching            17%

 You are one of several children of a Noldorin Archer.  You have light
 grey eyes, straight silver hair, and a fair complexion.



 Acid:............. Confu:.............
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............+ Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Main Gauche (1d5) (+0,+1)
     With this weapon, you would currently get 4 blows per round.  Each
     blow will do an average damage of 7 against normal creatures.
b) a Short Bow (x2) (+0,+0)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (4733 turns)
     Radius 2 light, reduced when running out of fuel.
g) Chain Mail (-2) [14,+0]
h) (nothing)
i) (nothing)
j) (nothing)
k) a Set of Gauntlets [3,+0]
l) (nothing)


  [Character Inventory]

a) 5 Rations of Food
b) 3 Dark Green Potions of Cure Light Wounds
c) a Light Blue Potion of Berserk Strength
d) a Violet Potion
e) a White Potion
f) a Grey Potion
g) a Grey Speckled Potion
h) an Indigo Potion
i) 3 Scrolls titled "que dicum nio" of Phase Door
j) 4 Scrolls titled "adeffigo ducto" of Treasure Detection
k) 2 Gold Wands of Light
l) 3 Pewter Wands of Wonder
m) a Bamboo Staff of Light
n) a Silver Staff {tried}
o) a Gnarled Staff
p) 6 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
q) a Lantern (7500 turns)
     Cannot be harmed by fire.
     Radius 2 light.
r) a Short Sword (1d7) {magical}
     With this weapon, you would currently get 3 blows per round.  Each
     blow will do an average damage of 7 against normal creatures.
s) a Cutlass (1d8) {magical}
     With this weapon, you would currently get 2 blows per round.  Each
     blow will do an average damage of 7.5 against normal creatures.
t) 97 Arrows (1d4) (+0,+0) {@f0}
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 5 against
     normal creatures.
     35% chance of breaking upon contact.
u) 18 Arrows (1d4) {excellent}
     Fired from your current missile launcher, this arrow will hit targets
     up to 100 feet away, inflicting an average damage of 5 against
     normal creatures.
     35% chance of breaking upon contact.


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 9.1.2009 23:27

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17494. on the Ladder (of 19092)
6130. on the Angband Ladder (of 6562)
36. for this player (

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On 9.1.2009 23:27 Donald Jonker wrote:
Thought it worth a dump since it's the first time I made it down to 1000' without coming up for air. Decent turncount too.

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