The Angband Ladder: Zen_Clark, High-Elf Warrior by <tech_angell@yaho.com>

  [Angband 3.0.8 Character Dump]

 Name   Zen_Clark                                Self  RB  CB  EB   Best
 Sex    Male              Age       123   STR:     14  +1  +5  +0  18/20
 Race   High-Elf          Height     72   INT:     10  +3  -2  +0     11
 Class  Warrior           Weight    157   WIS:     13  -1  -2  +0     10
 Title  Swordsman         Status     31   DEX:     18  +3  +2  +0  18/50
 HP     122/122           Maximize    Y   Con:     10  +1  +2  +0     13     12
 SP     0/0                               CHR:     12  +5  -1  +1     17

 Level           14       Armor    [22,+36]     Saving Throw   Excellent
 Cur Exp       2692       Fight     (+5,+7)     Stealth             Good
 Max Exp       2692       Melee     (+5,+7)     Fighting          Superb
 Adv Exp       2800       Shoot     (+5,+7)     Shooting          Superb
 MaxDepth     Lev 8       Blows      3/turn     Disarming      Very Good
 Turns       816927       Shots      0/turn     Magic Device   Excellent
 Gold         14699       Infra       90 ft     Perception          Poor
 Burden    52.5 lbs       Speed      Normal     Searching           Poor

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, wavy silver hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:............. Blind:.............
 Elec:............. Confu:.............
 Fire:............. Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:.............
 Fear:............. Nethr:.............
 Lite:............+ Chaos:.............
 Dark:............. Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:..+.......... Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.........+...
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:............+ Blows:.............
FrAct:............. Shots:.............
HLife:............. Might:.............


  [Character Equipment]

a) a Whip (1d3) (+8,+9) {@1}
b) (nothing)
c) a Pearl Ring of Slow Digestion
   It slows your metabolism.  
d) a Calcite Ring of Protection [+8]
e) a Tortoise Shell Amulet of Charisma (+1)
   It increases your charisma by 1.  It sustains your charisma.  
f) a Lantern (3356 turns)
   It cannot be harmed by fire.  
g) Chain Mail (-2) [14,-2]
h) a Cloak [1,+9]
i) a Small Leather Shield [2,+6]
j) a Hard Leather Cap of Infravision [2,+5] (+5)
   It increases your infravision by 5.  
k) a Set of Leather Gloves of Slaying (+2,+4) [1,+4]
l) a Pair of Soft Leather Boots [2,+3]


  [Character Inventory]

a) 2 Rations of Food
b) 3 Brown Mushrooms
c) 3 Flasks of oil
d) a Scroll titled "scus anus co" of Word of Recall
e) a Shovel of Digging (1d2) (+2,+6) (+4) {@2}
   It increases your tunneling by 4.  It is branded with acid.  


  [Home Inventory]

a) an Ashen Staff of Darkness (13 charges) {squelch}
b) 6 Wooden Torches (1500 turns)
c) a Broad Sword (2d5) (+0,+0)


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.7.2007 22:00

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17470. on the Ladder (of 19090)
6125. on the Angband Ladder (of 6561)

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On 5.7.2007 22:00 tech_angell@yaho.com wrote:
Highest level/gold count I have ever reached, and my first game using 3.0.8 pr1.

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