The Angband Ladder: Destroyer, Golem Chaos-Warrior by Phoenix21692

  [Z+Angband 0.3.2 Character Dump]

Name     : Destroyer            Age             52     STR:   28.7
Sex      : Male                 Height          66     INT:   13.0
Race     : Golem                Weight         205     WIS:   14.4
Class    : Chaos-Warrior        Social Class    32     DEX:   18.0
Magic    : Chaos                                       Con:   16.7   17.5
Patron   : Pyaray                                      CHR:   17.7

+ Skill         60     Level                30     Max Hit Points     357
% Deadliness   525     Experience       199673     Cur Hit Points     -93
+ To AC        128     Max Exp          224432     Max SP (Mana)       21
  Base AC       49     Exp to Adv.      235000     Cur SP (Mana)       11
                       Gold               7404

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Superb         Blows/Round : 5
Bows/Throw  : Excellent      Sensing     : Superb         Shots/Round : 2.0
Saving Throw: Superb         Disarming   : Good           Avg.Dam./Rnd: 461
Stealth     : Good           Magic Device: Superb         Infra-Vision: 70'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    56 (2800')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   21.7   4   2   1   28.7         ......1......
Int:   16.0  -5   1   1   13.0         ......1......
Wis:   18.4  -5   0   1   14.4         ......1......
Dex:   15.0  -2   1   4   18.0         ......1...3..
Con:   10.5   4   2   1   17.5   16.7  ......1......
Chr:   22.7  -4  -2   1   17.7         ......1......

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  .......4..... 
Search :  .......4.33.. 
Infra  :  .........3... 
Tunnel :  ............. 
Speed  :  ...........5. 
Blows  :  3............ 

        abcdefghijkl@
Acid  : ......+......
Elec  : ......+......
Fire  : ......+......
Cold  : .....++.+...v
Poison: ............*
Fear  : .............
Light : .............
Dark  : .............
Shard : .............
Blind : .........+...
Conf  : .............
Sound : .............
Nether: .............
Nexus : .............
Chaos : ............+
Disnch: .............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: ..........+.+
SeeInvis.: .........+..+
Hold Life: .............
Telepathy: ......+......
SlwDigstn: ............+
Regen.   : .............
Levitate : ..........+..
PermLite : .....+.......
Mutate   : .............
Patron   : ............+
Good Luck: .............
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .+...........
Pr Evil  : .............
Pr Undead: .............
Pr Demon : .............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: ....+........
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: ............+
EvilCurse: .............
                        

 You have defeated 6430 enemies.


  [Top 10 deepest kills]

 2 Barbazu                              Level 66 (3300')
 1 Marilith                             Level 64 (3200')
 2 Shadow demon                         Level 60 (3000')
 5 Ettin                                Level 59 (2950')
 2 Ancient black dragon                 Level 57 (2850')
 1 Moire, Queen of Rebma                Level 57 (2850')
 1 Glabrezu                             Level 57 (2850')
 1 Strygalldwir                         Level 56 (2800')
 1 Baron of hell                        Level 56 (2800')
 2 Hezrou                               Level 56 (2800')


  [Mutations]

You are teleporting randomly.
You may be mutated, but you're recovering.


  [Character Equipment]

a) a Heavy Lance of Extra Attacks (1d35) (+10,+90%) (+3 attacks)
   It provides 3 extra blows per turn.  You bought it in a Deep Axeman in
   Ladthar Watch.  
b) a Sling of Hunting (x2) (+5,+15%)
   Its shots are not hindered by trees.  It provides protection from natural
   creatures.  You found it in a wilderness monster pit.  
c) a Beryl Ring of Damage (+80%)
d) a Beryl Ring of Damage (+85%)
e) an Adamant Amulet of Berserk Strength (+6,+45%) [-10]
   It aggravates nearby creatures.  It was dropped by a Banshee in a quest at
   1700'.  
f) a Brass Lantern of Warmth
   It provides resistance to cold.  It provides permanent light.  It cannot
   be harmed by fire.  You bought it in a General Store in Rantbar.  
g) The Full Plate Armor of the Cleric (-3) [25,+22] (+1)
   You have full knowledge of this item.  It increases all your stats by +1. 
   It provides resistance to acid, electricity, fire and cold.  It gives
   telepathic powers.  It cannot be harmed by the elements.  It was granted
   to you by your Chaos Patron.  
h) an Elven Cloak of Protection [4,+11] (+4)
   It increases your stealth and perception by +4.  It cannot be harmed by
   the elements.  You bought it in a Expert Warrior Hall in Taurfaug City.  
i) a Shield of Resist Cold [6,+10]
   It provides resistance to cold.  It cannot be harmed by cold.  It was
   dropped by a Fire giant in the wilderness.  
j) a Metal Cap of Seeing [3,+9] (+3)
   You have full knowledge of this item.  It increases your perception by +3. 
   It increases your infravision by 30 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters.  You bought it in a
   Armoury in Nizbur.  
k) a Set of Cesti of Thieves (+8,+15%) [5,+9] (+3)
   It increases your dexterity and perception by +3.  It provides immunity to
   paralysis.  It allows you to levitate.  You bought it in a Expensive
   Clothes Store in Ienalda.  
l) a Pair of Metal Shod Boots of Speed [6,+9] (+5)
   It increases your speed by +5.  You bought it in a Advanced Armoury in
   Taurfaug City.  


  [Character Inventory]

a) 5 Chaos Spellbooks [Sign of Chaos]
b) 2 Chaos Spellbooks [Chaos Mastery]
c) 8 Dark Blue Potions of Speed
d) 18 Green Speckled Potions of Heroism
e) 10 Brown Potions of Berserk Strength
f) 4 Thick Green Potions of Healing
g) 2 Brownish Potions of Curing
h) 2 Purple Potions of *Speed*
i) 17 Scrolls titled "hyd vomfid" of Teleportation
j) 8 Scrolls titled "den hydur fuhe" of Trap Detection
k) 15 Scrolls titled "sami doe odmar" of Satisfy Hunger
l) 3 Silver-Plated Rods of Illumination
m) an Adamantite Rod of Polymorph
n) 2 Nickel-Plated Wands of Teleport Other (22 charges)
o) a Short Wand of Fire Beams (9 charges)
p) a Glass Wand of Cold Blasts (8 charges)
q) a Walnut Staff of Teleportation (7 charges)
r) a Yew Staff of Perception (12 charges)
s) a Golden Staff of Enlightenment (5 charges)
t) a Cottonwood Staff of Detection (16 charges)
u) a Spruce Staff of Cure Medium Wounds (1 charge)
v) a Dragon's Tooth Amulet of Anti-Teleportation
   It prevents teleportation.  It cannot be harmed by the elements.  It was
   dropped by a Hezrou in the wilderness.  
w) a Double Chain Mail of Elvenkind (-2) [16,+14] (+2) {cursed}
   This item may have hidden powers.  It increases your stealth by +2.  It
   provides resistance to acid, electricity, fire and cold.  It is cursed. 
   It cannot be harmed by the elements.  It was dropped by a Glabrezu in the
   wilderness.  


  [Home Inventory - Gathgun View]

a) a Beryl Ring of Damage (+75%)
b) a Shining Ring of Fear Resistance
   It provides resistance to fear.  It was dropped by a Frost giant in the
   wilderness.  
c) an Olivine Ring of Light and Darkness Resistance
   It provides resistance to bright light and magical darkness.  It was
   dropped by a Ancient white dragon in the wilderness.  
d) a Rosetted Amulet of Protection from Orcs
   It provides protection from orcs.  It was dropped by a Druid in the
   wilderness.  
e) a Quiver


  [Home Inventory - Funuz]

a) an Aquamarine Ring of Accuracy (+13)
b) 2 Shining Rings of Fear Resistance
   It provides resistance to fear.  You bought them in a Jeweler in Nizbur.  
c) an Olivine Ring of Light and Darkness Resistance
   It provides resistance to bright light and magical darkness.  It was
   dropped by a Ancient white dragon in the wilderness.  
d) an Adamantite Ring of Electricity [+15]
   It can be activated for ball of lightning (100) and resist lightning (20+
   turns) if it is being worn.  It provides resistance to electricity.  It
   cannot be harmed by electricity.  It was dropped by a Mature bronze dragon
   in the wilderness.  
e) an Iron Ring of Confusion Resistance
   It provides resistance to confusion.  It was dropped by a Young white
   dragon in the wilderness.  
f) 3 Bone Rings of Shard Resistance
   It provides resistance to shards.  They were dropped by a Young multi-hued
   dragon in the wilderness.  
g) a Ruby Ring of Resist Fire and Cold [+2]
   It provides resistance to fire and cold.  It cannot be harmed by fire or
   cold.  It was dropped by a Fire giant in the wilderness.  
h) a Sunstone Ring of Fate
   It warps fate around you.  You bought it in a Copper Jeweler in Taurfaug
   City.  
i) a Pewter Amulet of Resistance
   This item may have hidden powers.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  It was
   dropped by a Cave troll in the wilderness.  
j) an Ivory Amulet of Protection from Evil
   It provides protection from evil monsters.  You bought it in a Copper
   Jeweler in Taurfaug City.  
k) a Steel Amulet of Protection from Undead (+2)
   It provides protection from the undead.  It was dropped by a Half-troll in
   the wilderness.  
l) a Glass Amulet of Sustenance
m) a Star Amulet of Protection from Trolls
   It provides protection from trolls and giants.  It was dropped by a Chaos
   beastman in the wilderness.  
n) a Bronze Amulet of Immortality
o) a Hagaromo [2,+13]
   It sustains all your stats.  It allows you to levitate.  It was dropped by
   a Ice troll in the wilderness.  
p) an Elven Cloak [4,+4] (+1)
   It cannot be harmed by the elements.  It was dropped by a Headless in the
   wilderness.  
q) a Set of Leather Gloves of Free Action [1,+8]
   It provides immunity to paralysis.  You bought it in a Clothes Store in
   Funuz.  
r) a Set of Gauntlets of Slaying (+3,+15%) [2,+3]
s) a Pair of Soft Leather Boots of the Wild [2,+0]
   It allows you to walk the wild unhindered.  It cannot be harmed by acid. 
   You bought it in a Clothes Store in Taurfaug City.  
t) a Pair of Metal Shod Boots of Free Action [6,+8]
   It provides immunity to paralysis.  It was dropped by a Stone troll in the
   wilderness.  
u) an Odachi of *Slay* Demon (1d18) (+5,+0%) (+2)
   It increases your intelligence by +2.  It is especially deadly against
   demons.  It sustains your intelligence.  It provides resistance to chaos. 
   It has been blessed by the gods.  It provides protection from demons.  You
   found it in a wilderness monster pit.  
v) a Spear of Westernesse (1d10) (+12,+95%) (+2)
   This item may have hidden powers.  It increases your strength, dexterity
   and constitution by +2.  It is especially deadly against orcs, trolls and
   giants.  It provides immunity to paralysis.  It is perfectly balanced for
   throwing.  It allows you to see invisible monsters.  It provides
   protection from orcs, trolls and giants.  It was dropped by a Ancient
   green dragon in the wilderness.  
w) a Short Bow of Extra Shots (x2) (+15,+35%)
   It provides 1 extra shots per turn.  You found it in a wilderness monster
   pit.  
x) a Magical Figurine of a Spectre


  [Home Inventory - Engil]

a) 4 Thin Wands of Stone to Mud (33 charges)
b) a Brass Wand of Dragon's Flame (2 charges)
c) a Carbon Steel Wand of Lightning Blasts (4 charges)
d) an Ivory Staff of Slow Monsters (12 charges)
e) an Ivory Staff of Slow Monsters (11 charges)
f) an Aquamarine Ring of Accuracy (+10)
g) a Chrysoberyl Ring of Blindness Resistance
   It provides resistance to blindness.  It was dropped by a Ivory monk in a
   quest at 2250'.  
h) a Star Amulet of Protection from Trolls
   It provides protection from trolls and giants.  You found it on the floor
   in a quest at 2550'.  
i) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by Uldor the Accursed in a quest at 2250'.  
j) a Spear of *Slay* Evil (1d10) (+12,+65%) (+2)
   It increases your wisdom by +2.  It is especially deadly against evil
   monsters.  It sustains your wisdom.  It provides resistance to fear.  It
   is perfectly balanced for throwing.  It has been blessed by the gods.  It
   provides protection from evil monsters.  It was dropped by a Olog in the
   wilderness.  


  [Home Inventory - Rantbar]

a) a Brass Rod of Cleaning
b) an Onyx Ring of Sustain Youth
   It sustains your dexterity and constitution.  It was dropped by a Chaos
   beastman in the wilderness.  


  [Home Inventory - Khiduk]

a) The Platinum Ring of Permanence 'Dorkir' (+4)
   You have full knowledge of this item.  It increases your strength and
   stealth by +4.  It sustains all your stats.  It provides resistance to
   fire, cold, fear, chaos and life draining.  It allows you to levitate.  It
   cannot be harmed by the elements.  It was dropped by a Serpent man in a
   quest at 1600'.  
b) an Iron Ring of Confusion Resistance
   It provides resistance to confusion.  You found it in a wilderness monster
   pit.  
c) a Bone Ring of Shard Resistance
   It provides resistance to shards.  It was dropped by a Acidic cytoplasm in
   the wilderness.  
d) a Chrysoberyl Ring of Blindness Resistance
   It provides resistance to blindness.  You found it in a wilderness monster
   pit.  
e) a Calcite Ring of Sound Resistance
   It provides resistance to sound.  It was dropped by a Purple mushroom
   patch in the wilderness.  
f) an Obsidian Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  It was
   dropped by Athsarn, the Sphinx Chieftain in a quest at 1300'.  
g) a Bone Amulet of Brilliance (+4)
h) a Set of Gauntlets of Power (+4,+25%) [2,+10] (+2)
   You have full knowledge of this item.  It increases your strength by +2. 
   It provides resistance to sound.  You bought it in a Armoury in Nizbur.  


  [Home Inventory - Dinfel]

a) a Serpent Ring of Protection [+10]
b) a Nunchaku of Westernesse (2d3) (+4,+15%) (+2)
   This item may have hidden powers.  It increases your strength, dexterity
   and constitution by +2.  It is especially deadly against orcs, trolls and
   giants.  It provides immunity to paralysis.  It allows you to see
   invisible monsters.  It provides protection from orcs, trolls and giants. 
   You found it in a wilderness monster pit.  


  [Home Inventory - Ladthar Watch]

a) a Dilithium Ring of Sustain Mind
   It sustains your intelligence and wisdom.  You found it on the floor in a
   quest at 1750'.  
b) a Ruby Ring of Resist Fire and Cold [+3]
   It provides resistance to fire and cold.  It cannot be harmed by fire or
   cold.  It was dropped by a Moaning spirit in a quest at 1750'.  
c) a Pewter Amulet of Resistance
   This item may have hidden powers.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  It was
   dropped by a Ancient green dragon in the wilderness.  
d) a Mace of Disruption of Ice (5d8) (+11,+75%)
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold.  It provides protection from the
   undead.  It cannot be harmed by cold.  You bought it in a Axeman in
   Wathfea Town.  
e) a Large quiver


  [Home Inventory - Nizbur]

a) a Molybdenum Rod of Trap Location
b) a Silver-Plated Wand of Trap/Door Destruction (10 charges)
c) an Aspen Staff of Trap Location (9 charges)
d) a Moonstone Ring of Midas
   It can be activated for alchemy if it is being worn.  It becomes cursed
   randomly.  It was dropped by a Ancient green dragon in the wilderness.  
e) a Silver Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.  It was
   dropped by a Uruk in the wilderness.  
f) an Engagement Ring of Sustain Physique
   It sustains your strength and charisma.  You found it in a wilderness
   monster pit.  
g) a Platinum Ring of Permanence
   It sustains all your stats.  It provides resistance to life draining.  You
   found it in a wilderness monster pit.  
h) a Rusty Ring of Vampires
   It drains your experience.  It renders you vulnerable to bright light.  It
   was dropped by a Mature black dragon in the wilderness.  
i) a Jade Ring of Intelligence (+3)
   It sustains your intelligence.  You found it in a wilderness monster pit. 
j) a Bronze Ring of Constitution (+4)
   It sustains your constitution.  You found it in a wilderness monster pit. 
k) an Aquamarine Ring of Accuracy (+13)
l) a Fluorite Ring of Nexus Resistance
   It provides resistance to nexus.  You found it in a wilderness monster
   pit.  
m) a Chrysoberyl Ring of Blindness Resistance
   It provides resistance to blindness.  You bought it in a Jeweler in
   Nizbur.  
n) a Bone Amulet of Brilliance (+3)
o) 2 Ivory Amulets of Protection from Evil
   It provides protection from evil monsters.  You found them in a wilderness
   monster pit.  
p) a Stone Amulet of Luck
   This item may have hidden powers.  You found it in a wilderness monster
   pit.  
q) a Hard Leather Cap of Wisdom [2,+5] (+2)
   It increases your wisdom by +2.  It sustains your wisdom.  You bought it
   in a Milliner in Dinfel.  
r) an Iron Helm of Seeing [5,+8] (+1)
   You have full knowledge of this item.  It increases your perception by +1. 
   It increases your infravision by 10 feet.  It provides resistance to
   blindness.  It allows you to see invisible monsters.  You bought it in a
   Milliner in Taurfaug City.  
s) a Set of Gauntlets of Agility [2,+3] (+5)
   It increases your dexterity by +5.  It was in a chest at 1950'.  
t) a Set of Cesti (Ghoul Touch) (+3,+10%) [5,+3]
   It gives you a paralyzing touch.  It was dropped by a Cave troll in the
   wilderness.  
u) a Set of Cesti of Free Action [5,+0]
   It provides immunity to paralysis.  You found it in a wilderness monster
   pit.  
v) a Pair of Soft Leather Boots of Stealth [2,+6] (+4)
   It increases your stealth by +4.  You bought it in a Warrior Hall in
   Wathfea Town.  
w) a Katana (Holy Avenger) (3d4) (+7,+50%) [+3] (+1 attack)
   This item may have hidden powers.  It increases your wisdom by +1.  It
   provides 1 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It provides resistance to fear.  It allows
   you to see invisible monsters.  It has been blessed by the gods.  It
   provides protection from evil monsters, the undead and demons.  It was
   dropped by a Stone troll in the wilderness.  
x) a Large quiver


  [Home Inventory - Lothtin City]

a) 5 Silver Rods of Pesticide
b) a Crystal Wand of Stinking Cloud (9 charges)
c) a Yew Staff of Perception (8 charges)
d) an Iron Ring of Confusion Resistance
   It provides resistance to confusion.  It was dropped by a Young white
   dragon in the wilderness.  
e) a Chrysoberyl Ring of Blindness Resistance
   It provides resistance to blindness.  You found it on the floor in a quest
   at 950'.  
f) a Wooden Statue of The Unicorn of Order


  [Spells]

You have learned 17 spells and/or improvements.

You have 0 tier-1 slots (levels 2-11) remaining.
You have 0 tier-2 slots (levels 2-21) remaining.
You have 2 tier-3 slots (levels 2-31) remaining.
You have 6 tier-4 slots (levels 2-41) remaining.
You have 5 tier-5 slots (levels 2-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Ray of Frost                      0      11%       0%  
Magic Missile                     1      11%       0%  
Trap / Door Destruction           2      11%       0%  
Flash of Light                    3      11%       0%  
Blink                             2      11%       0%  
Touch of Confusion                5      11%       0%  
Mana Burst                        6      11%       0%  
Immolation                        7      11%       0%  
Polymorph Other                   7      11%       0%  
Fire Bolt                         8      11%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Fist of Force                     9      11%       0%  
Teleport Self                     9      11%       0%  
Chain Lightning                  15      18%       0%  
Field of Chaos                   14      40%       0%  
Sonic Boom                       15      54%       0%  
Beam of Energy                   16      68%       0%  
Fire Ball                        18      78%       0%  


  [Quests]

====Active quests==== 

Defeat the troll camp south-west of Dinfel.  

Defeat the troll camp south-east of Lhachgol.  

Defeat the troll camp north-west of Dinfel.  

Defeat the orc camp east of Khiduk.  

Defeat the orc camp north-west of Lhachgol.  

Defeat the troll camp north of Lothtin City.  

Defeat the orc camp east of Ladthar Watch.  

Defeat the undead camp south-west of Lhachgol.  

Defeat the undead camp south-east of Lhachgol.  

Defeat the troll camp east of Wathfea Town.  

Defeat the troll camp south of Khiduk.  

From a Courier in Kekdul (Danger level 0):
   Carry a message to Dolaf the Aged in Dubaya City.  

From a Castle in Nizbur (Danger level 9):
   Orfax, Son of Boldor and his followers have been killing people in the area
north of Nizbur.  Find his lair and terminate him.  

From a Town Hall in Gathgun View (Danger level 10):
   Some terrors of the deep have been discovered in the area south-west of
Gathgun View.  Discover their hideout and destroy them all.  

From a Castle in Tholgul View (Danger level 10):
   Kill Mughash the Kobold Lord, who is guarding dungeon level 10. ( 500ft) 

From a Keep in Ienalda (Danger level 11):
   Kill the 5 Zombified orcs that are guarding dungeon level 11. ( 550ft) You
have killed 0.

From a Keep in Wathfea Town (Danger level 11):
   Lots of religious fanatics have been spreading evil in the area south of
Wathfea Town.  Discover their hole and destroy them all.  

From a Castle in Rantbar (Danger level 12):
   Kill Wormtongue, Agent of Saruman.  

From a Warriors' Guild in Gathgun View (Danger level 13):
   A Hill orc and his legion have been troubling the area near Gathgun View. 
Find their home and terminate them.  

From a Keep in Lhachgol (Danger level 15):
   A Novice ranger and his followers have been terrorizing the area south-west
of Lhachgol.  Find their home and slay them.  

From a Castle in Kekdul (Danger level 15):
   A Baby black dragon has been troubling the area north-east of Kekdul.  Track
it to its hideout and destroy it.  

From a Thieves' Guild in Tholgul View (Danger level 16):
   A Dark elven warrior has been killing people in the area north-west of Dubaya
City.  Track him to his abode and destroy him.  

From a Castle in Lothtin City (Danger level 16):
   Kill Grishnakh, the Hill Orc.  

From a Mages' Guild in Wathfea Town (Danger level 18):
   Lots of demons have been spreading evil in the area near Wathfea Town. 
Discover their den and destroy them all.  

From a Cathedral in Wathfea Town (Danger level 22):
   Several wolves have been spreading evil in the area near Wathfea Town. 
Discover their hole and kill them all.  

From a Castle in Dinfel (Danger level 23):
   Ulfast, Son of Ulfang and his followers have been spreading evil in the area
near Dinfel.  Find his den and slay
him.  

From a Castle in Engil (Danger level 27):
   Kill the 5 Gazers that are guarding dungeon level 27. (1350ft) You have
killed 0.

From a Keep in Funuz (Danger level 40):
   Kill the 5 Ghosts that are guarding dungeon level 40. (2000ft) You have
killed 0.

From a Keep in Unbuz Watch (Danger level 41):
   Kill the 5 Black knights that are guarding dungeon level 41. (2050ft) You
have killed 0.

From a Warriors' Guild in Lothtin City (Danger level 41):
   Kill 5 Young white dragons.  You have killed 0.

From a Castle in Taurfaug City (Danger level 42):
   Clear 3 levels of a certain planar dungeon north-west of Taurfaug City.  

From a Thieves' Guild in Wathfea Town (Danger level 43):
   Find the relic of Hunger, which is hidden in an underground temple, near
Gathgun View.  

From a Keep in Ladthar Watch (Danger level 45):
   A Young black dragon and its followers have been hiding in the area
south-east of Ladthar Watch.  Find their lair and slay them.  

From a Thieves' Guild in Funuz (Danger level 48):
   Find the relic 'Tenyo's Despair', which is hidden in an underground temple,
north-east of Engil.  

From a Keep in Gilhini Town (Danger level 54):
   Clear 3 levels of a certain tower dungeon east of Gilhini Town.  

From a Thieves' Guild in Ladthar Watch (Danger level 55):
   Find the relic of Bleys, which is hidden in a tower dungeon, south-west of
Kekdul.  

From a Rangers' Guild in Funuz (Danger level 56):
   Clear 3 levels of a certain planar dungeon west of Funuz.  

====Completed/failed quests==== 

From a Courier in Lhachgol (Danger level 0):
   Carry a message to Ellefris Lightfingered in Engil.  (Delivered)

From a Courier in Tholgul View (Danger level 0):
   Carry a message to Jaltip the Great in The Wild Flagon.  (Delivered)

From a Courier in Taurfaug City (Danger level 0):
   Carry a message to Cthoaloth the Chosen in Nizbur.  (Delivered)

From a Castle in Dubaya City (Danger level 1):
   Smeagol has been lurking in the area north-west of Dubaya City.  Track him to
his den and slay him.  (Killed)

From a Mages' Guild in Nizbur (Danger level 16):
   A Tengu has been terrorizing the area near Kekdul.  Track it to its abode and
kill it.  (Defeated)

From a Warriors' Guild in Engil (Danger level 29):
   Kill 5 Mummified orcs.  (Killed)

From a Keep in Khiduk (Danger level 34):
   A Dark elven lord and his minions have been seen in the area east of Khiduk. 
Find their abode and kill
them.  (Defeated)

====Finished quests==== 

Defeat the orc camp east of Taurfaug City.  (Finished)

Defeat the dragon camp south of Funuz.  (Finished)

Defeat the troll camp south-west of Funuz.  (Finished)

Defeat the troll camp south of Funuz.  (Finished)

Defeat the troll camp south of Gilhini Town.  (Finished)

Defeat the orc camp north-east of Gilhini Town.  (Finished)

Defeat the orc camp south-west of Ienalda.  (Finished)

Defeat the giant camp north-east of Engil.  (Finished)

Defeat the troll camp north-west of Unbuz Watch.  (Finished)

Carry a message to Eowilith the Cold in Khiduk.  (Finished)

Carry a message to Sarastro the Trusted in The Dancing Phoenix.  (Finished)

Carry a message to Nikki the Sweet in The Homely Dragon.  (Finished)

Carry a message to Baongthan the Juggler in Gilhini Town.  (Finished)

Carry a message to Aeonflux the Trusted in Gilhini Town.  (Finished)

Carry a message to Keldorn the Virtuous in Funuz.  (Finished)

Carry a message to Vengella the Pure in Engil.  (Finished)

Carry a message to Mauser the Cheap in Rantbar.  (Finished)

(Danger level 1):  Freesia has been seen in the area north-west of Tholgul View.
 Track it to its home and kill it.  (Finished)

(Danger level 7):  Robin Hood, the Outlaw has been hiding in the area south-west
of Wathfea Town.  Track him to his den and slay him.  (Finished)

(Danger level 10):  Kill 5 Rattlesnakes.  (Finished)

(Danger level 13):  Hobbes the Tiger has been hiding in the area east of
Taurfaug City.  Track him to his den and slay
him.  (Finished)

(Danger level 16):  Many enemy warriors have been hiding in the area south-east
of Wathfea Town.  Discover their stronghold and kill them all.  (Finished)

(Danger level 18):  A Shambling mound has been lurking in the area near Khiduk. 
Track it to its stronghold and kill it.  (Finished)

(Danger level 18):  A Baby multi-hued dragon has been seen in the area north of
Dinfel.  Track it to its abode and kill it. 
(Finished)

(Danger level 23):  A Novice paladin and his followers have been discovered in
the area near Lothtin City.  Find their den and slay them.  (Finished)

(Danger level 27):  A Giant red scorpion has been spotted in the area south-east
of Khiduk.  Track it to its den and slay it.  (Finished)

(Danger level 30):  A Sphinx and its minions have been hiding in the area north
of Khiduk.  Find their hideout and kill them. 
(Finished)

(Danger level 34):  Many ghosts have been terrorizing the area near Khiduk. 
Discover their abode and slay them all.  (2 levels)  (Finished)

(Danger level 35):  A Hardened warrior and his followers have been seen in the
area near Ienalda.  Find their den and destroy them.  (Finished)

(Danger level 36):  A Green wraith has been killing people in the area
north-east of Unbuz Watch.  Track it to its lair and slay it. 
(Finished)

(Danger level 39):  Alberich the Nibelung King and his followers have been
discovered in the area west of Taurfaug City.  Find his lair and destroy him. 
(Finished)

(Danger level 45):  Uldor the Accursed and his minions have been troubling the
area north of Funuz.  Find his den and exterminate him.  (Finished)

(Danger level 51):  Strygalldwir has been discovered in the area north-west of
Gilhini Town.  Track it to its hideout and slay it. 
(Finished)

(Danger level 51):  Several fiery monsters have been lurking in the area
north-west of Gilhini Town.  Discover their hideout and destroy them all. 
(Finished)



  [Message Log (last 50 messages)]

You miss Judge Death.
You hit Judge Death. <2x>
You strike Judge Death.
You hit Judge Death.
Judge Death misses you. <2x>
Judge Death claws you.
You feel your life draining away!
You hit Judge Death.
You strike Judge Death.
You miss Judge Death. <2x>
You hit Judge Death.
Judge Death claws you.
You receive a dose of poison!
Judge Death misses you. <2x>
You get in a shield bash!
Judge Death is stunned.
You miss Judge Death.
You hit Judge Death. <4x>
Judge Death is no longer stunned.
Judge Death misses you. <3x>
You get in a shield bash!
You hit Judge Death.
Judge Death flees in terror!
The Nycadaemon magically summons a demon from the Courts of Chaos!
You miss the Tengu.
You hit the Tengu.
You have destroyed the Tengu.
The Nycadaemon blinks away.
The Nycadaemon magically summons a demon from the Courts of Chaos!
You hit the Arch-vile.
You have destroyed the Arch-vile.
The Nycadaemon magically summons a demon from the Courts of Chaos!
You hit the Bloodletter of Khorne.
You miss the Bloodletter of Khorne.
You hit the Bloodletter of Khorne.
You strike the Bloodletter of Khorne.
You have destroyed the Bloodletter of Khorne.
The Nycadaemon looks deep into your eyes.
Your mind is blasted by psionic energy.
You are confused!
You feel yourself moving slower!
You feel very good.
You feel less confused now.
In your pack: 2 Brownish Potions of Curing (g).
The Nycadaemon looks deep into your eyes.
You resist the effects!
You feel yourself slow down.
The Nycadaemon breathes nether.
You feel your life draining away!
Somehow I don't feel like killing anymore.  You die.



Posted on 3.1.2009 02:01
Last updated on 3.1.2009 20:58

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11818. on the Ladder (of 18973)
56. on the Z+Angband Ladder (of 120)
62. for this player (

Comments

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On 3.1.2009 02:01 Phoenix21692 wrote:
Yet another awesome Chaos-Warrior brought to you by me and I have yet to enter a dungeon. :)

On 3.1.2009 05:16 Phoenix21692 wrote:
Just completed some quests...including the infamous Strygalldwir.

On 3.1.2009 20:58 Phoenix21692 wrote:
Game Over. I thought I was superman while at a level 8 dungeon entrance until a Nycadaemon breathed nether on me...and I didn't have Nether Resistance. >:(

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