The Angband Ladder: Lucky Champ, Dwarf Warrior by Phoenix21692
[Angband 3.0.9b Character Dump]
Name Lucky Champ Self RB CB EB Best
Sex Male Age 47 Str: 16 +2 +5 +2 18/70 18/50
Race Dwarf Height 48 INT: 11 -3 -2 +0 6
Class Warrior Weight 159 Wis: 10 +2 -2 +0 10 6
Title Myrmidon Status 43 DEX: 17 -2 +2 +0 17
HP -42/319 Maximize Y CON: 16 +2 +2 +0 18/20
SP 0/0 CHR: 13 -3 -1 +0 9
Level 28 Armor [63,+41] Saving Throw Superb
Cur Exp 45186 Fight (+10,+3) Stealth Poor
Max Exp 94399 Melee (+18,+11) Fighting Heroic
Adv Exp 60000 Shoot (+10,+0) Shooting Heroic
MaxDepth 2100 ft Blows 3/turn Disarming Excellent
Turns 584095 Shots 0/turn Magic Device Excellent
Gold 15301 Infra 50 ft Perception Poor
Burden 172.3 lbs Speed Normal Searching Fair
You are the only child of a Dwarven Miner. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:....+.+.+.... Blind:......+.....+
Elec:......+.+.... Confu:......+......
Fire:......+.+.... Sound:......+......
Cold:......+.+.... Shard:......+......
Pois:......+...... Nexus:......+......
Fear:............. Nethr:......+......
Lite:......+...... Chaos:......+......
Dark:......+.+.... Disen:......+......
abcdefghijkl@ abcdefghijkl@
S.Dig:............. Stea.:........+....
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:............. Blows:.............
FrAct:...+.......+. Shots:.............
HLife:............. Might:.............
[Last Messages]
> The Black orc fires an arrow!
> You hit the Black orc.
> You have slain the Black orc.
> The Xaren hits you. <4x>
> You have 7 charges remaining.
> You are surrounded by a white light.
> The Time vortex breathes time.
> You feel life has clocked back.
> The Time vortex engulfs you.
> You feel your life draining away!
> The Time vortex engulfs you.
> You feel your life draining away!
> The Time vortex breathes time.
> You're not as wise as you used to be...
> You die.
[Character Equipment]
a) a Spear of *Slay Troll* (1d6) (+8,+8) (+2)
It increases your strength by 2. It slays trolls. It speeds your
regeneration.
b) (nothing)
c) a Granite Ring of Accuracy (+10)
d) a Bronze Ring of Free Action
It grants you immunity to paralysis.
e) a Brass Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
f) (nothing)
g) Power Dragon Scale Mail (-3) [40,+15]
It provides resistance to acid, lightning, fire, cold, poison, light,
dark, blindness, confusion, sound, shards, nexus, nether, chaos, and
disenchantment. It activates for breathe the elements (300) every
300+d300 turns. It cannot be harmed by the elements.
h) a Shadow Cloak [6,+3]
i) a Large Metal Shield of Elvenkind [5,+19] (+1 to stealth)
It increases your stealth by 1. It provides resistance to acid,
lightning, fire, cold, and dark. It cannot be harmed by the
elements.
j) an Iron Helm [5,+0]
k) a Set of Leather Gloves [1,-1]
l) a Pair of Metal Shod Boots of Free Action [6,+4]
It grants you immunity to paralysis.
[Character Inventory]
a) 8 Rations of Food
b) 4 Tangerine Potions of Cure Critical Wounds
c) 2 Scrolls titled "temptus voloco" of Phase Door
d) a Scroll titled "mer illacia" of Holy Chant
e) 2 Rusty Rods of Trap Location
f) 4 Nickel Rods of Door/Stair Location
g) 2 Cast Iron Rods of Illumination (2 charging)
h) 4 Lead Rods of Light
i) 2 Tin-Plated Rods of Lightning Bolts
j) an Ivory Rod of Fire Bolts
k) a Gold-Plated Rod of Frost Bolts
l) a Chromium Wand of Teleport Other (8 charges)
m) 2 Tin-Plated Wands of Stone to Mud (9 charges)
n) a Tin-Plated Wand of Stone to Mud (7 charges)
o) an Iron Wand of Fire Bolts (9 charges)
p) 3 Hawthorn Staffs of Teleportation (7 charges)
q) an Ivory Staff of Perception (2 charges)
r) 2 Gnarled Staffs of Door/Stair Location (16 charges)
s) The Rapier 'Forasgil' (1d6) (+12,+19)
It slays animals. It is branded with frost. It provides resistance
to cold and light. It usually provides light of radius 4. It
cannot be harmed by the elements.
t) a Sabre of Flame (1d7) (+4,+3)
It is branded with fire. It provides resistance to fire. It cannot
be harmed by fire.
u) a Mace of *Slay Evil* (2d4) (+11,+10) (+1)
It increases your wisdom by 1. It slays all evil creatures. It is
blessed by the gods and speeds your regeneration.
v) a Mace of Acid (2d4) (+7,+6)
It is branded with acid. It provides resistance to acid. It cannot
be harmed by acid.
w) a Morning Star of *Slay Dragon* (2d6) (+10,+2) (+1)
It increases your constitution by 1. It is especially deadly
against dragons. It provides resistance to fear.
[Home Inventory]
a) a Topaz Ring of Protection [+13]
b) a Bloodstone Ring of Dexterity (+3)
It increases your dexterity by 3. It sustains your dexterity.
c) a Pike (Defender) (2d5) (+12,+6) [+4] (+2 to stealth)
It increases your stealth by 2. It provides resistance to acid,
lightning, fire, and cold. It sustains your dexterity. It makes
you fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements.
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : yes (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 26.12.2008 17:43
46. on the Competition No.62 Ladder (of 63)
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