The Angband Ladder: Lucky, Dwarf Warrior by Daniel Fishman

  [Angband 3.0.9b Character Dump]

 Name   Lucky                                    Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:     16  +2  +5  +0  18/50
 Race   Dwarf             Height     48   INT:     10  -3  -2  +0      5
 Class  Warrior           Weight    159   Wis:     10  +2  -2  +0     10      8
 Title  Myrmidon          Status     43   DEX:     16  -2  +2  +0     16
 HP     -1/297            Maximize    Y   CON:     16  +2  +2  +0  18/20
 SP     0/0                               CHR:     10  -3  -1  +3      9

 Level           26       Armor     [51,+6]     Saving Throw      Superb
 Cur Exp      25320       Fight    (+32,+3)     Stealth              Bad
 Max Exp      25320       Melee   (+38,+12)     Fighting          Heroic
 Adv Exp      30000       Shoot    (+33,+3)     Shooting          Heroic
 MaxDepth   1600 ft       Blows      1/turn     Disarming      Very Good
 Turns       281389       Shots      1/turn     Magic Device   Excellent
 Gold         16263       Infra       60 ft     Perception          Poor
 Burden   117.6 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+...... Blind:......+.....+
 Elec:......+.+.... Confu:......+......
 Fire:+.....+...... Sound:+.....+......
 Cold:......+...... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............. Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:+..........+. Sear.:.............
PLite:............. Infra:....+........
Regen:............. Tunn.:.............
Telep:............. Speed:.............
Invis:+............ Blows:.............
FrAct:...+......... Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You hit the Ogre mage.
> The Ogre mage stares deep into your eyes!
> You are unaffected!
> You feel much better.
> You feel like a killing machine!
> You have no more Chartreuse Potions of Berserk Strength (e).
> The Ogre mage hits you. <4x>
> You hit the Ogre mage.
> The Ogre mage hits you. <4x>
> You hit the Ogre mage.
> You have slain the Ogre mage.
> You feel something roll beneath your feet.
> Lokkak, the Ogre Chieftain misses you.
> Lokkak, the Ogre Chieftain hits you. <6x>
> You die.


  [Character Equipment]

a) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
   It increases your charisma by 3.  It slays giants and undead.  It is
   branded with fire.  It provides resistance to fire and sound.  It 
   makes you fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  
b) a Short Bow (x2) (+1,+3)
c) a Granite Ring of Accuracy (+9)
d) a Bronze Ring of Free Action
   It grants you immunity to paralysis.  
e) a Coral Amulet of Infravision (+1)
   It increases your infravision by 1.  
f) a Lantern (5721 turns)
   It usually provides light of radius 2.  It cannot be harmed by fire.
   
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,-1]
i) a Small Leather Shield of Resist Lightning [2,+1]
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) a Metal Cap [3,+2]
k) a Set of Gauntlets [2,-2]
l) a Pair of Hard Leather Boots of Slow Descent [3,+0]
   It makes you fall like a feather.  


  [Character Inventory]

a) 5 Rations of Food
b) a White Mushroom of Blindness
c) 5 Flasks of oil
d) 2 Brown Speckled Potions of Speed
e) 11 Tangerine Potions of Cure Critical Wounds
f) an Indigo Potion of Healing
g) 2 Scrolls titled "dio do do" of Word of Recall
h) 3 Scrolls titled "luvinqui pro" of Identify
i) a Scroll titled "aditat lus" of Monster Confusion
j) a Nickel Rod of Door/Stair Location (charging)
k) a Lead Wand of Disarming (8 charges)
l) 2 Hawthorn Staffs of Teleportation (2 charges)
m) an Ivory Staff of Perception (4 charges)
n) a Rosewood Staff of Trap Location (7 charges)
o) an Oak Staff of Detect Evil (13 charges)
p) an Oak Staff of Detect Evil (16 charges)
q) a Dagger (1d4) (+3,+7)
r) 15 Seeker Arrows (4d4) (+2,+2)


  [Home Inventory]

a) a Scroll titled "mans res" of Mass Banishment


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.12.2008 23:27

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52. on the Competition No.62 Ladder (of 63)

Comments

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On 23.12.2008 23:27 Daniel Fishman wrote:
Should have teleported from Lokkak & co instantly - and then when I decided to teleport I pressed the wrong button and got the stave of Perception instead.
Diving fast (at least by my standards) was interesting but, with Dwarven stealth and little detection (and no monster memory either), quite dangerous, and I'm surprised I survived as long as I did.

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