[Angband 3.0.9b Character Dump] Name Lucky Self RB CB EB Best Sex Male Age 47 STR: 16 +2 +5 +0 18/50 Race Dwarf Height 48 INT: 10 -3 -2 +0 5 Class Warrior Weight 159 Wis: 10 +2 -2 +0 10 8 Title Myrmidon Status 43 DEX: 16 -2 +2 +0 16 HP -1/297 Maximize Y CON: 16 +2 +2 +0 18/20 SP 0/0 CHR: 10 -3 -1 +3 9 Level 26 Armor [51,+6] Saving Throw Superb Cur Exp 25320 Fight (+32,+3) Stealth Bad Max Exp 25320 Melee (+38,+12) Fighting Heroic Adv Exp 30000 Shoot (+33,+3) Shooting Heroic MaxDepth 1600 ft Blows 1/turn Disarming Very Good Turns 281389 Shots 1/turn Magic Device Excellent Gold 16263 Infra 60 ft Perception Poor Burden 117.6 lbs Speed Normal Searching Fair You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a two foot beard, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:......+.....+ Elec:......+.+.... Confu:......+...... Fire:+.....+...... Sound:+.....+...... Cold:......+...... Shard:......+...... Pois:......+...... Nexus:......+...... Fear:............. Nethr:......+...... Lite:......+...... Chaos:......+...... Dark:......+...... Disen:......+...... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:+..........+. Sear.:............. PLite:............. Infra:....+........ Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:+............ Blows:............. FrAct:...+......... Shots:............. HLife:............. Might:............. [Last Messages] > You hit the Ogre mage. > The Ogre mage stares deep into your eyes! > You are unaffected! > You feel much better. > You feel like a killing machine! > You have no more Chartreuse Potions of Berserk Strength (e). > The Ogre mage hits you. <4x> > You hit the Ogre mage. > The Ogre mage hits you. <4x> > You hit the Ogre mage. > You have slain the Ogre mage. > You feel something roll beneath your feet. > Lokkak, the Ogre Chieftain misses you. > Lokkak, the Ogre Chieftain hits you. <6x> > You die. [Character Equipment] a) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. b) a Short Bow (x2) (+1,+3) c) a Granite Ring of Accuracy (+9) d) a Bronze Ring of Free Action It grants you immunity to paralysis. e) a Coral Amulet of Infravision (+1) It increases your infravision by 1. f) a Lantern (5721 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Power Dragon Scale Mail (-3) [40,+15] It provides resistance to acid, lightning, fire, cold, poison, light, dark, blindness, confusion, sound, shards, nexus, nether, chaos, and disenchantment. It activates for breathe the elements (300) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,-1] i) a Small Leather Shield of Resist Lightning [2,+1] It provides resistance to lightning. It cannot be harmed by electricity. j) a Metal Cap [3,+2] k) a Set of Gauntlets [2,-2] l) a Pair of Hard Leather Boots of Slow Descent [3,+0] It makes you fall like a feather. [Character Inventory] a) 5 Rations of Food b) a White Mushroom of Blindness c) 5 Flasks of oil d) 2 Brown Speckled Potions of Speed e) 11 Tangerine Potions of Cure Critical Wounds f) an Indigo Potion of Healing g) 2 Scrolls titled "dio do do" of Word of Recall h) 3 Scrolls titled "luvinqui pro" of Identify i) a Scroll titled "aditat lus" of Monster Confusion j) a Nickel Rod of Door/Stair Location (charging) k) a Lead Wand of Disarming (8 charges) l) 2 Hawthorn Staffs of Teleportation (2 charges) m) an Ivory Staff of Perception (4 charges) n) a Rosewood Staff of Trap Location (7 charges) o) an Oak Staff of Detect Evil (13 charges) p) an Oak Staff of Detect Evil (16 charges) q) a Dagger (1d4) (+3,+7) r) 15 Seeker Arrows (4d4) (+2,+2) [Home Inventory] a) a Scroll titled "mans res" of Mass Banishment [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)