The Angband Ladder: Taur, Dwarf Warrior by takkaria

  [Angband 3.1.1 dev Character Dump]

 Name   Taur                                     Self  RB  CB  EB   Best
 Sex    Female       Age             41   STR:     16  +2  +5  +0  18/50
 Race   Dwarf        Height          47   INT:     10  -3  -2  +3      8
 Class  Warrior      Weight         123   WIS:     10  +2  -2  +0     10
 Title  Myrmidon     Social     Unknown   DEX:  18/10  -2  +2  +0  18/10
 HP     -14/296      Maximize         Y   CON:     16  +2  +2  +0  18/20
 SP     0/0                               CHR:     10  -3  -1  +0      6


 Level               26   Armor    [17,+18]     Saving Throw         54%
 Cur Exp          26119   Fight    (+15,+3)     Stealth             Fair
 Max Exp          26119   Melee   (+25,+23)     Fighting          Heroic
 Adv Exp          30000   Shoot    (+27,+9)     Shooting          Heroic
 MaxDepth   2000' (L40)   Blows      2/turn     Disarming            53%
 Turns           566847   Shots      2/turn     Magic Device   Excellent
 Gold              2359   Infra       50 ft     Perception       1 in 13
 Burden        91.0 lbs   Speed      Normal     Searching            46%

 You are one of two children of a Dwarven Thief.  You are a credit to
 the family.  You have dark brown eyes, straight brown hair, a three
 foot beard, and a dark complexion.


 Acid:......+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:+.....+...... Shard:.............
 Cold:......+...... Nexus:......+......
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:.........+..+ Feath:.............

PLite:.....+....... Aggrv:.............
Regen:....+........ Stea.:......+......
Telep:............. Sear.:.........+...
Invis:...+.....+... Infra:............+
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You feel like a hero!
> You have 9 Potions of Heroism (g).
> The Arrow of Slay Animal (1d4) (+7,+6) hits the Ancient bronze dragon.
> The Ancient bronze dragon cries out in pain.
> You have 3 Arrows of Slay Animal (1d4) (+7,+6) (r).
> The Arrow of Slay Animal (1d4) (+7,+6) hits the Ancient bronze dragon.
> The Ancient bronze dragon cries out in pain.
> You have 2 Arrows of Slay Animal (1d4) (+7,+6) (r).
> You miss the Ancient bronze dragon.
> The Ancient bronze dragon misses you.
> The Ancient bronze dragon claws you.
> The Ancient bronze dragon bites you.
> The Ancient bronze dragon claws you.
> The Ancient bronze dragon bites you.
> You die.

Killed by an Ancient bronze dragon.

  [Character Equipment]

a) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3)
     +3 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2 blows/round.
     Average damage/hit: 35.5 vs. animals, 40.9 vs. creatures not
     resistant to fire, and 30.1 vs. others.
     
b) a Short Bow of Extra Shots (x2) (+12,+9) (+1)
     +1 shooting speed.
     
c) a Ring of Free Action
     Prevents paralysis.
     
d) a Ring of See Invisible
     Grants the ability to see invisible things.
     
e) an Amulet of Regeneration
     Speeds regeneration.
     
f) a Lantern of Brightness (1330 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Leather Scale Mail of Elvenkind (-1) [10,+11] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak [3,-3]
i) (nothing)
j) a Hard Leather Cap of Seeing [2,+6] (+5 searching)
     +25% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.
     
k) (nothing)
l) a Pair of Leather Boots [2,+2]


  [Character Inventory]

a) 4 Rations of Food
     
b) 4 Flasks of oil
     
c) 15 Potions of Cure Light Wounds
     
d) 8 Potions of Cure Serious Wounds
     
e) a Potion of Cure Critical Wounds
     
f) a Potion of Restore Constitution
g) 9 Potions of Heroism
h) 3 Scrolls of Phase Door
i) 10 Scrolls of Detect Invisible
j) 3 Scrolls of Word of Recall
k) a Rod of Fire Bolts (charging)
l) a Rod of Illumination
m) a Staff of Detect Evil (3 charges)
     
n) a Staff of Teleportation (7 charges)
     
o) a Ring of Damage (+0,+7)
p) 2 Rings of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.
     
q) a Whip of Slay Animal (1d3) (+9,+11)
     Slays animals.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 18.6 vs. animals, and 16.6 vs. others.
     
r) 2 Arrows of Slay Animal (1d4) (+7,+6)
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/hit: 71.4 vs. animals, and 35.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of Restore Strength
b) a Staff of Teleportation (0 charges)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1271      0'    1   Killed Farmer Maggot
      7441     50'    2   Reached level 2
      7833    100'    2   Killed Grip, Farmer Maggot's dog
      7833    100'    3   Reached level 3
      9484    150'    4   Reached level 4
     17178    250'    5   Reached level 5
     23187    250'    6   Reached level 6
     26180    250'    7   Reached level 7
     35916    250'    7   Killed Fang, Farmer Maggot's dog
     39623    300'    8   Reached level 8
     51707    500'    9   Reached level 9
     52567    500'   10   Reached level 10
     56233    500'   10   Killed Lagduf, the Snaga
     56233    500'   11   Reached level 11
     60043    650'   12   Reached level 12
     62909    650'   13   Reached level 13
     65534    650'   14   Reached level 14
     77375    700'   15   Reached level 15
     78609    700'   16   Reached level 16
     79659    700'   16   Killed Grishnakh, the Hill Orc
     85691    700'   17   Reached level 17
    105619    850'   18   Reached level 18
    118335    950'   19   Reached level 19
    131231   1150'   20   Reached level 20
    137926   1200'   21   Reached level 21
    139411   1200'   22   Reached level 22
    140877   1200'   22   Killed Smeagol
    169002   1500'   23   Reached level 23
    176204   1600'   23   Killed Ibun, Son of Mim
    176204   1600'   24   Reached level 24
    186080   1700'   25   Reached level 25
    209582   1900'   26   Reached level 26
    242917     50'   26   Storescumming
    305107      0'   26   finish storescumming
    306637     50'   26   more scumming
    564946      0'   26   finished scumming


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.7.2009 13:58
Last updated on 12.7.2009 15:02

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14516. on the Ladder (of 19090)
5439. on the Angband Ladder (of 6561)
Third best for this player (

Comments

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On 12.7.2009 13:58 takkaria wrote:
Playtesting with some work-in-progress ID code by Eddie Grove. I've only used three or four ID scrolls this game.

On 12.7.2009 14:56 takkaria wrote:
Had to spend way too long resting at dlev1 to get some !rStr to make combat effective again. That's my turncount decimated, then...

On 12.7.2009 15:02 takkaria wrote:
And dead. Killed by the first ancient dragon I came across, entirely avoidable.

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