The Angband Ladder: Lucky, Dwarf Warrior by Stossel

  [Angband 3.0.9b Character Dump]

 Name   Lucky                                    Self  RB  CB  EB   Best
 Sex    Male              Age        47   STR:     17  +2  +5  +6 18/120
 Race   Dwarf             Height     48   INT:     10  -3  -2  +2      7
 Class  Warrior           Weight    159   WIS:     12  +2  -2  +2     14
 Title  Commando          Status     43   DEX:     17  -2  +2  +0     17
 HP     -22/357           Maximize    Y   CON:     16  +2  +2  +0  18/20
 SP     0/0                               CHR:     10  -3  -1  +0      6

 Level           31       Armor    [49,+45]     Saving Throw      Superb
 Cur Exp     120419       Fight     (+6,+8)     Stealth              Bad
 Max Exp     120419       Melee   (+14,+17)     Fighting       Legendary
 Adv Exp     180000       Shoot   (+15,+18)     Shooting          Heroic
 MaxDepth   2150 ft       Blows      5/turn     Disarming      Excellent
 Turns       460478       Shots      1/turn     Magic Device   Excellent
 Gold         31527       Infra       50 ft     Perception          Poor
 Burden   136.6 lbs       Speed      Normal     Searching           Fair

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:....+.+...... Blind:......+..+..+
 Elec:......+...... Confu:......+......
 Fire:......+...... Sound:......+......
 Cold:......+.+.... Shard:......+......
 Pois:......+...... Nexus:......+......
 Fear:............+ Nethr:......+......
 Lite:......+...... Chaos:......+......
 Dark:......+...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:............. Stea.:.............
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:............. Tunn.:.............
Telep:.........+... Speed:.............
Invis:............. Blows:+............
FrAct:..........+.. Shots:.............
HLife:............. Might:.............


  [Last Messages]

> You hit the Ancient white dragon.
> It was a good hit!
> You miss the Ancient white dragon.
> The Ancient white dragon misses you.
> The Ancient white dragon claws you.
> The Ancient white dragon misses you.
> You have 8 Scrolls titled "temptus voloco" of Phase Door (g).
> You have a Tin Wand (p).
> The Ancient white dragon casts a fearful illusion.
> You refuse to be frightened.
> You have 7 Scrolls titled "temptus voloco" of Phase Door (g).
> You found a trap!
> A small dart barely misses you.
> The Ancient white dragon breathes frost.
> You die.


  [Character Equipment]

a) a Trident of Extra Attacks (1d8) (+8,+9) (+2) {@w0!k!v!d}
   It increases your attack speed by 2.  
b) a Sling of Power (x2) (+9,+18)
c) a Gold Ring of Strength (+6)
   It increases your strength by 6.  It sustains your strength.  
d) a Topaz Ring of Protection [+11]
e) a Brass Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) The Phial of Galadriel
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) Power Dragon Scale Mail (-3) [40,+15]
   It provides resistance to acid, lightning, fire, cold, poison, light,
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) a Cloak [1,+0]
i) a Small Leather Shield of Resist Cold [2,+3]
   It provides resistance to cold.  It cannot be harmed by cold.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.  It
   cannot be harmed by the elements.  
k) a Set of Leather Gloves of Free Action [1,+6]
   It grants you immunity to paralysis.  
l) a Pair of Hard Leather Boots [3,-1]


  [Character Inventory]

a) a Dark Green Mushroom of Cure Paranoia
b) 13 Rations of Food
c) a Dark Blue Potion of Cure Serious Wounds
d) 9 Tangerine Potions of Cure Critical Wounds
e) a Coagulated Crimson Potion of Restore Dexterity
f) a Gold Speckled Potion of Restore Constitution
g) 7 Scrolls titled "temptus voloco" of Phase Door
h) a Scroll titled "mer illacia" of Holy Chant
i) a Rusty Rod of Trap Location {@z1!!}
j) 3 Nickel Rods of Door/Stair Location
k) 2 Cast Iron Rods of Illumination
l) a Gold-Plated Rod of Frost Bolts
m) a Nickel-Plated Rod of Fire Balls
n) a Chromium Wand of Teleport Other (8 charges)
o) 2 Tin-Plated Wands of Stone to Mud (13 charges)
p) a Tin Wand of Acid Bolts (12 charges)
q) an Ivory Staff of Perception (11 charges)
r) a Shovel (1d2) (+0,+0) (+1) {@w0!d!k!v}
   It increases your tunneling by 1.  
s) an Orcish Pick (1d3) (+6,+2) (+2)
   It increases your tunneling by 2.  
t) 57 Iron Shots (1d4) (+0,+0) {@f1}


  [Home Inventory]

a) 2 Furry Mushrooms of Cure Confusion
b) 3 Light Blue Mushrooms of Cure Serious Wounds
c) a Blue Mushroom of Restore Strength
d) a Copper Speckled Potion of Restore Wisdom
e) a Coagulated Crimson Potion of Restore Dexterity
f) an Azure Potion of Restore Charisma
g) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It slays orcs, trolls, and giants.
   It is branded with electricity.  It provides resistance to lightning 
   and blindness.  It usually provides light of radius 4.  It is
   blessed by the gods and slows your metabolism.  It cannot be harmed
   by the elements.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.12.2008 09:00
Last updated on 22.12.2008 22:55

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34. on the Competition No.62 Ladder (of 63)

Comments

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On 22.12.2008 09:00 Stossel wrote:
My current Lucky. Should change his name for Very Lucky since I found gloves of free action very early. Not going as fast as I'd like but it beats being dead.

On 22.12.2008 12:48 Nick wrote:
With this gear I would be diving like a maniac - but probably soon dead.

On 22.12.2008 21:51 Stossel wrote:
Recalled from a fight with Beorn with about 4 hp. Gonna be a bit more careful about what uniques I go up against. Found my first *Identify* though, so pumped about that. Still pretty new to angband and its variants, so I'm taking it fairly slow.

On 22.12.2008 22:55 Stossel wrote:
Well that's the end of this one. Fought a 9-headed hydra, had to get out so I level ported then was in a room with an Ancient Dragon and no recall. Oh well.

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