The Angband Ladder: Martin, High-Elf Warrior by Donald Jonker
[Angband 3.0.9ef Character Dump]
Name Martin Self RB CB EB Best
Sex Male Age 117 Str: 17 +1 +5 +0 18/50 18/20
Race High-Elf Height 96 Int: 13 +3 -2 +0 14 12
Class Warrior Weight 192 WIS: 14 -1 -2 +8 18/10
Title Myrmidon Status 49 DEX: 15 +3 +2 +0 18/20
HP -7/351 Maximize Y CON: 16 +1 +2 +3 18/40
SP 0/0 CHR: 10 +5 -1 +3 17
Level 27 Armor [19,+57] Saving Throw 68
Cur Exp 56922 Fight (+8,+5) Stealth 11
Max Exp 56922 Melee (+20,+13) Fighting 261
Adv Exp 70000 Shoot (+22,+15) Shooting 267
MaxDepth 1800 ft Blows 2/turn Disarming 61
Turns 649898 Shots 2/turn Magic Device 57
Gold 3999 Infra 40 ft Perception 16
Burden 154.2 lbs Energy 90% Searching 17
You are one of several children of a Noldorin Archer. You have light
grey eyes, straight blond hair, and a fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:+.....+...... Blind:.............
Elec:+.....+...... Confu:.........+...
Fire:+.....+.+.... Sound:.............
Cold:+.....+...... Shard:.......+.....
Pois:............. Nexus:...........+.
Fear:............. Nethr:.............
Lite:............+ Chaos:.............
Dark:......+...... Disen:.............
abcdefghijkl@ abcdefghijkl@
S.Dig:...+......... Stea.:+.....+......
Feath:+..........+. Sear.:.............
PLite:.....+....... Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:.............
Invis:+...........+ Blows:.............
FrAct:+............ Shots:.+...........
HLife:............. Might:.............
[Last Messages]
> The Dread misses you.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The Dread misses you.
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> The Dread hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> You hit the Dread. <2x>
> The Dread hits you.
> You die.
[Character Equipment]
a) a Short Sword (Defender) { sCon } (1d7) (+12,+8) [+1] (+2 to stealth)
It increases your stealth by 2. It provides resistance to acid,
lightning, fire, and cold. It sustains your constitution. It makes
you fall like a feather and speeds your regeneration. It grants you
immunity to paralysis and the ability to see invisible things. It
cannot be harmed by the elements. You get 2 blows per round with
this weapon. With additional +4 str you would get 3 blows. With
additional +5 dex you would get 3 blows.
b) a Light Crossbow of Extra Shots (x3) (+14,+15) (+1)
It increases your shooting speed by 1.
c) a Silver Ring of Constitution (+3)
It increases your constitution by 3. It sustains your constitution.
d) an Amethyst Ring of Slow Digestion
It slows your metabolism.
e) a Tortoise Shell Amulet of Wisdom (+5)
It increases your wisdom by 5. It sustains your wisdom.
f) The Phial of Galadriel
It usually provides light of radius 3. It activates for
illumination every 10+d10 turns. It cannot be harmed by the
elements.
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, cold, and dark. It cannot be harmed by the
elements.
h) a Cloak of Protection [1,+16]
It provides resistance to shards. It cannot be harmed by the
elements.
i) a Large Leather Shield of Resist Fire [4,+3]
It provides resistance to fire. It cannot be harmed by fire.
j) The Metal Cap of Thengel [3,+12] (+3)
It increases your wisdom and charisma by 3. It provides resistance
to confusion. It cannot be harmed by the elements.
k) a Set of Leather Gloves of Slaying (+4,+2) [1,+1]
l) a Pair of Metal Shod Boots of Stability [6,+2]
It provides resistance to nexus. It makes you fall like a feather.
[Character Inventory]
a) 17 Rations of Food
b) a Tan Mushroom of Restore Strength
c) a Crimson Potion of Heroism
d) 18 Blue Speckled Potions of Cure Critical Wounds
e) a Cloudy Potion of Healing {!q}
f) 10 Scrolls titled "excum inc" of Phase Door
g) 6 Scrolls titled "famunus vus" of Teleport Level {!r!r}
h) 4 Scrolls titled "magis appor us" of Word of Recall {!r!r!r}
i) a Scroll titled "conitus volva" of Satisfy Hunger
j) a Steel-Plated Rod of Door/Stair Location {@z1}
Your success rate is 97.6%, if confused 92.3%.
k) 3 Rusty Wands of Teleport Other (26 charges)
Your success rate is 97.2%, if confused 87.5%.
l) a Platinum Wand of Stone to Mud (4 charges)
Your success rate is 97.8%, if confused 94.4%.
m) 2 Sycamore Staffs of Teleportation (8 charges)
Your success rate is 97.2%, if confused 87.5%.
n) an Aspen Staff of Perception (14 charges)
Your success rate is 97.8%, if confused 94.4%.
o) a Gnarled Staff of Starlight (8 charges)
Your success rate is 97.2%, if confused 87.5%.
p) a Tortoise Shell Amulet of Wisdom (+3)
It increases your wisdom by 3. It sustains your wisdom.
q) a Beaked Axe of *Slay Giant* (2d6) (+10,+9) (+2)
It increases your strength by 2. It slays giants. It sustains your
strength. You get 1 blow per round with this weapon. With
additional +2 str you would get 2 blows. With additional +5 dex you
would get 2 blows.
r) 82 Bolts (1d5) (+0,+0) {@f0!k}
[Home Inventory]
a) a Calcite Ring of Resist Fire
It provides resistance to fire. It cannot be harmed by fire.
b) a Jasper Ring of Resist Cold
It provides resistance to cold. It cannot be harmed by cold.
c) a Moonstone Ring of Intelligence (+2)
It increases your intelligence by 2. It sustains your intelligence.
d) a Brass Amulet of Resist Acid
It provides resistance to acid. It cannot be harmed by acid.
e) a Mithril Amulet of Resist Lightning
It provides resistance to lightning. It cannot be harmed by
electricity.
f) a Pair of Metal Shod Boots [6,+2]
g) The Dagger 'Nimthanc' (2d4) (+7,+7)
It is branded with frost. It provides resistance to cold. It
activates for frost bolt (6d8) every 7+d7 turns. It cannot be
harmed by the elements. You get 3 blows per round with this weapon.
With additional +2 str you would get 4 blows. With additional +5
dex you would get 4 blows.
h) a Sabre (Blessed) { Lite } (1d7) (+9,+10) (+3)
It increases your wisdom by 3. It usually provides light of radius
1. It is blessed by the gods. You get 2 blows per round with this
weapon. With additional +1 str you would get 3 blows. With
additional +3 dex you would get 3 blows.
i) a Tulwar of Flame (2d4) (+1,+4)
It is branded with fire. It provides resistance to fire. It cannot
be harmed by fire. You get 2 blows per round with this weapon.
With additional +6 str you would get 3 blows. With additional +5
dex you would get 3 blows.
j) a Scimitar of Slay Animal (2d5) (+4,+2)
It slays animals. You get 1 blow per round with this weapon. With
additional +2 str you would get 2 blows. With additional +5 dex you
would get 2 blows.
k) an Executioner's Sword of Extra Attacks (4d5) (+6,+9) (+2)
It increases your attack speed by 2. You get 3 blows per round with
this weapon.
l) a Lance of Slay Orc (2d8) (+6,+10)
It slays orcs. You get 1 blow per round with this weapon.
m) a Lance of *Slay Dragon* (2d8) (+5,+4) (+1)
It increases your constitution by 1. It is especially deadly
against dragons. It provides resistance to fear. You get 1 blow
per round with this weapon.
n) a Long Bow of Power (x3) (+9,+12)
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 1.8.2008 19:21
13939. on the Ladder (of 19304)
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