The Angband Ladder: Krai, High-Elf Warrior by mbell999

  [Angband 3.0.9b Character Dump]

 Name   Krai                                     Self  RB  CB  EB   Best
 Sex    Female            Age       108   STR! 18/100  +1  +5  +3 18/190
 Race   High-Elf          Height     86   INT:  18/48  +3  -2  +6 18/118
 Class  Warrior           Weight    195   WIS:  18/89  -1  -2  +6 18/119
 Title  Champion          Status     33   DEX! 18/100  +3  +2  +5 18/200
 HP     -51/886           Maximize    Y   CON! 18/100  +1  +2  +8 18/210
 SP     0/0                               CHR! 18/100  +5  -1  +1 18/150

 Level           36       Armor    [28,+90]     Saving Throw      Superb
 Cur Exp    1093654       Fight   (+33,+21)     Stealth           Superb
 Max Exp    1093654       Melee   (+42,+35)     Fighting       Legendary
 Adv Exp    1100000       Shoot   (+45,+15)     Shooting       Legendary
 MaxDepth    Lev 96       Blows      6/turn     Disarming         Superb
 Turns      3534231       Shots      1/turn     Magic Device      Superb
 Gold        962995       Infra       40 ft     Perception          Poor
 Burden   169.6 lbs       Speed          12     Searching           Poor

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



      abcdefghijkl@       abcdefghijkl@
 Acid:+.....+.+.... Blind:.........+...
 Elec:.+......+.... Confu:......+......
 Fire:.+.*+...+.... Sound:.............
 Cold:.+......+.... Shard:.............
 Pois:......+...... Nexus:.............
 Fear:...+........+ Nethr:...+.........
 Lite:............+ Chaos:.............
 Dark:+............ Disen:.............

      abcdefghijkl@       abcdefghijkl@
S.Dig:...+......... Stea.:.......+...+.
Feath:............. Sear.:.............
PLite:............. Infra:.............
Regen:.+.+......... Tunn.:.............
Telep:.........+... Speed:+.++.........
Invis:...+.+......+ Blows:.............
FrAct:+..+......... Shots:.............
HLife:............. Might:.+...........


  [Last Messages]

> You feel very sickly for a moment, but the feeling passes.
> You hit the Pit Fiend.
> You miss the Pit Fiend.
> You hit the Pit Fiend. <3x>
> You miss the Pit Fiend.
> The Pit Fiend casts a fearful illusion.
> You refuse to be frightened.
> You feel the Bolts (q) in your pack are good...
> You miss the Pit Fiend.
> You hit the Pit Fiend.
> You miss the Pit Fiend. <2x>
> You hit the Pit Fiend.
> You miss the Pit Fiend.
> The Pit Fiend breathes gas.
> You die.


  [Character Equipment]

a) The Dagger 'Angrist' (2d4) (+9,+14) [+4] (+4) {@w0}
   It increases your dexterity by 4.  It increases your speed by 4.  It
   slays orcs, trolls, and all evil creatures.  It is branded with acid.
   It provides resistance to acid and dark.  It sustains your dexterity.
   It grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
b) The Short Bow of Amrod (x2) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It increases your 
   shooting power by 2.  It provides resistance to lightning, fire, and 
   cold.  It speeds your regeneration.  It cannot be harmed by the
   elements.  
c) a Ring of Speed (+7)
   It increases your speed by 7.  
d) The Ring of Power 'Narya' (+6,+6) (+1)
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and 
   nether.  It sustains your strength, wisdom, constitution, and 
   charisma.  It slows your metabolism and speeds your regeneration.  
   It grants you immunity to paralysis and the ability to see invisible
   things.  It activates for large fire ball (120) every 20+d20 turns.  
   It cannot be harmed by the elements.  
e) The Amulet of Carlammas (+2) (charging)
   It increases your constitution by 2.  It provides resistance to fire.
   It activates for protection from evil every 225+d225 turns.  It
   cannot be harmed by the elements.  
f) The Star of Elendil (charging) {!!}
   It usually provides light of radius 3.  It grants you the ability to
   see invisible things.  It activates for magic mapping every 50+d50
   turns.  It cannot be harmed by the elements.  
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates
   for door and trap destruction every 10 turns.  It cannot be harmed
   by the elements.  
h) a Cloak of Stealth [1,+8] (+3 to stealth)
   It increases your stealth by 3.  
i) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It
   sustains all your stats.  It cannot be harmed by the elements.  
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.  It
   cannot be harmed by the elements.  
k) a Set of Gauntlets [2,+6]
l) a Pair of Soft Leather Boots of Stealth [2,+7] (+3)
   It increases your stealth by 3.  


  [Character Inventory]

a) a Holy Book of Prayers [Purifications and Healing] {@m6}
   It cannot be harmed by the elements.  
b) 22 Pieces of Elvish Waybread {@E0}
c) 20 Potions of Speed {@q1!*}
d) 10 Potions of Cure Critical Wounds {@q0!*}
e) 16 Potions of Healing {@q2!*}
f) 20 Scrolls of Phase Door {@r1!d!k!v}
g) 14 Scrolls of Teleportation {!*}
h) 10 Scrolls of Teleport Level {!*}
i) 16 Scrolls of Identify {@r0!d!k!v}
j) a Scroll of *Enchant Weapon*
k) 3 Scrolls of *Destruction* {!*}
l) 2 Rods of Recall {@z2!*}
   It cannot be harmed by electricity.  
m) 2 Rods of Detection (1 charging) {@z1!d!k!v}
   It cannot be harmed by electricity.  
n) 5 Wands of Teleport Other (27 charges) {@a0!d!k!v}
o) a Short Sword (1d7) (+7,+6)
p) a Lead-Filled Mace (3d4) (+4,+6)
q) 26 Bolts (1d5) (+7,+8)
r) 14 Arrows of Venom (1d4) (+9,+10) {@f0}
   It is branded with poison.  
s) 24 Arrows (1d4) (+5,+8) {@f0}
t) 29 Arrows (1d4) (+6,+6) {@f0}


  [Home Inventory]

a) 5 Mushrooms of Restoring {!*}
b) 2 Potions of *Healing* {@q4!*}
c) 2 Potions of Life {!*}
d) 8 Potions of Restore Life Levels
e) 86 Scrolls of Teleport Level {!*}
f) a Scroll of *Remove Curse*
g) a Rod of Perception {@z4}
   It cannot be harmed by electricity.  
h) a Rod of Disarming {@z3}
i) 7 Staffs of Teleportation (51 charges) {@u1!*}
j) 2 Staffs of *Destruction* (4 charges) {@u4!*}
k) a Ring of Resist Poison
   It provides resistance to poison.  
l) an Amulet of ESP (+7)
   It increases your searching by 7.  It grants you the power of
   telepathy.  It cannot be harmed by the elements.  
m) The Phial of Galadriel {!d!k!v}
   It usually provides light of radius 3.  It activates for 
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
n) Chaos Dragon Scale Mail (-2) [30,+20]
   It provides resistance to chaos and disenchantment.  It activates
   for breathe chaos/disenchant (220) every 300+d300 turns.  It cannot
   be harmed by the elements.  
o) Double Chain Mail (Dwarven) (-2) [16,+14] (+2)
   It increases your strength and constitution by 2.  It increases your 
   infravision by 2.  It grants you immunity to paralysis.  It cannot
   be harmed by acid or fire.  
p) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides resistance
   to confusion.  It cannot be harmed by the elements.  
q) a Pair of Hard Leather Boots of Stability [3,+4]
   It provides resistance to nexus.  It makes you fall like a feather.  
   
r) The Main Gauche of Azaghal (2d5) (+12,+14) {fire}
   It is especially deadly against dragons.  It provides immunity to 
   fire.  It provides resistance to acid and fear.  It cannot be harmed
   by the elements.  
s) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
   It increases your intelligence, wisdom, and dexterity by 1.  It
   increases your speed, shooting speed, and shooting power by 1.  It
   provides resistance to lightning, fire, and cold.  It slows your
   metabolism.  It cannot be harmed by the elements.  
t) a Heavy Crossbow of Extra Might (x4) (+17,+25) (+1)
   It increases your shooting power by 1.  


  [Options]

Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no  (adult_randarts)
Adult: Auto-scum for good levels             : no  (adult_autoscum)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no  (adult_no_preserve)
Adult: Don't generate connected stairs       : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.7.2008 04:43

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9268. on the Ladder (of 18973)
3879. on the Angband Ladder (of 6502)
21. for this player (

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