The Angband Ladder: Handy, TwoPair Hands Alchemist by <geozop@>

  [Zop FuryBand 4.1.0 Character Sheet]

 Name  : Handy                  Age                  3       STR:     19       
 Sex   : Male                   Height               3       Int:     26     26
 Race  : TwoPair Hands          Weight              16       WIS:     27       
 Class : Alchemist              Social Class        16       DEX:     29       
 Body  : Player                                              CON:     31       
 God   : Tulkas                                              CHR:     17       
                                                                               
 + To Melee Hit          90 Level             29    Hit Points      -50/   293 
 + To Melee Damage       33 Experience    128202    Spell Points     93/   105 
 + To Ranged Hit         74 Max Exp       128202    Sanity          280/   280 
 + To Ranged Damage       7 Exp to Adv.   157500    Piety                 5707 
   AC                 -3+43 Gold          426802    Speed           Fast (+17) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[40]Perception  : Very Good    Blows/Round:  12        
 Bows/Throw  : Legendary[5] Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Poor         Damg./Round:  12d3+198  
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 0 feet    
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Serf. You are a credit          
          to the family. You have brown eyes, wavy brown hair, and an          
          average complexion.                                                  
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        OFF
 Autoscum:             OFF
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        Moria: Level 31 (1550')

 Your body was a Player.
 You have defeated 1264 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 44th Yavie of the 2890th year of the third age.
 Your adventure lasted 1 day.

     Your Attributes:
You are dead, killed by an Aranea on level 31 of Moria.
Your position is very uncertain.
You can see invisible creatures.
You levitate just over the ground.
You can climb high mountains.
You have free action.
You regenerate quickly.
Your appetite is small.
You can sense the presence of dragons.
You are unlucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You resist cold exceptionally well.
You are resistant to poison.
You are resistant to bright light.
You are resistant to confusion.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your digging ability is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon shocks your foes.
Your weapon burns your foes.


                    abdefghpquv|@               
        SlayEvil  : .++..........               
        KillDragon: .++..........               
        KillUndead: ..+..........               
        Elec Brand: +++..........               
        Fire Brand: +............               
        Sharpness : ++...........               
        ResMorgul : .++..........               
        Sentient  : +............               
        Throwable : ++...........               
        Sust Str  : .+...........               
        Sust Int  : .............               
        Sust Wis  : .............               
        Sust Dex  : .............               
        Sust Con  : .+...........               
        Sust Chr  : .+...........               
        Free Act  : .++.........+               
        Hold Life : .++..........               
        Blessed   : .............               
        Reflect   : .............               
        No Stun   : .............               
        Protection: .............               
        Res Acid  : .+...........               
        Res Elec  : ++..+........               
        Res Fire  : .+...........               
        Res Cold  : .+...+.......               
        Res Pois  : .+...........               
        Res Fear  : ............+               
        Res Light : .+...........               
        Res Dark  : .............               
        Res Blind : .+..........+               
        Res Conf  : ............+               
        Res Sound : .............               
        Res Shard : .............               
        Res Neth  : ..+..........               
        Res Nexus : ..+..........               
        Res Chaos : .............               
        Res Disen : .............               
        Levitate  : .+..........+               
        Fly       : ............+               
        Climb     : ............+               
        Light     : ............+               
        Digestion : .++..........               
        Regen     : .++..........               
        See Invis : .+..........+               
        Teleport  : .++..........               
        Add Wis   : .7...........               
        Add Dex   : .7...........               
        Add Con   : .7..........?               
        Add Stlth.: .7...........               
        Add Search: .73..........               
        Add Blows : .......22....               
        Tunneling : ...........1.               
        Acidproof : .+.++++......               
        Elecproof : .+.++++......               
        Fireproof : .+.++++......               
        Coldproof : .+.++++......               
        Activate  : .++++++......               
        Cursed    : .+....+......               
        Dragon ESP: .++..........               

 Corruption list:
Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3


Skills (points left: 1)
 - Combat                                        13.100 [1.100]
          . Weaponmastery                        33.100 [1.450]
          . Archery                              00.500 [0.500]
          . Barehand-combat                      02.000 [0.750]
 - Sneakiness                                    14.660 [1.400]
          . Stealth                              00.000 [0.400]
          . Disarming                            03.000 [0.500]
          . Backstab                             03.000 [0.500]
          . Stealing                             03.000 [0.500]
          . Dodging                              30.000 [0.500]
 - Powers                                        04.872 [0.900]
          . Devices                              08.500 [1.750]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Movement                             00.000 [0.100]
          . Knowledge                            09.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Innate                               00.000 [0.100]
          . Alchemy                              31.400 [0.800]
 - Spirituality                                  07.400 [0.800]
          . Prayer                               00.000 [0.500]
 - Monster-lore                                  00.000 [0.500]
          . Summoning                            01.000 [0.300]

Abilities
 * Perfect casting
 * Spread blows


  [Character Equipment]

a) a Doriath's Stiletto (E:12089, L:20) (2d3) (+29,+11)
        It is easy to throw. It does extra damage from electricity and fire.  
    It is very sharp and can make your foes bleed.  It provides resistance 
    to electricity.  
    You made it yourself.
b) a Tulkas's Stiletto (*Defender*) (2d3) (-1,+8) [+19] (+7 to stealth)
{cursed}
    It can be activated for teleport (range 100)
    every 45 turns if it is being worn. It is easy to throw. It increases 
    your wisdom, dexterity, constitution, stealth and searching by 7.  It
    does extra damage from electricity.  It is very sharp and can make
    your foes bleed.  It is a great bane of dragons.  It fights against
    evil with holy fury.  It sustains your strength, constitution and 
    charisma.  It provides immunity to paralysis.  It provides resistance 
    to life draining, acid, electricity, fire, cold, poison, light and 
    blindness.  It allows you to levitate.  It allows you to see invisible
    monsters.  It allows you to sense the presence of dragons.  It slows
    your metabolism.  It speeds your regenerative powers.  It induces
    random teleportation.  It is cursed.  It can resist being shattered by
    morgul beings.  It cannot be harmed by acid, cold, lightning or fire.  
    
    You made it yourself.
d) a Tulkas's Metal Boomerang (4d5) (+13,+7) (+3 to searching)
    It can be activated for teleport (range 100)
    every 45 turns if it is being worn. It increases your searching by 3.  
    It does extra damage from electricity.  It is a great bane of dragons.
    It is a great bane of undead.  It fights against evil with holy fury.  
    It provides immunity to paralysis.  It provides resistance to life
    draining, nether and nexus.  It allows you to sense the presence of 
    dragons.  It slows your metabolism.  It speeds your regenerative
    powers.  It induces random teleportation.  It can resist being
    shattered by morgul beings.  
    You made it yourself.
e) a Ring of Accuracy (+16)
    It can be activated for whirlwind attack every
    250 turns if it is being worn. It cannot be harmed by acid, cold,
    lightning or fire.  
    You made it yourself.
f) a Ring of Lightning [+15]
    It can be activated for ball of lightning and
    resist lightning every 50+d50 turns if it is being worn. It provides
    resistance to electricity.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
g) a Ring of Ice [+17]
    It can be activated for ball of
    cold and resist cold every 50+d50 turns if it is being worn. It
    provides resistance to cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
h) a Ring of Accuracy (+14) {cursed}
    It can be activated for whirlwind
    attack every 250 turns if it is being worn. It is cursed.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You made it yourself.
p) a Dagger (Offhand) of Slaying (+5,+5) [-3,+2] (+2 attacks)
    It increases your attack speed by 2.  
    You made it yourself.
q) a Dagger (Offhand) of Slaying (+5,+5) [-3,-4] (+2 attacks)
    It increases your attack speed by 2.  
    You made it yourself.
u) a Set of Leather Gloves of Slaying (+5,+2) [1,+3]
    
    You made it yourself.
v) a Simple Handclaw of Slaying (+8,+6) [2,+8]
    
    It was given to you as a reward.
|) a Pick (+1) {25% off}
    It increases your ability to tunnel by 
    1.  


  [Character Inventory]

a) 14 Potions of Speed
    
b) 4 Potions of Healing
    
c) 25 Potions of Curing
    
d) 15 Scrolls of Teleportation
    
e) 19 Scrolls of Nothing
f) 2 Wands of Manathrust[1|15] (19 charges)
    
g) 3 Wands of Noxious Cloud[1|25] (19 charges)
    
h) a Staff of Globe of Light[3|13] (9 charges)
    
i) a Staff of Disarm[3|10] (Indestructible) (26 charges)
    It cannot be harmed by acid, cold, lightning or fire.  
    You made it yourself.
j) a Staff of Vision[2|20] (6 charges) (+6 to searching)
    It increases your searching by 6.  
k) a Staff of Genocide[1|5] (7 charges)
    
l) a Staff of Teleportation[3|21] (Indestructible) (8 charges)
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You made it yourself.
m) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It can be activated for frost ball (48) every
    5+d5 turns if it is being worn. It is easy to throw. It increases your 
    dexterity, speed and attack speed by 2.  It does extra damage from 
    frost.  It poisons your foes.  It provides resistance to cold.  It
    allows you to see invisible monsters.  It slows your metabolism.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
n) a *Undead-Slayer* Wooden Boomerang (1d8) (+4,+6) (+1)
o) an Alchemic Arcanorum {!d!k}
    It can be activated for absorbing or
    extracting Essences.  It contains 53 Essences of Poison, 39 Essences of
    Explosion, 85 Essences of Teleport, 137 Essences of Cold, 66 Essences of
    Fire, 41 Essences of Acid, 284 Essences of Life, 171 Essences of
    Confusion, 108 Essences of Light, 109 Essences of Chaos, 32 Essences of
    Time, 13 Essences of Magic, 2 Essences of Extra Life, 549 Essences of
    Darkness, 163 Essences of Knowledge, 104 Essences of Force, 77 Essences of
    Lightning and 184 Essences of Mana.  It cannot be harmed by acid,
    cold, lightning or fire.  
p) 27 Empty Bottles
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 15 Mushrooms of Cure Serious Wounds {100% off}
b) a Bottle of Miruvor
    
c) a Golden Rod of Nothing (125/125)
    
d) a Wand of Charm[1|23] (9 charges)
e) The Wand of Digging of Thrain (18 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
f) a Ring of Accuracy (+9)
    It can be activated for whirlwind attack every 250 turns if
    it is being worn. It cannot be harmed by acid, cold, lightning or
    fire.  
    You made it yourself.
g) a Ring of Accuracy (+8)
    It can be activated for whirlwind attack every
    250 turns if it is being worn. It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Sand-dweller on level 7 of Barrow-Downs.
h) a Ring of Damage (+9)
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 20 of Orc Cave.
i) a Ring of Invisibility
    It makes you
    invisible.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 10 of Orc Cave.
j) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can
    be activated for word of recall every 200 turns if it is being worn. 
    It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 17 of Orc Cave.
k) 2 Dwarven Lanterns
l) The Phial of Galadriel (+4)
m) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be
    activated for magic missile (2d6) every 2 turns if it is being worn. 
    It provides light (radius 1) forever.  It sustains your constitution.  
    It provides immunity to paralysis.  It provides resistance to light.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
n) a Set of Leather Gloves [1,+4]
o) The Hatchet 'Larammog' (1d5) (+8,-2) (+3 attacks)
    It provides light
    (radius 1) forever.  It is easy to throw. It increases your dexterity
     and attack speed by 3.  It does extra damage from acid and dark.  It 
    poisons your foes.  It produces chaotic effects.  It strikes at demons
    with holy wrath.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Blubbering idiot, agent of black
    market, Simon the weak on level 10 of Orc Cave.
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your 
    intelligence, dexterity and speed by 3.  It is especially deadly
    against trolls.  It is especially deadly against giants.  It provides
    immunity to paralysis.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
q) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
    It provides light
    (radius 1) forever.  It increases your searching by 1.  It does extra
    damage from fire.  It is especially deadly against orcs.  It strikes
    at demons with holy wrath.  It fights against evil with holy fury.  It
    provides resistance to fire and light.  It allows you to sense the
    presence of orcs.  It slows your metabolism.  It has been blessed by
    the gods.  It cannot be harmed by acid, cold, lightning or fire.  
r) a Jutte (2d7) (+4,+4) [10,+0]
s) a Venomous Stick (1d2) (+3,+6) [+1]
t) The Sling of Farmer Maggot (x4) (+20,+0) (+2) {100% off}
    It
    can be activated for terrify every 10+d50 turns if it is being worn. 
    It increases your searching and infravision by 2.  It fires missiles
    with extra might.  It fires missiles excessively fast.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) The Long Bow of Huinyaren (x3) (+4,+11) (+2)
    It increases your strength, 
    intelligence, wisdom and constitution by 2.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Bjorn the Warper in a shallow water area.
v) a Forest troll corpse
w) It's corpse
x) The Parchment - Map of Thror



Posted on 18.5.2008 06:55

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On 18.5.2008 06:55 geozop@ wrote:
A new race, just hands. They have low HP, so Dodging is quite necessary. I don't know how many times I've died from Arenas over all variants... !!!

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