The Angband Ladder: Elivs, High-Elf Priest by <WatchmanJ@aol.com>
[Angband 3.0.9b Character Dump] Name Elivs Self RB CB EB Best Sex Male Age 105 STR! 18/100 +1 -1 +6 18/160 Race High-Elf Height 76 INT! 18/100 +3 -3 +3 18/130 Class Priest Weight 224 Wis! 18/100 -1 +3 +11 18/230 18/200 Title Prophet Status 61 DEX! 18/100 +3 -1 +8 18/200 HP -55/588 Maximize Y CON! 18/100 +1 +0 +4 18/150 SP 153/337 CHR! 18/100 +5 +2 +3 18/200 Level 42 Armor [18,+96] Saving Throw Legendary Cur Exp 3877389 Fight (+27,+12) Stealth Very Good Max Exp 4119967 Melee (+41,+36) Fighting Superb Adv Exp 3960000 Shoot (+38,+14) Shooting Superb MaxDepth Lev 41 Blows 4/turn Disarming Superb Turns 25116453 Shots 2/turn Magic Device Heroic Gold 7566650 Infra 40 ft Perception Good Burden 170.4 lbs Speed 8 Searching Fair You are one of several children of a Telerin Warrior. You have light blue eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......++*.... Blind:.........+... Elec:.+....+...... Confu:.........+... Fire:.+....++..... Sound:........+.... Cold:++....++..... Shard:............. Pois:..+.......... Nexus:...........+. Fear:+.......+.... Nethr:......+...... Lite:............+ Chaos:........+.... Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:++........... Stea.:............. Feath:...........+. Sear.:.........+... PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.+.+......... Invis:.........+..+ Blows:............. FrAct:+......++.... Shots:.+........... HLife:......+...... Might:.+........... [Last Messages] > It breathes time. > The Wererat dies. > You feel life has clocked back. > It teleports away. > It breathes time. > You feel life has clocked back. > It breathes inertia. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > It breathes time. > You're not as wise as you used to be... > *** LOW HITPOINT WARNING! *** > It breathes time. > You feel life has clocked back. > You die. [Character Equipment] a) The Spear 'Aeglos' (3d6) (+14,+24) [+4] (+4) It increases your wisdom and dexterity by 4. It slays orcs, trolls, and all evil creatures, and is especially deadly against undead. It is branded with frost. It provides resistance to cold and fear. It is blessed by the gods and slows your metabolism. It grants you immunity to paralysis. It activates for frost ball (100) every 35 turns. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+11,+14) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) an Onyx Ring of Resist Poison It provides resistance to poison. d) a Gold Ring of Speed (+7) It increases your speed by 7. e) a Sea Shell Amulet of Wisdom (+4) It increases your wisdom by 4. It sustains your wisdom. f) The Phial of Galadriel It usually provides light of radius 3. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) a Robe of Permanence [2,+9] It provides resistance to acid, lightning, fire, cold, nether, and life draining. It sustains all your stats. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+17] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) The Small Metal Shield of Thorin [3,+23] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+9] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) a Set of Cesti of Power (+1,+0) [5,+10] (+2) It increases your strength by 2. l) a Pair of Soft Leather Boots of Stability [2,+9] It provides resistance to nexus. It makes you fall like a feather. [Character Inventory] a) 3 Holy Books of Prayers [Words of Wisdom] b) 3 Holy Books of Prayers [Chants and Blessings] c) 3 Holy Books of Prayers [Exorcism and Dispelling] d) a Holy Book of Prayers [Ethereal Openings] {!k!d!s!v} It cannot be harmed by the elements. e) a Holy Book of Prayers [Godly Insights] {!k!d!s!v} It cannot be harmed by the elements. f) a Holy Book of Prayers [Purifications and Healing] {!k!d!v!s} It cannot be harmed by the elements. g) a Holy Book of Prayers [Holy Infusions] {!k!d!s!v} It cannot be harmed by the elements. h) a Holy Book of Prayers [Wrath of God] {!k!s!v!d} It cannot be harmed by the elements. i) 8 Pink Speckled Potions of Speed j) 12 Blue Potions of Heroism k) 8 Coagulated Crimson Potions of Berserk Strength l) 15 Purple Speckled Potions of Cure Critical Wounds m) 12 Cloudy Potions of Healing n) 16 Dark Red Potions of Restore Mana o) a Vermilion Potion of Intelligence p) a Magenta Potion of Dexterity q) 3 Pewter Rods of Recall {!*} It cannot be harmed by electricity. r) 5 Lead Rods of Detection (1 charging) It cannot be harmed by electricity. s) a Copper-Plated Rod of Disarming t) a Cloak of the Magi [1,+10] (+1) It increases your intelligence by 1. It increases your stealth by 1. It sustains your intelligence. It makes you fall like a feather. It cannot be harmed by acid. u) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) It increases your strength and dexterity by 4. It slays orcs, trolls, undead, and all evil creatures. It is branded with fire. It provides resistance to fire, fear, and disenchantment. It sustains your strength and dexterity. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for fire ball (72) every 40 turns. It cannot be harmed by the elements. v) a Two-Handed Sword of Slay Evil (3d6) (+8,+8) It slays all evil creatures. w) a Halberd of Slay Animal (3d5) (+11,+8) It slays animals. [Home Inventory] a) 73 Holy Books of Prayers [Words of Wisdom] b) 54 Holy Books of Prayers [Chants and Blessings] c) 41 Holy Books of Prayers [Exorcism and Dispelling] d) 18 Light Blue Mushrooms of Restoring e) 6 Viscous Pink Potions of *Healing* f) a Clotted Red Potion of Life g) 18 Dark Red Potions of Restore Mana h) 12 Scrolls titled "cundaro ho" of *Identify* i) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. j) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. k) Blue Dragon Scale Mail (-2) [30,+10] It provides resistance to lightning. It activates for breathe lightning (100) every 450+d450 turns. It cannot be harmed by the elements. l) Red Dragon Scale Mail (-2) [30,+18] It provides resistance to fire. It activates for breathe fire (200) every 450+d450 turns. It cannot be harmed by the elements. m) Balance Dragon Scale Mail (-2) [30,+18] It provides resistance to sound, shards, chaos, and disenchantment. It activates for breathe balance (250) every 300+d300 turns. It cannot be harmed by the elements. n) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. o) Metal Brigandine Armour of Elvenkind (-3) [19,+10] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and disenchantment. It cannot be harmed by the elements. p) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. q) Soft Leather Armour of Elvenkind [4,+9] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. r) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. s) Leather Scale Mail of Elvenkind (-1) [11,+12] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and dark. It cannot be harmed by the elements. t) a Metal Cap of Telepathy [3,+8] It grants you the power of telepathy. u) a Steel Helm of Telepathy [6,+7] It grants you the power of telepathy. v) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. w) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4) It increases your wisdom by 4. It increases your infravision by 4. It slays orcs. It is branded with frost. It provides resistance to cold and light. It usually provides light of radius 4. It speeds your regeneration. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 15.5.2007 02:09
7751. on the Ladder (of 19090)
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