The Angband Ladder: Sillothril, High-Elf Ranger by Xiphos
[Angband 3.0.6 Character Dump]
Name Sillothril Self RB CB EB Best
Sex Female Age 115 STR! 18/100 +1 +2 +6 18/190
Race High-Elf Height 81 INT! 18/100 +3 +2 +3 18/180
Class Ranger Weight 165 WIS! 18/100 -1 +0 +3 18/120
Title Ranger Status 100 DEX! 18/100 +3 +1 +1 18/150
HP 805/805 Maximize Y CON! 18/100 +1 +1 +10 18/220
SP 299/299 Preserve Y CHR! 18/100 +5 +1 +4 18/200
Level 41 Armor [52,+94] Saving Throw Heroic
Cur Exp 3348648 Fight (+21,+15) Stealth Superb
Max Exp 3348648 Melee (+30,+35) Fighting Legendary
Adv Exp 3450000 Shoot (+33,+15) Shooting Legendary
MaxDepth Lev 51 Blows 5/turn Disarming Superb
Gold 1805189 Shots 4/turn Magic Device Legendary
Burden 154.0 lbs Perception Very Good
Speed +12 Infra 40 ft Searching Very Good
You are the only child of a Telerin King. You have light grey eyes,
straight black hair, and a fair complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......+...... Blind:........++...
Elec:.+....+...... Confu:.........+...
Fire:.+....+...... Sound:.............
Cold:.+..+.+...... Shard:.............
Pois:........+.... Nexus:.......+.....
Fear:........+.... Nethr:.............
Lite:..........+.+ Chaos:.............
Dark:....+.+...... Disen:+.....+......
abcdefghijkl@ abcdefghijkl@
S.Dig:.+........... Stea.:.......+.....
Feath:............. Sear.:.........+...
PLite:..........+.. Infra:.............
Regen:............. Tunn.:.............
Telep:............. Speed:.++....+.....
Invis:.....+...+..+ Blows:.............
FrAct:..........++. Shots:.+...........
HLife:....+........ Might:.+...........
[Character Equipment]
a) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {uncursed}
It increases your constitution by 5. It slays trolls, demons, and all
evil creatures, and is especially deadly against dragons. It provides
resistance to disenchantment. It aggravates creatures around you. It
cannot be harmed by the elements.
b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
It increases your intelligence, wisdom, and dexterity by 1. It
increases your speed, shooting speed, and shooting power by 1. It
provides resistance to lightning, fire, and cold. It slows your
metabolism. It cannot be harmed by the elements.
c) a Sapphire Ring of Speed (+8)
It increases your speed by 8.
d) a Corundum Ring of Constitution (+3)
It increases your constitution by 3. It sustains your constitution.
e) The Jewel 'Evenstar'
It provides resistance to cold, dark, and life draining. It sustains
your intelligence, wisdom, and constitution. It activates for restore
life levels every 150 turns. It cannot be harmed by the elements.
f) The Star of Elendil
It lights the dungeon around you. It grants you the ability to see
invisible things. It activates for magic mapping every 50+d50 turns.
It cannot be harmed by the elements.
g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4)
It increases your strength and charisma by 4. It provides resistance
to acid, lightning, fire, cold, dark, and disenchantment. It activates
for banishment every 500 turns. It cannot be harmed by the elements.
h) The Cloak 'Colannon' [1,+15] (+3)
It increases your stealth and speed by 3. It provides resistance to
nexus. It activates for teleport every 45 turns. It cannot be harmed
by the elements.
i) The Large Leather Shield of the Haradrim [4,+15] (+2)
It increases your strength and constitution by 2. It provides
resistance to poison, fear, and blindness. It sustains your strength
and constitution. It aggravates creatures around you. It activates
for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by
the elements.
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
It increases your intelligence and wisdom by 2. It increases your
searching by 2. It provides resistance to blindness and confusion. It
grants you the ability to see invisible things. It activates for
detection every 55+d55 turns. It cannot be harmed by the elements.
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
It provides resistance to light. It sustains your constitution. It
lights the dungeon around you. It grants you immunity to paralysis.
It activates for magic missile (2d6) every 2 turns. It cannot be
harmed by the elements.
l) a Pair of Metal Shod Boots of Free Action [6,+9]
It grants you immunity to paralysis.
[Character Inventory]
a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
f) a Book of Magic Spells [Mordenkainen's Escapes]
It cannot be harmed by the elements.
g) 12 Orange Speckled Potions of Speed
h) 7 Orange Potions of Berserk Strength
i) 14 Pungent Potions of Cure Critical Wounds
j) 6 Grey Speckled Potions of Healing
k) 2 Tungsten Rods of Recall
It cannot be harmed by electricity.
l) 2 Nickel-Plated Rods of Teleport Other
m) a Spruce Staff of Perception (9 charges)
n) 21 Arrows (1d4) (+7,+8)
o) 38 Arrows (1d4) (+6,+8)
p) 18 Arrows (1d4) (+4,+9)
q) 23 Arrows (1d4) (+5,+8)
r) 11 Mithril Arrows (3d4) (+7,+7)
It cannot be harmed by acid or fire.
[Home Inventory]
a) a Book of Magic Spells [Resistances of Scarabtarices]
It cannot be harmed by the elements.
b) 5 Books of Magic Spells [Raal's Tome of Destruction]
It cannot be harmed by the elements.
c) 4 Tan Mushrooms of Restoring
d) 2 Light Green Potions of *Healing*
e) 18 Scrolls titled "seh ip ypwed" of *Identify*
f) 2 Scrolls titled "wexther aks iv" of *Remove Curse*
g) a Cypress Staff of the Magi (3 charges)
h) The Phial of Galadriel
It lights the dungeon around you. It activates for illumination every
10+d10 turns. It cannot be harmed by the elements.
i) Bar Chain Mail of Elvenkind (-2) [18,+7] (+2 to stealth)
It increases your stealth by 2. It provides resistance to acid,
lightning, fire, cold, and nether. It cannot be harmed by the
elements.
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
k) a Large Leather Shield of Elvenkind [4,+12] (+1 to stealth)
It increases your stealth by 1. It provides resistance to acid,
lightning, fire, cold, and blindness. It cannot be harmed by the
elements.
l) The Large Leather Shield of Celegorm [4,+20]
It provides resistance to acid, lightning, fire, cold, light, and dark.
It cannot be harmed by the elements.
m) a Large Metal Shield of Elvenkind [5,+21] (+3 to stealth)
It increases your stealth by 3. It provides resistance to acid,
lightning, fire, cold, and confusion. It cannot be harmed by the
elements.
n) an Iron Crown of Serenity [0,+4]
It provides resistance to fear, confusion, and sound.
o) The Steel Helm of Hammerhand [6,+20] (+3)
It increases your strength, dexterity, and constitution by 3. It
provides resistance to acid, cold, dark, and nexus. It sustains your
strength, dexterity, and constitution. It aggravates creatures around
you. It cannot be harmed by the elements.
p) a Set of Leather Gloves of Slaying (+5,+5) [1,+5]
q) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
It increases your searching by 1. It slays orcs, trolls, and giants.
It is branded with electricity. It provides resistance to lightning
and blindness. It is blessed by the gods, slows your metabolism, and
lights the dungeon around you. It cannot be harmed by the elements.
r) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
It increases your searching by 3. It slays orcs, dragons, and all evil
creatures. It is branded with frost. It provides resistance to cold
and dark. It is blessed by the gods, slows your metabolism, and lights
the dungeon around you. It cannot be harmed by the elements.
s) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
It increases your charisma by 3. It slays giants and undead. It is
branded with fire. It provides resistance to fire and sound. It makes
you fall like a feather. It grants you the ability to see invisible
things. It cannot be harmed by the elements.
t) The Short Bow of Amrod (x2) (+12,+15) (+2)
It increases your strength and constitution by 2. It increases your
shooting power by 2. It provides resistance to lightning, fire, and
cold. It speeds your regeneration. It cannot be harmed by the
elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 12.5.2007 09:04
8151. on the Ladder (of 19304)
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