The Angband Ladder: Sillothril, High-Elf Ranger by Xiphos
[Angband 3.0.6 Character Dump] Name Sillothril Self RB CB EB Best Sex Female Age 115 STR! 18/100 +1 +2 +6 18/190 Race High-Elf Height 81 INT! 18/100 +3 +2 +3 18/180 Class Ranger Weight 165 WIS! 18/100 -1 +0 +3 18/120 Title Ranger Status 100 DEX! 18/100 +3 +1 +1 18/150 HP 805/805 Maximize Y CON! 18/100 +1 +1 +10 18/220 SP 299/299 Preserve Y CHR! 18/100 +5 +1 +4 18/200 Level 41 Armor [52,+94] Saving Throw Heroic Cur Exp 3348648 Fight (+21,+15) Stealth Superb Max Exp 3348648 Melee (+30,+35) Fighting Legendary Adv Exp 3450000 Shoot (+33,+15) Shooting Legendary MaxDepth Lev 51 Blows 5/turn Disarming Superb Gold 1805189 Shots 4/turn Magic Device Legendary Burden 154.0 lbs Perception Very Good Speed +12 Infra 40 ft Searching Very Good You are the only child of a Telerin King. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:........++... Elec:.+....+...... Confu:.........+... Fire:.+....+...... Sound:............. Cold:.+..+.+...... Shard:............. Pois:........+.... Nexus:.......+..... Fear:........+.... Nethr:............. Lite:..........+.+ Chaos:............. Dark:....+.+...... Disen:+.....+...... abcdefghijkl@ abcdefghijkl@ S.Dig:.+........... Stea.:.......+..... Feath:............. Sear.:.........+... PLite:..........+.. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:.++....+..... Invis:.....+...+..+ Blows:............. FrAct:..........++. Shots:.+........... HLife:....+........ Might:.+........... [Character Equipment] a) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5) {uncursed} It increases your constitution by 5. It slays trolls, demons, and all evil creatures, and is especially deadly against dragons. It provides resistance to disenchantment. It aggravates creatures around you. It cannot be harmed by the elements. b) The Short Bow of Amras (x2) (+12,+15) (+1 to speed) It increases your intelligence, wisdom, and dexterity by 1. It increases your speed, shooting speed, and shooting power by 1. It provides resistance to lightning, fire, and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Sapphire Ring of Speed (+8) It increases your speed by 8. d) a Corundum Ring of Constitution (+3) It increases your constitution by 3. It sustains your constitution. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. h) The Cloak 'Colannon' [1,+15] (+3) It increases your stealth and speed by 3. It provides resistance to nexus. It activates for teleport every 45 turns. It cannot be harmed by the elements. i) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. j) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. k) The Set of Leather Gloves 'Cammithrim' [1,+10] It provides resistance to light. It sustains your constitution. It lights the dungeon around you. It grants you immunity to paralysis. It activates for magic missile (2d6) every 2 turns. It cannot be harmed by the elements. l) a Pair of Metal Shod Boots of Free Action [6,+9] It grants you immunity to paralysis. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. g) 12 Orange Speckled Potions of Speed h) 7 Orange Potions of Berserk Strength i) 14 Pungent Potions of Cure Critical Wounds j) 6 Grey Speckled Potions of Healing k) 2 Tungsten Rods of Recall It cannot be harmed by electricity. l) 2 Nickel-Plated Rods of Teleport Other m) a Spruce Staff of Perception (9 charges) n) 21 Arrows (1d4) (+7,+8) o) 38 Arrows (1d4) (+6,+8) p) 18 Arrows (1d4) (+4,+9) q) 23 Arrows (1d4) (+5,+8) r) 11 Mithril Arrows (3d4) (+7,+7) It cannot be harmed by acid or fire. [Home Inventory] a) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. b) 5 Books of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. c) 4 Tan Mushrooms of Restoring d) 2 Light Green Potions of *Healing* e) 18 Scrolls titled "seh ip ypwed" of *Identify* f) 2 Scrolls titled "wexther aks iv" of *Remove Curse* g) a Cypress Staff of the Magi (3 charges) h) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. i) Bar Chain Mail of Elvenkind (-2) [18,+7] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, lightning, fire, cold, fear, confusion, and sound. It cannot be harmed by the elements. k) a Large Leather Shield of Elvenkind [4,+12] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and blindness. It cannot be harmed by the elements. l) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. m) a Large Metal Shield of Elvenkind [5,+21] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and confusion. It cannot be harmed by the elements. n) an Iron Crown of Serenity [0,+4] It provides resistance to fear, confusion, and sound. o) The Steel Helm of Hammerhand [6,+20] (+3) It increases your strength, dexterity, and constitution by 3. It provides resistance to acid, cold, dark, and nexus. It sustains your strength, dexterity, and constitution. It aggravates creatures around you. It cannot be harmed by the elements. p) a Set of Leather Gloves of Slaying (+5,+5) [1,+5] q) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1) It increases your searching by 1. It slays orcs, trolls, and giants. It is branded with electricity. It provides resistance to lightning and blindness. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. r) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons, and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It is blessed by the gods, slows your metabolism, and lights the dungeon around you. It cannot be harmed by the elements. s) The Halberd 'Osondir' (3d5) (+6,+9) (+3) It increases your charisma by 3. It slays giants and undead. It is branded with fire. It provides resistance to fire and sound. It makes you fall like a feather. It grants you the ability to see invisible things. It cannot be harmed by the elements. t) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 12.5.2007 09:04
8014. on the Ladder (of 19090)
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