[Unangband 0.6.2 Character Dump] Name Umharnel, the Warrior Self EB TB Best Curr Sex Female Age 16 Str: 18/49 +1 +0 18/59 18/40 Race Man of Bree Height 66 INT: 8 +0 +0 8 Class Warrior Status 17 WIS: 6 +0 +0 6 Style None Dex: 18/45 +0 +0 18/45 18/03 Title Soldier Con: 18/41 +0 +0 18/41 18/01 Home Your home in Angband Chr: 11 +0 +0 11 3 Target Angband Agi: 18/15 +0 +0 18/15 13 Siz! 18/97 +1 +0 18/107 18/94 Level 10 HP -3/126 Fight (+38,+3) Fighting Superb Curr Exp 438 Spell-Pts 0/0 1Hand (+42,+5) Shooting Superb Max Exp 438 Hit die 20 Free Throwing Superb Adv Exp 62 Armor [10,-18] Blows 2/turn(x4) Stealth Poor Depth Lev 8 Infravis 0 ft Sling (+38,+0) Save Throw Fair MaxDepth Lev 8 Gold 1645 Shots 1/turn(x2) Disarming Fair Game Turn 112071 Burden 130 lbs Throw (+38,+0) Devices Fair Plr Turn 12045 % Burden 46% Hurls 1/turn(x1) Searching Poor Act Turn 10165 Speed Normal Weight 162 lbs Digging Good You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight brown hair, and a fair complexion. This is 2nd Tuile of the 2890th year of the third age. You are on level 8 of Angband. [Last Messages] > You hit it. > It hits you. > It hits you. > It hits you. > It hits you. > You have killed it. > It barks something. > You miss it. > You miss it. > It hits you. > It hits you. > It hits you. > You are no longer stunned. > It hits you! > You die. [Character Equipment] a) a Broad Sword of Trollslaying (2d5) (+4,+2) (+1) b) a Sling (x2) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (with 1544 turns of light left) g) Hard Studded Leather (-1) [7,-3] h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) a Pair of Hard Leather Boots [3,-2] [Character Equipment -- Quiver] n) 23 Bolts (1d7) (+0,+0) o) 37 Arrows (1d6) (+0,+0) p) 5 Arrows (1d6) (+0,+0) It is not damaged by fire. q) 27 Arrows (1d6) (+0,+0) r) 11 Darts of Slay Demon (1d4) (+4,+4) It does x3 damage against demons. s) a Harpoon (1d8) (+11,+4) [Character Inventory] a) 8 Green Mushrooms of Naivety b) 4 Yellow Mushrooms of Paranoia c) 3 Silver Mushrooms of Blindness d) 2 Light Brown Potions of Apple Juice e) 5 Auburn Potions of Slowness f) 14 Rainbow Potions of Sleep g) 2 Green Potions of Infra-vision h) 2 Sparkling Potions of See Invisible i) 8 Gold Speckled Potions of Resist Cold j) 7 Briny Potions of Heroism k) 3 Magenta Potions of Berserk Strength l) 41 Muddy Potions of Cure Light Wounds m) 6 Cobalt Potions of Resist Heat & Cold n) 3 Light Green Potions of Neutralize Poison o) 11 Curdled Potions of Boldness p) 3 Gloopy Green Potions of Slow Poison q) 4 Scrolls titled "wahplu hetem" of Detect Magic r) 5 Scrolls titled "odeng so fidiv" of Sense Magic s) a Rosewood Wand of Stinking Cloud (9 charges) t) 3 Wooden Torches (with 3036 turns of light) [Dungeons Explored] You have reached level 8 of Angband. [Self-Knowledge] You suffer from no afflictions. You feel heroic. You are in a battle rage. You are protected from fear. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + |} ~( ] |} ~( ] abcdefghijkl@ abcdefghijkl@ Str: 1............ Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Chr: ............. Chr: ............. Agi: ............. Agi: ............. Siz: 1............ Siz: ............. Acid:............. Disea:............. Elec:............. Blind:............. Fire:............. Confu:............. Cold:............. Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:............. Steal:............. Regen:+............ Sear.:............. Telep:............. Infra:............. Invis:............. Tunn.:............. FrAct:............. Speed:............. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:1............ Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............+ abcdefghijkl@ Dwarf:............. |} ~( ] Elf:............. Natur:............. abcdefghijkl@ |} ~( ] [Your Home Is Empty] [Options] Game: Expand the power of the look command : yes (expand_look) Game: Expand the power of the list commands : yes (expand_list) Game: Map remembers all perma-lit grids : yes (view_perma_grids) Game: Map remembers all torch-lit grids : no (view_torch_grids) Game: Generate dungeons with aligned rooms : yes (dungeon_align) Game: Generate dungeons with connected stairs: yes (dungeon_stair) Game: Mark where you have detected traps : yes (view_unsafe_grids) Game: Mark where you have detected monsters : yes (view_detect_grids) Game: When running, ignore interesting floors: yes (run_ignore_floors) Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize all of the artifacts : no (adult_rand_artifacts) Adult: Play in Lord of the Rings campaign : no (adult_campaign) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Haggle in stores : no (adult_haggle) Adult: Scum for good levels : no (adult_scum) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto)