The Angband Ladder: Althea, Angel Bard by <levitymirth@yahoo.com>

  [EyAngband 0.5.1 Character Dump]

 Name   Althea                                 CB  Base  RB  EB  Stat
 Sex    Female       Age            109  STR! (+0)  20   +1  +5   26
 Race   Solar        Height          60  INT! (+1)  20   +2  +2   24
 Class  Bard         Weight         163  WIS! (-1)  20   +3  +6   29
 Title  Master-Bard  Status          92  DEX! (+1)  20   +0  +3   23
 HP     814/814                          CON! (+0)  20   +1  +5   26
 SP     435/435      Max Depth       48  CHR! (+2)  20   +3  +9   32


 Level           43  Armor     [20,+98]  Infra     0 ft  Saving Throw Legendary
 Cur Exp    4048258                                      Stealth           Fair
 Max Exp    4048258  Melee (+27, 10d12)  Racial Ability  Fighting     Legendary
 Adv Exp    4305000  Blows       1/turn  Prot. from Evil Shooting     Legendary
                                         (dur. d25+30)   Throwing        Heroic
 Gold       2936148  Shoot        (+25)  Every 200 Turns Disarming       Superb
 Burden   156.7/180  Shots       1/turn                  Bypass Trap       Good
                                                         Magic Device    Heroic
 You are of the blessed host of heaven. You have been    Perception        Fair
 sent to earth to eradicate the wicked, and shall not    Digging         Superb
 rest until you have succeeded.                          Alchemy         Superb


  [Resists & Abilities]

  No  Blind:.........+.....     Regen:.............+.     Speed:...+..+....+...
  Free Actn:+.........++.+. Telepathy:.........+.....      Mana:....+..........
  Hold Life:........+...... See Invis:.............+.    Health:....+..........
    Bravery:+......+.....+. Invisible:...............  Spl. Dur:...............
  No Dsease:...............      Luck:...............  Spl. Dam:...............
  No   Stun:...............   Stealth:...............  Spl. Inf:...............
  No Poison:..+............  Percptn.:...............     Taint:...............
  No    Cut:............... Infra-vsn:...............   Disrupt:...............
  No   Conf:.......+.+...+. Tunneling:............... Drn Items:...............
  S. Digest:.............+.     Blows:............... Drn   Exp:...............
  Fthr Fall:.......+...+.+.     Shots:...............  Teleport:...............
      Light:.....*.......+.     Might:............... Aggravate:...............
  Resistances:
  Acid :55% +.....+......+. Dises:55% ........+....+. Nethr:32% .............+.
  Elec :55% +............+. Light:90% +............+. Chaos:29% +............+.
  Fire :55% +............+. Dark :50% +............+. Disen:40% .......++....+.
  Cold :34% .............+. Sound:40% .............+. Time :6%  .............+.
  Water:34% .............+. Shard:40% ......+......+. Mana :6%  .............+.
  Poisn:55% ..+..........+. Nexus:19% .............+.
            abcdefghijklm@*           abcdefghijklm@*           abcdefghijklm@*
            /}=="~(([]]]/             /}=="~(([]]]/             /}=="~(([]]]/



  [Character Equipment]

a) The Dwarven Battle Axe of Durin (+10, 10d12) [+10] (+3) {@1@0}
   It was dropped by Bert the stone troll on dungeon level 27
b) a War Bow (+8, x8, 10) {uncursed}
   It was dropped by a Hill orc on dungeon level 22
c) an Opal Ring of Resist Poison
d) a Gold Ring of Speed (+6)
   It was a reward for your exploits on dungeon level 31
e) a Crystal Amulet of Power (+3)
f) The Phial of Galadriel
   It was lying on the floor on dungeon level 3
g) The Leather Scale Mail 'Thalkettoth' [6,+15] (+3)
   It was a reward for your exploits on dungeon level 21
h) a Cloak of Kings [1,+18] (+4)
   It increases resistances: +25% disenchantment.  
   It was bought in a store.
i) a Shield of Deflection of Preservation [10,+19] {uncursed}
   It increases resistances: +25% disease.  
   It was bought in a store.
j) The Hard Leather Cap of Thranduil [1,+7] (+2)
   It was conjured forth by magic on dungeon level 27
k) The Set of Gauntlets 'Cambeleg' (+8 to hit) [2,+10] (+2)
   It was a reward for your exploits on dungeon level 18
l) The Pair of Leather Sandals of Hermes [0,+9] (+15 speed)
   It was a reward for your exploits on dungeon level 43
m) a Horn (+5)


  [Character Inventory]

a) 8 Rations of Food
b) 10 Vermilion Potions of Cure Critical Wounds
c) 26 Light Green Potions of Healing {@!*}
d) 10 Red Potions of Restore Life Levels {90% off}
e) 4 Zinc Rods of Trap Location {@z2}
f) 4 Copper Rods of Door/Stair Location {@z1}
   They were dropped by Lagduf, the snaga on dungeon level 3
g) 2 Silver-Plated Rods of Detection {@z3}
h) 5 Jackal Talismans of Light {@y3}
i) a Dragon Talisman of Acid Balls {@y5}
j) 5 Wolf Talismans of Lightning Balls {@y1}
k) an Eagle Talisman of Fire Balls {@y2}
   It was dropped by a Lizardman brigand on dungeon level 12
l) a Serpent Talisman of Cold Balls {@y6}
   It was dropped by a Human beastmaster on dungeon level 43
m) a Lyre (+4)
n) a Flute (+4)
o) a Lute (+4)
p) a Drum (+4)
q) a Harp (+4)
r) The Lantern of Time Reduction <14991> (-5 speed)
   It was lying on the floor on dungeon level 44
s) The Elven Short Sword 'Sting' (+7, 2d10) (+2) {@w3}
   It was dropped by a Cave ogre on dungeon level 41
t) The Quarterstaff 'Eriril' (+9, 1d13) (+4) {@0@2}
   It was dropped by a Novice dwarven warrior on dungeon level 20


  [Home Inventory]

a) 22 Purple Mushrooms of Restoring {!*}
b) 3 Grey Potions of *Healing* {!*}
c) 10 Bubbling Potions of Neutralize Poison
d) 26 Orange Potions of Restore Mana {!*}
e) 26 Red Potions of Restore Life Levels {90% off}
f) 29 Dark Green Potions of Resist Cold {25% off}
g) 2 Crimson Potions of *Resistance* {!*}
   They were lying on the floor on dungeon level 34
h) 11 Scrolls titled "bu un cosaks" of *Identify* {!*}
i) 4 Scrolls titled "shutox buip" of Remove Curse
j) a Scroll titled "poski ab turs" of *Remove Curse* {!*}
k) 4 Scrolls titled "gan sa agpay" of Absorb Hit {!*}
   They were dropped by a Stone troll on dungeon level 27
l) a Zircon Ring of Resist Disenchantment
   It was dropped by a Death knight on dungeon level 45
m) a Jet Ring of Strength (+4)
n) a Fluorite Ring of Dexterity (+4)
o) a Bone Amulet of Sustenance
   It was lying on the floor on dungeon level 47
p) The Cloak 'Holcolleth' [1,+9] (+2)
   It was a reward for your exploits on dungeon level 29
q) The Large Metal Shield of Anarion [5,+10]
   It was lying on the floor on dungeon level 41
r) The Steel Helm of Hammerhand [4,+10] (+3)
   It was dropped by an Elder vampire on dungeon level 46
s) The Set of Silk Gloves of Raal [5,+5] (+4 mana)
   It was a reward for your exploits on dungeon level 34
t) The Mace 'Taratol' (+12, 4d5)
   It was conjured forth by magic on dungeon level 31
u) 12 Stinger Arrows (Poisoned) (+9, 5d5, +1)
   They were dropped by a Troll priest on dungeon level 43
v) 11 Seeker Arrows (+0, 6d6, +0)
   They were lying on the floor on dungeon level 8
w) 5 Dread Arrows (+3, 9d9, +1)
   They were lying on the floor on dungeon level 38


  [Current Quest]

To fulfill your task, you must kill 13 Skull drujs on dungeon level 49.


  [Discarded/Sold Artifacts]

- The Beacon of Om
- The Robe of Brutha [1,+5] (+4)
- The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth)
- The Chain Mail of Arvedui [10,+10] (+2)
- The Brigandine Armour of the Rohirrim [14,+10] (+2)
- The Metal Cap of Thengel [2,+7] (+3)
- The Iron Helm 'Holhenneth' [3,+7] (+2)
- The Set of Leather Gloves 'Paurnimmen' [1,+10]
- The Set of Leather Gloves 'Pauraegen' [1,+10]
- The Set of Leather Gloves 'Paurnen' [1,+10]
- The Elven Main Gauche of Maedhros (+12, 2d11) (+3)
- The Dagger 'Narthanc' (+4, 3d4)
- The Dagger 'Idrost' (+4, 3d4) (+4 stealth)
- The Backsword 'Calris' (-20, 4d16) (+5 con)
- The Long Sword 'Elvagil' (+5, 5d12) (+2)
- The Rapier 'Forasgil' (+12, 3d9)
- The Battle Axe of Balli Stonehand (+8, 10d11) [+5] (+3)
- The Quarterstaff 'Nar-i-vagil' (+10, 1d20) (+3 int)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed on level 1 
Squish                               has been killed on level 1 
Fang, Farmer Maggot's dog            has been killed on level 3 
Grip, Farmer Maggot's dog            has been killed on level 3 
Smeagol                              has been killed on level 8 
Mughash the kobold lord              has been killed on level 9 
Lagduf, the snaga                    has been killed on level 3 
Brodda, the Easterling               has been killed on level 8 
Wormtongue, agent of Saruman         has been killed on level 9 
Puck                                 has been killed on level 10 
Grishnakh, the hill orc              has been killed on level 9 
Golfimbul, the hill orc chief        has been killed on level 12 
Ufthak of Cirith Ungol               has been killed on level 14 
Aello                                has been killed on level 17 
Celaeno                              has been killed on level 15 
Ocypete                              has been killed on level 21 
Ulfast, son of Ulfang                has been killed on level 16 
Nar, the dwarf                       has been killed on level 18 
Shagrat, the Orc Captain             has been killed on level 12 
Gorbag, the Orc Captain              has been killed on level 18 
Ugluk, the uruk                      has been killed on level 16 
Bolg, son of Azog                    has been killed on level 22 
Lugdush, the uruk                    has been killed on level 17 
Azog, king of the Uruk-Hai           has been killed on level 21 
Jenny Greenteeth                     has been killed on level 21 
Mime, the nibelung                   has been killed on level 27 
Sangahyando of Umbar                 has been killed on level 21 
Angamaite of Umbar                   has been killed on level 24 
Ibun, Son of Mim                     has been killed on level 22 
Khim, Son of Mim                     has been killed on level 19 
Ulwarth, son of Ulfang               has been killed on level 27 
Bigfoot                              has been killed on level 27 
Mim, betrayer of Turin               has been killed on level 31 
Beorn, the Shape-Changer             has been killed on level 38 
Uldor the Accursed                   has been killed on level 27 
Draebor, the imp                     has been killed on level 29 
Scuttle                              has been killed on level 34 
The Ghoul King                       has been killed on level 41 
Shelob, Spider of Darkness           has been killed on level 34 
Lokkak, the ogre chieftain           has been killed on level 32 
Ulfang the Black                     has been killed on level 34 
Bert the stone troll                 has been killed on level 27 
Bill the stone troll                 has been killed on level 27 
Tom the stone troll                  has been killed on level 34 
The colossus                         has been killed on level 38 
Lorgan, chief of the Easterlings     has been killed on level 34 
The Queen Ant                        has been killed on level 38 
Castamir the Usurper                 has been killed on level 38 
Kavlax the Many-Headed               has been killed on level 35 
Uvatha the Horseman                  has been killed on level 31 
Medusa, the Gorgon                   has been killed on level 38 
Gorlim, Betrayer of Barahir          has been killed on level 34 
Rogrog the Black Troll               has been killed on level 41 
Adunaphel the Quiet                  has been killed on level 43 
Black Annis                          has been killed on level 43 
Akhorahil the Blind                  has been killed on level 42 
Vargo, Tyrant of Fire                has been killed on level 37 
Quaker, Master of Earth              has been killed on level 41 
Ariel, Queen of Air                  has been killed on level 47 
The Hoard                            has been killed on level 40 
Ji Indur Dawndeath                   has been killed on level 43 
Thuringwethil, the vampire messenger has been killed on level 46 
Total: 63 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 12.2.2007 15:47
Last updated on 11.3.2007 14:24

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7548. on the Ladder (of 19090)
76. on the EyAngband Ladder (of 302)

Comments

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On 12.2.2007 15:47 levitymirth@yahoo.com wrote:
Well, here it is: my first dump file. It's also my first angel bard and my first character to ever reach lvl 20 let alone lvl 31.

On 12.2.2007 16:22 levitymirth@yahoo.com wrote:
Feels wierd to play a less than current version, but without access to a PC, what can I do? I appreciate being granted access to this mac, but I miss having a computer of my own.

On 16.2.2007 12:06 levitymirth@yahoo.com wrote:
Experiencing the welcome difficulty of having to choose between great items and even better ones.

Figure I might as well make some comments as to my playing style with this character.

Althea slowly crawls through the levels and mainly goes to the next when I feel she can smash through the opposition like Godzilla in a china shop. Obviously, she doesn't gain exp at the same fantastic rate as my previous (shorter lived) experiments, but she hasn't died yet either. Meanwhile, I alleviate my boredom by figuring out what loot sells best (it's a fun science) and reading the help files (I keep finding stuff I missed).

Incidentally, my policy of making frequent trips back to the town bearing wands and other magic items has given me two additional advantages:
a.) More visits to the town means more chances to encounter useful items for sale.
b.) Whenever I encounter a unique or quest monster, I'm usually loaded with wands and other fun toys.

I take the "difficult" quests mainly because I haven't found the easier ones much less likely to kill me.

I have a good bow and some impressive arrows, but I've never had any real occasion to use them. For the most part, I rely on bard spells, hand-to-hand, talismans, and racial abilities.

I love the bard spells; the ability to buff my character and inflict negative conditions makes fighting most uniques a matter of routine. I've read that the other spell casting types do more damage mid- and late game, but I've never gotten another character high enough level to compare.

On 21.2.2007 21:32 levitymirth@yahoo.com wrote:
Back when I was level 31 (or was it 32? Well, between my first and second dumps anyway) I found the Dwarven Battle Axe of Durin on level 27, and if that's not lucky, I don't know what is. Since I got this artifact, I've been using the Ballad of Rage a lot more for its extra attack and to-hit bonus.

Recently (after the second dump) bought a shield of deflection and preservation, and with my armor class this high, I can easily afford to lose 20 AC to Ballad of Rage. The 25% penalty to my spell casting Ballad of Rage incures is a bit annoying, but my ability to use talismans and rods appears untouched, allowing me to manage very well.

Another significant change happened after my second dump. I'm using MAC OSX, but I'd been playing the MAC PPS version of Eyangband 5.1. Because the owner of this computer informed me that running the PPS version was taking up valuable processing space, I switched to the OSX version. This did in fact allow the game to run more efficiently, but it also had another effect: the OSX version has a significantly bigger window. I'm not just talking about graphics either; more content is shown.

In game-play terms, this larger window means that my rods of trap detection (which reveal all traps in the panel) now reveal a lot more traps. I've been able to sell off my amulet of perception and almost never use the "search" feature anymore. Contrast this with my earlier tendency to have auto-search on in all non-combat situations, and you'll understand why I might feel this is a bit cheap. However, running the less efficient version was inconsiderate to the computer's generous owner; I'm not sure what else I can do.

On 22.2.2007 23:50 levitymirth@yahoo.com wrote:
My computer arrived today. After installing the latest version of Eyangband, I learned that the window is supposed to be that big. I feel much better now. Instead of having an unfair advantage currently, I started out with a handicap.

On 11.3.2007 14:24 levitymirth@yahoo.com wrote:
Heavily enjoyed the Orb of Draining ability while it lasted. Currently have access to comfortable levels of most resists, including time. Never really thought I’d get this far. Figure I’ll make a fatal mistake pretty soon, but regardless, this has been a fun run.

I've decided to stick with the Mac (OSX) version for its more aesthetically pleasing graphics. In other words, I’m willing to forgo the latest features in favor of prettier symbols. Yeah, I find this funny too.


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