The Angband Ladder: Ocko, Elf Bard by pav

  [EyAngband 0.4.0-pre13 Character Dump]

 Sex    Female       Age            113  STR!    20  (+0) -1 +13     32
 Race   Elf          Height          67  INT!    20  (+1) +2  +3     25
 Class  Bard         Weight         177  WIS!    20  (-1) -1  +6     25
 Title  Maestro      Status          39  DEX!    20  (+1) +2  +6     28
 HP     -156/1155                        CON!    20  (+0) +1 +10     31
 SP     496/496      Max Depth  2800 Ft  CHR!    20  (+2) +3  +9     32


 Level           47  Armor     [24,+87]  Infra    40 ft  Saving Throw Legendary
 Cur Exp    5029768  Fight    (+28,+15)                  Stealth         Heroic
 Max Exp    5035790  Melee    (+38,+27)  Racial Ability  Fighting     Legendary
 Adv Exp    5425000  Shoot    (+42,+15)  None            Shooting     Legendary
                                                         Throwing     Legendary
 Gold       1814338  Blows       5/turn                  Disarming       Superb
 Burden   165.6 lbs  Shots       1/turn                  Magic Device Legendary
                                                         Searching         Fair
 You are the only child of a city-born Elf Ranger.  You  Search Freq.      Fair
 have light grey eyes, straight black hair, and a fair   Digging         Superb
 complexion.                                             Alchemy         Superb


  [Resists & Abilities]

  No  Blind:..........+....     Light:.....*...+.....     Blows:...............
  Free Actn:++......+.+....     Regen:.........+.....     Shots:...............
  Hold Life:....+.......... Telepathy:.....+.........      Mana:..........+....
    Bravery:+.......+...... See Invis:+........+.....    Health:...+...+.......
  No Dsease:....+.......... Invisible:...............     Might:.+.............
  No   Stun:...............      Luck:...+...........   Disrupt:...............
  No Poison:...............   Stealth:...+.......+... Drn Items:...............
  No    Cut:...............    Search:............... Drn   Exp:...............
  No   Conf:............... Infra-vsn:...............  Teleport:...............
  S. Digest:....+.......... Tunneling:............... Aggravate:...............
  Fthr Fall:...............     Speed:.++......+.+..+

  Resistances:
  Acid :100%......+.+....+. Dises:55% ....+........+. Nexus:40% .......+.....+.
  Elec :23% .............+. Light:50% .........+...+. Nethr:34% .........+...+.
  Fire :55% +........+...+. Dark :34% ..........+..+. Chaos:40% ........+....+.
  Cold :55% .........+...+. Confu:40% ......+..++..+. Disen:25% +..............
  Water:34% ...+.........+. Sound:40% ........++...+. Time :3%  .............+.
  Poisn:55% ......+......+. Shard:40% .......+.....+.
            abcdefghijklm@*           abcdefghijklm@*           abcdefghijklm@*
            |}=="~[()]]]/             |}=="~[()]]]/             |}=="~[()]]]/



  [Last Messages]

> You miss First True Horror.
> You hit First True Horror.
> You hit First True Horror.
> You hit First True Horror.
> First True Horror misses you.
> First True Horror misses you.
> First True Horror misses you.
> First True Horror hits you.
> You miss First True Horror.
> You hit First True Horror.
> You hit First True Horror.
> You miss First True Horror.
> You miss First True Horror.
> First True Horror breathes fire.
> You die.


  [Character Equipment]

a) The Long Sword 'Anduril' (4d5) (+10,+12) [+10] (+4)
b) The Long Bow of Bard (x5) (+14,+15) (+2)
c) a Ring of Speed (+6)
d) The Ring of Calfin (+4)
e) an Amulet of Sustenance
f) a Lantern of Telepathy <10981>
g) The Augmented Chain Mail of Caspanion (-2) [11,+10] (+3)
h) The Fur Cloak of Thor [2,+9] (+2)
i) The Small Metal Shield of Thorin [3,+12] (+4)
j) The Golden Crown of Gondor [0,+10] (+3)
k) The Set of Silk Gloves of Raal [5,+9] (+4 mana)
l) The Pair of Spiked Leather Boots 'Silent Walker' [3,+12] (+3)
m) a Drum (+5) {@w9 c:haste e:away}


  [Character Inventory]

a) a Mushroom of Restoring
b) 21 Rations of Food
c) 7 Pieces of Elvish Waybread
d) 2 Lantern Oils
e) 8 Potions of Healing
f) 5 Scrolls of Teleportation
g) a Scroll of Teleport Level
h) 3 Rods of Trap Location {@z0}
i) 3 Rods of Door/Stair Location {@z2}
j) a Rod of Perception {@z5}
k) a Rod of Detection {@z8}
l) 5 Talismans of Stone to Mud (4 charging)
m) 2 Staffs of Teleportation (2x 8 charges)
n) a Staff of Teleportation (7 charges)
o) a Staff of Healing (3 charges)
p) 2 Staffs of *Destruction* (2x 3 charges)
q) a Lyre (+4) {@w7 a:light f:resist}
r) a Flute (+5) {@w6 c:heal e:recall}
s) Soft Leather Armor of Permanence [3,+8]
t) a Set of Cesti of Agility [4,+7] (+4)
u) 7 Biter Arrows of Slay Plant (3d3) (+12,+8) {=g@f5}
v) 5 Biter Arrows (3d3) (+6,+4) {=g@f2}


  [Home Inventory]

a) 23 Mushrooms of Restoring
b) 3 Potions of *Healing*
c) a Potion of Life
d) 4 Horns (+4)
e) a Lute (+5) {@w4 a:blink c:ball d:teleport}
f) a Harp (+5) {e:heal}
g) The Ring of Saturn
h) The Phial of Galadriel
i) The Star of Elendil
j) The Lantern of Time Reduction <0> (-5 speed)
k) The Great Lamp of Cheradenine <0>
l) 4 Black Dragon Scale Mails (-2) [20,+13]
m) 2 Blue Dragon Scale Mails (-2) [20,+13]
n) Red Dragon Scale Mail (-2) [20,+6]
o) Gold Dragon Scale Mail (-2) [20,+13]
p) Silver Dragon Scale Mail (-2) [20,+14]
q) Shadow Dragon Scale Mail (-2) [25,+11] (+2 stealth) (charging)
r) Ethereal Dragon Scale Mail (-2) [25,+8] (charging)
s) The Chain Mail 'Winterworn' (-2) [10,+8]
t) The Cloak of Thingol [1,+10] (+3)
u) The Large Leather Shield of Celegorm [4,+8]
v) The Large Metal Shield of Anarion [5,+10]
w) The Hard Leather Cap of Thranduil [1,+8] (+2)
x) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+15) (+4)


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : yes (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 2.2.2002 23:28
Last updated on 19.2.2002 20:20

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6486. on the Ladder (of 18973)
69. on the EyAngband Ladder (of 302)
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Comments

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On 2.2.2002 23:28 pav wrote:
My most succesfull character ever. It's pity that I's in prerelase version, which is buggy, and savefile incompatible with 0.4.0 final. I backported most crucial bug-fixes (resistances damage, safe traps). Dump generation is broken so I edited it much by hand.

This is my second attempt with bard, first bard was my first Ey character, long ago in 0.3.2, which I abandoned at one point and I forgot why, perhaps because 2.9.3 Vanilla was released. And I never got back to it.

So here she goes. She got a name after a bard from Andrej Sapkowski's novel, from a czech translation, I don't know the english equivavent. The main tactics for my bard at the begining is to Stun-note everything, after she hit level 15, she was permanently hasted and didn't used else instruments anymore, permanently wield drum. She is dealing damage by melee, very rarely shoots seekers with the bow. She used to use ball rods a lot, but now they're inefective.

Good founds - Ethereal DSM at 1250' was really nice, it's activation helps a lot. Since then she wore some artifact armours, switched to Shadow DSM at 2250'. Used a Anduril since 1850', now wielding Thunderfist. Before Anduril the weapon of choise was Barukkheled, trying also Taratol - lightning immunity was nice, but haste activation is useless for Bard.

Base speed is +8, permanently hasted +18. Just sold Fingolfin, which probably was a mistake, but I didn't noticed the slaying bonus. I can still buy them back from the shop, is it worth against Raal? I don't need that +dex, I have 4 blows with Thunderfist both ways. Acid bonus is worthless as I have immunity from Thorin.

I just hit 2500' and the game is getting hard. I hope I will manage to survive a long time.

On 2.2.2002 23:34 pav wrote:
Oh, I forgot to invite you to my home, I am collecting two kinds of things.

Artifact Lights. I sold Beacon of Om before I started collecting, but I have Phial, Lantern of Time Reduction (wonder if I will want to wield it in future if my speed from other sources will be more then enough?), and Cheradenine (Eytan, what is the story behind this artifact? I want to know...)

Dragon Scale Mails. I have Black, Blue, White, Red, Gold, Silver and Ethereal in home, and wielding Shadow now.

On 2.2.2002 23:44 eytanzw@yahoo.com wrote:
The Great Lamp? Well, it was the first artifact light I created - back in the very early days of Ey, before I added the magical lanterns, and when I was still learning relatively basic coding. I created it more for the experiment (see if I can create an artifact that needs refuelling) than anything else.

Then, when I added the magical lanterns, I revised it a bit, to its current form.

Oh, and the name was taken (more or less randomly) from one of my favourite books, Use of Weapons by Iain M. Banks. I was looking for a good name, looked up at my bookshelves, and picked one.

Eytan

On 3.2.2002 22:13 pav wrote:
My first horror pit, at 2550'. Boy this was hard! Was battling those Unspeakable Horrors 3 hours of real time. Made two levels on it, from 43 to 45. And got plenty of artifacts. Belegennon, Pauraegan, Gondrican, Barahir, Gorlim and Mormegil are throw aways. I found Caspanion on the floor, replaced Shadow DSM by it. Ring of Resist Poison replaced by Ring of Saturn. Also found Ring of Health (+4) which pumps my HPs to 1170, storing him at home. Taking off Lantern of Telepathy thanks to Saturn, but I don't have a good replacement so wielding Star of Elendil now. I will not use it's activation. Keeping Anarion if I find nice amulet and want to replace AoSustenance. Also found +2 speed boots, my first this game, sold them.

On 5.2.2002 16:44 Alex.Stoizner@gmx.net wrote:
Hehe.. didn't you use an anti-summoning corridor?
Why don't you use a Lute and Harp (for teleport and healing)?
I'd also use the Phial (for the activation) and I always liked Anduril as primary weapon.


On 5.2.2002 17:34 pav wrote:
I have used a lot of anti-summoning corridors and zig-zag tunnels, but Unspeakable Horrors have nasty habit to teleport you out from the corridors to the nearest open room.

Healing is on Flute, which I use regularly. You waste a turn by swaping instruments, so I tend to use as few of them as possible. Lute have teleport, which is nice, but when you need to teleport, you need to teleport *now*, a turn later could be too late. Also I have teleport away on Drum.

As for Harp, I never got to using charming spells a lot, so I was never using this instrument. Now as I'm checking it I see it have 60% healing spell at level 45, which I just gained, so when fails get lower I will carry it.

I got used to light rooms with Lyre, so no need for Phial's activation, and there's nothing more on Phial than it's activation. Just found Lantern of Wisdom (+3), when I get some oil I will use it.

I just checked and I have fifth attack with Anduril, but Thunderfist have nice branding (fire and lightning), there are many fire-resistant creatures on my depth. Thunderfist maximizes my lightning resist, OTOH Anduril gives nice disenchantment resist. I will try few levels with Anduril and decide.

On 5.2.2002 23:43 pav wrote:
Level 47, thanks to Mummy Kings quest. Swaped Anduril back and foudn Cloak of Thor. No major progress today.

On 19.2.2002 20:20 pav wrote:
Hey, she's dead. You would never believe that First True Horror could breathe fire for 700 hit points damage... Well, next time I will know.

On 31.3.2002 20:06 behemoth@oook.cz wrote:
Yeah, I would believe it :) I saw you playin' Angband :))))))


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