The Angband Ladder: Angelina, Angel Bard by <angband.oook.cz.rocks@vaevictus.net>

  [EyAngband 0.5.2 Character Dump]

 Name   Angelina                               CB  Base  RB  EB  Stat
 Sex    Female       Age            101  STR! (+0)  20   +1  +9   30
 Race   Solar        Height           0  INT! (+1)  20   +2  +1   23
 Class  Bard         Weight           0  WIS! (-1)  20   +3  +1   24
 Title  Maestro      Status          92  DEX! (+1)  20   +0  +7   27
 HP     -126/1072                        CON! (+0)  20   +1  +9   30
 SP     496/496      Max Depth  3750 Ft  CHR! (+2)  20   +3 +10   33


 Level           47  Armor     [25,+59]  Infra     0 ft  Saving Throw Legendary
 Cur Exp    6960227                                      Stealth         Superb
 Max Exp    6960227  Melee  (+22, 3d17)  Racial Ability  Fighting     Legendary
 Adv Exp    7175000  Blows       5/turn  Prot. from Evil Shooting     Legendary
                                         (dur. d25+30)   Throwing        Superb
 Gold       1329932  Shoot        (+22)  Every 200 Turns Disarming       Superb
 Burden   153.4/180  Shots       2/turn                  Bypass Trap       Good
                                                         Magic Device    Heroic
 You are of the blessed host of heaven. You have been    Perception        Good
 sent to earth to eradicate the wicked, and shall not    Digging         Superb
 rest until you have succeeded.                          Alchemy         Superb


  [Resists & Abilities]

  No  Blind:.........++....     Regen:.............+.     Speed:.......+...+...
  Free Actn:......+.+.++.+. Telepathy:.........+.....      Mana:..........+....
  Hold Life:....++......... See Invis:+....+...+...+.    Health:..+............
    Bravery:........++...+. Invisible:...............  Spl. Dur:...............
  No Dsease:....+..........      Luck:..+............  Spl. Dam:...............
  No   Stun:......+........   Stealth:..++...+.......  Spl. Inf:...............
  No Poison:...............  Percptn.:...............     Taint:...............
  No    Cut:............... Infra-vsn:...............   Disrupt:...............
  No   Conf:..........+..+. Tunneling:............... Drn Items:...............
  S. Digest:....+........+.     Blows:+.............. Drn   Exp:...............
  Fthr Fall:...........+.+.     Shots:.+.............  Teleport:...............
      Light:.....*.......+.     Might:............... Aggravate:...............
  Resistances:
  Acid :100%........++...+. Dises:55% ....+........+. Nethr:35% .............+.
  Elec :55% .........+...+. Light:98% .....+...+...+. Chaos:29% ........+....+.
  Fire :55% .........+...+. Dark :50% ...+.+....+..+. Disen:6%  .............+.
  Cold :100%......+..+...+. Sound:40% ........+....+. Time :6%  .............+.
  Water:50% ..+...+......+. Shard:37% .............+. Mana :6%  .............+.
  Poisn:55% ...+.........+. Nexus:40% .......+.....+.
            abcdefghijklm@*           abcdefghijklm@*           abcdefghijklm@*
            |}=="~[()]]]/             |}=="~[()]]]/             |}=="~[()]]]/



  [Last Messages]

> The Great hell wyrm grunts with pain.
> The Dracolisk grunts with pain.
> The Great swamp wyrm dies.
> The Lesser balrog cries out in pain.
> You feel something roll beneath your feet.
> The Ancient red dragon dies.
> The Dracolisk grunts with pain.
> The Bile Demon cries out in pain.
> The Pit fiend grunts with pain. <2x>
> Pazuzu, Lord of the Skies resists a lot.
> The Pit fiend grunts with pain.
> The Lesser balrog grunts with pain.
> The Bile Demon grunts with pain.
> The Barbazu cries out in pain.
> You die.


  [Character Equipment]

a) The Scimitar 'Haradekket' (+9, 3d17) (+2)
   It was lying on the floor at a depth of 1250 ft
b) a Great Bow of Extra Shots (+9, x12, 16) (+1) {cursed}
c) The Ring of Calfin (+4)
   It was dropped by a Drooling cave orc at a depth of 1900 ft
d) The Ring of Barahir (+1)
   It was dropped by a Great storm wyrm at a depth of 2900 ft
e) a Brass Amulet of Sustenance {=g}
   It was dropped by an Unspeakable horror at a depth of 2400 ft
f) The Arkenstone of Thrain
   It was dropped by an Ancient black dragon at a depth of 3150 ft
g) The Chain Mail 'Winterworn' [10,+6]
   It was lying on the floor at a depth of 1500 ft
h) The Cloak 'Colannon' [1,+8] (+3)
   It was dropped by a Cave orc at a depth of 1500 ft
i) The Small Metal Shield of Thorin [3,+10] (+4)
   It was a reward for your exploits at a depth of 2650 ft
j) The Knight's Helm of Dor-Lomin [6,+7] (+4)
   It was a reward for your exploits at a depth of 1600 ft
k) The Set of Silk Gloves of Raal [5,+7] (+4 mana)
   It was a reward for your exploits at a depth of 2400 ft
l) The Pair of Leather Sandals of Hermes [0,+7] (+15 speed)
   It was a reward for your exploits at a depth of 3150 ft
m) a Lute (+5) {@w1=g}


  [Character Inventory]

a) 2 Puce Potions of Healing
b) 2 Green Speckled Potions of *Healing*
c) 4 Scrolls titled "erme srihyd la" of Teleport Level {=g}
d) 3 Zinc Rods of Perception {@z3=g}
e) 4 Zinc Rods of Perception {@z2=g}
f) 4 Tungsten Rods of Recall (1 charging) {@z0=g}
g) 4 Silver Rods of Illumination (2 charging) {@z4=g}
h) 4 Cast Iron Rods of Magic Mapping (1 charging) {@z5=g}
   They were dropped by Khamul the Easterling at a depth of 3250 ft
i) 4 Magnesium Rods of Detection (2 charging) {@z1=g}
j) an Iron Rod of Satisfy Hunger (charging)
k) a Gold-Plated Rod of Healing {=g}
   It was dropped by a Grand wyrm of many colours at a depth of 3400 ft
l) a Gold Rod of Restoration {=g}
m) 5 Jackal Talismans of Teleport Other {@y3=g}
n) 5 Leopard Talismans of Disarming {@y1=g}
o) 5 Wolf Talismans of Stone to Mud {@y2=g}
p) a Lyre (+5) {@w4=g}
q) a Horn (+5) {@w3=g}
r) a Flute (+5) {@m6=g}
s) a Drum (+5) {@w2=g}
t) a Harp (+5) {@w5=g}
u) 29 Biter Arrows (+0, 3d3, +0) {@f2=g }


  [Home Inventory]

a) 11 Shimmering Potions of Restore Life Levels {75% off}
b) 2 Carnelian Rings of Resist Disenchantment
   They were dropped by a Human spellsword at a depth of 2300 ft
c) a Garnet Ring of Speed (+12)
d) an Onyx Ring of Health (+5)
e) The Ring of Saturn
   It was dropped by a Vargr beastmaster at a depth of 3150 ft
f) a Tortoise Shell Amulet of Resist Time {=g}
g) The Amulet of Carlammas (+2 con)
   It was dropped by a Hezrou at a depth of 2750 ft
h) The Amulet of Ingwe (+3)
   It was a reward for your exploits at a depth of 3000 ft
i) The Amulet 'Heartstone' (+3 health)
   It was dropped by an Unspeakable horror at a depth of 3300 ft
j) The Star of Elendil {@w1=g}
   It was lying on the floor at a depth of 1500 ft
k) The Lantern of Time Reduction <0> (-5 speed)
   It was dropped by an Unspeakable horror at a depth of 2400 ft
l) The Wizard's Robe of Mordenkainen [3,+10] (+3)
   It was lying on the floor at a depth of 1750 ft
m) The Partial Plate Armour of the Underlight [17,+8] (+1 stealth)
   It was dropped by a Greater horror at a depth of 3300 ft
n) a Fur Cloak of Invisibility [2,+5]
   It was dropped by a Barbazu at a depth of 3000 ft
o) a Small Metal Shield of Preservation [3,+4]
   It increases resistances: +25% dark.  
   It was dropped by a Gnome cultist at a depth of 1850 ft
p) The Kite Shield 'Stormguard' [7,+15]
   It was a reward for your exploits at a depth of 2900 ft
q) The Steel Helm of Hammerhand [4,+10] (+3)
   It was dropped by an Elven cultist at a depth of 1450 ft
r) an Iron Crown of Wizardry [0,+7] (+6 mana)
   It was dropped by a Great bile wyrm at a depth of 3150 ft
s) The Jewel Encrusted Crown of the Fallen Star [0,+10] (+5 infravision)
   It was dropped by Maeglin, the Traitor of Gondolin at a depth of 3350 ft
t) The Pair of Hard Leather Boots of the Long Journey [2,+4] (+2)
   It was dropped by a Hill orc at a depth of 1500 ft
u) The Pair of Metal Shod Boots of Thror [4,+12] (+3)
   It was a reward for your exploits at a depth of 1700 ft
v) The Dire Flail 'Thunderfist' (+5, 14d16) (+4)
   It was a reward for your exploits at a depth of 2300 ft
w) The Elven Longbow 'Belthronding' (+20, x6, 18) (+1)
   It was a reward for your exploits at a depth of 3600 ft
x) a War Bow of Lothlorien (+23, x9, 11) (+1 dex)
   It gives its wielder feather falling.  
   It was a reward for your exploits at a depth of 3350 ft


  [Current Quest]

To fulfill your task, you must kill 12 Master quylthulgs at a depth of 3750
feet.


  [Discarded/Sold Artifacts]

- The Phial of Galadriel
- The Beacon of Om
- The Great Lamp of Cheradenine <0>
- The Ancient tome [Mathemagical Calculations]
- The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth)
- The Leather Scale Mail 'Thalkettoth' [6,+15] (+3)
- The Chain Mail of Arvedui [10,+10] (+2)
- The Augmented Chain Mail of Caspanion [11,+10] (+3)
- The Full Plate Armour of Isildur [19,+15] (+1 con)
- The Brigandine Armour of the Rohirrim [14,+10] (+2)
- The Mithril Chain Mail 'Belegennon' [12,+10] (+4 stealth)
- The Mithril Full Plate Armour of Celeborn [21,+15] (+4)
- The Large Leather Shield of Celegorm [4,+10]
- The Small Metal Shield of the Thieves [3,+7] (+3)
- The Large Metal Shield of Anarion [5,+10]
- The Iron Crown of Beruthiel [0,+20] (-3)
- The Metal Cap of Thengel [2,+7] (+3)
- The Iron Helm 'Holhenneth' [3,+7] (+2)
- The Iron Helm of Gorlim [3,+10] (-5)
- The Cloak 'Colluin' [1,+10]
- The Cloak 'Holcolleth' [1,+4] (+2)
- The Shadow Cloak of Luthien [4,+10] (+2)
- The Set of Leather Gloves 'Paurnimmen' [1,+10]
- The Set of Leather Gloves 'Pauraegen' [1,+10]
- The Set of Leather Gloves 'Paurnen' [1,+10]
- The Set of Gauntlets 'Cambeleg' (+8 to hit) [2,+10] (+2)
- The Set of Gauntlets 'Camlost' (-5 to hit) [2,+10] (-3)
- The Pair of Spiked Leather Boots of Feanor [3,+12] (+10 speed)
- The Dagger 'Idrost' (+4, 3d4) (+4 stealth)
- The Cutlass 'Gondricam' (+10, 4d10) (+3)
- The Gladius 'Aglarang' (+0, 3d6) (+3)
- The Spatha 'Doomcaller' (+18, 4d23) [+20]
- The Golden Lochbar Axe 'Lawgiver' (+8, 25d6) (+1)
- The Ball-and-Chain 'Firestar' (+5, 6d7) [+2]
- The Bullwhip 'Oiond' (+4, 1d7) (+2 attacks)
- The War Bow 'Sunstrike' (+5, x8, 11) (+1 shot)
- The Great Bow of Umbar (+18, x14, 16) (+2)


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 600 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 200 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 200 ft
Smeagol                              has been killed at a depth of 250 ft
Mughash the kobold lord              has been killed at a depth of 2000 ft
Lagduf, the snaga                    has been killed at a depth of 600 ft
Brodda, the Easterling               has been killed at a depth of 1450 ft
Wormtongue, agent of Saruman         has been killed at a depth of 1500 ft
Puck                                 has been killed at a depth of 1500 ft
Grishnakh, the hill orc              has been killed at a depth of 1000 ft
Golfimbul, the hill orc chief        has been killed at a depth of 1500 ft
Ufthak of Cirith Ungol               has been killed at a depth of 1700 ft
Aello                                has been killed at a depth of 1450 ft
Celaeno                              has been killed at a depth of 1450 ft
Ocypete                              has been killed at a depth of 2200 ft
Ulfast, son of Ulfang                has been killed at a depth of 1450 ft
Nod, the goblin assassin             has been killed at a depth of 1000 ft
Shagrat, the Orc Captain             has been killed at a depth of 600 ft
Gorbag, the Orc Captain              has been killed at a depth of 1250 ft
Ugluk, the uruk                      has been killed at a depth of 1300 ft
Bolg, son of Azog                    has been killed at a depth of 1450 ft
Lugdush, the uruk                    has been killed at a depth of 1500 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1450 ft
Jenny Greenteeth                     has been killed at a depth of 1500 ft
Mome, the Blue Goblin                has been killed at a depth of 1800 ft
Sangahyando of Umbar                 has been killed at a depth of 1600 ft
Angamaite of Umbar                   has been killed at a depth of 1250 ft
Tiktik, Sister of Frit               has been killed at a depth of 850 ft
Frit, Brother of Tiktik              has been killed at a depth of 1500 ft
Ulwarth, son of Ulfang               has been killed at a depth of 1500 ft
Bigfoot                              has been killed at a depth of 1300 ft
Dom, the Black Goblin                has been killed at a depth of 1500 ft
Beorn, the Shape-Changer             has been killed at a depth of 1450 ft
Uldor the Accursed                   has been killed at a depth of 1000 ft
Draebor, the imp                     has been killed at a depth of 1450 ft
Scuttle                              has been killed at a depth of 1350 ft
The Ghoul King                       has been killed at a depth of 1500 ft
Shelob, Spider of Darkness           has been killed at a depth of 1500 ft
Ulfang the Black                     has been killed at a depth of 1800 ft
Bert the stone troll                 has been killed at a depth of 1450 ft
Tom the stone troll                  has been killed at a depth of 2300 ft
Lorgan, chief of the Easterlings     has been killed at a depth of 1500 ft
The Queen Ant                        has been killed at a depth of 1500 ft
Castamir the Usurper                 has been killed at a depth of 1450 ft
Uvatha the Horseman                  has been killed at a depth of 3050 ft
Medusa, the Gorgon                   has been killed at a depth of 1600 ft
Gorlim, Betrayer of Barahir          has been killed at a depth of 2050 ft
Rogrog the Black Troll               has been killed at a depth of 1800 ft
Adunaphel the Quiet                  has been killed at a depth of 1850 ft
Black Annis                          has been killed at a depth of 3150 ft
Akhorahil the Blind                  has been killed at a depth of 2250 ft
Scatha the Worm                      has been killed at a depth of 2400 ft
Quaker, Master of Earth              has been killed at a depth of 2000 ft
Itangast the Fire Drake              has been killed at a depth of 2200 ft
Waldern, King of Water               has been killed at a depth of 1850 ft
Ariel, Queen of Air                  has been killed at a depth of 3500 ft
Smaug the Golden                     has been killed at a depth of 2300 ft
Eol, the Dark Elf                    has been killed at a depth of 2150 ft
The Balrog of Moria                  has been killed at a depth of 2750 ft
Harowen the Black Hand               has been killed at a depth of 3200 ft
The Phoenix                          has been killed at a depth of 3150 ft
Khamul the Easterling                has been killed at a depth of 3250 ft
Thuringwethil, the vampire messenger has been killed at a depth of 3100 ft
The Lernaean Hydra                   has been killed at a depth of 2300 ft
Baphomet the Minotaur Lord           has been killed at a depth of 3400 ft
The Cat Lord                         has been killed at a depth of 3100 ft
Saruman of Many Colours              has been killed at a depth of 2650 ft
Hoarmurath of Dir                    has been killed at a depth of 2750 ft
Imhotep                              has been killed at a depth of 3000 ft
Glaurung, Father of the Dragons      has been killed at a depth of 3150 ft
Maeglin, the Traitor of Gondolin     has been killed at a depth of 3350 ft
The Behemoth                         has been killed at a depth of 3600 ft
Total: 74 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : yes (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 11.3.2003 02:21
Last updated on 16.2.2004 04:23

Download this dump

6479. on the Ladder (of 19090)
67. on the EyAngband Ladder (of 302)
Best for this player (

Related screenshots:
Curlicues Vault, or "Watch out for that Tree, er ... trap"
pretty MHD pit

Comments

Jump to latest

On 11.3.2003 02:21 angband.oook.cz.rocks@vaevictus.net wrote:
Angel Bard. I found it hard to get this character class started. But now that I've got my CHR modified up to 24, I'm not having much difficulty with stuff. I might be looking for a YASD with my kit, but I don't think so yet.

On 11.3.2003 03:32 angband.oook.cz.rocks@vaevictus.net wrote:
Just got the Armor... Don't know if i should use it or not... Tunic of resistance with Res Dark might be better.... thoughts, anyone? Eytan? I don't wanna die from a night hag. :D

On 11.3.2003 21:55 angband.oook.cz.rocks@vaevictus.net wrote:
well... with Celegorm and Caspanion, I've got most of my important risks taken care of ... i've got a "the weight of your armor is encumbering your movement" ... but can't tell that it's effecting anything, eytan?

I just fell through 1300 to my special quest level... lets see what's in store for Angelina....

On 12.3.2003 01:57 Mars wrote:
Nice email ;).

On 12.3.2003 04:09 angband.oook.cz.rocks@vaevictus.net wrote:
going strong... scumming around 1500' right now... thinking about switching to the amulet of CHR +3, and a robe of res water... but i'll lack res poison... hmmmm....

On 13.3.2003 00:17 angband.oook.cz.rocks@vaevictus.net wrote:
Argh. Nexus something or other (warping fiend?) swapped my stats and dropped my CHR of 27 to 19 (modified). dropped my SP from 290 something to 88. Ouch.

On 13.3.2003 04:04 angband.oook.cz.rocks@vaevictus.net wrote:
Well... I'm working on raising those crucial stats now... Not doing too poorly... turns out having 5 attacks with that scimitar makes up for not having as many SP.

On 14.3.2003 18:44 pav wrote:
Five attacks with scimitar? Woot! Looks like DEX is now really important. Your resists looks good, I only miss nexus resist. Maybe next boots of stability you will find? Blinding is not problem for you? You don't resist it. You don't need Free Action ring, you have it intrinsic.

On 14.3.2003 19:10 pav wrote:
Darkness damage calculation was changed in 0.5.2 so Night hags should not be that dangerous now.
As for encumbering - it reduces your to-hit a bit.

On 19.3.2003 02:22 angband.oook.cz.rocks@vaevictus.net wrote:
Still too worried about Medusa at 1600'.... probably because she summons hydras... Taking a new approach on Angelina now... shifting more towards a Fighter kit than maxing CHR out ... of course, with my *much* higher CON, I have many more HPs. about 3x what I was running around with.

On 21.3.2003 22:21 angband.oook.cz.rocks@vaevictus.net wrote:
Okay... I'd wear Weatherworn, but I don't have an alternate source of
res conf right now. ... oh well...

On 21.3.2003 23:25 angband.oook.cz.rocks@vaevictus.net wrote:
okay... I'm no longer a coward. I've vanquished Medusa and crossed below 1550'. Now I'm really confused with my Kit. ... do I stay pretty much as is, or do i switch to Winterworn, Amulet of CHR, and Thengel? (I'll gain IMM COLD and +3 CHR, but lose +3 STR,CON,DEX and telepathy)

On 22.3.2003 01:28 angband.oook.cz.rocks@vaevictus.net wrote:
starting to really want to wear Winterworn... but don't see how i can manage it.

On 8.4.2003 17:27 angband.oook.cz.rocks@vaevictus.net wrote:
No major changes right now... but I'm thinking about actually putting on Winterworn and the ring of clarity... might need a trap destruction wand/rod...

On 13.4.2003 06:06 angband.oook.cz.rocks@vaevictus.net wrote:
Just killed adunaphel. My first ringwraith. :) any kit suggestions?

On 13.4.2003 15:41 pav wrote:
Looks good, only hole which matters is hold life...

On 14.4.2003 02:10 angband.oook.cz.rocks@vaevictus.net wrote:
Movin right along... more quests for Mummy Nobles... oh well.


On 14.4.2003 06:14 angband.oook.cz.rocks@vaevictus.net wrote:
Killed Smaug and the Learnean Hydra on the same level, and was awarded Thunderfist... which is about equivalent with my scimitar, until i find some way of getting extra attacks with Thunderfist.

On 15.4.2003 00:45 angband.oook.cz.rocks@vaevictus.net wrote:
Finally got around to putting on Winterworn, after I realized I had NO_CONF itrinistically... but doing so brought my CON down a lot... and i'm around 150 HP low right now... but i'm 200SP up ... IMM COLD, and i just picked up Raal's gloves... :) now if I only had a useful Amulet. :)

On 15.4.2003 21:09 angband.oook.cz.rocks@vaevictus.net wrote:
Just Passed clev 40. Clearing out a HORROR vault... *lots* of Unspeakable horrors... I went down here without a flute, and accidentally destroyed my lute... :) ... but I had some ! of healing, and my cloak can teleport, (plus i've got scrolls) ... so I survived until some nice Unspeakable horror decided to give me a Flute +5, which gives me healing 30%... which behaves strangely to me... it heals 30% of my acquired damage (not 30% of hp) or 30 hp, whichever is more. I figured 3 uses and i'd be 90% healed... but that's probably more fun.

On 23.4.2003 21:49 angband.oook.cz.rocks@vaevictus.net wrote:
Boots of Feanor! so... should I rotate my stuff around? maybe amulet instead of shield for hold_life? I dunno. :)

On 13.2.2004 21:39 angband.oook.cz.rocks@vaevictus.net wrote:
Started playing angelina again... guess I'll play her out... as always, taking advice on my kit, since this is my first char that got through stat-gain

On 16.2.2004 04:23 angband.oook.cz.rocks@vaevictus.net wrote:
Don't drink and play chars you've played for more than one night. Thoughts at the time: "killing this master quylthulg should be safe as long as i've got 700 hp ... even if he's summoned Dragons *AND* Demons..."

On 18.2.2004 00:04 angband.oook.cz.rocks@vaevictus.net wrote:
hmmm... didn't even see Pazuzu hanging out.

On 19.2.2004 16:06 pav wrote:
And a year of playtime wasted. Heh

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