The Angband Ladder: Gareth, High-Elf Mage by <mungo@edumail.at>
[Angband 3.0.6 Character Dump] Name Gareth Self RB CB EB Best Sex Male Age 130 STR! 18/100 +1 -5 +11 18/170 Race High-Elf Height 111 INT! 18/100 +3 +3 +1 18/170 Class Mage Weight 170 WIS! 18/100 -1 +0 +4 18/130 Title Sorcerer Status 41 DEX! 18/100 +3 +1 +11 18/250 HP -515/592 Maximize Y CON! 18/100 +1 -2 +7 18/160 SP 242/242 Preserve Y CHR! 18/100 +5 +1 +4 18/200 Level 43 Armor [23,+96] Saving Throw Heroic Cur Exp 4797269 Fight (+27,+16) Stealth Excellent Max Exp 4806562 Melee (+36,+30) Fighting Legendary Adv Exp 4830000 Shoot (+27,+5) Shooting Heroic MaxDepth 2900 ft Blows 4/turn Disarming Superb Gold 3791966 Shots 2/turn Magic Device Legendary Burden 127.8 lbs Perception Good Speed +21 Infra 40 ft Searching Fair You are one of several children of a Telerin Archer. You have light grey eyes, wavy blond hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+++.... Blind:.........+... Elec:........+.... Confu:.........+... Fire:.......+++... Sound:.........+... Cold:....+..+++... Shard:......+...... Pois:..+.......... Nexus:............. Fear:...........+. Nethr:............. Lite:........++..+ Chaos:.........+... Dark:+.+.+........ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:..+.....+.... Feath:............. Sear.:............. PLite:.........+... Infra:............. Regen:.........+... Tunn.:............. Telep:............. Speed:+..+..+..+.+. Invis:.....+...+..+ Blows:............. FrAct:+......+..... Shots:.+........... HLife:....+........ Might:.+........... [Last Messages] > *** LOW HITPOINT WARNING! *** > You hit the Olog. > You miss the Olog. > You hit the Olog. <2x> > The Olog flees in terror! > The Olog turns to fight! > Azriel, Angel of Death picks up a Spruce Staff of Slow Monsters. > You hit the Olog. > You have slain the Olog. > Azriel, Angel of Death breathes nether. > The Olog resists somewhat. > The Troll priest dies. > The Troll priest resists somewhat. > You keep hold of your life force! > You die. [Character Equipment] a) The Dagger 'Angrist' (2d4) (+9,+14) [+4] (+4) It increases your dexterity by 4. It increases your speed by 4. It slays orcs, trolls, and all evil creatures. It is branded with acid. It provides resistance to acid and dark. It sustains your dexterity. It grants you immunity to paralysis. It cannot be harmed by the elements. b) a Light Crossbow of the Haradrim (x3) (+0,+5) (+1) It increases your shooting speed and shooting power by 1. It cannot be harmed by acid or fire. c) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. d) an Obsidian Ring of Speed (+8) It increases your speed by 8. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak of Thingol [1,+18] (+3) It increases your dexterity and charisma by 3. It provides resistance to acid, fire, and cold. It grants you immunity to paralysis. It activates for recharge item I every 70 turns. It cannot be harmed by the elements. i) a Small Metal Shield of Elvenkind [3,+4] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and light. It cannot be harmed by the elements. j) The Golden Crown of Gondor [0,+13] (+3) It increases your strength, wisdom, and constitution by 3. It increases your speed by 3. It provides resistance to fire, cold, light, blindness, confusion, sound, and chaos. It lights the dungeon around you and speeds your regeneration. It grants you the ability to see invisible things. It activates for heal (500) every 250 turns. It cannot be harmed by the elements. k) a Set of Gauntlets of Power (+1,+3) [2,+2] (+4) It increases your strength by 4. l) The Pair of Metal Shod Boots of Thror [6,+15] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. [Character Inventory] a) 6 Books of Magic Spells [Magic for Beginners] b) 6 Books of Magic Spells [Conjurings and Tricks] c) 6 Books of Magic Spells [Incantations and Illusions] d) 6 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] It cannot be harmed by the elements. f) a Book of Magic Spells [Raal's Tome of Destruction] It cannot be harmed by the elements. g) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. h) a Book of Magic Spells [Tenser's Transformations] It cannot be harmed by the elements. i) a Misty Potion of Healing j) 10 Seeker Bolts of Flame (4d5) (+7,+8) It is branded with fire. It cannot be harmed by fire. [Home Inventory] a) a Metallic Purple Potion of *Healing* b) a Green Potion of Life c) 25 Yellow Potions of Restore Mana d) 12 Scrolls titled "itsno plepo" of *Identify* e) a Scroll titled "klis sataks" of *Remove Curse* f) 3 Scrolls titled "dalfesh micfri" of Enchant Weapon To-Hit g) a Scroll titled "ingmung paying" of *Enchant Weapon* h) a Garnet Ring of Flames [+13] It provides resistance to fire. It activates for fire resistance (20+d20 turns) and fire ball (80) every 50+d50 turns. It cannot be harmed by fire. i) The Amulet of Carlammas (+2) It increases your constitution by 2. It provides resistance to fire. It activates for protection from evil every 225+d225 turns. It cannot be harmed by the elements. j) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. k) The Chain Mail of Arvedui (-2) [14,+13] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. l) The Full Plate Armour of Isildur [25,+25] (+1) It increases your constitution by 1. It provides resistance to acid, lightning, fire, cold, confusion, sound, and nexus. It cannot be harmed by the elements. m) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold, and poison. It activates for phase door every 2 turns. It cannot be harmed by the elements. n) a Cloak of Aman [1,+20] (+2 to stealth) It increases your stealth by 2. It provides resistance to sound. It cannot be harmed by the elements. o) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. p) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It increases your intelligence, dexterity, and charisma by 3. It increases your searching by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. q) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) It increases your strength and constitution by 2. It increases your speed by 2. It slays demons and all evil creatures. It is branded with poison. It provides resistance to lightning, light, and dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It cannot be harmed by the elements. r) 10 Arrows of Flame (1d4) (+8,+8) It is branded with fire. It cannot be harmed by fire. s) 23 Arrows of Flame (1d4) (+6,+8) It is branded with fire. It cannot be harmed by fire. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 4.1.2007 01:51
7488. on the Ladder (of 19092)
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