The Angband Ladder: Arogarn, Easterling Ranger by <arralen@gmx.net>

  [FAangband 0.2.1 Character Dump]

 Name    : Arogarn         Age                  18   STR:     18/20            
 Sex     : Male            Height              175   INT:        13            
 Race    : Easterling      Weight               78   WIS:        16            
 Class   : Ranger          Social Class         24   DEX:        17            
                                                     CON:        16            
                                                     CHR:        12            
                                                                               
 Max Hit Points      212   Level                24   Max SP (Mana)        13   
 Cur Hit Points        6   Experience        22598   Cur SP (Mana)         4   
                           Max Exp           22598                             
        (Fighting)         Exp to Adv.       27500          (Shooting)         
 Blows/Round           2   Gold               4460   Shots/Round         1.0   
 + to Skill           14                             + to Skill           13   
 Deadliness (%)       57   Base AC/+ To AC  24/ 34   Deadliness (%)       54   
                                                                               
                            (Character Abilities)                              
 Fighting    : Very Good   Stealth     : Good        Disarming   : Very Good   
 Bows/Throw  : Excellent   Perception  : Fair        Magic Device: Good        
 Saving Throw: Very Good   Searching   : Fair        Infra-Vision: 0 meters    
                                                                               
                            (Character Background)                             
          You are the illegitimate and unacknowledged child of a               
          Townsman.  You are a credit to the family.  You have dark            
          brown eyes, straight black hair, and an average complexion.          
                                                                               


  [Recent locations]

Current Location : Belegost Level 0
Recall Point 1   : Eriador Level 7
Recall Point 2   : Eriador Level 10
Recall Point 3   : Amon Rudh Level 19


  [Resistances and Powers]

      abcdefghijkl@       abcdefghijkl@
 Acid:....+.+...... Blind:.............
 Elec:............. Confu:.............
 Fire:...+......... Sound:.............
 Cold:............. Shard:.............
 Pois:............. Nexus:...........+.
 Fear:............. Nethr:.............
 Lite:............. Chaos:.............
 Dark:............. Disen:.............


      abcdefghijkl@       abcdefghijkl@
S.Dig:............. M-Mas:.............
Feath:............. Stea.:.............
PLite:+............ Sear.:.............
Regen:............. Infra:.............
Telep:............. Tunn.:+............
Invis:............. Speed:+............
FrAct:............. Might:.............
HLife:............. Shots:.............


  [Specialty Abilities]

Marksman 


  [Character Equipment]

a) a Mace of Nogrod (2d4) (+9,+9) (+1 to speed)
b) a Light Crossbow (x3) (+8,+8)
c) a Ring of Protection [+8] {25% off}
d) a Ring of Resist Fire
e) an Amulet of Resist Acid {25% off}
f) The Lamp of Gwindor
g) Metal Scale Mail of Resist Acid (-2) [13,+3] {25% off}
h) a Cloak [1,+5]
i) a Small Leather Shield [3,+3]
j) a Metal Cap [3,+5]
k) a Set of Leather Gloves of Power (+4,+3) [1,+4] (+3)
l) a Pair of Hard Leather Boots of Stability [3,+5]

         [Quiver]
0) 45 Bolts (1d7) (+1,+2)
1) 38 Bolts (1d7) (+0,+0)


  [Character Inventory]

a) 2 Stones of Nature Lore [Call of the Wild]
b) 2 Stones of Nature Lore [Communion with Nature]
c) 6 Mushrooms of Cure Serious Wounds
d) 5 Potions of Heroism {50% off}
e) 13 Potions of Cure Critical Wounds
f) 5 Scrolls of Teleportation {50% off}
g) a Scroll of Word of Recall {50% off}
h) a Rod of Light
i) a Staff of Detect Invisible (0 charges)


  [Home Inventory]

a) 2 Potions of Speed
b) a Scroll of Phase Door
c) 2 Scrolls of Word of Recall {50% off}
d) 5 Scrolls of Recharging {50% off}
e) a Wand of Sleep Monster
f) a Wand of Slow Monster
g) a Wand of Slow Monster
h) a Wand of Slow Monster
i) a Wand of Slow Monster
j) a Wand of Lightning Bolts (7 charges)
k) a Wand of Wonder
l) a Wand of Wonder
m) a Staff of Perception (20 charges)
n) a Staff of Object Location
o) a Staff of Object Location
p) a Shovel (1d2) (+0,+0) (+1) {90% off}
q) 4 Bolts (1d11) (+0,+0)
r) 45 Bolts (1d7) (+0,+0)


Arogarn the Easterling Ranger
Began the quest to kill Morgoth on 12/01/2006 at 09:21 PM
============================================================
                                  CHAR.  
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|     3129|   Eriador South   5  |  5  | Reached level 5
|    33022|         Eriador Town |  8  | Killed The Complainer
|   101793|         Eriador   6  | 10  | Reached level 10
|   119271|         Eriador   6  | 11  | Destroyed Nema, the Skeleton
|   219807|         Eriador   6  | 12  | Killed The Thief of the Mountains
|   220067|         Eriador   6  | 12  | Found The Lamp of Gwindor
|   353046|         Eriador   6  | 15  | Reached level 15
|   398208|         Eriador  10  | 15  | Some yeek here ...
|   400812|        Belegost Town | 15  | Moved house to Belegost.
|   404940|      Thargelion  11  | 15  | Ulfast ...
|   406318|       Ered Luin  10  | 15  | Brodda
|   513936|       Ered Luin  11  | 17  | Killed Brodda, the Easterling
|   612540|         Eriador  10  | 18  | Killed Pongo the Devious
|   709831|       Ered Luin  10  | 18  | Orfax, Son of Boldor
|   713309|       Ered Luin  10  | 18  | Killed Orfax, Son of Boldor
|   720308|       Ossiriand   9  | 18  | Killed Balcmeg the Cave Orc
|   832846|          Andram   8  | 19  | Killed Ulfast, son of Ulfang
|   833664|          Andram   8  | 19  | Killed Lug, the Hill Orc
|   835337|          Andram   8  | 19  | unfameous last spell - trap cration 
|  continued...                  |     |  - summoning trap ... 
|   924002|        Belegost Town | 19  | Gained the Marksman specialty.
|   926346|  West Beleriand  13  | 20  | Reached level 20
|   958910|  West Beleriand  14  | 20  | Blue icky things everywhere!
|   981542|       Amon Rudh  15  | 21  | Killed Mughash the Kobold Lord
|  1165359|       Amon Rudh  19  | 23  | Special Level !!
|  1205366|      Thargelion  11  | 23  | Killed The Ickiness
|  1242057|       Amon Rudh  19  | 24  | Killed Boldor, King of the Yeeks
============================================================


  [Birth and Cheat Options]

Adult: Use point based character generation      : yes (adult_point_based)
Adult: Use Autoroller if rolling for stats       : no  (adult_auto_roller)
Adult: Have notes written to a file              : yes (adult_take_notes)
Adult: Artifacts preserved & no special feelings : no  (adult_preserve)
Adult: Write notes file in savefile directory    : yes (adult_notes_save)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 4.12.2006 20:49
Last updated on 22.12.2006 13:04

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15101. on the Ladder (of 18973)
369. on the FAangband Ladder (of 497)
4. for this player (

Comments

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On 4.12.2006 20:49 arralen@gmx.net wrote:
Trapped in Belegost !!
Balcmeg and Ulfast at lvl 11, Brodda and Pongo at lvl 10 - and with +3 enchanted standard weapons I'm not going to beat them.
Looks like the RNG took my statement that the rangers damage output is too low by heart .. just as I'm trying a 'plain' ranger to see how much of the troubles with Nema where from being a petty dwarf ...

On 4.12.2006 21:44 Bandobras wrote:
That is a known issue, corrected in O 1.1.0. In the old O (and in FA) archers are too weak at the start and too strong at the end. Just try to survive and you'll enjoy it at the end. ;>

BTW, starting with higher DEX and fighting only on forest levels, standing in the forest and when your opponents are in the water, should help...

On 4.12.2006 21:47 Bandobras wrote:
Not to mention that your wands are enough to finish all of them. Just be prepared to flee if they get hasted. Also, in forests, you can safely shoot&back in circles, unless there is lots of hounds/rats/orcs nearby.

On 5.12.2006 08:18 arralen@gmx.net wrote:
You can't fire arrows into tree or rubble squares. And spells have a big chance for being evaded ...

On 22.12.2006 13:04 arralen@gmx.net wrote:
This is getting ridiculous: maybe 3 artefacts gone foreever, because I'm playing with "preserve off" and had to flee 'special' levels 19 three times because the monsters where impossible to beat with a cLvl 22+ character. I'm really tempted to mod arrows to do at least double damage ...

On 23.12.2006 05:40 nckmccnnll@yahoo.com.au wrote:
Preserve off is a brave move in FA. My planned mod for rangers for next version is better to-hit and more shots.

On 23.12.2006 09:49 arralen@gmx.net wrote:
Neither hitting nor number of shots is the real problem for me, but doing actual damage ... . IMHO a weak monster (-4 up to in-depth) should go down after 1.5 hits in general, but atm this takes about 4. What makes ranged combat against strong, fast or massed monsters mostly impossible - they'll be close up before they've taken substantial damage. Faster firing would help somewhat, but would greatly worsen the ammo (resupply) problem...

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