The Angband Ladder: IV, Steam-Mecha Engineer by <nbrown0@gmail.com>

  [Steamband 0.4.0 Character Dump]

 Name   IV                                       Self  abcdefghijkl@   Best
 Sex    Male           Age           113  MUS:    588  8...s.*.*..*.   999
 Race   Steam-Mecha    Height         89  AGI:    432  ....*.....**.   832
 Class  Engineer       Weight        395  VIG:    630  8...*.*.*....   999
 Title  ***WINNER***   Status         51  SCH:    312  ..88.8...*...   672
 WP     273/273        MaxDepth  Lev   1  EGO:    114  ...8.....*...   314
 SP     409/409        Preserve        Y  CHR:     57  .........*...   177

 Level           50       Armor   [201,+257]     Saving Throw      Excellent
 Cur Exp   37899770       Blows       7/turn     Stealth             Abyssal
 Max Exp   37899770       Shots       7/turn     Fighting      Legendary[5+]
 Adv Exp   ********       Infra        70 ft     Shooting      Legendary[5+]
                                                 Disarming        First-rate
          Stat     Skill     Weap.     Total     Magic Device   Legendary[2]
 Melee (+23,+22) (+20,+20) (+17,+22)(+142,+116)  Perception       First-rate
 Shoot  (+23,+0) (+20,+10) (+29,+63)(+154,+93)   Searching        First-rate

     You are a robot. You are made from silver. You were once
     human.  You have two empty sockets for eyes, a blocky
     torso, and a cylindrical head.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:...+.....+...    No Magic:....+........
     Vorpal:.............    Free Act:...+......++.   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:............+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:...++........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:............+    Teleport:.............
  Psn. Brnd:.............    Res Fear:.+.++........   Aggravate:............+
  Resistances:
  Fire :149%..+-+++.++++.+  Acid :142%..+-++++.+++.+  Light:125%...-++++.+++..
  Erth :119%..+-+++.++++.+  Poisn:292%..+-++++.....+  Dark :125%...-++++.+++..
  Air  :199%..+-++++++++.+  Time :113%...++++.+-++..  Psi  :232%...+++++......
  Water:199%..+-++++++++.+  Ether:133%...+++++.+++..  Tk   :147%...+++++.+++..
  Elec :142%..+-+++.++++.+  Sound:38% ...-+++..+++..  Spirt:232%...+++++......
  Ice  :142%..+-+++.++++.+  Nethr:153%...+++++.+++..
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[([]]]              /}=="~[([]]]              /}=="~[([]]]

  [Skills]

   Disarming Traps 10
   Disable Machine  1
           Stealth  1
         Searching  5
         Keen Eyes 20
    Systems Cypher  1
  Onslaught Cypher 20
      Aegis Cypher 20
   Rocketry Cypher 20
   Neophyte Combat 20
   Standard Combat 10
   Accurate Strike 20
    Vicious Strike 20
        Swift Blow 20
    Weapon Finesse  1
      Martial Arts  1
 Neophyte Firearms 20
 Standard Firearms 20
 Advanced Firearms  8
     Critical Shot 20
     Accurate Shot 20
      Vicious Shot 20
        Swift Shot 20
          Throwing  1
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
          Sabotage 20
         Gadgeteer 20
 Utility Bandolier 12
 Clockwork Chassis  4
 Clockwork Carbine 10
        Velocipede  1
   Analytic Engine 20
      Pyrokinetics 20
     Using Devices 20
  Advanced Devices 15
 Device Efficiency  8
  Device Power Amp 20
Advanced Power Amp  1
    Device Bio Amp  1
         Toughness 20


  [Character Equipment]

a) The Scythe "Reaper" of Cyrus McCormack (8d3|7) (+17,+22) <+8>
b) a 10 Gauge Shotgun of the Safari (x4) (+29,+63) <+1>
c) The Ring of Edison <+8>
d) The Ring of Dr. Materialismus <+8, +5>
e) The Nautilus of Captain Nemo <+12, +7, +2>
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) a Cavorite Torso (Insulated) [80,+11] <+12>
h) The Cloak "Immunity" of Ignaz Semmelweis [1,+18]
i) The Bull's Tail of the Pharoahs (+5,+10) [5,+40] <+12, +5, +1>
j) a Cavorite Head (Overclocked) (+12,+0) [35,+15] <+3, +12, +12>
k) a Pair of Cavorite Arms of Supreme Agility (+19,+12) [40,+11] <+17>
l) a Pair of Cavorite Legs (Quicksilver) [40,+7] <+23, +11>


  [Character Inventory]

a) 2 Enigmatic Devices [Utility Bandolier] {!k!d!v@m1, 25% off}
b) 2 Enigmatic Devices [Detective's Kit] {!k!d!v@m4, 10% off}
c) 2 Enigmatic Devices [Clockwork Chassis] {!k!d!v@m2}
d) 2 Enigmatic Devices [Clockwork Carbine] {!k!d!v@m3, 25% off}
e) an Enigmatic Device [Velocipede] {!*@m5}
f) an Enigmatic Device [Analytic Engine] {!k!d!v@m6}
g) 5 Clockwork Seismocid Mechanisms of *Destruction*
h) 19 Whirring Quadraton Mechanisms of *Repair* Kit
i) a Shotgun Ammunition Generator (recharging) {!d!v!k@z5}
j) a Keyring of the Claus {!k!v!d@z3}
k) a Space-flux inhibitor (recharging) {!k!d!v@z4}
l) a Shiny Tool of Light Spiritual Recovery (9 charges)
m) 2 Shotgun slugs (4d11|0) (+15,+15) (1030/7210)
n) 33 Shotgun slugs of Hurt Animal (4d11|0) (+11,+12) (1015/7105)
o) 32 Shotgun slugs of Flash (4d11|0) (+14,+8) (995/6965)
p) 99 Shotgun slugs (4d11|0) (+0,+0) (955/6685)
q) 20 Shotgun buckshot (1d12|0) (+17,+15) (940/6580)
r) 26 Shotgun buckshot (1d12|0) (+7,+5) (890/6230)
s) 99 Shotgun buckshot (1d12|0) (+0,+0) (865/6055)
t) 45 Shotgun buckshot (1d12|0) (+5,+10) (915/6405)


  [Home Inventory]

10 Copper Photometer Mechanisms of Detailed Object Analysis
80 Whirring Anemodyne Mechanisms of Power Cell {40% off}
8 Aluminum Hydropan Mechanisms of Energy Kit
a Physiological Rejuvinator
2 Tin Ray Guns of Clamour (36 charges)
The Ring of Tesla <+12> {cursed}
The Ring of Field Generation <+6, +20> {cursed}
an Ivory Amulet of Shadow <+9>
The Amulet of Arbaces <+10, +3, +8>
The Mystical Amulet of John Dee <+10, +4, +6>
The Pectoral of the Kheper (Scarab) [+22] <+5>
The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
The Hammer of John Henry (12d3|3) (+8,+23) <+15, +6>
The Hammer of Van Helsing (5d3|3) (+12,+18) <+1, +3, +5>


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.11.2006 23:29
Last updated on 23.11.2006 19:15

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642. on the Ladder (of 19090)
7. on the Steamband Ladder (of 319)

Comments

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On 21.11.2006 23:29 nbrown0@gmail.com wrote:
This is the sucessor to III. Trying a steam mecha this time. Construct pits are a lot easier with large radius rockets, but detection was easier with an automaton.

More solid skill plan going in, but I didn't stick to it very far.

Closest call was my first encounter with panzers. A couple panzers and a horde of steam drills came out of a construct pit and nearly killed me. I teleported out only to land right in front of the opened wall of the construct pit in front of way too many missile and shotgun sentries. Very luckily I got a free move on all but one of them and teleported somewhere safe without getting killed.

The question right now is how good is wwraithform? Lots of people seem to swear by it, but to get it I have to sacrifice a lot of HP, WP, and blows. The latter may not matter much since I intend to shotgun the final bosses, but the HP and WP loss worries me. Thoughts?

On 23.11.2006 19:15 nbrown0@gmail.com wrote:
Decided to stick with the nautilus.

Dr. Moreau took a couple steps before being completely shredded by shotgun slugs. The most dangerous thing was getting up the stairs before a platoon of tanks followed him into the room.

Fu Manchu was a bit tougher. After he summoned totally harmless greater undead I engaged him in melee so he couldn't interpose new summons. Being an engineer and not a hussar or ninja he took time to kill and even hit me... once.

Now to try something a little less munchkinish.

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