The Angband Ladder: Scourge, the Exorcist (Ordo Necr, Dunadan Priest by <redelmansidi>

  [Unangband 0.6.1 Character Dump]

 Name   Scourge, the Exorcist (Ordo Necros)      Self  RB  CB  EB   Best  Curr
 Sex    Male         Age      68          STR:  18/52  +1  -1 +11 18/162
 Race   Dunadan      Height   78          INT:  18/46  +2  -3  +3  18/66
 Class  Priest       Weight  172          WIS:  18/55  +2  +3  +0 18/105
 Style  Slay Undead  Title  Curate        DEX:     11  +2  -1  +0     12
 HP     319/319      Status   16          CON:  18/54  +3  +0  +3 18/114
 SP     89/89        Level    28          CHR:  18/61  +2  +2  +0 18/101

 GameTurn   4392068  Armor   [41,+75] Saving Throw     Superb
 Cur Exp      80834  Fight  (+10,+12) Stealth            Good
 Max Exp      80834  WShld  (+20,+27) Fighting         Heroic
 Adv Exp      14166  Bows    (+19,+9) Shooting         Superb
 MaxDepth   Lev  25  Blows 2/turn(x3) Disarming     Very Good
 Gold        351415  Shots 1/turn(x3) Magic Device     Superb
 Burden     142 lbs  Speed     Normal Perception    Very Good
 % Burden       47%  Infra       0 ft Searching          Good

 You are one of several children of a Serf.  You are a credit to
 the family.  You have dark brown eyes, wavy auburn hair, and a
 dark complexion.

 This is 39th Tuile of the 2890th year of the third age.  You are in
Rivendell, in autumn.

  [Character Equipment]

a) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
   It does x4 damage against orcs.  It does x3 damage from fire and 
   holiness.  It does x3 damage against demons.  It modifies searching.  
   It provides resistance to fire and powerful light.  It gives its wielder
    slow digestion and brighter light.  It is blessed by the gods,
   allowing priests to wield it.  
b) a Long Bow of Strength (x3) (+9,+9) (+4)
c) a Copper Ring of Resist Poison
d) a Rhodonite Ring of Intelligence (+3)
e) a Dragon Tooth Amulet of the Magi [+6] (+2 to searching)
f) a Brass Lantern of Strength (with 3051 turns of light left) (+4)
g) Bronze Dragon Scale Mail (-2) [30,+7]
h) The Cloak of Halingil (+1,+0) [1,+17]
   It sustains wisdom.  It provides resistance to cold, powerful light and 
   sound.  It protects you from blindness and stunning.  
i) a Large Leather Shield of Constitution [4,+12] (+3)
j) a Metal Cap of Resist Cold [3,+9]
k) The Set of Gauntlets 'Pauraegen' [2,+15]
   It provides resistance to electricity.  
l) a Pair of Leather Sandals of Strength [1,+9] (+3)


  [Character Inventory]

a) a Prayer Book of Blessings (Fire proof) <Magic>
b) a Prayer Book of Mantras <Flame> {25% off}
c) a Prayer Book of Chants (Fire proof) <Magic>
d) a Prayer Book of Exorcisms (Fire proof) <Magic>
e) a Prayer Book of Laying of Hands (Water proof)
f) a Prayer Book of Retribution (Water proof)
g) a Magical Bag of Supplies
   with a) 38 Flasks of Oil
h) a Magical Bag of Maps
   with i) a map to the temple of Elemental Evil
i) a Song Book of Tunes (Water proof)
j) 8 Boiling Potions of Speed
k) 23 Violet Speckled Potions of Cure Critical Wounds {25% off}
l) a Gold Potion of Restore Mana
m) 20 Scrolls titled "fau muran" of Phase Door {25% off}
n) 8 Scrolls titled "nernag tabmung" of Teleportation
o) 10 Scrolls titled "jo rolbin" of Word of Recall {50% off}
p) 3 Scrolls titled "ausyp aks" of Detect Magic
q) 34 Golden Arrows (3d6) (+0,+0) {@f1=g}

  [Home Inventory]

a) an Acid Rune stone
b) a Cross Rune stone
c) a Demon Rune stone
d) 3 Door Rune stones
e) 2 Dwarven Rune stones
f) an Eye Rune stone
g) 2 Frost Rune stones
h) a Mana Rune stone
i) 2 Mouth Rune stones
j) a Star Rune stone
k) 2 Storm Rune stones
l) 2 Wave Rune stones
m) a Wheel Rune stone
n) a Prayer Book of Abjurations
o) a Prayer Book of Accursed Ways
p) a Gloopy Green Potion of *Cure All Wounds*
q) a Mithril Amulet of Charisma (+2)
r) The Phial of Galadriel
s) Metal Scale Mail of Resist Chaos (-3) [15,+4]
t) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It modifies strength and charisma.  It provides resistance to acid, 
   electricity, fire, cold, shards and nexus.  It protects you from cuts.  
   
u) Hard Leather Armour of Resist Nether (-1) [6,+12]
v) The Small Metal Shield of Estin (+5,+0) [3,+8] (+5)
   It modifies stealth.  It provides resistance to acid, cold and poison.  
   It protects you from the effects of poison.  
w) a Set of Leather Gloves of Strength [1,+10] (+5)
x) a Sacrificial Dagger 'Frostbite' (2d4) (+13,+9) (+1) <5 Frosts>
   It gives its wielder brighter light.  

  [Dungeons Explored]

You have reached level 8 of the Misty Mountains.
You have reached level 12 of Mirkwood.
You have reached level 5 of Farmer Maggot's farm.
You have reached level 4 of the gates of Moria.
You have reached level 3 of Bree.
You have reached level 19 of Barrow-downs.
You have reached level 2 of Trollshaw Forest.

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  
You are carrying equipment that you have not fully identified.  It sustains
 strength.  

  [Spells Learnt]

Cure Light Wounds        Detect Evil              Find Traps
Detect Doors/Stairs      Bless                    Remove Fear
Neutralize Poison        Call Light               Striking
Portal                   Resist Heat and Cold     Sanctuary
Scare Monster            Chant                    Satisfy Hunger
Cure Moderate Wounds     Remove Curse             Cure Minor Disease
Cure Mortal Wounds       Cure Critical Wounds     Sense Invisible
Protection from Evil     Resist Poison            Orb of Draining
Earthquake               Sense Surroundings       Prayer
Dispel Undead            Turn Undead              Heal
*Dispel Evil*            Cure Disease             Dispel Evil
Detect Curse             Banish Evil              Cure Serious Wounds
Cure Mortal Wounds       Detect Monsters          Detection


  [Quests]

Quests will not be enabled until version 0.7.0.  This output is for
testing only.
You can talk to Farmer Maggot.

You can talk to Farmer Maggot.

You can talk to Farmer Maggot.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  + + +  +  +
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .4...4.....3.        Str:  .............
 Int: ...3.........        Int:  ...ss........
 Wis: .............        Wis:  ....s..s.....
 Dex: .............        Dex:  .............
 Con: ........3....        Con:  ............s
 Chr: .............        Chr:  .............
 Acid:.............        Disea:............. 
 Elec:..........+..        Blind:.......+..... 
 Fire:+.....+......        Confu:......+...... 
 Cold:.......+.+...        Sound:.......+..... 
 Pois:..+..........        Shard:............. 
 Fear:.............        Nexus:............. 
 Lite:+......+.....        Nethr:............. 
 Dark:.............        Chaos:............. 
Water:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
 Food:+............         Save:.............
Feath:.............        Devic:.............
PLite:+............        Steal:.............
Regen:.............        Sear.:1...2........
Telep:.............        Infra:.............
Invis:....+........        Tunn.:.............
FrAct:....+........        Speed:.............
HLife:.............        Blows:.............
Activ:......+...+..        Shots:.............
Throw:.............        Might:.............
Undea:.............        Healt:............. 
Demon:.............         Mana:............. 
  Orc:.............        Exper:............. 
Troll:.............        Telep:............. 
Giant:.............        Spell:............. 
Dragn:......+......         Evil:............. 
  Man:............+              abcdefghijkl@ 
Dwarf:.............              |}=="~[()]]]  
  Elf:.............                            
Natur:.............                            
      abcdefghijkl@                            
      |}=="~[()]]]                             


  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                  +  +  ++
       ???????????????!"~[[()]|        ???????????????!"~[[()]|
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ...................2..51  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ................2..2....  Chr:  ................s.......
 Acid: ...................+.+.. Disea: ........................
 Elec: ...................+.... Blind: ........................
 Fire: ...................+.... Confu: ........................
 Cold: ...................+.+.+ Sound: ........................
 Pois: .....................+.. Shard: ...................+....
 Fear: ........................ Nexus: ...................+....
 Lite: ........................ Nethr: ....................+...
 Dark: ........................ Chaos: ..................+.....
Water: ........................ Disen: ........................

 Food: ........................  Save: ........................
Feath: ........................ Devic: ........................
PLite: .......................+ Steal: .....................+..
Regen: ........................ Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
Throw: ........................ Might: ........................
Undea: ........................ Healt: ........................
Demon: ........................  Mana: ........................
  Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................  Evil: .................+......
  Man: ........................
Dwarf: ........................
  Elf: ........................
Natur: ........................

  [Options]
Game: Expand the power of the look command   : yes (expand_look)
Game: Expand the power of the list commands  : yes (expand_list)
Game: Map remembers all perma-lit grids      : yes (view_perma_grids)
Game: Map remembers all torch-lit grids      : no  (view_torch_grids)
Game: Generate dungeons with aligned rooms   : no  (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps     : no  (view_unsafe_grids)
Game: Mark where you have detected monsters  : no  (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race bonuses       : yes (adult_maximize_race)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize all of the artifacts        : no  (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign    : yes (adult_campaign)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Adult: Haggle in stores                      : no  (adult_haggle)
Adult: Scum for good levels                  : no  (adult_scum)
Adult: Maximize effect of class bonuses      : yes (adult_maximize_class)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 10.11.2006 03:40
Last updated on 18.11.2006 23:18

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13202. on the Ladder (of 19090)
50. on the Unangband Ladder (of 189)
5. for this player (

Comments

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On 10.11.2006 03:40 redelmansidi wrote:
Things are going pretty well. Just found Pauraegen in the remains of the Giant Spider of Mirkwood and also have a bronze dragon scale mail which I found lying around in the barrow downs.
I just have a few comments and suggestions:
1. The new stats for spell casters have limited the choice of race for spell casters, especially priests. Dwarves for example used to be good priests but now they suck as they have low intelligence and low charisma. Only Dunadan is really a good choice. I would suggest either changing race stats or reconsidering the stats currently used to cast spells.
2. The game crashes when I have a map in my backpack and try to travel anywhere.
3. Some monsters are marked by the wrong letter when you look at your knowledge of them. For example Stormcrows ('B'irds) are under 'h'.

Besides this unangband is definitely my favorite varient. Looking forward to new versions.

On 10.11.2006 03:44 redelmansidi wrote:
Another suggestion:
The priest spell remove curse has become useless as I can already pseudo-ID all cursed items. The only case I can think of where it's useful is if I wear a cursed item by mistake. The same is true for detect curse which doesn't really add any new info. It would be much better to have a spell that would distinguish between average and above average items.

On 12.11.2006 20:46 redelmansidi wrote:
Things still going well. I finished Mirkwood and also killed smaug and I'm currently exploring the gate to Moria. I have found Glamdring as well as some random artifacts. I have the chain mail of Arvedui in my home but I'm waiting to find an item of resist confusion before I switch it with the bronze scale mail.

On 18.11.2006 23:18 redelmansidi wrote:
Scourge's glorious career was cut short after the watcher on the water killed him in one turn from full hp.
One more annoying bug: when scrolls of identify are in a bag they work as scrolls of read magic.

On 19.11.2006 01:33 Bandobras wrote:
Wow. I'm sorry to hear that. Was there any resistance that would help? Or was it a melee attack?

On 20.11.2006 02:37 redelmansidi wrote:
Melee attack. I had about 430 hp at the time but I was not hasted.

On 27.11.2006 09:39 pebepe wrote:
Regarding maps - these seem to crash when you are holding onto one when leaving location that is any other than the "source" location for the map travel. Consequences are twofold:
- only store-bought maps are of any value
- moria is night inaccessible (the source location for moria contains no shops/home - need to find the map by the gate in order to get in).

Regarding curse - well, various monstrosities can cast curse on you, causing your items to become cursed. That's where the remcurse spell comes in handy.

Regarding races - indeed, this is pretty screwed up at this moment. Most races receive heavy CHA hits, that are here since times when CHA had almost no influence on the game.
On the other hand, there are random items in the game that sometimes offer charisma bonus in the order of +20 (wonder if it is a bug).

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