The Angband Ladder: Hilith IV, the Templar, Dwarf Priest by Big Al

  [Unangband 0.6.4 Character Dump]

 Name   Hilith IV, the Templar                   Self  SB  EB  TB   Best   Curr
 Sex    Female             Age       43  STR:   18/15  +0  +0  +0  18/15
 Race   Dwarf              Height  3'10  INT:   18/15  +0  +0  +0  18/15
 Class  Priest             Status    41  WIS:   18/73  +0  +3  +0 18/103
 Style  Hafted weapons                   DEX:      14  +0  +3  +0     17
 Title  Curate                           CON:   18/15  +0  +3  +5  18/95
 Home   Bilbo's House in Rivendell       CHR:      11  +0  +0  +5     16
 Target the tower of Weathertop          AGI:      11  +0  +3  +0     14
                                         SIZ:      12  +0  +0  +0     12
 Level           29  HP         -5/386  Fight     (+2,+2)  Fighting   Excellent
 Curr Exp     94300  SP      98/114+21  1Hand    (+21,+9)  Shooting        Good
 Max Exp      94300  Hit die        12  Free               Throwing        Poor
 Adv Exp     105000  Armor    [18,+42]  Blows  1/turn(x1)  Stealth         Poor
 Curr Danger Lev 27  Infravis    50 ft  Bow       (-3,-2)  Save Throw    Heroic
 Max Dungeon Lev 36  Gold        26519  Shots  1/turn(x3)  Disarming  Excellent
 Game Turn  3723616  Burden    133 lbs  Throw     (+2,+0)  Devices       Superb
 Plr Turn    192009  % Burden      60%  Hurls  1/turn(x1)  Searching     Superb
 Act Turn    139271  Speed          -1  Weight     85 lbs  Digging         Poor

 You are the only child of a Dwarven Priest.  You are the black sheep of the fa
straight black hair, a one foot beard, and a dark complexion.

 This is 33rd Tuile of the 2890th year of the third age.
 You are on level 27 of the tower of Weathertop.

  [Last Messages]

> The Huge Rabid wolf nips you.
> You feel an illness eat away at you.
> You are more paralysed!
> The Old Rabid wolf misses you.
> The Old Rabid wolf misses you.
> The Huge Rabid wolf misses you.
> The Huge Rabid wolf misses you.
> The Old Rabid wolf misses you.
> The Old Rabid wolf misses you.
> The Huge Rabid wolf misses you.
> You block the attack.
> The Huge Rabid wolf misses you.
> The Old Rabid wolf bites you.
> You die.
> You were killed by an Old Rabid wolf.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  +++++       
       \}=="~(( ]]]               \}=="~(( ]]]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:.............         sInt:.............
   Wis:....3........         sWis:....s........
   Dex:.12..........         sDex:..s..........
   Con:1..2.........         sCon:...s.........
   Chr:.............         sChr:.............
   Agi:.12..........         sAgi:..s..........
   Siz:.............         sSiz:.............
  Acid:.............        Disea:............. 
  Elec:.............        Blind:.........+..+ 
  Fire:..........1..        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:+............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:......1......        Steal:.............
 Regen:.............         Sear:.........6...
 Telep:.............        Infra:.............
 Invis:.........+...         Tunn:.............
 FrAct:.....+.......        Speed:.............
 HLife:.............        Blows:.............
 Activ:..........+..        Shots:.............
 Throw:.............        Might:.............
 Undea:s............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:............+              \}=="~(( ]]]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       \}=="~(( ]]]                             

  [Character Equipment]

a) a Mace of Dragonslaying (2d4) (+10,+7) (+1)
b) a Long Bow of Dexterity and Agility (x3) (-5,-2) (+1)
c) a Fluorite Ring of Dexterity and Agility (+2)
d) a White Gold Ring of Constitution (+2)
e) a Voodoo Doll Amulet of Wisdom (+3)
f) a Brass Lantern of Free Action (with 11079 turns of light left)
g) Hard Leather Armour (Glowing) (-1) [6,+4] (+1)
h) a Cloak [1,+4]
i) (nothing)
j) a Steel Helm of Seeing [6,+10] (+6)
k) The Set of Gauntlets 'Paurhach' [2,+7]
l) a Pair of Iron Shod Boots of Slay Nature [3,+2]

  [Character Equipment -- Quiver]

n) 12 Arrows of Execute Undead (1d6) (+6,+5)
o) 29 Golden Arrows (3d6) (+0,+0)

  [Character inventory]

a) 2 Prayer Books of Castigation {@m1}
b) 2 Prayer Books of Inquisition {@m2}
c) 2 Prayer Books of Exorcism {@m3}
d) a Magic Bag of Scrying
 with c) 6 Scrolls titled "aus viv" of Trap Detection
      f) 8 Scrolls titled "wedjo aksbu" of Read Magic
      h) 6 Scrolls titled "derood wedit" of Gauge Magic
      i) 24 Scrolls titled "akswex ninash" of Legend Lore
      j) 3 Scrolls titled "snabar la" of Runic Magic
e) 31 Peach Potions of Speed
f) 18 Cloudy Potions of Cure Critical Wounds
g) a Turgid Potion of Healing
h) a Tangerine Potion of Restore Mana
i) 22 Scrolls titled "butrol absan" of Phase Door
j) a Scroll titled "budalf orn sun" of Escape
k) a Scroll titled "mik ganer" of Word of Recall
l) a Scroll titled "wednin evsfu" of Concentration
m) 7 Iron Rods of Object Location
n) a Titanium Rod of Polymorph
o) 2 Pewter Wands of Teleport Other (9 charges)
p) a Witch Elm Staff of Teleportation (1d6) (+0,+0) (4 charges) {75% off}
q) a Rusty Amulet of Charisma (+2)
r) a Long Bow (x3) (+0,+0)

  [Home inventory]

a) a Magic Bag of Poisons
b) a Magic Bag of Harmful Mushrooms
c) a Magic Bag of Black Magics
d) a Magic Bag of Helpful Mushrooms
e) a Magic Bag of Bewitchments
 with i) 3 Willow Wands of Scare Monster
f) a Magic Bag of Elements
g) a Magic Bag of Reagents
 with a) 15 Yellow Speckled Potions of Cure Serious Wounds
      f) a Sea-blue Potion of Resist Poison
h) 2 Prayer Books of Castigation {@m1}
i) 2 Prayer Books of Inquisition {@m2}
j) 3 Flasks of Oil
k) 7 Green Potions of Resist Heat
l) a Clear Blue Potion of Resist Cold
m) 2 Rosy Potions of Berserk Strength
n) 2 Misty Potions of Cure Mortal Wounds
o) a Shimmering Potion of *Cure All Wounds*
p) 2 Maps titled 'There and Back Again'
q) 7 Scrolls titled "aksme wexgan" of Detect Magic
r) a Witch Elm Staff of Teleportation (1d6) (+0,+0) (14 charges) {75% off}
s) an Oak Staff of Cure Mortal Wounds of Light Vulnerability (1d6) (+5,+5) (9
 char
t) a Steel Ring of Free Action
u) a Red Ring of Intelligence (+2)
v) a Nickel Ring of Damage (+11)
w) a Lead-Filled Mace of Charisma (4d4) (+6,+3) (+1)

  [Dungeons Explored]

You emerged victorious from cellars' back exit in the Maggot's farm (2-6).
You emerged victorious from a willow clearing in the Old Forest (6-10).
You cleared the passage through Tom Bombadil's house (11-12).
You emerged victorious from Barrow-downs (4-17).
You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You emerged victorious from the Big Cavern under Misty Mountains (5-13).
You emerged victorious from the Woodmen Village (10-13).
You fought through to the other side of the Great Hall under Mirkwood the Great
 (13-26).
You fought through to the other side of the Bottommost Hall under Lonely
 Mountain (26-36).
You emerged victorious from west Moria entrance (6-24).
You cleared the passage through Kheled-Zaram at the east Moria entrance
 (13-24).
You have visited the town of Hobbiton.
You have visited the Brandywine Ferry.
You have visited Bucklebury town in Buckland.
You reached level 27 in the tower of Weathertop (17-30).
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited the house of Beorn.
You have visited Lake-town.
You have visited the ruins of Lake-town.
You have visited Dunland.
You have visited Isengard (3-33).
You have visited the Fangorn Forest.
You broke through to level 22 in the town of Edoras (8-27).
You broke through to level 23 in Orc Camp across Redhorn pass (7-33).

  [Self-Knowledge]

You are temporarily healthier.  You are temporarily cuter  You are paralysed,
 which prevents you from any action.  You are afflicted with time loss.  It 
 must be treated by the appropriate remedy, or you can treat the symptoms to
 cure the disease.  You are carrying equipment that you have not fully
 identified.  It senses demons.  It lets you speak with demons.  


  [Game Statistics]

Total monsters killed: 3246
Total uniques killed: 20
Deepest unique killed: Azog, Orc King of Moria (normally at 31)
Total uniques left alive: 116
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 a Copper golem
 a Mature ruby dragon
 a Troll chieftain
 a Nether hound
 a Balance drake
Top 5 monsters killed (by number, excluding uniques):
 90 Hill orcs
 88 Ogres
 85 Cave spiders
 81 Grey orcs
 78 Giant white ticks

  [Spells Learnt]

Detect Evil              Benediction              Bless
Malediction              Find Traps               Slow Poison
Cure Light Wounds        Call Light               Guided Blow
Mighty Blow              Holy Water               Detect Doors/Stairs
Striking                 Cure Moderate Wounds     Chant
Remove Curse             Portal                   Neutralize Poison
Scare Monster            Satisfy Hunger           Resist Poison
Cure Critical Wounds     Orb of Draining          Sanctuary
Resist Heat and Cold     Turn Undead              Flame Strike
Smite Undead             Cure Minor Disease       Cure Mortal Wounds
Earthquake               Sense Invisible          Protection from Evil
Sense Surroundings       Smite Demon              

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 27.1.2012 11:23
Last updated on 6.2.2012 19:12

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6. on the Competition No.117 Ladder (of 16)

Comments

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On 27.1.2012 11:36 Big Al wrote:
Back to Un after a couple years break. I see bags and spells take up a lot more room now...

Died a few times to lowly insects and the like with my -5 speed, but that's slowly on the rise. I took a long time to find some semi-decent armour and gain a few more levels than I normally would before taking on the Dunlending Agent.

The battle with the Agent took a good fifteen minutes - we were both doing trivial amounts of damage to each other. Didn't seem to cast any spells other than self-healing, which is definitely a change since last time I've played. (No where near the one- or two-hit kills with ranged spells that I was expecting.)

Anyway, past the hard part for now. Time to visit Goldberry.

(Also, molds don't seem to attack me at all, even when they're awake and right next to me. Bug, or just changed to be benign?)

On 31.1.2012 07:06 Big Al wrote:
(Tom shouldn't really count for deepest unique, since he doesn't fight back. Next deepest is Hama, at level 10.)

Things progressing apace. Trying to track down the Goblin King but he keep teleporting into big packs of goblins. Something ate all my food so I might have to backtrack a bit rather than waste a lot of time chasing him around.

On 1.2.2012 21:59 letslaugh wrote:
So where i Goldberry and Tom?

On 2.2.2012 00:02 Big Al wrote:
You can only get to Tom Bombadil if you visit him right near the start - you get locked out of that path if you go to Bree first. (Kill the Dunlending Agent and Old Man Willow.)

Goblin King, Ulfast, the barrow wight and Azog all down now. Found Paurhach in a big laboratory at one point. Just got the Orb of Draining spell, which increased my damage output tenfold. The "Striking" spell doesn't require line of sight, which is nice for picking off fleeing orcs...

Nar nearly killed me but I managed to escape - he seems much tougher than other uniques around that level. Might have to try again now that I have my Orb.

On 4.2.2012 11:14 Big Al wrote:
Hilith has been enjoying killing mature dragons in Smaug's lair. My weapon provides lovely dragon ESP.

On 6.2.2012 19:13 Big Al wrote:
Something managed to paralyze me despite having Free Action. Un is harsh. :(

On 7.2.2012 08:05 Satyr wrote:
Might have been the desease "time loss" that caused you to be paralyzed.

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