The Angband Ladder: Hilith, the Templar, Dwarf Priest by letslaugh
[Unangband 0.6.4 Character Dump] Name Hilith, the Templar Self SB EB TB Best Curr Sex Female Age 43 STR: 18 +0 +1 +0 18/10 Race Dwarf Height 3'10 INT: 16 +0 +0 +0 16 Class Priest Status 41 WIS! 18/80 +0 +0 +0 18/80 Style Hafted weapons DEX: 11 +0 +0 +0 11 Title Priest CON: 18/15 +0 +0 +0 18/15 Home at the Prancing Pony in Bree CHR: 10 +0 +2 +0 12 Target the Midgewater Marshes AGI: 11 +0 +0 +0 11 SIZ: 12 +0 +1 +0 13 Level 23 HP -1/216 Fight (+3,+7) Fighting Excellent Curr Exp 13470 SP 52/59+8 WShld (+10,+8) Shooting Fair Max Exp 13470 Hit die 12 Bash [4,+8] Throwing Bad Adv Exp 14280 Armor [32,+38] Blows 1/turn(x2) Stealth Iffy Curr Danger Lev 17 Infravis 50 ft Bow (+10,+4) Save Throw Superb Max Dungeon Lev 17 Gold 1727 Shots 1/turn(x2) Disarming Excellent Game Turn 1389542 Burden 140 lbs Throw (+3,+0) Devices Excellent Plr Turn 61242 % Burden 63% Hurls 1/turn(x1) Searching Poor Act Turn 48241 Speed Normal Weight 85 lbs Digging Iffy You are the only child of a Dwarven Priest. You are the black sheep of the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. This is 13th Tuile of the 2890th year of the third age. You are on level 17 of the Midgewater Marshes. [Last Messages] > Nar, the Dwarf cuts you. > Nar, the Dwarf misses you. > Nar, the Dwarf cuts you. > Nar, the Dwarf bashes you. > Nar, the Dwarf cuts you. > You miss Nar, the Dwarf. > Nar, the Dwarf bashes you. > Nar, the Dwarf cuts you. > Nar, the Dwarf misses you. > Nar, the Dwarf bashes you. > Nar, the Dwarf misses you. > Nar, the Dwarf cuts you. > Nar, the Dwarf bashes you. > You die. > You were killed by Nar, the Dwarf. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + \}=="~[()]]] \}=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str:..........1.. sStr:............. Int:............. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:....2........ sChr:....s........ Agi:............. sAgi:............. Siz:..........1.. sSiz:............. Acid:............. Disea:............. Elec:............. Blind:............+ Fire:..1.......... Confu:............. Cold:...1......... Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:......+...... Devic:............. Glow:............. Steal:.....1....... Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:............. Speed:...........1. HLife:............. Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............+ \}=="~[()]]] Elf:............. Natur:............. abcdefghijkl@ \}=="~[()]]] [Character Equipment] a) a Flail (2d9) (+1,+1) b) a Short Bow (x2) (+7,+4) c) an Agate Ring of Resist Fire d) a Gold Ring of Resist Cold e) a Rusty Amulet of Charisma (+2) f) a Brass Lantern of Stealth (with 12653 turns of light left) (+1) g) Double Chain Mail of Feather Falling (-2) [16,+10] h) a Cloak [1,+1] i) a Round Shield [4,+8] j) a Hard Leather Cap [2,+0] k) a Set of Gauntlets of Power (+5,+5) [3,+1] (+1) l) a Pair of Steel Shod Boots of Speed [6,+6] (+1) [Character inventory] a) a Prayer Book of Castigation b) a Prayer Book of Inquisition c) a Prayer Book of Exorcism d) a Prayer Book of Mandos e) 11 Rations of Food f) 12 Fleshy Mushrooms of Haste g) 18 Flasks of Oil h) 2 Rosy Potions of Berserk Strength i) 2 Yellow Speckled Potions of Cure Serious Wounds j) 12 Scrolls titled "butrol absan" of Phase Door {75% off} k) 5 Scrolls titled "mik ganer" of Word of Recall l) 6 Scrolls titled "busee ereski" of Identify m) 10 Scrolls titled "petiv klis" of Sense Magic n) a Zinc Rod of Trap Location (charging) o) a Witch Elm Staff of Teleportation (1d6) (+0,+0) (13 charges) p) a Wooden Torch (with 2173 turns of light) [Home inventory] a) a Prayer Book of Castigation b) a Prayer Book of Inquisition c) a Prayer Book of Exorcism d) a Myrtle Green Potion of See Invisible e) 2 Dark Red Potions of Cure Light Wounds f) 2 Scrolls titled "pluuni trol" of Opening g) Bert, the Stone Troll's Head [House of Elrond inventory] a) a handful of Berries b) a Pint of Fine Ale [Dungeons Explored] You fought through to the other side of cellars' back exit in the Maggot's farm (2-6). You emerged victorious from Barrow-downs (4-17). You emerged victorious from the dump outside Bree (0-4). You wrecked havoc at a hill in Trollshaws Forest (4-6). You fought through to the other side of the Midgewater Marshes (10-17). You have visited the town of Hobbiton. You have visited the East Road. You have visited the Ford to Rivendell. You have visited the stronghold of Rivendell. [Self-Knowledge] You suffer from no afflictions. [Game Statistics] Total monsters killed: 3151 Total uniques killed: 4 Deepest unique killed: the Barrow-wight of Cardolan (normally at 17) Total uniques left alive: 132 Top 5 monsters killed (by depth, excluding uniques and townsfolk): a Giant ebony scorpion 2 Cold vortices a Fire vortex 2 Killer brass beetles 3 Dweller on the thresholds Top 5 monsters killed (by number, excluding uniques): 2403 Giant fruit flies 64 Jackals 56 Fruit bats 31 Rock lizards 22 Giant silver mice [Spells Learnt] Cure Light Wounds Detect Evil Bless Holy Water Benediction Malediction Call Light Detect Doors/Stairs Portal Chant Resist Heat and Cold Flame Strike Earthquake Sense Surroundings Remove Curse Orb of Draining Protection from Evil Smite Demon Turn Undead Cure Moderate Wounds Satisfy Hunger Smite Undead Cure Critical Wounds Dispel Undead [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall) |
Posted on 25.1.2012 19:51
12. on the Competition No.117 Ladder (of 16)
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