The Angband Ladder: Cirawyn, Nightwalker Monster Jedi by <henry51@hotmail.com>

  [FuryBand 4.0.0 Character Sheet]

 Name  : Cirawyn                Age                 18       STR:     40       
 Sex   : Male                   Height              72       INT:     29       
 Race  : Nightwalker Monster    Weight             185       WIS:     40       
 Class : Jedi                   Social Class        62       DEX:     30       
 Body  : Player                                              CON:     33       
 God   : Nobody                                              CHR:     13       
                                                                               
 + To Melee Hit          74 Level             32    Hit Points      -51/   593 
 + To Melee Damage       79 Experience    303813    Spell Points    384/   384 
 + To Ranged Hit         41 Max Exp       303813    Sanity          597/   597 
 + To Ranged Damage      11 Exp to Adv.   380000                               
   AC                 51+50 Gold          173210    Speed            Fast (+7) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[40]Perception  : Good         Blows/Round:  12        
 Bows/Throw  : Heroic       Searching   : Very Good    Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  60d5+948  
 Stealth     : Heroic       Magic Device: Superb       Infra-Vision: 170 feet  
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You have only recently been corrupted, and you consider              
          that to have been your true birth. Your watery green eyes            
          radiate miserable servility.                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 35 (1750')
        The Withered Heath: Level 30 (1500')

 Your body was a Player.
 You have defeated 2676 enemies.
 You saved 20 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by Banor=Rupart on level 35 of The Land Of Rhun.
You can emit bright light.
You can feel the danger of evil magic.
You can destroy walls.
You cannot see.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are lucky.
You know everything.
You have a firm hold on your life force.
You reflect arrows and bolts.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to nexus attacks.
You are completely fearless.
Your wisdom is sustained.
Your constitution is sustained.
Your charisma is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your stealth is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your attack speed is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon is very sharp.
Your weapon freezes your foes.
Your weapon strikes at Maiar with holy wrath.
Your weapon is especially deadly against dragons.


                    adefkmnopsuxz{|@            
        Add Str   : .1..4.5...2.....            
        Add Int   : ....4..2........            
        Add Wis   : ..2.4..2.6......            
        Add Con   : .1........2.....            
        Add Chr   : ....4...........            
        Mul SPower: +...............            
        Add Stea. : ......52........            
        Add Sear. : ....4....6......            
        Add Infra : ......5..6......            
        Add Tun.. : ......5.......1.            
        Add Speed : .....1.2........            
        Add Blows : ........2.......            
        Slay Evil : .+..............            
        Slay Maia : ++..............            
        Slay Troll: .+..............            
        Slay Drag.: ++..............            
        Sharpness : +...............            
        Cold Brand: +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : .........+......            
        Sust Dex  : ................            
        Sust Con  : ....+...........            
        Sust Chr  : ....+...........            
        Invisible : +...............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : +...............            
        Free Act  : .+........+.....            
        Hold Life : ..+..+..........            
        Res Acid  : ......++........            
        Res Elec  : ......+........+            
        Res Fire  : ......+.+......+            
        Res Cold  : +..............+            
        Res Pois  : ......+........+            
        Res Fear  : ++..............            
        Res Light : ................            
        Res Dark  : .+..............            
        Res Blind : ................            
        Res Conf  : ...+............            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ...........+....            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : ...........+....            
        Lite      : .+...+..........            
        See Invis : .++..+.........+            
        Digestion : +...............            
        Regen     : ....+...........            
        Activate  : ....++.+........            
        Blessed   : +.+.+...........            
        Cursed    : .+..............            
        Precogn.  : ...............+            
        Sentient  : +...............            
        Animal.ESP: .+..+..........+            
        TLord.ESP : ......+.........            
        Nlive.ESP : ...............+            
        Spider ESP: ...............+            

Skills (points left: 12)
 - Combat                                        35.994 [1.300]
          - Weaponmastery                        35.550 [1.100]
                   . Sword-mastery               35.000 [1.000]
          . Archery                              01.000 [0.600]
 - Sneakiness                                    04.780 [0.900]
          . Stealth                              35.000 [1.000]
          . Disarming                            01.500 [0.900]
 - Powers                                        39.365 [1.500]
          . Devices                              16.000 [1.150]
          - Jedi                                 07.500 [1.000]
                   . Dark                        35.000 [1.000]
                   . Light                      -03.500 [1.000]
                   . Jedi-Dodge                  01.000 [1.000]
 - Spirituality                                  00.500 [0.400]
          . Prayer                               00.000 [0.500]
          . Mindcraft                            01.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows
 * Tree walking


  [Character Equipment]

a) a Lightsaber (E:121416, L:28) (5d5) (+6,+5) [10,+0] (+5)
        It provides light (radius 2) forever.  It increases your spell power
     by 5.  It does extra damage from frost.  It is very sharp and can cut
    your foes.  It is especially deadly against dragons.  It strikes at
    demons with holy wrath.  It makes you invisible.  It makes you
    completely fearless.  It provides resistance to cold.  It slows your
    metabolism.  It reflects bolts and arrows.  It has been blessed by the
    gods.  It cannot be harmed by cold.  
d) a Wooden Boomerang of Gondolin (1d8) (+8,+11) (+1) {cursed}
    It provides light (radius 1)
    forever.  It increases your strength and constitution by 1.  It is
    especially deadly against dragons.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to dark.  It allows you
    to see invisible monsters.  It allows you to sense the presence of 
    evil beings.  It is cursed.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    It was given to you as a reward.
e) a Blessed Ring of Damage (+18) [+8] (+2) {100% off}
    It increases your wisdom by 2.  It
    provides resistance to life draining.  It allows you to see invisible
    monsters.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You stole it from the Black Market.
f) a Radiant Ring of Confusion Resistance
k) The Amulet of 'Cirawyn' (+4 to searching)
    It can be activated for protection
    from evil (dur level*3 + d25) every 225+d225 turns if it is being
    worn. It increases your strength, intelligence, wisdom, charisma and 
    searching by 4.  It sustains your constitution and charisma.  It
    allows you to sense the presence of evil beings.  It speeds your
    regenerative powers.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You made it yourself.
m) The Star of Elendil (+1)
    It can be activated for light (dam 2d15) & map
    area every 50+d50 turns if it is being worn. It grants you the power
    of detect curses if it is being worn.  It provides light (radius 4)
    forever.  It increases your speed by 1.  It provides resistance to 
    life draining.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of Bert the Stone Troll in the town of Bree .
n) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    
    It increases your strength, stealth, infravision and ability to tunnel
     by 5.  It provides resistance to acid, electricity, fire and poison.  
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Withered Heath.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated for sleep nearby monsters every 55
    turns if it is being worn. It increases your intelligence, wisdom, 
    stealth and speed by 2.  It provides resistance to acid.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
p) a Dagger (Offhand) of Resist Fire (+1,+4) [-2,+5] (+2 attacks)
s) a Gnomish Helm of Wisdom [5,+9] (+6)
    It increases your 
    wisdom, searching and infravision by 6.  It sustains your wisdom.  
    It was given to you as a reward.
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    It increases your strength and 
    constitution by 2.  It provides immunity to paralysis.  It cannot be
    harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
x) a Pair of Metal Shod Boots of Stability [6,+9]
    It provides resistance to nexus.  It
    allows you to levitate.  
    It was given to you as a reward.
z) (nothing)
{) (nothing)
|) a Magical Pick (+1)
    It grants you the power of stone to mud
     if it is being worn.  It increases your ability to tunnel by 1.  
    It was given to you as a reward.


  [Character Inventory]

a) a Holy Tome of Manwe Sulimo
b) 23 Rations of Cram
    
c) a Sprig of Athelas
d) 9 Scrolls of Teleportation
    
e) 4 Scrolls of Word of Recall
    
f) a Scroll of Reset Recall
g) a Moonstone Rod of Trap Location (75/75)
h) an Indestructible Staff of Recovery[1|12] (10 charges)
i) a Ring of Speed (+6)
j) The Ring of Iluil (+4 to searching)
k) a Dwarven Ribbed Plate Armour (-3) [28,+18] (+1)
l) The Cord Armour of Isilpion (-24,-51) [6,+1](20%)
    It increases your hit points by 20%.  
    It sustains your dexterity.  It provides immunity to electricity and 
    cold.  It provides resistance to life draining, poison and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Old Man Willow on level 25 of The Old
    Forest.
m) a Set of Leather Gloves of Slaying (+3,+3) [1,+5]
n) The Cutlass 'Gondricam' (2d5) (+10,+11) (+3)
o) a Katana of Tulkas (3d4) (+4,+8) (+1 to searching)
p) a Wakizashi of Slay Animal (3d3) (+7,+5)
q) an Acidic Nunchuks (3d3) (+9,+6)
r) a Long Willow Bow of Extra Might (x6) (+5,+18) (+3)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be activated for word of recall every 200 turns if it is
    being worn. It increases your stealth by 5.  It sustains your 
    dexterity.  It provides resistance to confusion.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of Bill the Stone Troll in the town of Bree .
b) The Broad Sword 'Glamdring' (4d3) (+10,+15) (+1)
    
    It provides light (radius 1) forever.  It increases your searching by 
    1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It has
    been blessed by the gods.  It cannot be harmed by acid, cold,
    lightning or fire.  
c) The Long Sword of Angmar (4d5) (-22,-25) (-10 to speed) {cursed}
    It decreases your strength, wisdom, charisma and 
    speed by 10.  It does extra damage from fire.  It drains life from
    your foes.  It makes you invisible.  It provides immunity to
    paralysis.  It renders you incorporeal.  It allows you to see
    invisible monsters.  It allows you to sense the presence of undead.  
    It slows your metabolism.  It prevents teleportation.  It aggravates
    nearby creatures.  It is heavily cursed.  It carries an ancient
    morgothian curse.  It can clone monsters.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Forest troll in the town of Bree .
d) The Parchment - Map of Thror


  [Home Inventory - Caras Galadhon ]

a) a Sprig of Athelas
b) a Silver Rod of Trap Location (100/100)
c) a Silver Rod of Nothing (100/100)
    
d) a Wand of Essence of Speed[1|12] (5 charges) (+5 to speed)
e) The Necklace of Girion [10,+0] (+5)
    It
    can be activated for grow mushrooms every 50+d50 turns if it is being
    worn. It increases your charisma by 5.  It sustains your charisma.  It
    provides resistance to poison and nexus.  It allows you to see
    invisible monsters.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the ground on level 28 of The Withered Heath.
f) a Demonic Amulet of Anti-Magic
    It
    generates an antimagic field.  It provides resistance to fire.  It
    allows you to sense the presence of Maiar.  It produces an anti-magic
    shell.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) The Phial of Galadriel (+4)
    It can be activated
    for light area (dam 2d15) every 10+d10 turns if it is being worn. It
    provides light (radius 3) forever.  It prevents stuns. It increases 
    your searching and luck by 4.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Androg the Outlaw on level 19 of Mirkwood.
h) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    
    It increases your dexterity, constitution, speed and attack speed by 2
    .  It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Frost giant on level 18 of Mirkwood.



Posted on 11.8.2006 10:05

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10842. on the Ladder (of 18974)
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On 11.8.2006 10:05 henry51@hotmail.com wrote:
testing out the new jedi class and monster race in furyband 4.0. so far so good, though the monster races seem unfinished. no monster abilities fury?

died coz i got lazy =p wtf is banor=rupart neway ><

On 11.8.2006 12:27 thefury@furytech.net wrote:
none yet, I didn't have any ideas.

:-)

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