The Angband Ladder: Zraz, Troll Dark-Priest by <mcantrell@netzero.net>

  [ToME 2.3.3 Character Sheet]

 Name  : Zraz                   Age                 23       STR:     20       
 Sex   : Male                   Height              75       INT:      4       
 Race  : Vampire Troll          Weight             320       WIS:     14       
 Class : Dark-Priest            Social Class         1       DEX:      6       
 Body  : Player                                              CON:     25       
 God   : Melkor Bauglir                                      Chr:      6      7
                                                                               
 + To Melee Hit          10 Level             14    Hit Points      160/   160 
 + To Melee Damage       14 Experience      3531    Spell Points     51/    51 
 + To Ranged Hit         11 Max Exp         3531    Sanity           75/    75 
 + To Ranged Damage       4 Exp to Adv.     3598    Piety                 -289 
   AC                  21+4 Gold            4279    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  2         
 Bows/Throw  : Fair         Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  4d5+28    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       normal    
                         (Character Background)                                
          You are the offspring of a Stone-Troll Warrior.  You have            
          slime green eyes, oily sea-weed green hair, and green                
          leprous skin.                                                        
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')

 Your body is a Player.
 You are currently in the town of Gondolin.
 You have defeated 298 enemies.
 You saved 10 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 47th Yavie of the 2890th year of the third age.
 You have been adventuring for 4 days.

                    adefkmnopsuxz{|@            
        Add Con   : ..........4.....            
        Add Stea. : 3...............            
        Add Tun.. : ..............1.            
        Add Speed : ...........4....            
        Sust Str  : ...............+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : +.........+.....            
        Sust Chr  : ................            
        Invisible : ...+............            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +...............            
        Hold Life : ...............+            
        Res Acid  : +.......+.......            
        Res Elec  : +...............            
        Res Fire  : +..............+            
        Res Cold  : +.....+...+....+            
        Res Pois  : ...............+            
        Res Fear  : ................            
        Res Light : ................            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : +..............+            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Levitate  : +...............            
        Lite      : ...............+            
        See Invis : +...............            
        Digestion : ....+...........            
        Regen     : +.........+.....            
        Activate  : ..........+.....            

 Corruption list:
Vampiric Teeth:
  Your teeth allow you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
intelligence
  But reduced dexterity, wisdom and charisma.

Vampire:
  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.


Skills (points left: 23)
 - Combat                                        13.900 [0.700]
          . Weaponmastery                        18.400 [0.700]
          . Archery                             -01.000 [0.000]
 - Sneakiness                                    00.900 [0.900]
          . Stealth                             -02.000 [0.400]
          . Disarming                           -00.500 [0.900]
 - Magic                                         10.828 [0.900]
          . Magic-Device                         00.200 [1.050]
          . Spell-power                          00.000 [0.800]
          . Udun                                 00.000 [0.400]
          . Necromancy                           18.400 [0.800]
 - Spirituality                                 -03.000 [1.000]
          . Prayer                               01.000 [1.400]
 - Monster-lore                                  00.000 [0.500]
          . Corpse-preservation                  01.000 [1.000]

Abilities
 * Perfect casting


  [Character Equipment]

a) a Lucerne Hammer (Defender) (2d5) (+6,+4) [+5] (+3 to stealth)
        It can be wielded two-handed.  It increases your stealth by 3.  It
    sustains your constitution.  It provides immunity to paralysis.  It
    provides resistance to acid, electricity, fire, cold and nether.  It
    allows you to levitate.  It allows you to see invisible monsters.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
d) a Small Wooden Boomerang of *Slay Undead* (1d4) (+4,+4) (+2)
e) (nothing)
f) a Ring of Invisibility
k) an Amulet of Slow Digestion
m) a Brass Lantern (with 6801 turns of light) {25% off}
n) a Leather Scale Mail of Resist Cold (-1 to accuracy) [11,+2]
o) (nothing)
p) a Small Metal Shield of Resist Acid [3,+3]
s) a Hard Leather Cap [2,-1]
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated for frost bolt
    (6d8) every 7+d7 turns if it is being worn. It can be used to store a
    spell.  It increases your constitution by 4.  It sustains your 
    constitution.  It provides resistance to cold.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
x) a Pair of Hard Leather Boots of Speed [3,+6] (+4)
z) (nothing)
{) (nothing)
|) a Pick (+1)


  [Character Inventory]

a) a Demonblade (4d6) (+3,+2)
b) a Spellbook of Curse
c) 3 Potions of Cure Light Insanity
d) a Potion of Speed
e) 4 Potions of Cure Light Wounds
f) 6 Scrolls of Darkness
g) 12 Scrolls of Satisfy Hunger
h) a Ring of Cold Resistance
i) a Broad Axe of *Slay Evil* (2d6) (+4,+5) (+2)
    It can be wielded two-handed.  It 
    increases your wisdom by 2.  It fights against evil with holy fury.  
    It makes you completely fearless.  It allows you to see invisible
    monsters.  It allows you to sense the presence of evil beings.  It has
    been blessed by the gods.  
    It was given to you as a reward.
j) a Sabre of Spinning (1d7) (+17,+10) (+1)
    It can be activated for spinning
    around every 50+d25 turns if it is being worn. It increases your 
    strength and dexterity by 1.  It is very sharp and can cut your foes.  
    
    It was given to you as a reward.
k) a Spectral Katana (3d4) (+7,+3)
l) a Venomous Ball-and-Chain (2d4) (+7,+2)
m) a Parchment - Adventurer's Guide to Middle-earth
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)



Posted on 18.7.2006 23:12

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17436. on the Ladder (of 19090)
2944. on the ToME Ladder (of 3155)
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Comments

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On 18.7.2006 23:12 mcantrell@netzero.net wrote:
Trying a Dark Priest this time. I'd rather play a Monk with Necromancy, but I have bad luck with FF. :) Maybe in TOME3 I can convince someone to make a "dark monk" or "dark knight" that gets a low Necromancy count.

Kinda saving up my points, just finished the first dungeon. Got some good stuff (Boots of Speed! Defender!) in there. My gut is telling me to take on Deathwatch next, as I could really, really use those gloves.

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