The Angband Ladder: The Fury, Dark-Elf no-class by <thefury@furytech.net>

                 [Sangband 0.9.9, beta 21 Character Dump]

       The Fury          Age    :            100  STR!  18/140
    "Blade of Gold"      Height :     5 ft, 8 in  INT!  18/130
                         Weight :         114 lb  WIS!  18/120
Gender : Male                                     DEX!  18/140
Race   : Dark-Elf               Slayer of         CON!  18/140
                         Draugluin, Sire of All   CHR!   18/90
                               Werewolves
Max Hitpoints       630  Power                83  Max Mana            0
Cur Hitpoints       630  Score              1606  Cur Mana            0

       (Melee)           Unspent Exp       17276         (Missile)
Blows per round       6  Gold             562851  Shots per round     0
+ to Skill           15  Turns           1610356  + to Skill          0
Deadliness ()      134  Max Depth        Lev 60  Deadliness ()     93

                          (Character Abilities)
Melee     : Legendary  Saving Throw: Superb     Magic Device: Very Good
Shooting  : Excellent  Stealth     : Good       Dodging     : Heroic
Throwing  : Superb     Perception  : Legendary  Fame        : Far-famed
Digging   : Excellent  Disarming   : Heroic     Infra-Vision: 50 feet

   Speed       : +10
   Armour      : 92
   Kills       : 7990
   Time Elapsed: 16 days, 2 hours, 29 minutes   (1610356 turns)

   You made 0 actions, 0 of which were spent resting


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.......2.....        STR! 18/100 ...........22 18/140
Invis:2......3.....        INT! 18/100 ............3 18/130
Aware:.............        WIS! 18/100 ..........2.. 18/120
Disar:.............        DEX! 18/100 s...........4 18/140
Devic:..........2..        CON! 18/100 ......2....2. 18/140
Speed:.........3...        CHR! 18/100 ............1  18/90

      abcdefghijkl@                           abcdefghijkl@
Infra:............5                     NFuel:.....+.......
Tunnl:3............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....3.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+....+. Light:+............ Food :.............
Elec :......+...... Dark :+............ Feath:.............
Fire :+.....+.*..+. Sound:......+...... Shine:..........+..
Cold :......+..*+.. Shard:..........+.. Regen:...........+.
Pois :.........+... Nexus:......+...... ESP  :.............
Fear :........+.... Nethr:............. SeeIn:...........+.
Blind:+............ Chaos:............. FrAct:..........+..
Confu:......+.+.... Disen:............. HLife:........+....


  [Last Messages]

There is a wall in the way.
You see an essence of Fire.
You have found an essence of Fire.
Saving game...
done.
You feel your skills return to normal.
You have 4 Rosy Potions of Restore Experience (e).
Saving game...
done.
Replace existing file C:\Documents and Settings\The GP
Fury\Desktop\sangstuff\sangband099b21-changed-win\lib\user\The_Fury.txt?  y


  [Skills]

Swordsmanship     :  94
Magical Device    :   7
Perception        :  78
Disarming         :  48
Dodging           :  73
Spell Resistance  :  75
Weaponsmithing    :  87
Armor Forging     :  74
Magical Infusion  :  82

You have taken the Oath of Iron.


  [Quests]

   To fulfill your task, you must kill 15 Barbazu on dungeon level 62.
   
   Defeated 10 Novice paladins on level 3
   Defeated 11 Panthers on level 6
   Defeated 13 Giant silver ants on level 8
   Defeated 28 Fire hounds on level 10
   Defeated 8 Dark elven cultists on level 13
   Defeated 17 Chimeras on level 15
   Defeated 21 Dwarven priests on level 18
   Defeated 17 Haunted helmets on level 21
   Defeated 16 Minotaurs on level 24
   Defeated 11 Ninjas on level 27
   Defeated 18 Pink elephants on level 29
   Defeated 11 Blades of slaughter on level 32
   Defeated 20 Plasma vortices on level 34
   Defeated 42 Impact hounds on level 36
   Defeated 21 Air elementals on level 39
   Defeated 23 Law drakes on level 41
   Defeated 14 Death knights on level 43
   Defeated 25 Time vortices on level 45
   Defeated 17 Magma elementals on level 47
   Defeated 14 Dark elven sorcerers on level 51
   Defeated 18 Hezrou on level 53
   Defeated 23 Nalfeshnee on level 56
   Defeated 19 Archangels on level 58
   Defeated 16 Planetars on level 60


  [Character Equipment]

A Sacrificial Dagger (steel) (2d4) (+15,+16) (+3, +2)
     +3 Tunneling; +2 Invisibility.  Sustain DEX.
     Slay Evil.  Brand Poison.  Vorpal.
     Resist Fire, Light, Dark, Blindness.  Blessed Blade.
A Lapis Lazuli Ring of Speed
A Sapphire Ring of Combat (+12,+7)
A Jade Amulet of Magical Item Mastery
The Phial of Galadriel (lit) [3]
     Activates for illumination, burst of light (4d20 damage),
     and some curing every 10-20 turns.  [20% fail]
     Permanent Light (radius 3)
The Full Plate Armour of Isildur (-3) [25,+25] (+2) {Lokkak}
     +2 CON.
     Resist Acid, Lightning, Fire, Cold, Sound, Nexus, Confusion.
An Elven Cloak of Invisibility [2,-2] (+2, +3)
A Sacrificial Dagger (runegold) (2d4) (+2,+0)
     Vorpal.  Immunity to Fire.  Resist Fear, Confusion.
     Hold Life; Blessed Blade.
A Metal Cap (runegold) [3,+3] (+3 to speed)
     +3 Speed.  Immunity to Cold.  Resist Poison.
A Set of Mail Gauntlets (runegold) (+6,+5) [2,+10] (+2 to devices)
     +10 Device; +2 WIS.  Resist Cold, Shards.
     Permanent Light; Free Action.
A Pair of Hard Leather Boots (steel) [3,+10] (+2)
     +2 STR, CON.  Sustain CON.  Resist Acid, Fire.
     Regeneration; See Invisible.
A Pouch (holding 420 essences of 19 types)


  [Character Inventory]

26 Rations of Food
5 Sprigs of Athelas
15 Turgid Potions of Speed
23 Brown Potions of Cure Critical Wounds
4 Rosy Potions of Restore Experience
a Frothing Potion of Restore Strength
a Violet Potion of Strength
a Cobalt Potion
3 Scrolls titled "draagaf" of Word of Recall
4 Scrolls titled "mun-n ad tol-ro" of Identify
a Scroll titled "nun wergmud rast-ad" of *Identify*
2 Scrolls titled "smatuth" of Alter Reality
a Scroll titled "dad nont-p runtash" of the Sea
a Blanket of Ethereal Sanctuary
     Resist Disenchantment.  Blessed Blade.


  [Home Inventory]

the Elven Cloak 'Holcolleth' [2,+15] (+2)
     Activates for put adjacent monsters to sleep every 55 turns.  [0% fail]
     +2 INT, WIS, Stealth.  Resist Acid.
the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2)
     Activates for door destruction every turn.  [0% fail]
     +2 STR, CON.
the Set of Mail Gauntlets 'Paurlhach' [2,+12] {Draebor}
     Activates for lance of fire (damage 5d20) every 5-10 turns..  [0% fail]
the Dagger 'Narthanc' (1d4) (+8,+8)
     Permanent Light (radius 1)
the Cutlass 'Gondricam' (1d11) (+9,+11) (+3) {Lagduf}
     +3 DEX, Stealth.
the Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {Azog}
     +1 Awareness.  Slay Evil, Orc.  Brand Fire.
     Vorpal.  Resist Fire, Light.  Slow Digestion.
     Permanent Light (radius 1)
the Two-Handed Sword of Calendol (2d10) (+8,+8)
     Activates for poison dart (damage 24d8) every 8-16 turns.  [10% fail]
     Sustain CON.  Brand Frost, Poison.  Resist Nexus.
     See Invisible.
the Broad Axe of Balli Stonehand (2d8) (+11,+14) [+5] (+2) {Itangast}
     +2 STR.
the Flail 'Totila' (3d6) (+14,+14) (+2)
     Activates for confuse monster every 15 turns.  [0% fail]
     +2 Stealth.  Permanent Light (radius 1)
the Lead-Filled Mace 'Turmil' (3d4) (+14,+12) (+4)
     Activates for holy orb (damage 10d19) every 40 turns.  [10% fail]
     +4 WIS, Infravision.
a Pair of Hard Leather Boots of Speed [3,+1] (+10)
a Sacrificial Dagger (iron) (2d4) (+11,+14)
     Brand Acid, Poison.  Vorpal.  Resist Acid.
     Feather Falling; Permanent Light and Light Brand; Blessed Blade.
     Permanent Light (radius 1)
a Two-Handed Sword (Holy Avenger) (2d15) (+15,+11) [+4] (+2)
     +2 WIS.  Slay Evil, Undead, Demon.
     See Invisible; Blessed Blade.
a Rhodium Rod of Recall
a Rose Quartz Ring of Sustain Body
an Executioner's Sword (2d18) (+4,+8)
a chunk of Bronze
13 chunks of Iron
     Does 2d9 thrown damage
3 chunks of Steel
     Does 3d9 thrown damage
3 chunks of Runegold
     Does 3d16 thrown damage


  [Special Advantages and Disadvantages]

(none)


Posted on 11.7.2006 00:38
Last updated on 14.7.2006 01:29

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80. on the Sangband Ladder (of 287)

Comments

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On 11.7.2006 00:38 C:\Documents and Settings\The GP Fury\Desktop\sangstuff\sangband099b21-changed-win\lib\user wrote:
Sang is quite difficult, but enjoyable. I end up playing each level 2 or 3 times, just so that I can survive the next one.

Now, I'm playing with fire, sicne I have very few resists, and no see_invis. Trying to boost armor creation so that I can build armor to do what I need.

On 11.7.2006 00:39 thefury@furytech.net wrote:
Whoops, my mistake, accidently entered the path in the email, if someone can remove that, that would be greatly appreciated.

On 11.7.2006 03:50 jmiddendorf@hmc.edu wrote:
Wow. BoS+10 are *nice*. So's your sword, but how can you really turn down either of the weapons in storage? 2d15 + slay evil??? Or if you want to wield the sea-defender Gondricam, that might assist with your resistance holes. At least carry Gondricam around as a swap...

Also, in O-style combat, deadliess and accuracy are supposed to be balanced. Of course, accuracy is more important with a high sides/low dice weapon for the increased crits.

Ooh, how's dual wielding going for you? Also, with that speed, I'd think about droppig down a little bit. Carry more PD and Tele, and don't be afraid to run.

No quests? I hope you enjoy!

On 11.7.2006 04:36 thefury@furytech.net wrote:
The boots were a quest reward. The only one that was actually useful.

The main reason I am not using the stuff in the house is that my main sword is vorpal, and that has saved me a couple of times.

Dual wielding is great against things that res_edged since it gives me a second change to hit them.

My main strategy is using perception to find a horde, and then emptying it. I''m trying to find a source of res_conf so that I can do the next quest.

On 12.7.2006 02:43 thefury@furytech.net wrote:
Made a better dagger, finished a couple more "hard" difficulty quests.

Found a blanket.

On 14.7.2006 01:29 thefury@furytech.net wrote:
Completed a few more quests, crafted some more armor. etc..



On 14.7.2006 12:01 thefury@furytech.net wrote:
Ugh... Nevermind, character is Dead.

Mistook a lesser balrog for something else.

On 14.7.2006 19:45 jmiddendorf@hmc.edu wrote:
Ouch. I'm suprised balrogs were such problems given that you has im_fire. Or was there just too much summoning?

You have a pretty low con for being so deep, and bad racial hp, but the bonus from the OoI should help. Not awful hp overall, though.



On 14.7.2006 20:08 thefury@furytech.net wrote:
I...um...umm...tried to..um. take out a demon pit. :-)



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