The Angband Ladder: Jerois, Elf Ranger by <xkernigh@netscape.net>

  [ToME 2.3.3 Character Sheet]

 Name  : Jerois                 Age                113       STR:     11       
 Sex   : Neuter                 Height              55       INT:     16       
 Race  : Elf                    Weight              90       WIS:     16       
 Class : Ranger                 Social Class        52       DEX:     18       
 Body  : Player                                              CON:     11       
 God   : Tulkas                                              CHR:     13       
                                                                               
 + To Melee Hit           8 Level             16    Hit Points      -25/   120 
 + To Melee Damage       13 Experience      2937    Spell Points     20/    20 
 + To Ranged Hit          4 Max Exp         2937    Sanity           93/    93 
 + To Ranged Damage       0 Exp to Adv.     3450    Piety                  269 
   AC                  11+4 Gold            6717    Speed            Slow (-3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Excellent    Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Very Good    Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  2d4+13    
 Stealth     : Bad          Magic Device: Excellent    Infra-Vision: 30 feet   
                                                       Tactic:       normal    
                                                       Explor:       fast      
                         (Character Background)                                
          You are one of several children of an Avarin Warrior.  You           
          have light grey eyes, wavy black hair, and a fair                    
          complexion.                                                          
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 5 (250')

 Your body was a Player.
 You have defeated 2450 enemies.
 You saved one princess.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 52nd Yavie of the 2890th year of the third age.
 Your adventure lasted 9 days.

     Your Attributes:
You are dead, killed by the strain of casting Mass Genocide on level 5 of
Barrow-Downs.
Your eyes are sensitive to infrared light.
You regenerate quickly.
Your appetite is small.
You can sense the presence of evil beings.
You are unlucky.
You are resistant to bright light.
You are completely fearless.
Your wisdom is affected by your equipment.
Your digging ability is affected by your equipment.
Your weapon has been blessed by the gods.
Your weapon strikes at evil with extra force.


                    adefkmnopsuxz{|@            
        Add Tun.. : ..............1.            
        Slay Evil : +...............            
        Sust Str  : ................            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ................            
        Hold Life : ................            
        Res Acid  : ................            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ................            
        Res Light : ...............+            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Digestion : ..+.............            
        Cursed    : ..............+.            

Skills (points left: 0)
 - Combat                                        15.160 [0.800]
          . Weaponmastery                        13.000 [0.500]
          - Archery                              11.125 [0.750]
                   . Sling-mastery               00.600 [0.300]
                   . Bow-mastery                 02.400 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    08.165 [0.950]
          . Stealth                              02.800 [0.400]
          . Disarming                            07.900 [1.600]
 - Magic                                         02.750 [0.700]
          . Magic-Device                         12.600 [1.100]
          . Conveyance                           04.000 [0.500]
          . Divination                           04.000 [0.500]
          . Nature                               00.000 [0.500]
 - Spirituality                                  04.080 [0.400]
          . Prayer                               01.000 [0.500]
 . Monster-lore                                  04.200 [0.700]

Abilities
 * Ammo creation


  [Character Equipment]

a) a Khopesh of *Slay Evil* (2d4) (+5,+10) (+1)
d) a Short Bow (x2) (+0,+0)
    
e) a Ring of Slow Digestion
f) (nothing)
k) (nothing)
m) a Brass Lantern (with 6993 turns of light) {cursed}
n) a Padded Armour [4,+0]
o) a Cloak [1,+0]
p) (nothing)
s) a Hard Leather Cap [2,+2]
    
u) a Set of Leather Gloves [1,+0]
x) a Pair of Hard Leather Boots [3,+0]
z) (nothing)
{) 9 Arrows (1d4) (+2,+5) {90% off}
    
|) a Shovel (+1) {cursed}
        It increases your ability to tunnel by 1.  It is cursed.  


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips
    It cannot be
    harmed by fire.  
    You bought it from the Book Store.
b) The Gem of Wisdom {restore stats and life}
    It can be activated for restore
    stats and life levels every 200 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
c) The Grail of Kenault (charging) {mass genocide}
    It can be
    activated for mass genocide every 1000 turns.  
    You found it in the remains of a Poltergeist on level 5 of Barrow-Downs.
d) Olive's Omnipotent Ostrich {heal 700}
    
    It can be activated for heal 700 hit points every 100 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
e) 9 Flasks of oil
    
f) 2 Potions of Cure Critical Wounds
    
g) a Potion of Neutralise Poison
h) 7 Scrolls of Teleportation
    
i) 3 Scrolls of Word of Recall
    
j) a Scroll of Light
k) 7 Scrolls of Satisfy Hunger
    
l) a Soft Leather Armour [4,+0]
m) a Small Leather Shield [2,+0]
n) a Pair of Soft Leather Boots [2,+0]
o) a Pair of Hard Leather Boots [3,+0]
p) a Broad Axe (2d6) (+0,+0)
q) 14 Arrows of Wounding (1d4) (+11,+5) {90% off}
    
    You made it yourself.
r) 16 Rounded Pebbles of Flame (1d2) (+9,+4) {90% off}
    It does extra damage from fire.  It cannot be
    harmed by fire.  
    You made it yourself.
s) 28 Rounded Pebbles of Slay Dragon (1d2) (+7,+8) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
t) 10 Empty Bottles
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Parchment titled ``Demigods and their Uses''
b) Benetar's Portable Plague {cure blindness}
    It can be activated for cure blindness every 100
    turns.  
    You found it in the remains of a Poltergeist on level 5 of Barrow-Downs.
c) The Crystal Ball of The Witch-King of Angmar {light absorbtion}
    
    It can be activated for light absorption every 80 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
d) Raistlin's Ready Ranger {cure hallucination}
    It can be
    activated for cure hallucination every 100 turns.  
    You found it lying on the ground on level 2 of Barrow-Downs.
e) 16 Mushrooms of Cure Serious Wounds {100% off}
f) a Ring of Invisibility
g) an Everburning Torch
h) a Dagger (1d4) (+3,+3)
i) a Dagger (1d4) (+1,+5)
j) a Frozen Scimitar (2d5) (+1,+5)
k) a Mace of Slay Undead (2d4) (+2,+4)
l) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
m) 7 Arrows (exploding) (1d4) (+3,+5) {90% off}
    
n) 17 Arrows (exploding) (1d4) (+6,+1) {90% off}
    
o) 28 Arrows (exploding) (1d4) (+4,+2) {90% off}
    
p) 21 Flight Arrows (1d3) (+4,+2)
q) 13 Arrows of Wounding (1d4) (+13,+8) {90% off}
    
    You made it yourself.
r) 30 Arrows (1d4) (+2,+2) {90% off}
    
s) 13 Arrows (1d4) (+4,+1) {90% off}
    
t) a Parchment - Deep Thoughts
u) a Parchment - Monstrous Compendium 2
v) a Parchment - Adventurer's Guide to Middle-earth
w) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves



Posted on 19.6.2006 02:07
Last updated on 5.7.2006 04:42

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17013. on the Ladder (of 18973)
2907. on the ToME Ladder (of 3151)
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Comments

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On 19.6.2006 02:07 xkernigh@netscape.net wrote:
Jerois is Kernigh's first character to survive level 1 of the Barrow-Downs.

On 20.6.2006 05:27 xkernigh@netscape.net wrote:
My user page at wiki.t-o-m-e.net/UserPageKernigh now links here; it also contains my Angband Code (but that needs updating because I swapped my Short Sword for the Frozen Scimitar).

ToME is the first Angband variant that I have tried; I have never played vanilla. I have some experience in NetHack and SLASH'EM but no wins. My first ToME chars, Olendactred the Elf Warrior and Glauseth the Elf Rogue, had so much difficulty hitting with a weapon that they never reached char level 2 and easily died to things like Insect Swarms. Jerois the Elf Ranger is my first char to reach Barrow-Downs level 2.

Jerois has explored level 1 many times, and levels 2, 4, and 5 multiple times. The one level 3 that I did was a princess quest. I initially made many trips up the stairs to sell loot in town; after I reached level 4, I started using Scrolls of Word of Recall.

On 20.6.2006 05:52 xkernigh@netscape.net wrote:
I am a very slow player. In 7 days (50th Yavie of 2890 TA) I have only managed in to reach Barrow-Downs 5; other chars on this ladder seem to visit many dungeons in only 1 or 2 days.

I have found many junkarts and I spend most of my dungeon profits (mostly from selling Shots made with ammo creation) on Scrolls of *Identify*. My first two junkarts are very useful. Being a newbie, I fight rot jellies in melee, but the Gem of Wisdom lets me easily recover all that lost charisma. Meanwhile, by paying for so many Scrolls of *Identify*, Identify, and Teleport, I often neglect to buy Potions of Cure Serious Wounds. Olive's Omnipotent Ostrich allows me to quickly and frequently heal myself.

I "saved one princess" because of the princess quest on level 3. I had to kill 12 (evil undead) rotting corpses. Luckily my loot at the time included a {good} Sling and some Rounded Pebbles of Slay Evil from ammo creation, and at least level increase went from 0 to 0.6 in Sling-mastery. I set tactics to running, prayed to Tulkas, and used the sling of pebbles to kill the corpses. I have since sold the Sling and remaining Pebbles because I normally use only the bow and wanted to *identify* my junkarts.

On 5.7.2006 04:42 xkernigh@netscape.net wrote:
UPDATE: I thought that "mass genocide" was good, so I activate The Grail of Kenault while several monsters are nearby... "Thou art dead."

On 5.7.2006 23:17 AnonymousHero wrote:
If you set your tactics to Berserker/Running you'll probably have much greater success killing things initially. In fact, almost any 'normal' character can get through the Thieves quest (and gain ~6 levels) with Berserker/Running...

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