The Angband Ladder: Vuwyr, Hobbit Ranger by <greg@wooledge.org>

  [ToME 2.3.2(CVS) Character Sheet]

 Name  : Vuwyr                  Age                 87       Str:  18/10  18/20
 Sex   : Female                 Height              33       INT:     13       
 Race  : Zombie Hobbit          Weight              49       WIS:      7       
 Class : Ranger                 Social Class        62       DEX:  18/23       
 Body  : Player                                              CON:     17       
 God   : Yavanna Kementari                                   CHR:      8       
                                                                               
 + To Melee Hit          16 Level             20    Hit Points      -25/   172 
 + To Melee Damage       22 Experience      9775    Spell Points     19/    20 
 + To Ranged Hit         42 Max Exp         9775    Sanity          105/   105 
 + To Ranged Damage       1 Exp to Adv.     9990    Piety                 -909 
   AC                  18+2 Gold           10635    Speed            Fast (+3) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Very Bad     Blows/Round:  2         
 Bows/Throw  : Heroic       Searching   : Very Bad     Shots/Round:  3         
 Saving Throw: Bad          Disarming   : Very Bad     Mel.dmg/Rnd:  2d4+44    
 Stealth     : Bad          Magic Device: Fair         Infra-Vision: 70 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Hobbit Burglar.  You            
          are a credit to the family.  You have brown eyes, straight           
          red hair, and an average complexion.                                 
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 9 (450')
        Orc Cave: Level 18 (900')

 Your body was a Player.
 You have defeated 722 enemies.
 You saved 45 princesses.
 You found none of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 45th Yavie of the 2890th year of the third age.
 Your adventure lasted 2 days.

     Your Attributes:
You are dead, killed by Chaos Bolt Trap(?) on level 18 of Orc Cave.
You can create food.
You are hallucinating.
You will soon be recalled.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
Your appetite is small.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to confusion.
Your strength is sustained.
Your intelligence is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your dexterity is sustained.
Your charisma is sustained.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        17.304 [0.800]
          . Weaponmastery                        10.000 [0.500]
          - Archery                              10.123 [0.750]
                   . Sling-mastery               20.400 [0.600]
                   . Bow-mastery                 00.000 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    02.100 [0.950]
          . Stealth                              04.000 [0.400]
          . Disarming                            02.300 [1.600]
 - Magic                                         04.577 [0.700]
          . Magic-Device                         05.900 [1.100]
          . Conveyance                           03.000 [0.500]
          . Divination                           08.000 [0.500]
          . Nature                               00.000 [0.500]
 - Spirituality                                  12.220 [0.500]
          . Prayer                               13.500 [0.500]
 - Monster-lore                                  00.000 [0.700]
          . Symbiosis                            01.000 [0.300]

Abilities
 * Ammo creation


  [Character Equipment]

a) a Dagger (1d4) (+4,+5) {cursed}
d) The Sling of Farmer Maggot (x2) (+20,+1) (+2) {100% off}
e) a Ring of Confusion Resistance {cursed}
f) a Ring of Invisibility
k) (nothing)
m) a Brass Lantern (with 9076 turns of light)
        It provides light (radius 2) when fueled.  It cannot be harmed by
    fire.  
n) a Robe of Permanence [2,+16]
o) a Mumak Hide [1,+0]
p) a Shield of Deflection [10,+10]
s) a Hard Leather Cap [2,+0]
u) a Set of Leather Gloves [1,-1]
    
x) a Pair of Soft Leather Boots [2,+0]
    
z) (nothing)
{) 8 Rounded Pebbles (exploding) (1d2) (+6,+5) {90% off}
    
|) a Shovel of Digging (+4)


  [Character Inventory]

a) 2 Books of Beginner Cantrips {25% off}
    
b) a Spellbook of Disarm
    
c) The Gem of Fire
d) The Grail of Kenault
e) 2 Flasks of oil
    
f) 4 Potions of Speed {!*}
    
g) 4 Potions of Cure Critical Wounds {25% off}
    
h) a Potion of Weakness
i) a Potion of Poison
j) 6 Scrolls of Teleportation {!*}
    
k) 3 Scrolls of Word of Recall {!*}
    
l) 4 Scrolls of Satisfy Hunger
    
m) a Scroll of Holy Chant
n) a Scroll of Aggravate Monster
o) a Wand of Manathrust[1|15] (16 charges)
p) a Wand of Ice Storm[2|28] (7 charges)
q) a Wand of Confuse[1|25] (6 charges)
r) an Awl-Pike (1d8) (-5,-4) {cursed}
s) an Elemental Beaked Axe (2d6) (+5,+10)
t) 4 Rounded Pebbles of Acid (1d2) (+4,+7) {90% off}
    It does extra damage from acid.  It cannot be harmed by acid.  
    You made it yourself.
u) 19 Rounded Pebbles of Slay Evil (1d2) (+7,+7) {90% off}
    It fights against evil with holy fury.  
    You made it yourself.
v) 23 Iron Shots of Slay Dragon (1d4) (+5,+4) {90% off}
    It is especially deadly against dragons.  
    You made it yourself.
w) 25 Mithril Shots (3d4) (+7,+6) {90% off}
    It cannot be harmed by acid.  


  [Home Inventory - Bree ]

a) The Bag of Tricks
b) 17 Mushrooms of Cure Serious Wounds {100% off}
c) 5 Potions of Speed {!*}
    
d) a Ring of Fear Resistance
e) a Hard Studded Leather of Resistance (-1 to accuracy) [7,+13]
f) a Sharp Broad Sword (2d5) (+5,+5)
g) 15 Iron Shots (1d4) (+5,+5) {90% off}
    
h) a Shard of Pottery
i) a Broken Stick
j) a Broken Skull
k) a Broken Bone
l) a Human Skeleton



Posted on 21.6.2005 20:48

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On 21.6.2005 20:48 greg@wooledge.org wrote:
Stepped out of my detected trap range on a small level while running around trying to avoid getting killed by monsters and waiting for WoR to kick in....

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