The Angband Ladder: Doc, Dwarf Mage by <garnet@aufait.net>

  [Angband 2.9.3 Character Dump]

 Name   Doc                                      Self  RB  CB  EB   Best
 Sex    Male              Age        40   Str! 18/100  +2  -5  +9 18/160 18/135
 Race   Dwarf             Height     47   INT! 18/100  -3  +3 +11 18/210
 Class  Mage              Weight    172   WIS! 18/100  +2  +0  +5 18/170
 Title  Mage Lord         Status     41   DEX! 18/100  -2  +1  +6 18/150
 HP     -85/918           Maximize    Y   CON! 18/100  +2  -2 +11 18/210
 SP     315/392           Preserve    Y   CHR! 18/100  -3  +1  +5 18/130

 Level           50       Armor    [43,+158]     Saving Throw     Heroic
 Cur Exp    8027218       Fight     (+52,+9)     Stealth       Excellent
 Max Exp    8027218       Melee    (+62,+22)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+72,+22)     Shooting      Legendary
                          Blows       4/turn     Disarming        Superb
 Gold       1899312       Shots       2/turn     Magic Device  Legendary
                                                 Perception         Good
 Burden   148.3 lbs       Infra        50 ft     Searching          Fair

     You are one of two children of a Dwarven Miner.  You are a
     well liked child.  You have dark brown eyes, straight black
     hair, a three foot beard, and a dark complexion.



  [Last Messages]

> The Great Wyrm of Law misses you.
> The Great Wyrm of Law bites you.
> The Xaren misses you.
> The Xaren hits you.
> The Xaren misses you.
> The Xaren misses you.
> You hit the Great Wyrm of Law.
> You hit the Great Wyrm of Law.
> You hit the Great Wyrm of Law.
> You miss the Great Wyrm of Law.
> The Great Wyrm of Chaos breathes chaos.
> The Baby multi-hued dragon dies.
> The Great Wyrm of Law cries out in pain.
> The Xaren dies.
> You die.


  [Character Equipment]

a) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
     It can be activated for...
     probing
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your charisma.
     It fights against evil with holy fury.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It does extra damage from fire.
     It provides resistance to fire.
     It provides resistance to nether.
     It allows you to see invisible monsters.
     It provides resistance to life draining.
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     It affects your dexterity.
     It affects your stealth.
     It affects your shooting speed.
     It provides resistance to disenchantment.
c) The Ring of Barahir (+1)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
d) a Ring of Intelligence (+6)
e) The Amulet of Carlammas (+2)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your constitution.
     It provides resistance to fire.
f) The Phial of Galadriel
     It can be activated for...
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
g) Balance Dragon Scale Mail (-2) [30,+16]
h) The Cloak 'Colannon' [1,+15] (+3 to stealth)
     It can be activated for...
     teleport
     ...if it is being worn.
     It affects your stealth.
     It provides resistance to acid.
i) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to blindness.
     It provides permanent light.
     It gives telepathic powers.
     It allows you to see invisible monsters.
k) The Set of Leather Gloves 'Cammithrim' [1,+12]
     It can be activated for...
     magic missile (2d6)
     ...if it is being worn.
     It sustains your constitution.
     It provides resistance to light.
     It provides permanent light.
     It provides immunity to paralysis.
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)
     It can be activated for...
     haste self (20+d20 turns)
     ...if it is being worn.
     It affects your speed.
     It provides resistance to nexus.


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1}
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2}
c) 4 Books of Magic Spells [Incantations and Illusions] {@m3@b3@G3}
d) 4 Books of Magic Spells [Sorcery and Evocations] {@m4@b4@G4}
e) a Book of Magic Spells [Resistance of Scarabtarices] {@m5@b5@G5}
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m6@b6@G6}
g) a Book of Magic Spells [Kelek's Grimoire of Power] {@m7@b7@G7}
h) a Book of Magic Spells [Tenser's Transformations] {@m8@b8@G8}
i) a Mushroom of Restoring
j) a Potion of Restore Mana
k) 11 Potions of Restore Life Levels
l) a Rod of Detection {@z2}
m) a Rod of Healing (charging) {@z5=g}
n) a Staff of Healing (0 charges)
o) 51 Arrows (1d4) (+7,+6) {@f3=g}
p) an Arrow (1d4) (+0,+0) {@f1=g}
q) 8 Seeker Arrows of Frost (4d4) (+12,+6) {@f9=g}
r) 16 Seeker Arrows of Hurt Demon (4d4) (+8,+6) {@f8=g}


  [Home Inventory]

a) 15 Mushrooms of Restoring
b) 62 Potions of Healing
c) 8 Potions of *Healing*
d) 59 Potions of Restore Mana
e) 25 Potions of Restore Life Levels
f) 14 Scrolls of *Identify*
g) 48 Scrolls of Enchant Weapon To-Hit
h) 69 Scrolls of Enchant Weapon To-Dam
i) 3 Scrolls of Rune of Protection
j) a Ring of Constitution (+6)
k) a Ring of Speed (+4)
l) an Amulet of Wisdom (+5)
m) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     It affects your strength.
     It affects your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to shards.
     It provides resistance to nexus.
n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     It can be activated for...
     door and trap destruction
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to poison.
     It provides resistance to confusion.
o) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
     It affects your strength.
     It affects your dexterity.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
p) The Full Plate Armour of Isildur [25,+25] (+1)
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
q) The Cloak 'Colluin' [1,+15]
     It can be activated for...
     resistance (20+d20 turns)
     ...if it is being worn.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to poison.
r) The Large Leather Shield of Celegorm [4,+20]
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to light.
     It provides resistance to dark.
s) The Large Metal Shield of Anarion [5,+20]
     It sustains your strength.
     It sustains your intelligence.
     It sustains your wisdom.
     It sustains your dexterity.
     It sustains your constitution.
     It sustains your charisma.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
t) The Hard Leather Cap of Thranduil [2,+10] (+2)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to blindness.
     It gives telepathic powers.
u) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
     It affects your dexterity.
     It affects your attack speed.
     It is especially deadly against natural creatures.
     It fights against evil with holy fury.
     It strikes at undead with holy wrath.
     It allows you to see invisible monsters.
v) The Bastard Sword 'Calris' (5d4) (-12,+20) (+5)
     It affects your constitution.
     It fights against evil with holy fury.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to disenchantment.
     It aggravates nearby creatures.
w) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
     It affects your constitution.
     It fights against evil with holy fury.
     It is especially deadly against orcs.
     It is especially deadly against trolls.
     It is especially deadly against giants.
     It allows you to see invisible monsters.
x) a Scythe of Extra Attacks (6d3) (+11,+13) (+2 attacks)


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.10.2002 23:43
Last updated on 12.11.2002 15:41

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4654. on the Ladder (of 19090)
1653. on the Angband Ladder (of 6561)
Third best for this player (

Comments

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On 14.10.2002 01:46 garnet@aufait.net wrote:
My slowest character so far. CL 30 and having problems at my current dl (1250'), Low STR means I get bogged down even with my ROS. Low int means 5% fail rate and not enough SP to finish tough monsters like the 4-headed hydra, not to mention hound packs. Low CON means I can't stay in melee very long. Even the low CHR is hurting. Not getting much for my loot and stat potions are SO expensive.

On 15.10.2002 22:58 garnet@aufait.net wrote:
So close; yet, so far. Currently at 1350'. Found a couple stat potions in the BM, but still low in all stats and no cash to buy more. Got some stats scrambled by nexus hounds. Fortunately, none were critical.

On 18.10.2002 00:42 garnet@aufait.net wrote:
Finally, made it down to 1500' and just got my first non-phial artifact. Need another con potion before diving deeper.

On 24.10.2002 18:52 garnet@aufait.net wrote:
I guess it all evens out in the end. I was cursing the RNG because I lost all my Srolls of Recall at 1700'. (I am not even sure how I lost them.) Grumbling louder every level I ascended without finding Recall. At 950', I found a Rod of Healing. Didn't find the Scroll of Recall until 800'

On 25.10.2002 17:45 garnet@aufait.net wrote:
I am going to miss Tensor's when I finally switch to 3.0. I am currently at 1800' and, between the Defender dagger and tensor's, nothing has given me porblems. I haven't had to fall back on the Rod of Healing or the Staff of the Magi yet.

On 27.10.2002 16:54 garnet@aufait.net wrote:
Stuck at 2000.' INT not maxed. No Rconf. No Rpois. HP < 600. Only found six artifacts and two of those were 'thancs.

On 1.11.2002 22:10 garnet@aufait.net wrote:
Currently at 2150'. I have found some nice artifacts and have everything covered except nether, disenchant, and hold life.

On 3.11.2002 17:44 garnet@aufait.net wrote:
Found Feanor in a Giant pit at 2450'

On 5.11.2002 15:57 garnet@aufait.net wrote:
Between Barahir, Dor-Lomin, Faenor, and the BDSM, I have every resist covered except Rdark, Rnether, and Hold Life. But, my stats suck! I am going to have to play around with my equipment to see if I can improve them.

On 12.11.2002 15:41 garnet@aufait.net wrote:
Dumb! Dumb! Dumb! Why didn't I cast the GoI? Overconfidence, I guess. And, it was such a promisng character.

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