The Angband Ladder: Ethoatram, Golem Outcast Phase-Warrior by <misiu.pysiu@poczta.fm>
[FuryBand 2.5.0 Character Sheet] Name : Ethoatram Age 306 STR: 18/*** Sex : Male Height 69 INT: 18 Race : Golem Outcast Weight 111 WIS! 18/110 Class : Phase-Warrior Social Class 34 DEX: 18/200 Body : Player CON: 18/*** God : Melkor Bauglir CHR: 3 + To Melee Hit 146 Level 50 Hit Points 1358/ 1358 + To Melee Damage 95 Experience 99999999 Spell Points 815/ 828 + To Ranged Hit 61 Max Exp 99999999 Sanity 530/ 530 + To Ranged Damage 14 Exp to Adv. ***** Piety 76352 AC 43+175 Gold 1058243 Speed Fast (+22) (Miscellaneous Abilities) Fighting : Legendary[85]Perception : Very Bad Blows/Round: 16 Bows/Throw : Legendary[2] Searching : Bad Shots/Round: 1 Saving Throw: Fair Disarming : Fair Mel.dmg/Rnd: 144d9+1520 Stealth : Heroic Magic Device: Superb Infra-Vision: 0 feet Tactic: normal Explor: running (Character Background) You are one of the first beings who awoke on Arda. You have brown skin and unflexible members. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barad-Dur: Level 66 (3300') Angband: Level 100 (5000') Barrow-Downs: Level 10 (500') Orodruin: Level 99 (4950') Illusory Castle: Level 52 (2600') Maze: Level 37 (1850') Orc Cave: Level 22 (1100') Erebor: Level 72 (3600') Moria: Level 50 (2500') Dol Guldur: Level 70 (3500') The Sacred Land Of Mountains: Level 70 (3500') A lost temple: Level 22 (1100') Isengard: Level 38 (1900') Your opponents are behaving stupidly. Your body is a Player. You are currently on level 100 of Angband. You have defeated 11595 enemies. You destroyed the One Ring, thus weakening Sauron. You saved Gondolin from destruction. You saved 96 princesses. You saved Arda and became a famed King. You found 1 of the relic pieces and failed in your quest. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 2nd Quelle of the 2890th year of the third age. You have been adventuring for 16 days. adefkmnopsuxz{|@ Add Str : ....4...43...6.+ Add Int : .....2.........+ Add Wis : 5...42.........+ Add Dex : 5......3.34....+ Add Con : 5.......43.....+ Add Chr : 5...42.3.....64+ Mul Mana : +.....+......... Mul SPower: +.....+......... Add Stea. : 5.....2......... Add Sear. : ...3............ Add Speed : .**.4......2...+ Add Blows : ...3............ Vampiric : +............... Slay Anim.: +............... Slay Evil : +............+.. Kill Drag.: .............+.. Sharpness : +............+.. Poison Brd: +............... Elec Brand: +............... Sust Str : .........+.....+ Sust Int : +.....+......... Sust Wis : +............... Sust Dex : .........+...... Sust Con : +..+.....+.....+ Sust Chr : +............... Invisible : ...+.+.........+ Mul life : ...............+ Sens Fire : ................ Reflect : +............... Free Act : +.....+++.+...+. Hold Life : +..............+ Imm Acid : +......+*++..... Res Elec : +.....+......... Imm Fire : ++.++..+.......* Res Cold : +......+.+.....+ Res Pois : +...+........... Res Fear : +.+++...++.....+ Res Light : ................ Res Dark : .........+...... Res Blind : .....++......... Res Conf : ...+..+.+.....+. Res Sound : +.......+....... Res Shard : ................ Res Neth : ...+............ Res Nexus : +........+...... Res Chaos : ...+....+....... Res Disen : .+..+.+......... Aura Elec : +............... AntiMagic : ...............+ EvilCurse : .....+.......... Levitate : +............... See Invis : +..............+ Digestion : .........+.....+ Regen : +.....+......... Activate : .+..+..+..+...+. Drain Exp : +..+............ Teleport : +............... Blessed : +.............+. Cursed : ...+............ Hvy Curse : ...+............ Sentient : +............... Troll.ESP : ........+....... Dragon.ESP: +............... Maia.ESP : +............... Skills (points left: 0) - Combat 21.632 [0.800] - Weaponmastery 43.000 [1.000] . Sword-mastery 50.000 [0.700] . Axe-mastery 00.000 [0.700] . Hafted-mastery 00.000 [0.700] . Polearm-mastery 00.000 [0.700] . Archery 01.000 [0.600] . Boulder-throwing 01.000 [0.600] - Sneakiness 05.185 [0.900] . Stealth 37.000 [1.000] . Disarming 09.100 [0.900] - Powers 43.363 [0.900] . Devices 21.700 [1.150] . Movement 01.000 [1.000] . Udun 00.000 [0.400] . Phasing 50.000 [1.000] - Spirituality 05.490 [0.500] . Prayer 50.000 [0.500] - Monster-lore 00.000 [0.500] . First-aid 01.000 [0.600] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Fates] You are fated to meet a Deer on level 1. You may find a Parchment - Deep Thoughts on level 1. You are fated to die on level 1. [Character Equipment] a) a Doublended Lightsaber (*Defender*) (E:48093776, L:50) (9d9) (+45,+25) [15,+2] It increases your wisdom, dexterity, constitution, charisma, stealth and spell power by 5. It increases your mana capacity by 100%. It does extra damage from electricity. It poisons your foes. It drains life from your foes. It is very sharp and can cut your foes. It fights against evil with holy fury. It is especially deadly against natural creatures. It sustains your intelligence, wisdom, constitution and charisma. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining , acid, electricity, fire, cold, poison, sound and nexus. It allows you to levitate. It allows you to see invisible monsters. It allows you to sense the presence of trolls and giants. It speeds your regenerative powers. It reflects bolts and arrows. It produces an electric sheath. It drains experience. It has been blessed by the gods. It induces random teleportation. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dagorrog on level 69 of The Sacred Land Of Mountains. d) The Light Magic Crossbow 'Cubragol' (x3) (+10,+14) (+10) It can be activated for fire branding of bolts every 999 turns if it is being worn. It increases your speed by 10. It provides resistance to fire and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. e) a Rohirric Ring of Critical Hits (+12 to speed) It increases your speed and ability to score critical hits by 12. It makes you completely fearless. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of an Ancient black dragon in the town of Gondolin . f) The Ring of Power of Ji Indur Dawndeath (+3 attacks) It increases your searching and attack speed by 3. It makes you invisible. It sustains your constitution. It makes you completely fearless. It provides resistance to fire, confusion, nether and chaos. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ji Indur Dawndeath on level 73 of Angband. k) The Elfstone 'Elessar' (+7,+7) [+10] (+4) It can be activated for heal and cure black breath every 200 turns if it is being worn. It provides light (radius 3) forever. It increases your strength, wisdom, charisma and speed by 4. It makes you completely fearless. It provides resistance to fire, poison and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Bile Worm on level 69 of The Sacred Land Of Mountains. m) a Dwarven Lantern of the Magi (+2) It grants you the power of magic map if it is being worn. It provides light (radius 2) forever. It increases your intelligence, wisdom and charisma by 2. It makes you invisible. It provides resistance to blindness. It cannot be harmed by fire. It was given to you as a reward. n) a Psychoactive Skin of the Ithryn (+3,+4) [10,+27](40%) (+2 to stealth) It can be used to store a spell. It reduces damages you take by 50%, physical and magical.It increases your stealth and spell power by 2. It increases your mana capacity by 40%. It sustains your intelligence. It provides immunity to paralysis. It provides resistance to electricity, blindness, confusion and disenchantment. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. o) The Cloak of Thingol [1,+18] (+3) It can be activated for recharging every 70 turns if it is being worn. It increases your dexterity and charisma by 3. It provides immunity to paralysis. It provides resistance to acid, fire and cold. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. p) The Small Mithril Shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to sound and chaos. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Gothmog, the High Captain of Balrogs on level 65 of The Sacred Land Of Mountains. s) The Steel Helm of Hammerhand [6,+20] (+3) {@2} It grants you the power of berserk if it is being worn. It increases your strength, dexterity and constitution by 3. It sustains your strength, dexterity and constitution. It makes you completely fearless. It provides resistance to acid, cold, dark and nexus. It slows your metabolism. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Minotaur of the Labyrinth on level 37 of Maze. u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) It can be activated for arrows (150) every 90+d90 turns if it is being worn. It grants you the power of magic missile if it is being worn. It increases your dexterity and luck by 4. It provides immunity to paralysis. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. x) a Maia Hooves [3,+8] (+2 to speed) z) (nothing) {) The Vorpal Bolt of Belcaldor (3d4) (+18,+21) (+6) It increases your strength and charisma by 6. It does extra damage from dark. It is very sharp and can cut your foes. It is a great bane of dragons. It is a great bane of Maiar. It fights against evil with holy fury. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Morgoth, Lord of Darkness on level 100 of Angband. |) The Rod of Annuminas (+4) It can be activated for rune of protection every 400 turns if it is being worn. It can be used to store a spell. It increases your charisma and luck by 4. It provides immunity to paralysis. It provides resistance to confusion. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Great Worm of Chaos on level 71 of Angband. [Character Inventory] a) 5 Potions of Cure Insanity b) 20 Potions of Healing c) 2 Potions of *Healing* {100% off} d) 8 Potions of Restore Mana e) 12 Potions of New Life f) 3 Scrolls of Teleportation g) 30 Scrolls of Satisfy Hunger {@1} h) a Moonstone Rod of Trap Location (75/75) {@3} i) a Golden Rod of the Istari of Recall (250/250) {@6} j) The Anchor of Space-Time It provides light (radius 2) forever. It prevents the space-time continuum from being disrupted. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dagorrog on level 62 of The Sacred Land Of Mountains. k) The Iron Helm of Knowledge [6,+20] (-6) {@2} It can be activated for whispers from beyond(sanity drain) 100+d200 turns if it is being worn. It provides light (radius 1) forever. It decreases your luck by 6. It identifies all items for you. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Glass Golem on level 52 of Illusory Castle. l) The Main Gauche of Maedhros (2d5) (+0,+0) (+3) {@7} It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Great Rod Tip of Home Summoning (75 Mana to cast) b) The Small Metal Shield 'Loros' [3,+17] It sustains your intelligence and wisdom. It provides immunity to electricity. It makes you completely fearless. It provides resistance to poison, dark , confusion and sound. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Oberon, King of Amber on level 99 of Angband. c) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) It can be activated for temporary ESP (dur 20+d20) every 20+d50 turns if it is being worn. It increases your intelligence, dexterity, charisma, searching and spell power by 3. It provides resistance to acid, fire, shards and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Great Cthulhu on level 99 of Orodruin. [Home Inventory - Gondolin ] a) a Shining Star of Varda [10,+6] (+3) b) a Coral Stone of Ulmo [10,+4] (+3) c) a Grim Reaper Figure of Mandos [10,+6] (+3) {100% off} d) The Crumpled Scroll of Mass Resurrection e) a Silver Rod of the Istari of Nothing (200/200) f) a Draconic Ring of Dexterity (+4,+4) [+7] (+3) It increases your dexterity by 3. It sustains your dexterity. It allows you to sense the presence of dragons. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Multi-hued drake in the town of Gondolin . g) a Blessed Ring of Speed [+6] (+6) It increases your wisdom and speed by 6. It provides resistance to life draining. It allows you to see invisible monsters. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ungoliant, the Unlight on level 69 of Angband. h) The Ring of Gaired (+2) It increases your wisdom by 2. It makes you invisible. It sustains your strength. It makes you completely fearless. It provides resistance to life draining, blindness, confusion and nether. It allows you to levitate. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Hagen, son of Alberich on level 62 of The Sacred Land Of Mountains. i) an Amulet of the Serpents [+3] (+3) j) a Psychoactive Skin of Permanence (+5,+5) [10,+25](20%) (+1 to stealth) It reduces damages you take by 50%, physical and magical.It increases your stealth by 1. It increases your mana capacity by 20%. It sustains your strength, intelligence, wisdom, dexterity, constitution and charisma. It provides resistance to life draining, acid, electricity, fire, cold and poison. It speeds your regenerative powers. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Dracolisk on level 62 of The Sacred Land Of Mountains. k) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. l) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, electricity, fire, cold, light, dark and confusion . It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. m) The Jewel Encrusted Crown of Numenor [0,+18] (+3) It can be activated for analyze monster every 500+d200 turns if it is being worn. It provides light (radius 1) forever. It increases your intelligence, dexterity, charisma, searching and speed by 3. It provides immunity to paralysis. It provides resistance to cold, light , dark, blindness, sound and shards. It allows you to see invisible monsters. It drains mana. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Ancalagon the Black on level 90 of Angband. n) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} o) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It provides immunity to paralysis. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. p) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. q) The Set of Cesti 'Skycleaver' (+16,+7) [5,+16] (+1) It increases your strength, dexterity, constitution, charisma and luck by 1. It provides resistance to acid, electricity, fire, cold and poison. It allows you to fly. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Munchkin on level 83 of Angband. r) a Shocking Doublended Lightsaber of the Noldor (E:500, L:10) (9d9) (+15,+14) [1 It increases your wisdom, dexterity, constitution, stealth and spell power by 4. It increases your mana capacity by 80%. It does extra damage from electricity. It is very sharp and can cut your foes. It is very sharp and can make your foes bleed. It fights against evil with holy fury. It sustains your intelligence. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to life draining, acid, electricity, fire, cold and poison. It allows you to levitate. It allows you to see invisible monsters. It speeds your regenerative powers. It reflects bolts and arrows. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. You found it lying in a vault on level 61 of Barad-Dur. s) a Doublended Lightsaber of Westernesse (E:500, L:10) (9d9) (+16,+17) [15,+0](40 It increases your strength, dexterity, constitution and spell power by 2. It increases your mana capacity by 40%. It is very sharp and can cut your foes. It is especially deadly against orcs. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It makes you completely fearless. It allows you to see invisible monsters. It allows you to sense the presence of orcs, trolls and giants. It reflects bolts and arrows. It has been blessed by the gods. You found it in the remains of Maeglin, the Traitor of Gondolin in the town of Gondolin . t) a Black Doublended Lightsaber of Spinning (E:500, L:10) (9d9) (+11,+16) [15,+0] It can be activated for spinning around every 50+d25 turns if it is being worn. It increases your strength, dexterity and spell power by 3. It increases your mana capacity by 60%. It does extra damage from dark. It is very sharp and can cut your foes. It makes you completely fearless. It provides resistance to dark. It reflects bolts and arrows. It has been blessed by the gods. You found it lying in a vault on level 61 of Barad-Dur. u) The Mighty Hammer 'Grond' (E:25, L:2) (11d11) (+25,+25) [+10] It must be wielded two-handed. It can be activated for alter reality every 100 turns if it is being worn. It can cause earthquakes. It is a great bane of dragons. It is especially deadly against orcs. It is especially deadly against trolls. It is a great bane of Maiar. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to acid, electricity, fire and cold. It allows you to see invisible monsters. It gives telepathic powers. It produces an anti-magic shell. It aggravates nearby creatures. It cannot be harmed by acid, cold, lightning or fire. v) The Short Magic Bow of Estar (x2) (+12,+7)(60%) (+3) It increases your strength, intelligence, constitution and charisma by 3. It increases your mana capacity by 60%. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. [Home Inventory - Minas Anor ] a) a Scroll of Enchant Weapon To-Hit b) 5 Scrolls of Enchant Weapon To-Dam [Home Inventory - Caras Galadhon ] a) a Note of Eru [10,+0] (+3) b) a Rock of Tulkas [10,+13] (+3) {100% off} c) a Shining Star of Varda [10,+5] (+3) d) a Coral Stone of Ulmo [10,+3] (+3) e) The Phial of Galadriel (+4) f) an Arkenstone g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, confusion and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. h) The Leather Scale Mail 'Hathir' (-2,-25) [11,+1](20%) It increases your hit points by 20%. It sustains your dexterity, constitution and charisma. It provides immunity to fire. It provides resistance to acid, confusion, chaos and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. i) The Elven Cloak of Peregrin Took [4,+16] (+3) It can be activated for satisfy hunger every 100 turns if it is being worn. It increases your dexterity, charisma, stealth, searching and luck by 3. It makes you invisible. It allows you to see invisible monsters. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. j) a Small Metal Shield of Resistance [3,+11] k) The Large Mithril Shield of Gil-galad [10,+20] (+5) It can be activated for starlight (75) every 75+d75 turns if it is being worn. It provides light (radius 1) forever. It increases your wisdom, charisma, searching and luck by 5. It sustains your wisdom, dexterity and charisma. It provides resistance to acid, electricity, dark and disenchantment. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Glaurung, Father of the Dragons on level 72 of Erebor. l) a Shield of Deflection [10,+13] m) The Harp of Thorin (+2 to stealth) It can be activated for mass charm every 750 turns if it is being worn. It grants you the power of remove fear if it is being worn. It increases your charisma, stealth, infravision, ability to tunnel and luck by 2. It sustains your charisma. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Spectral tyrannosaur on level 48 of Moria. n) a Piece of the Relic of Melkor {quest} o) a Key p) a Parchment - Map [The Museum Inventory - Bree ] a) The Hand and a Half Sword 'Calris' (5d4) (-20,+20) (+5) {cursed} It can be wielded two-handed. It increases your constitution by 5. It is a great bane of dragons. It is especially deadly against trolls. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to disenchantment. It allows you to sense the presence of dragons and Maiar. It drains life. It aggravates nearby creatures. It is heavily cursed. It can re-curse itself. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Durin's Bane on level 50 of Moria. b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2 attacks) {cursed} It increases your strength, constitution and attack speed by 2. It produces chaotic effects. It drains life from your foes. It provides immunity to paralysis. It provides resistance to life draining, confusion, nether, nexus and chaos. It prevents teleportation. It drains experience. It is heavily cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Stormbringer on level 43 of Moria. |
Posted on 29.12.2005 20:37
115. on the Ladder (of 19090)
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