The Angband Ladder: zog, Half-Troll Warrior by <aberns@stu.parkland.edu>
[Angband 3.0.6 Character Dump] Name zog Self RB CB EB Best Sex Male Age 23 STR: 18/30 +4 +5 +0 18/120 Race Half-Troll Height 96 INT: 17 -4 -2 +4 15 Class Warrior Weight 254 WIS: 17 -2 -2 +0 13 Title Commando Status 1 DEX: 13 -4 +2 +0 11 HP 487/487 Maximize Y CON: 16 +3 +2 +0 18/30 SP 0/0 Preserve Y CHR: 18/94 -6 -1 +0 18/24 Level 33 Armor [43,+18] Saving Throw Excellent Cur Exp 244066 Fight (+5,+29) Stealth Bad Max Exp 244066 Melee (+17,+42) Fighting Legendary Adv Exp 330000 Shoot (+14,+9) Shooting Legendary MaxDepth 1500 ft Blows 3/turn Disarming Very Good Gold 43106 Shots 2/turn Magic Device Good Burden 176.0 lbs Perception Poor Speed +5 Infra 70 ft Searching Fair Your father was a Cave-Troll Warrior. You have slime-green eyes, dirty dark purple hair, and blue ulcerous skin. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:.........+... Elec:....+........ Confu:............. Fire:+............ Sound:......+...... Cold:............. Shard:......+...... Pois:............. Nexus:............. Fear:............+ Nethr:............. Lite:+............ Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:+............ Sear.:.........+... PLite:+............ Infra:+............ Regen:............+ Tunn.:............. Telep:............. Speed:+..........+. Invis:+........+... Blows:............. FrAct:..........+.. Shots:.+........... HLife:............. Might:............. [Character Equipment] a) The Spear of Orome (4d6) (+12,+13) (+4) It increases your intelligence by 4. It increases your infravision and speed by 4. It slays animals and giants. It is branded with fire. It provides resistance to fire and light. It is blessed by the gods, makes you fall like a feather, and lights the dungeon around you. It grants you the ability to see invisible things. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. b) a Long Bow of Extra Shots (x3) (+9,+9) (+1) It increases your shooting speed by 1. c) a Ring of Damage (+10) d) a Ring of Damage (+11) {25% off} e) an Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) a Brass Lantern (with 7402 turns of light) It cannot be harmed by fire. g) Law Dragon Scale Mail (-2) [30,+8] It provides resistance to sound and shards. It activates for breathe sound/shards (230) every 300+d300 turns. It cannot be harmed by the elements. h) a Cloak [1,-1] i) a Small Leather Shield of Resist Acid [2,+8] It provides resistance to acid. It cannot be harmed by acid. j) a Metal Cap of Seeing [3,-3] (+1 to searching) It increases your searching by 1. It provides resistance to blindness. It grants you the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+0] It grants you immunity to paralysis. l) a Pair of Metal Shod Boots of Speed [6,+6] (+1) It increases your speed by 1. [Character Inventory] a) 31 Flasks of oil b) 8 Potions of Speed c) 26 Potions of Cure Critical Wounds {50% off} d) 2 Potions of Healing e) 7 Potions of Restore Life Levels f) 3 Scrolls of Satisfy Hunger g) a Rod of Recall It cannot be harmed by electricity. h) 3 Rods of Illumination i) a Rod of Detection It cannot be harmed by electricity. j) 2 Staffs of Teleportation (16 charges) k) 4 Staffs of Perception (40 charges) l) 4 Staffs of Curing (24 charges) m) 2 Staffs of Speed (11 charges) {10% off} n) 13 Arrows of Slay Animal (1d4) (+10,+8) It slays animals. o) 13 Arrows (1d4) (+8,+7) p) 12 Mithril Arrows (3d4) (+9,+9) It cannot be harmed by acid or fire. [Home Inventory] a) 2 Mushrooms of Restoring b) a Potion of Restore Wisdom c) a Potion of Restore Charisma d) The Dagger 'Dethanc' (2d4) (+4,+6) It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. e) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. f) The Quarterstaff 'Eriril' (1d9) (+4,+5) (+4) It increases your intelligence and wisdom by 4. It slays all evil creatures. It provides resistance to light. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 24.12.2005 22:30
10688. on the Ladder (of 19097)
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