The Angband Ladder: Fatima, Half-Troll Warrior by sildraith

  [Angband 3.5.0 Character Dump]

 Name   Fatima       Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR! 18/100  +4  +3  +0 18/170
 Race   Half-Troll   Weight    17st 5lb   INT:     16  -4  -2  +0     10
 Class  Warrior      Turns used:          WIS:     10  -2  -2  +0      6
 Title  Commando     Game        636994   Dex! 18/100  -4  +2  +0  18/80     18
 HP     -31/552      Standard     74256   CON:  18/85  +3  +2  +0 18/135
 SP     0/0          Resting       1952

 Level                 33    Armor      [45,+58]    Saving Throw     43%
 Cur Exp           280190                           Stealth          Bad
 Max Exp           310510    Melee       1d6,+46    Disarming        53%
 Adv Exp           330000    To-hit       79,+36    Magic Devices     34
                             Blows      3.8/turn    Perception   1 in 18
 Gold              162153                           Searching        38%
 Burden         160.9 lbs    Shoot to-dam    +20    Infravision    30 ft
 Speed                  1    To-hit       64,+33
 Max Depth    2200' (L44)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:......+......
rFire:........+.... Chaos:......+......
rCold:+.......+.... Disen:.............
rPois:......+...... Feath:...........+.
rLite:+............ pFear:............+
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:....+.......+ Speed:.......+.....
  ESP:............. Blows:.............
Invis:.....+...+... Shots:.............
FrAct:..........+.. Might:.............
HLife:............. S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Ranger Chieftain misses you.
> Lorgan, Chief of the Easterlings hits you.
> *** LOW HITPOINT WARNING! ***
> Lorgan, Chief of the Easterlings hits you.
> *** LOW HITPOINT WARNING! ***
> Lorgan, Chief of the Easterlings hits you.
> *** LOW HITPOINT WARNING! ***
> Lorgan, Chief of the Easterlings misses you.
> You have 5 charges remaining.
> You hear a door burst open!
> The Ancient multi-hued dragon misses you.
> The Ancient multi-hued dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Ancient multi-hued dragon bites you.
> You die.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 1750 feet (level 35).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 209.6 vs. animals, 223.8 vs. creatures not
     resistant to cold, and 195.4 vs. others.
     
b) a Short Bow of Power (x2) (+9,+20)
     Dropped by Angamait� of Umbar at 1300 feet (level 26).
     
c) a Ring of Slaying (+9,+5)
     Bought from a store.
     
d) a Ring of Damage (+0,+9)
     Dropped by a Spectre at 1750 feet (level 35).
     
e) an Amulet of Regeneration
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     Speeds regeneration.  
     
f) the Star of Elendil <+3> {!!}
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 56 to 110 turns to recharge at your current speed.
     Your chance of success is 85.6%
     
g) the Hard Leather Armour of Himring [20,+15] {!!}
     Dropped by Ugl�k, the Uruk at 2050 feet (level 41).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 111 to 220 turns to recharge at your current speed.
     Your chance of success is 79.0%
     
h) an Elven Cloak [6,-3] <+1>
     Dropped by Gorbag, the Orc Captain at 1100 feet (level 22).
     
     +1 stealth, speed.
     
i) a Wicker Shield of Resistance [2,+18]
     Dropped by The Queen Ant at 1850 feet (level 37).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Seeing [7,+10] <+5>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Gauntlets of Free Action [3,+6]
     Bought from a store.
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Stability [7,+10]
     Dropped by Beorn, the Shape-Changer at 2000 feet (level 40).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 33 Mithril Arrows (3d4) (+7,+6)
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 69.
     35% chance of breaking upon contact.
     
o) 6 Arrows of Slay Undead (1d4) (+4,+7)
     Found lying on the floor of a labyrinth at 1550 feet (level 31).
     
     Slays undead.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 151.9 vs. undead, and 60.7 vs. others.
     35% chance of breaking upon contact.
     
p) 13 Arrows (1d4) (+6,+3)
     Dropped by The Queen Ant at 1850 feet (level 37).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 52.5.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 12 Potions of Cure Serious Wounds
b) 20 Potions of Cure Critical Wounds
c) a Potion of Enlightenment
d) 9 Scrolls of Phase Door
e) a Scroll of Banishment
f) 12 Scrolls of Satisfy Hunger
g) a Rod of Detection {!!}
     Cannot be harmed by electricity.
     
h) a Rod of Curing
i) a Rod of Teleport Other
j) 3 Rods of Illumination
k) a Rod of Recall
     Cannot be harmed by electricity.
     
l) a Wand of Stone to Mud (6 charges)
m) a Wand of Disarming (7 charges)
n) 2 Staves of Teleportation (5 charges)
o) 4 Staves of Identify (15 charges)
p) Bar Chain Mail of Elvenkind (-2) [45,+18] <+2>
     Found lying on the floor of a cavern at 2000 feet (level 40).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Metal Cap of Seeing [3,+7] <+5>
     Dropped by a Ghoul at 2200 feet (level 44).
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
r) the Iron Helm of Gorlim (+8,+8) [7,+10] <-5, -3> {cursed}
     Dropped by a Gnome mage at 2200 feet (level 44).
     
     Heavily cursed.
     -3 intelligence, wisdom.
     -25% to searching.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
s) a Rapier (Defender) (1d6) (+7,+18) [+5] <+4>
     Found lying on the floor in a vault at 1800 feet (level 36).
     
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 190.4.
     
t) 22 Seeker Bolts (4d5) (+8,+7)
     Dropped by Adunaphel the Quiet at 2200 feet (level 44).
     


  [Home Inventory]

a) 2 Scrolls of Enchant Weapon To-Hit
b) 15 Scrolls of Satisfy Hunger
c) a Rod of Treasure Location
d) 2 Rods of Door/Stair Location {squelch}
e) 5 Rings of Resist Fire and Cold {squelch}
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
f) a Ring of Flames [+10]
     Dropped by a Forest wight at 1200 feet (level 24).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
g) a Ring of Damage (+0,+8)
     Found lying on the floor in a vault at 1750 feet (level 35).
     
h) a Ring of Protection [+10]
     Found lying on the floor of a special room at 650 feet (level 13).
     
i) a Ring of Reckless Attacks (+4,+3) [-18]
     Found lying on the floor at 800 feet (level 16).
     
j) a Ring of the Dog <-2>
     -2 stealth.
     Provides protection from fear.
     
k) a Ring of Free Action
     Found lying on the floor in a vault at 1050 feet (level 21).
     
     Prevents paralysis.  
     
l) a Ring of See Invisible
     Bought from a store.
     
     Grants the ability to see invisible things.  
     
m) an Amulet of Searching <+5>
     Dropped by a Master rogue at 1150 feet (level 23).
     
     +25% to searching.
     
n) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 12 to 22 turns to recharge at your current speed.
     Your chance of success is 90.7%
     
o) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
p) a Set of Leather Gloves of Slaying (+2,+5) [1,+2]
     Dropped by a Bandit at 1250 feet (level 25).
     
q) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+2] <+3, +2>
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
     +3 speed.
     +2 intelligence, dexterity, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 22 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
r) a Dagger (1d4) (+0,+0) {squelch}
     An inheritance from your family.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 113.6.
     
s) a Cutlass of Westernesse (1d8) (+11,+9) <+2, +1>
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     +2 strength, dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.8 blows/round.
     With +1 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +2 DEX you would get 4.1 blows
     Average damage/round: 205 vs. orcs, 205 vs. trolls, 205 vs.
     giants, and 167.8 vs. others.
     
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Kh�m, Son of M�m at 1250 feet (level 25).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.3 blows/round.
     With +2 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 199.1 vs. orcs, 199.1 vs. trolls, and 155.8
     vs. others.
     
u) a Light Crossbow of Extra Shots (x3) (+14,+8) <+1>
     Found lying on the floor at 1350 feet (level 27).
     
     +1 shooting speed.
     
v) 17 Seeker Bolts of Slay Evil (4d5) (+5,+4)
     Found lying on the floor at 1800 feet (level 36).
     
     Slays evil creatures.
     
w) 18 Mithril Bolts of Slay Evil (3d5) (+10,+4)
     Dropped by Boldor, King of the Yeeks at 650 feet (level 13).
     
     Slays evil creatures.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
     72918      0'  Began the quest to destroy Morgoth.
     72918      0'  Killed Farmer Maggot
     72918     50'  Reached level 2
     72918     50'  Reached level 3
     72918    100'  Reached level 4
     72918    100'  Reached level 5
     72918    100'  Reached level 6
     72918    100'  Killed Grip, Farmer Maggot's dog
     72918    100'  Reached level 7
     72918    200'  Reached level 8
     72918    200'  Killed Sméagol
     72918    200'  Reached level 9
     72918    350'  Killed Mughash the Kobold Lord
     72918    350'  Reached level 10
     72918    350'  Reached level 11
     72918    350'  Reached level 12
     72918    350'  Reached level 13
     72918    350'  Reached level 14
     72918    350'  Reached level 15
     72918    450'  Reached level 16
     72918    500'  Killed Wormtongue, Agent of Saruman
     72918    550'  Killed Orfax, Son of Boldor
     72918    550'  Reached level 17
     72918    600'  Killed Bullroarer the Hobbit
     72918    650'  Reached level 18
     72918    650'  Killed Boldor, King of the Yeeks
     72918    650'  Reached level 19
     72918    700'  Reached level 20
     72918    800'  Reached level 21
     72918    900'  Reached level 22
     72918    900'  Killed Ulfast, Son of Ulfang
     72918    900'  Reached level 23
     72918    950'  Reached level 23
     72918    950'  Killed Brodda, the Easterling
     72918    950'  Reached level 24
     72918    950'  Killed Shagrat, the Orc Captain
     72918   1000'  Found the Pair of Leather Boots of Wormtongue
     72918   1000'  Reached level 25
     72918   1050'  Killed Grishnákh, the Hill Orc
     72918   1050'  Killed Ibun, Son of Mîm
     72918   1050'  Killed Golfimbul, the Hill Orc Chief
     72918   1100'  Reached level 26
     72918   1100'  Killed Gorbag, the Orc Captain
     72918   1150'  Killed Lagduf, the Snaga
     72918   1150'  Killed Lugdush, the Uruk
     72918   1200'  Killed Fang, Farmer Maggot's dog
     72918   1200'  Reached level 27
     72918   1250'  Killed Khîm, Son of Mîm
     72918   1250'  Found the Long Sword 'Elvagil'
     72918   1300'  Killed Angamaitë of Umbar
     72918   1300'  Killed Sangahyando of Umbar
     72918   1300'  Found the Broad Sword 'Aeglin' (LOST)
     72918   1350'  Killed Nár, the Dwarf
     72918   1450'  Reached level 28
     72918   1550'  Reached level 28
     72918   1600'  Killed Ulwarth, Son of Ulfang
     72918   1700'  Killed Mîm, Betrayer of Turin
     72918   1650'  Reached level 29
     72918   1750'  Found the Rapier 'Forasgil'
     72918   1750'  Reached level 30
     72918   1750'  Found the Leather Scale Mail 'Thalkettoth'
     72918   1750'  Found the Phial of Galadriel
     72918   1800'  Reached level 30
     72918   1800'  Reached level 30
     72918   1800'  Found the Star of Elendil
     72918   1800'  Reached level 30
     72918   1800'  Reached level 30
     72918   1850'  Reached level 31
     72918   1850'  Reached level 31
     72918   1850'  Killed Bert the Stone Troll
     72918   1850'  Killed Tom the Stone Troll
     72918   1850'  Killed The Queen Ant
     72918   1850'  Killed Bill the Stone Troll
     72918   1900'  Reached level 32
     72918   2000'  Killed Beorn, the Shape-Changer
     72918   2050'  Killed Uglúk, the Uruk
     72918   2050'  Found the Hard Leather Armour of Himring
     72918   2050'  Reached level 31
     72918   2050'  Killed Waldern, King of Water
     72918   2100'  Reached level 31
     72918   2200'  Reached level 32
     72918   2200'  Reached level 33
     73190   2200'  Found the Iron Helm of Gorlim
     73354   2200'  Killed Adunaphel the Quiet
     73441   2200'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 4.5.2014 20:39
Last updated on 5.5.2014 00:01

Download this dump

24. on the Competition No.156 Ladder (of 44)

Comments

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On 4.5.2014 20:39 sildraith wrote:
Hi all - very little idea on what I'm doing. I don't believe I've played angband for about a decade - but I spend a lot of time with roguelikes. All of that said - I'm having a ton of fun. Thanks for putting on a competition aimed at new players!

On 4.5.2014 22:31 debo wrote:
glhf :)

On 4.5.2014 22:32 debo wrote:
At your depth, poison resistance from himring is probably more relevant than shards from your current armor. Also, just in case you weren't sure -- your equipment-gifted resistances don't stack, so one source of rFire is just as good as 10. If you want additional resistance, you need to use a temporary source like a potion of resist heat or an equipment activation or something.

On 4.5.2014 22:38 debo wrote:
Hmmn although I guess you might be using them both as swaps. Great Crystal Drakes are a real thing at that depth, I suppose.

On 4.5.2014 23:23 sildraith wrote:
Thanks for the advice - I wasn't sure if resistances stack or not (coming mainly from Crawl where some resistances stack). I wasn't swapping - I didn't know if the rPois outweighed the AC loss. Still a lot to learn - but thank you very much for the information!

On 4.5.2014 23:26 debo wrote:
Resistances stack in most angband variants as well. Vanilla is a little 'special' in this regard :)

On 4.5.2014 23:28 debo wrote:
Also, AC is sort of useful in Angband, but the vast majority of the danger comes from being oneshot by something that breathes for a ton of damage you don't resist. This is especially true of fire, cold, lightning, acid, and poison.

If something hits you in melee for half your HP in one round, having more AC is good, but more likely it's better to teleport it or yourself away, since teleports are instant in Angband. In melee, killing things faster is generally better than trying to absorb / avoid the damage (imo)

On 5.5.2014 00:01 sildraith wrote:
Thanks for all of the help! I went and got myself killed, but I am certainly looking forward to trying again!

On 5.5.2014 00:02 debo wrote:
This was definitely a "read teleport and GTFO" situation :)

On 5.5.2014 00:06 sildraith wrote:
yeah, definitely kicking myself on that one :)

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