The Angband Ladder: Fatima II, Half-Troll Warrior by Jungle_Boy

  [Angband 3.5.0 Character Dump]

 Name   Fatima II    Age             30          Self  RB  CB  EB   Best
 Sex    Female       Height        7'7"   STR:  18/33  +4  +3  +0 18/103
 Race   Half-Troll   Weight    17st 5lb   INT:     12  -4  -2  +2      8
 Class  Warrior      Turns used:          WIS:     14  -2  -2  +2     12
 Title  Commando     Game        380147   DEX:  18/52  -4  +2  +4  18/72
 HP     -14/453      Standard     38383   CON:  18/25  +3  +2  +0  18/75
 SP     0/0          Resting       1784

 Level                 33    Armor      [49,+87]    Saving Throw     44%
 Cur Exp           295639                           Stealth          Bad
 Max Exp           295639    Melee       2d4,+44    Disarming        55%
 Adv Exp           330000    To-hit       79,+21    Magic Devices     34
                             Blows      4.7/turn    Perception   1 in 33
 Gold              106995                           Searching        23%
 Burden         108.7 lbs    Shoot to-dam    +20    Infravision    30 ft
 Speed             Normal    To-hit       64,+18
 Max Depth    2650' (L53)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and green ulcerous skin.



rAcid:+.......+.+.. Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:........+.... Feath:..........++.
rLite:............. pFear:............+
rDark:+............ pBlnd:.........+...
Sound:......+...... pConf:.........+...
Shard:......++..... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:+............ Might:.............
HLife:............. S.Dig:....+........
Stea.:........+.... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have 13 Potions of Cure Critical Wounds (a).
> The Nalfeshnee misses you.
> The Nalfeshnee hits you.
> *** LOW HITPOINT WARNING! ***
> The Nalfeshnee hits you.
> *** LOW HITPOINT WARNING! ***
> You miss the Nalfeshnee.
> You dissolve the Nalfeshnee (50).
> You dissolve the Nalfeshnee (112). It was a good hit!
> You dissolve the Nalfeshnee (59).
> The Nalfeshnee flees in terror!
> The Ancient multi-hued dragon breathes acid.
> Your Wicker Shield of Elvenkind is unaffected!
> You die.
> Illegal object choice (inven)!

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) the Dagger 'Angrist' (2d4) (+11,+15) [+5] <+4>
     Dropped by a Law drake at 1650 feet (level 33).
     
     +4 dexterity.
     Slays evil creatures, orcs, trolls.
     Branded with acid.
     Provides resistance to acid, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Prevents paralysis.  
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 261.8 vs. evil creatures, 286.5 vs. orcs,
     286.5 vs. trolls, 286.5 vs. creatures not resistant to acid, and
     237 vs. others.
     
b) a Short Bow of Power (x2) (+8,+20)
     Found lying on the floor in a vault at 1000 feet (level 20).
     
c) a Ring of Damage (+0,+9)
     Found lying on the floor of a special room at 1500 feet (level
     30).
     
d) a Ring of Damage (+0,+11)
     Found lying on the floor at 2350 feet (level 47).
     
e) an Amulet of Slow Digestion {!d, squelch}
     Bought from a store.
     
     Slows your metabolism.  
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a pit at 600 feet (level 12).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.7%
     
g) Law Dragon Scale Mail (-2) [36,+15]
     Found lying on the floor of a labyrinth at 1800 feet (level 36).
     
     Provides resistance to sound, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+15]
     Found lying on the floor at 250 feet (level 5).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Elvenkind [2,+11] <+1>
     Dropped by Shagrat, the Orc Captain at 1000 feet (level 20).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Rogrog the Black Troll at 2250 feet (level 45).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 87.9%
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Dropped by a Spirit naga at 2100 feet (level 42).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 6 to 10 turns to recharge.
     Your chance of success is 91.4%
     
l) a Pair of Ethereal Slippers of Stability [0,+14]
     Found lying on the floor in a vault at 1050 feet (level 21).
     
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     


  [Character Quiver]

n) an Arrow of Wounding (1d4) (+13,+12)
     Dropped by M�m, Betrayer of Turin at 1600 feet (level 32).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 71.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 13 Potions of Cure Critical Wounds
b) 2 Potions of Enlightenment
c) 2 Scrolls of Phase Door
d) 3 Scrolls of Teleportation
e) a Scroll of Teleport Level
f) a Scroll of Identify
g) 2 Scrolls of Recharging
h) 2 Scrolls of Protection from Evil
i) a Scroll of *Destruction*
j) 2 Rods of Detection
     Cannot be harmed by electricity.
     
k) a Rod of Disarming
l) 2 Rods of Recall
     Cannot be harmed by electricity.
     
m) a Wand of Stone to Mud (2 charges)
n) 3 Wands of Teleport Other (11 charges)
o) a Staff of Detect Evil (15 charges)
p) 2 Staves of Teleportation (13 charges)
q) a Ring of Dexterity <+4>
     Dropped by a Dreadmaster at 2550 feet (level 51).
     
     +4 dexterity.
     Sustains dexterity.
     
r) 2 Rings of Constitution <+3>
     +3 constitution.
     Sustains constitution.
     
s) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Lagduf, the Snaga at 2650 feet (level 53).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 10 turns to recharge.
     Your chance of success is 86.8%
     
t) a Main Gauche of *Slay Evil* (1d5) (+12,+8) <+2>
     Found lying on the floor in a vault at 1700 feet (level 34).
     
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 181.3 vs. evil creatures, and 168.4 vs.
     others.
     


  [Home Inventory]

a) 14 Potions of Cure Critical Wounds
b) 5 Potions of Healing
c) a Scroll of Banishment
d) 13 Scrolls of Satisfy Hunger
e) 3 Scrolls of Recharging
f) 21 Scrolls of Protection from Evil
g) 6 Rods of Treasure Location {@z2}
h) a Rod of Door/Stair Location {@z1, squelch}
i) a Ring of Resist Poison
     Found lying on the floor at 2150 feet (level 43).
     
     Provides resistance to poison.
     
j) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by an unknown monster at 2100 feet (level 42).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) Chain Mail (Dwarven) (-2) [32,+17] <+1, +2, +3>
     Dropped by Bill the Stone Troll at 2150 feet (level 43).
     
     +1 strength.
     +2 constitution.
     +3 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Rogrog the Black Troll at 2250 feet (level 45).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Adunaphel the Quiet at 2150 feet (level 43).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) an Elven Cloak [6,-1] <+1>
     Dropped by a Mummified troll at 2200 feet (level 44).
     
     +1 stealth, speed.
     
o) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor in a vault at 1700 feet (level 34).
     
     +3 wisdom.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by Sangahyando of Umbar at 1350 feet (level 27).
     
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 91.4%
     
q) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Orfax, Son of Boldor at 750 feet (level 15).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 91.4%
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 237.5 vs. creatures not resistant to fire,
     and 194.2 vs. others.
     
r) the Rapier 'Forasgil' (1d6) (+13,+19) <+1>
     Found lying on the floor at 850 feet (level 17).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     4.1 blows/round.
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 233.3 vs. animals, 248.3 vs. creatures not
     resistant to cold, and 217.9 vs. others.
     
s) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Dropped by Bullroarer the Hobbit at 800 feet (level 16).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     5.3 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 262.2 vs. animals, 284.6 vs. creatures not
     resistant to poison, and 239.8 vs. others.
     
t) 18 Bolts of Flame (1d5) (+9,+6)
     Found lying on the floor in a vault at 1700 feet (level 34).
     
     Branded with flames.
     Cannot be harmed by fire.
     


[Player history]
      Turn   Depth  Note
     34686      0'  Began the quest to destroy Morgoth.
     34686    250'  Reached level 2
     34686    250'  Reached level 3
     34686    250'  Reached level 4
     34686    250'  Reached level 5
     34686    250'  Reached level 6
     34686    350'  Reached level 7
     34686    350'  Reached level 8
     34686    400'  Reached level 9
     34686    450'  Reached level 10
     34686    450'  Reached level 11
     34686    450'  Reached level 12
     34686    450'  Reached level 13
     34686    450'  Killed Mughash the Kobold Lord
     34686    450'  Reached level 14
     34686    550'  Killed Brodda, the Easterling
     34686    600'  Reached level 15
     34686    600'  Reached level 16
     34686    600'  Reached level 17
     34686    600'  Found the Phial of Galadriel
     34686    650'  Reached level 18
     34686    750'  Killed Orfax, Son of Boldor
     34686    750'  Found the Dagger 'Narthanc'
     34686    750'  Reached level 19
     34686    800'  Killed Bullroarer the Hobbit
     34686    800'  Found the Short Sword 'Dagmor'
     34686    850'  Reached level 20
     34686    850'  Found the Rapier 'Forasgil'
     34686    950'  Reached level 21
     34686   1000'  Killed Lugdush, the Uruk
     34686   1000'  Killed Uglúk, the Uruk
     34686   1000'  Reached level 22
     34686   1000'  Killed Shagrat, the Orc Captain
     34686   1000'  Killed Grip, Farmer Maggot's dog
     34686   1000'  Reached level 23
     34686   1000'  Killed Gorbag, the Orc Captain
     34686   1050'  Killed Fang, Farmer Maggot's dog
     34686   1050'  Reached level 24
     34686   1050'  Killed Angamaitë of Umbar
     34686   1050'  Reached level 25
     34686   1200'  Killed Ibun, Son of Mîm
     34686   1250'  Reached level 26
     34686   1350'  Killed Sangahyando of Umbar
     34686   1350'  Found the Set of Gauntlets 'Paurhach'
     34686   1350'  Killed Sméagol
     34686   1350'  Killed Khîm, Son of Mîm
     34686   1500'  Reached level 27
     34686   1600'  Killed Mîm, Betrayer of Turin
     34686   1650'  Reached level 28
     34686   1650'  Found the Dagger 'Angrist'
     34686   1650'  Killed Wormtongue, Agent of Saruman
     34686   1700'  Reached level 29
     34686   1700'  Found the Metal Cap of Thengel
     34686   1800'  Killed Ufthak of Cirith Ungol
     34686   2100'  Found the Set of Gauntlets 'Paurnen'
     34686   2100'  Found the Chain Mail of Arvedui
     34686   2150'  Reached level 30
     34686   2150'  Killed Tom the Stone Troll
     34686   2150'  Killed Bill the Stone Troll
     34686   2150'  Killed Bert the Stone Troll
     34686   2150'  Reached level 31
     34686   2150'  Killed Adunaphel the Quiet
     34686   2150'  Found the Soft Leather Armour 'Hithlomir'
     34686   2150'  Killed Bolg, Son of Azog
     34686   2150'  Killed Azog, King of the Uruk-Hai
     34686   2150'  Killed Nár, the Dwarf
     34686   2150'  Killed The Queen Ant
     34686   2250'  Reached level 32
     34686   2250'  Killed Rogrog the Black Troll
     34686   2250'  Found the Iron Helm 'Holhenneth'
     34686   2250'  Found the Metal Brigandine Armour of the Rohirrim
     36258   2450'  Reached level 32
     37536   2550'  Reached level 33
     37552   2550'  Reached level 33
     38104   2650'  Killed Lagduf, the Snaga
     38114   2650'  Found the Augmented Chain Mail of Caspanion


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.5.2014 03:49
Last updated on 6.5.2014 06:39

Download this dump

21. on the Competition No.156 Ladder (of 44)

Comments

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On 3.5.2014 03:49 Jungle_Boy wrote:
Found the phial in a jelly pit. normally I would have left it but I knew the phial was in there and I wanted it. A little later I found Narthanc, then a couple minutes later Bullroarer dropped Dagmor and not long after that I got Forasgil. Would be nice to get some armor.

On 3.5.2014 08:43 Jungle_Boy wrote:
Got some armor with rbase and rpoison, need some SI and should probably be using my FA boots. Dive, dive, dive!

On 5.5.2014 07:38 Jungle_Boy wrote:
I was using a =SI but I finally found another source in Holhenneth and filled my lack of blind resist so that was nice. Doing pretty well, could really use some speed i think and perhaps a better damage weapon.

On 6.5.2014 06:39 Jungle_Boy wrote:
Stayed one turn too long :(

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