The Angband Ladder: Chairman Meow, Yeek Mercenary by <kprincehouse@gmail.com>

  [Theme 1.1.3 Character Sheet]

 Name  : Chairman Meow          Age                 13       STR!     40       
 Sex   : Male                   Height              42       INT!     31       
 Race  : Yeek                   Weight              43       WIS!     40       
 Class : Mercenary              Social Class        56       DEX!     38       
 Body  : Player                                              CON!     40       
 God   : Tulkas                                              CHR!     40       
                                                                               
 + To Melee Hit         235 Level             50    Hit Points     3125/  3125 
 + To Melee Damage      169 Experience  14554483    Spell Points    646/   722 
 + To Ranged Hit        150 Max Exp     14554483    Sanity          930/   930 
 + To Ranged Damage      14 Exp to Adv.    *****    Piety                74749 
   AC                48+176 Gold         1223973    Speed           Fast (+63) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[152Perception  : Bad          Blows/Round:  26        
 Bows/Throw  : Legendary[62]Searching   : Poor         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  26d7+4394 
 Stealth     : Bad          Magic Device: Legendary[27]Infra-Vision: 20 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          credit to the family.  You have brown eyes, straight black           
          hair, and a dark complexion.                                         
                                                                               


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        OFF
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Always unusual rooms: ON
 Persistent Dungeons:  OFF

 Recall Depth:
        Angband: Level 100 (5000')
        Barrow-Downs: Level 2 (100')
        Orodruin: Level 99 (4950')
        Paths of the Dead: Level 70 (3500')
        Orc Cave: Level 17 (850')
        The Old Forest: Level 13 (650')
        Dol Guldur: Level 70 (3500')
        The Withered Heath: Level 30 (1500')
        a Lost Temple: Level 36 (1800')
        Dol Amroth: Level 25 (1250')
        Utumno: Level 127 (6350')

 Your body is a Player.
 You are currently in the town of Caras Galadhon.
 You have defeated 10761 enemies.
 You destroyed the One Ring, thus weakening Sauron.
 You saved Gondolin from destruction.
 You saved no princesses.
 You saved Arda and became a famed King.
 You found 6 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 16th Quelle of the 2890th year of the third age.
 You have been adventuring for 30 days.

                    adefkmnopsuxz{|@            
        Add Str   : 3..3....43.3...+            
        Add Int   : ...3............            
        Add Wis   : ...38....3......            
        Add Dex   : 3..3......4.....            
        Add Con   : 3..3....43.3...+            
        Add Chr   : ..938.........4.            
        Mul Mana  : ....+...........            
        Mul SPower: ....+...........            
        Add Stea. : .......6........            
        Add Sear. : .......6........            
        Add Speed : 3*93.3...3.3.3..            
        Add Blows : 3.9..........3..            
        Slay Anim.: +...............            
        Slay Evil : +............+..            
        Slay Und. : +...............            
        Slay Demon: +...............            
        Slay Orc  : +...............            
        Kill Drag.: .............+..            
        Poison Brd: .............+..            
        Acid Brand: .............+..            
        Fire Brand: +...............            
        Cold Brand: +...............            
        Sust Str  : ...+............            
        Sust Int  : ..+...+.........            
        Sust Wis  : ....+...........            
        Sust Dex  : ...+..+.........            
        Sust Con  : ...+............            
        Sust Chr  : ....+...........            
        Invisible : +......+........            
        Mul life  : ....+..........+            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : +..+...++.+...+.            
        Hold Life : ...+++.+........            
        Imm Acid  : ........*.+.....            
        Imm Elec  : +..*..+..+......            
        Imm Fire  : ++..+.*..+......            
        Imm Cold  : +.....*..+......            
        Res Pois  : ...+............            
        Res Fear  : ..+........+....            
        Res Light : +...++..++......            
        Res Dark  : ....+++.........            
        Res Blind : .........+......            
        Res Conf  : .....++.++....+.            
        Res Sound : ........++......            
        Res Shard : .++.............            
        Res Neth  : ...........+....            
        Res Nexus : ..+.............            
        Res Chaos : .....+..++......            
        Res Disen : ...+............            
        Aura Fire : +...............            
        Auto Curse: ....+...........            
        Levitate  : ...+............            
        Lite      : +...+....+...+..            
        See Invis : +.++.+.+.+......            
        Digestion : +..+.....++.....            
        Regen     : ...+.....+......            
        Activate  : .+.+.+++.++...+.            
        Blessed   : .............++.            
        Cursed    : .+.++...........            
        Fly       : ..+...+.........            
        Sentient  : +...............            
        Climb     : ...........+....            
        Orc.ESP   : +....+..+.......            
        Undead.ESP: +...............            
        Spider ESP: +...............            

Skills (points left: 20)
 - Combat                                        40.130 [0.700]
          - Weaponmastery                        50.000 [0.900]
                   - Sword-mastery               50.000 [0.700]
                            . Critical-hits      01.000 [0.700]
          . Archery                             -00.500 [0.000]
 - Sneakiness                                    02.300 [2.000]
          . Stealth                              05.000 [1.500]
          . Disarming                            00.500 [2.000]
          . Backstab                             01.000 [1.000]
          . Stealing                             01.000 [2.000]
          . Dodging                              01.000 [2.000]
 - Magic                                         13.019 [0.700]
          . Magic-Device                         50.000 [1.600]
          . Temporal                             50.000 [1.000]
 - Spirituality                                  04.100 [0.700]
          . Prayer                               50.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may find a Potion of Boldness on level 17.
You are fated to find a Pair of Soft Leather Boots on level 1.
You may meet a Mangy-looking leper on level 16.
You are fated to find a Staff of Reveal Ways on level 5.
You may meet a Mermaid on level 1.
You are fated to die on level 23.
You may find a Scroll of Satisfy Hunger on level 1.


  [Character Equipment]

a) The Short Sword 'Sting' (E:720657, L:34) (1d7) (+45,+27) (+3 to speed)
    It provides light
    (radius 1) forever.  It increases your strength, dexterity, 
    constitution, speed and attack speed by 3.  It does extra damage from 
    fire and frost.  It is especially deadly against orcs.  It strikes at
    demons with holy wrath.  It strikes at undead with holy wrath.  It
    fights against evil with holy fury.  It is especially deadly against
    natural creatures.  It makes you invisible.  It provides immunity to
    paralysis.  It provides resistance to electricity, fire, cold and 
    light.  It allows you to see invisible monsters.  It allows you to
    sense the presence of orcs, spiders and undead.  It slows your
    metabolism.  It produces a fiery sheath.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 127 of Utumno.
d) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10) {cursed}
    It can be
    activated for fire branding of bolts every 999 turns if it is being
    worn. It increases your speed by 10.  It provides resistance to fire
     and shards.  It is cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 68 of Paths of the Dead.
e) The Ring of Mindin (+9)
    It 
    increases your charisma, speed and attack speed by 9.  It sustains 
    your intelligence.  It makes you completely fearless.  It provides
    resistance to shards and nexus.  It allows you to fly.  It allows you
    to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 57 of Dol Guldur.
f) The Ring of Power 'Vilya' (+12,+12) (+3) {cursed}
    It can be
    activated for greater healing (900) every 200+d200 turns if it is
    being worn. It increases your strength, intelligence, wisdom, 
    dexterity, constitution, charisma, speed and luck by 3.  It sustains 
    your strength, dexterity and constitution.  It provides immunity to 
    electricity.  It provides immunity to paralysis.  It provides
    resistance to life draining, poison and disenchantment.  It allows you
    to levitate.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It is cursed.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 95 of Angband.
k) a Sorcerous Amulet of Devotion (+66,+40)(160%)(160%) (+8) {cursed}
    It provides light
    (radius 1) forever.  It increases your wisdom, charisma and spell power
     by 8.  It increases your mana capacity and hit points by 160%.  It
    sustains your wisdom and charisma.  It provides resistance to life
    draining, fire, light and dark.  It is cursed.  It can re-curse
    itself.  
    You found it lying in a vault on level 119 of Utumno.
m) The Arkenstone of Thrain (+3)
    It can be
    activated for detection every 30+d30 turns if it is being worn. It
    provides light (radius 3) forever.  It increases your speed and luck
     by 3.  It provides resistance to life draining, light, dark and chaos
    .  It allows you to see invisible monsters.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 57 of Dol Guldur.
n) The Blue Dragon Scale Mail of Galaquen (-2 to accuracy) [30,+22]
    It can be
    activated for breathe lightning (100) every 90+d90 turns if it is
    being worn. It sustains your intelligence and dexterity.  It provides
    immunity to fire and cold.  It provides resistance to electricity, 
    dark and confusion.  It allows you to fly.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Ancient multi-hued dragon on level 86 of
    Orodruin.
o) an Ethereal Elven Cloak of Invisibility [4,+26] (+6)
    It can be activated for wraith-form every 50+d50 turns if it
    is being worn. It increases your stealth, searching and luck by 6.  It
    makes you invisible.  It provides immunity to paralysis.  It provides
    resistance to life draining.  It allows you to breathe without air.  
    It allows you to see invisible monsters.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 122 of Utumno.
p) The Small Mithril Shield of Thorin [3,+25] (+4) {acid}
    It increases your 
    strength and constitution by 4.  It provides immunity to acid.  It
    provides immunity to paralysis.  It provides resistance to light, 
    sound and chaos.  It allows you to sense the presence of orcs.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 67 of Paths of the Dead.
s) The Golden Crown of Gondor [0,+15] (+3)
    It can
    be activated for heal 700 hit points every 250 turns if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    strength, wisdom, constitution and speed by 3.  It provides resistance 
    to electricity, fire, cold, light, blindness, confusion, sound and 
    chaos.  It allows you to see invisible monsters.  It slows your
    metabolism.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 82 of Angband.
u) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
    It can be
    activated for arrows (150) every 90+d90 turns if it is being worn. It
    grants you the power of magic missile if it is being worn.  It 
    increases your dexterity and luck by 4.  It provides immunity to
    paralysis.  It provides resistance to acid.  It slows your metabolism.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 70 of Paths of the Dead.
x) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
    It 
    increases your strength, constitution and speed by 3.  It makes you
    completely fearless.  It provides resistance to nether.  It allows you
    to climb mountains.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
z) (nothing)
{) The Silver Bolt of Talaur (3d5) (+26,+11) (+3 to speed)
    It
    provides light (radius 1) forever.  It increases your speed and attack
    speed by 3.  It does extra damage from acid.  It poisons your foes.  
    It is a great bane of dragons.  It is a great bane of demons.  It
    fights against evil with holy fury.  It has been blessed by the gods.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 99 of Angband.
|) The Rod of Annuminas (+4)
    It can be
    activated for rune of protection every 400 turns if it is being worn. 
    It can be used to store a spell.  It increases your charisma and luck
     by 4.  It provides immunity to paralysis.  It provides resistance to 
    confusion.  It has been blessed by the gods.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Angband.


  [Character Inventory]

a) an Indestructible Tome of the Impenetrable Earth {!k!d!s!v@m0}
    It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Withered Heath.
b) an Indestructible Tome of the Time {!k!d!s!v@m1}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
c) an Indestructible War Tome of Tulkas {!k!d!s!v@m2}
    It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 127 of Utumno.
d) The Ebon Cube of Darkness {!k!d!s!v mass geno}
    It can be
    activated for mass genocide every 1000 turns.  
    You found it in the remains of a Shade on level 70 of Paths of the Dead.
e) Radagast's Summoning Manual {!k!d!s!v@A0 satisfy hunger}
    
    It can be activated for satisfy hunger every 100 turns.  
    You found it in the remains of a Nether wraith on level 33 of a Lost
    Temple.
f) The Sixteenth Eye of Sauron {!k!d!s!v mass geno}
    It can be activated for mass genocide every 1000 turns.  
    You found it in the remains of a Dreadlord on level 99 of Angband.
g) The Torch of Isengard {!k!d!s!v mass geno}
    It
    can be activated for mass genocide every 1000 turns.  
    You found it lying in a vault on level 23 of The Withered Heath.
h) The Pipe of Buckland {!k!d!s!v mass geno}
    It can
    be activated for mass genocide every 1000 turns.  
    You found it lying in a vault on level 121 of Utumno.
i) 20 Potions of Healing {25% off}
j) 30 Scrolls of Teleportation
k) 10 Scrolls of *Identify* {75% off}
l) a Silver Rod of the Istari of Enlightenment (200/200) {!k!d!s!v@z6}
    It can hold more
    mana.  It can cast spells for a lesser mana cost.  It can cast spells
    faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 29 of The Withered Heath.
m) a Silver Rod of the Istari of Detection (200/200) {!k!d!s!v@z5}
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 29 of The Withered Heath.
n) a Silver Rod of the Istari of Recall (200/200) {!k!d!s!v@z1}
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 30 of The Withered Heath.
o) a Silver Rod of the Istari of Disarming (200/200) {!k!d!s!v@z0}
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 30 of The Withered Heath.
p) a Golden Rod of the Istari of Healing (250/250) {!k!d!s!v@z9}
    It can
    hold more mana.  It can cast spells for a lesser mana cost.  It can
    cast spells faster.  It regenerates its mana faster.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
q) a Golden Rod of the Istari of Perception (250/250) {!k!d!s!v@z8}
    
    It can hold more mana.  It can cast spells for a lesser mana cost.  It
    can cast spells faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 69 of Angband.
r) a Mithril Rod of the Istari of Home Summoning (289/320) {!k!d!s!v@z4}
    It can hold more
    mana.  It can cast spells for a lesser mana cost.  It can cast spells
    faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 127 of Utumno.
s) a Wand of Demon Blade[15|39] (1 charge)
t) a Staff of Probability Travel[3|11] (2 charges)
u) a Staff of Genocide[1|11] (3 charges)
v) The Silmaril of Flames (+2)
    It can be
    activated for invulnerability (dur 8+d8) every 1000 turns if it is
    being worn. It grants you the power of banish evil if it is being
    worn.  It provides light (radius 5) forever.  It increases your 
    strength by 2.  It provides resistance to fire, light, dark, shards, 
    nether, nexus and chaos.  It allows you to see invisible monsters.  It
    allows you to sense the presence of evil beings.  It drains mana and 
    experience.  It can re-curse itself.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 78 of Angband.
w) (nothing)


  [Home Inventory - Bree ]

a) Saruman's Unfinished Works {!k!d!s!v heal}
    It can be
    activated for heal 700 hit points every 100 turns.  
    You found it lying in a vault on level 23 of The Withered Heath.
b) a Parchment titled ''There And Back Again'' {!k!d!s!v teleport level}
    It can
    be activated for teleport level every 50 turns.  
    You found it lying in a vault on level 1 of Barrow-Downs.
c) The Ring of Power 'Nenya' (+9,+9) (+2)
    It can be
    activated for healing (800) every 100+d200 turns if it is being worn. 
    It increases your strength, intelligence, wisdom, dexterity, 
    constitution, charisma, stealth, speed and luck by 2.  It sustains 
    your intelligence, wisdom and charisma.  It provides immunity to cold.
    It provides immunity to paralysis.  It provides resistance to life
    draining and blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Sauron, the Sorcerer on level 99 of Angband.
d) a Rohirric Ring of Extra Attacks (+5 to speed)
    
    It can be activated for spinning around every 50+d25 turns if it is
    being worn. It increases your speed and attack speed by 5.  It makes
    you completely fearless.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 127 of Utumno.
e) a Sorcerous Amulet of Weaponmastery (+18,+5) [+3](80%)(80%) (+4)
    It increases your 
    strength, constitution and spell power by 4.  It increases your mana
    capacity and hit points by 80%.  It sustains your strength and 
    constitution.  It provides immunity to paralysis.  It makes you
    completely fearless.  It provides resistance to disenchantment.  It
    can re-curse itself.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a Great Bile Worm on level 69 of Dol Guldur.
f) The Red Dragon Scale Mail of Amaronde (-2 to accuracy) [30,+24] {acid cold}
    
    It can be activated for breathe fire (200) every 90+d90 turns if it is
    being worn. It sustains your intelligence, constitution and charisma.  
    It provides immunity to acid and cold.  It provides resistance to fire
    , poison and nether.  It allows you to fly.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Great Ice Worm on level 95 of Angband.
g) The Metal Scale Mail of Quend (-2 to accuracy) [13,+18] {elec fire cold}
    
    It sustains your charisma.  It provides immunity to electricity, fire
     and cold.  It provides resistance to poison, confusion and sound.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 78 of Angband.
h) The Mithril Chain Mail 'Belegennon' (-1 to accuracy) [28,+20] (+4 to
stealth)
    It can be
    activated for heal (777), curing and heroism every 300 turns if it is
    being worn. It increases your intelligence, wisdom and stealth by 4.  
    It makes you completely fearless.  It provides resistance to life
    draining, acid, electricity, fire, cold, poison and dark.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 99 of Angband.
i) The Galvorn Plate Mail of Eol (-4 to accuracy) [40,+20] (+2)
    It can be
    activated for heal 1000 hit points every 888 turns if it is being
    worn. It increases your constitution by 2.  It sustains your 
    constitution.  It makes you completely fearless.  It provides
    resistance to life draining, acid, cold, dark, confusion, nether, 
    nexus and chaos.  It allows you to sense the presence of undead.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Great Worm of Many Colours on level 99 of
    Orodruin.
j) The Cloak of Ghan-buri-Ghan (+5,+5) [14,+10] (+5)
    It grants you the power of berserk if it is being worn.  It 
    increases your dexterity, stealth and speed by 5.  It makes you
    invisible.  It sustains your dexterity.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Withered Heath.
k) The Large Mithril Shield of Gil-galad [10,+20] (+5)
    It can
    be activated for starlight (75) every 75+d75 turns if it is being
    worn. It provides light (radius 1) forever.  It increases your wisdom, 
    charisma, searching and luck by 5.  It sustains your wisdom, dexterity
     and charisma.  It provides resistance to acid, electricity, dark and 
    disenchantment.  It cannot be harmed by acid, cold, lightning or fire.
    
    You found it in the remains of Ancalagon the Black on level 70 of Paths of
    the Dead.
l) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    It provides light (radius 1) forever.  It increases your 
    strength, intelligence, wisdom, dexterity, constitution, charisma and 
    infravision by 125.  It provides resistance to acid, electricity, fire
    , cold, poison, light, dark, confusion, nether and nexus.  It allows
    you to see invisible monsters.  It gives telepathic powers.  It is
    permanently cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of Morgoth, Lord of Darkness on level 100 of
    Angband.
m) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
    It can be activated for temporary ESP (dur 20+d20) every
    20+d50 turns if it is being worn. It increases your intelligence, 
    dexterity, charisma, searching and spell power by 3.  It provides
    resistance to acid, fire, shards and disenchantment.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 69 of Angband.
n) a Set of Mithril Gauntlets of Combat (+6,+5) [4,+5] (+2)
    It increases your 
    strength, constitution and attack speed by 2.  It makes you completely
    fearless.  It drains life.  It aggravates nearby creatures.  It cannot
    be harmed by acid.  
    You found it lying in a vault on level 120 of Utumno.
o) The Long Bow 'Celerie' (x3) (+10,+13) (+4 to speed)
    It increases your 
    strength, intelligence, wisdom, dexterity, constitution and speed by 4
    .  It fires missiles excessively fast.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Great Worm of Law on level 91 of Angband.


  [Home Inventory - Gondolin ]

a) The Crumpled Scroll of Mass Resurrection
    
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Paths of the Dead.
b) The Robe of Eglond [2,+12]
    It
    sustains your intelligence, dexterity and constitution.  It provides
    immunity to fire and cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to electricity, 
    poison, confusion, sound, shards, nexus and chaos.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 30 of The Withered Heath.
c) The Cloak of Mist 'Glach' [1,+11]
    It
    provides immunity to acid, electricity and fire.  It provides
    resistance to sound and disenchantment.  It allows you to fly.  It
    produces a fiery sheath.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 30 of The Withered Heath.
d) The Small Leather Shield 'Rufinglor' [2,+16] {elec cold}
    It
    sustains your constitution.  It provides immunity to electricity and 
    cold.  It provides resistance to confusion and disenchantment.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 65 of Paths of the Dead.
e) The Small Mithril Shield 'Arenath' [5,+19] {acid fire}
    It
    sustains your strength.  It provides immunity to acid and fire.  It
    provides immunity to paralysis.  It provides resistance to life
    draining, nether and disenchantment.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 70 of Paths of the Dead.
f) The Iron Helm of Gorlim (+25,+25) [5,+10] (-5)
    It can
    be activated for rays of fear in every direction if it is being worn. 
    It decreases your intelligence, wisdom and searching by 5.  It
    provides immunity to cold.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to acid, fire, 
    poison and disenchantment.  It allows you to see invisible monsters.  
    It produces an anti-magic shell.  It drains life.  It induces random
    teleportation.  It carries an ancient foul curse.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying in a vault on level 10 of Orc Cave.
g) The Set of Gauntlets of Eol [3,+15](60%) (+3)
    It can be
    activated for mana bolt (9d8) 7+d7 turns if it is being worn. It can
    be used to store a spell.  It increases your intelligence and luck by 
    3.  It increases your mana capacity by 60%.  It provides immunity to
    paralysis.  It provides resistance to electricity, poison and dark.  
    It allows you to levitate.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
h) The Dark Sword 'Mormegil' (E:2427601, L:39) (6d7) (+40,+25) [-20] (+3 to
speed)
    It generates an
    antimagic field.  It increases your speed and attack speed by 3.  It
    does extra damage from electricity and fire.  It is especially deadly
    against dragons.  It strikes at demons with holy wrath.  It fights
    against evil with holy fury.  It provides immunity to fire.  It makes
    you completely fearless.  It provides resistance to electricity, chaos
     and disenchantment.  It slows your metabolism.  It produces an
    electric sheath.  It drains mana, life and experience.  It induces
    random teleportation.  It aggravates nearby creatures.  It carries an
    ancient foul curse.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying in a vault on level 32 of a Lost Temple.
i) The Dwarven Pick of Erebor (+5,+20) (+5)
    It can be
    activated for open a secret passage every 75 turns if it is being
    worn. It provides light (radius 1) forever.  It increases your 
    strength and ability to tunnel by 5.  It does extra damage from acid.  
    It is especially deadly against orcs.  It is especially deadly against
    trolls.  It strikes at demons with holy wrath.  It sustains your 
    strength.  It provides resistance to light, dark and chaos.  It allows
    you to climb mountains.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying in a vault on level 126 of Utumno.
j) The Mattock of Nain (+12,+18) (+6 to searching)
    It can be
    activated for stone to mud every 5 turns if it is being worn. It 
    increases your strength, searching, infravision and ability to tunnel
     by 6.  It does extra damage from acid.  It is especially deadly
    against dragons.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides resistance to acid, dark and disenchantment.  It
    allows you to climb mountains.  It allows you to sense the presence of 
    orcs.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 98 of Angband.


  [Home Inventory - Caras Galadhon ]

a) The Potion of Winning {!k!d!s!v cure insanity}
    It can be
    activated for cure insanity every 200 turns.  
    You found it lying in a vault on level 126 of Utumno.
b) 7 Morphic Oils of Wolf
c) 18 Potions of Healing {25% off}
d) 25 Potions of *Healing*
e) 8 Potions of Life
f) 10 Potions of Restore Mana
g) 71 Scrolls of Teleportation
h) 62 Scrolls of *Identify* {75% off}
i) 19 Scrolls of *Remove Curse*
j) 9 Scrolls of Recharging
k) a Silver Rod of the Istari of Detection (200/200) {!k!d!s!v@z5}
l) a Silver Rod of the Istari of Nothing (200/200)
m) a Golden Rod of the Istari of Restoration (250/250) {!k!d!s!v}
    It can hold more
    mana.  It can cast spells for a lesser mana cost.  It can cast spells
    faster.  It regenerates its mana faster.  
    You found it lying in a vault on level 122 of Utumno.
n) a Golden Rod of the Istari of Healing (250/250) {!k!d!s!v@z9}
o) a Staff of Probability Travel[3|22] (4 charges)
p) an Indestructible Staff of Genocide[1|15] (3 charges)
q) a Staff of Genocide[1|15] (3 charges)
r) a Fireproof Staff of Mana[4|35] (4 charges)
s) The Elfstone 'Elessar' (+7,+7) [+10] (+4)
    It can be
    activated for heal and cure black breath every 200 turns if it is
    being worn. It provides light (radius 3) forever.  It increases your 
    strength, wisdom, charisma and speed by 4.  It makes you completely
    fearless.  It provides resistance to fire, poison and disenchantment.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Cantoras, the Skeletal Lord on level 66 of
    Paths of the Dead.
t) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents
    the space-time continuum from being disrupted.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying in a vault on level 42 of Paths of the Dead.
u) The Long Sword 'Sereghathol' (E:2818647, L:40) (5d5) (+67,+48) (+2 to speed)
    It
    provides light (radius 1) forever.  It increases your strength, 
    dexterity, charisma and speed by 2.  It does extra damage from 
    electricity and fire.  It is very sharp and can cut your foes.  It is
    very sharp and can make your foes bleed.  It strikes at undead with
    holy wrath.  It fights against evil with holy fury.  It provides
    immunity to paralysis.  It provides resistance to electricity and fire
    .  It allows you to see invisible monsters.  It slows your metabolism.
    It speeds your regenerative powers.  It produces a fiery sheath.  It
    produces an electric sheath.  It induces random teleportation.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying in a vault on level 78 of Angband.
v) The Dark Sword 'Naranna' (3d7) (+2,+11) (+2 to speed)
    It generates an
    antimagic field.  It increases your strength, charisma and speed by 2.
    It does extra damage from frost.  It produces chaotic effects.  It is
    a great bane of dragons.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying in a vault on level 127 of Utumno.



Posted on 27.11.2005 18:32

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2802. on the Ladder (of 19090)
74. on the Theme Ladder (of 186)

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On 27.11.2005 18:32 kprincehouse@gmail.com wrote:
Dump taken immediately prior to entering the Void.

On 1.12.2005 15:30 pmac360@hotmail.com wrote:
I saw 'Yeek Mercenary', and thought 'Wow. Tough combination.' then I saw:

Blows/Round: 26
Hit Points 3125/ 3125
Speed Fast (+63)

and thought, "must be something wrong with the variant."

Yep.

e) The Ring of Mindin (+9)
It increases your charisma, speed and attack speed by 9.
k) a Sorcerous Amulet of Devotion (+66,+40)(160%)(160%) (+8) {cursed}
o) an Ethereal Elven Cloak of Invisibility [4,+26] (+6)
{) The Silver Bolt of Talaur (3d5) (+26,+11) (+3 to speed, +3 attacks)


WTF???


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