The Angband Ladder: Mighty The Fury, Cyclops Berserker by <>

  [Entroband 1.7.1 Character Dump]

                          Name  : Mighty The Fury

 Sex      : Male             Age                58   STR!:  18/***
 Race     : Cyclops          Height            108   INT :       5
 Class    : Berserker        Weight            293   WIS :       6
                             Social Class        1   DEX :  18/129
                             Align            Good   CON :  18/***
                                                     CHR!:   18/80

 Right hand      (+47,+66)   Hit point    -12/2225   Fighting   : Legendary[90]
 Left hand        (+6,+90)   SP (Mana)      0/   0   Bows/Throw : Very Bad
 Blows/Round           7+7                           SavingThrow: Legendary[7]
 AverageDmg/Rnd    609+822   Level              50   Stealth    : Very Bad
                             Experience   10977563
 Shooting        (+62,+14)   Max Exp      10977563   Perception : Very Bad
 Multiplier          x4.80   Exp to Adv      *****   Searching  : Very Bad
 Shots/Round          0.83   Gold          1109050   Disarming  : Very Bad
                                                     MagicDevice: Very Bad
 AC              [31,+149]   Time     Day 11 23:17
 Speed               (+44)   Play time    15:17:22   Infra-Vision: 90 feet

                         (Character Background)
          You are the offspring of an unknown Cyclops.  You have a
          dark brown eye, wavy brown hair, and a fair complexion.

          ...You were killed by a Solar on level 93 of Angband.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Cyclops       STR!:  18/90  4  8  2  6 18/***         2...4...s...s
 Class : Berserker     INT :  18/89 -3-20 -2  3      5         .5...3...1..4
 Level : 50            WIS : 18/121 -2-20 -1 -2      6         .....3...1..4
 Hits  : -12/2225      DEX :  18/79 -3  4  0  4 18/129         ....4.......s
 Mana  : 0/0           CON :  18/78  4  4  1  6 18/***         2...4.......s
                       CHR!:  18/80 -3 -5  0  8  18/80         .5...3.......
         |/}=="![(]]]             |/}=="![(]]]                 |/}=="![(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .....+..++...    Sound : ............+    Speed     : .++.+..+...++
 Elec  : .....+..+....    Nether: +............    FreeAction: +++..+...+..+
 Fire  : ..+..........    Nexus : ...........+.    SeeInvisi.: .....+...+...
 Cold  : .*...+...+...    Chaos : +............    Hold Life : +......+.....
 Poison: .......+.+...    Disnch: ........++...    Warning   : .............
 Light : .+...........    Fear  : .........+..#    SlowDigest: .......+.....
 Dark  : .........++..    Reflct: ............+    Regene.   : ............+
 Shard : ..........+..    AuFire: ......+......    Levitation: .+...........
 Blind : ..........+..    AuElec: ......+.+....    Perm Lite : .+...........
 Conf  : +............    AuCold: ........+....    Cursed    : .............

             |/                 |/}=="![(]]]                   |/}=="![(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .....++.+....
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : ........+....
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ........+...+
 Sharpness : .+.    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : ++.    Sust Dex  : ............+    Aggravate   : +............
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Last Messages]

> You feel better.
> You hit the Solar.
> Your weapon cuts deep into the Solar!
> You maim the Solar!
> You feel better.
> You hit the Solar.
> You feel a little better.
> You miss the Solar.
> You hit the Solar. <x2>
> The Solar seems weakened.
> It casts a spell, burning the Solar's eyes.
> The Solar is unaffected.
> The Solar points at you, screaming the word DIE!
> You resist the effects!
> The Solar invokes a starburst.
> The Nine-tailed fox roars.
> The Killer iridescent beetle dies.
> The Solar resists. <x3>
> The Drolem shrugs off the attack.
> The Archangel cries out in pain.
> The Rust monster shrieks in pain.
> The Law drake flinches.
> The Ranger dies.
> The Archon resists.
> The Balance drake hisses in pain.
> The Mature gold dragon dies.
> The Gas spore writhes about.
> The Mature gold dragon flinches.
> The Ancient bronze dragon flinches.
> Uhh... oh-oh...
> Goodbye, The Fury!

  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       ON
 Lite Town:          ON
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level  93

  [Quest Information]

< Completed Quest >
  Robin Hood, the Outlaw                   (Dungeon level:   6) - level  8
  Thieves Hideout                          (Danger  level:   5) - level 12
  Nar, the Dwarf                           (Dungeon level:  12) - level 17
  Ulwarth, Son of Ulfang                   (Dungeon level:  24) - level 23
  The Sewer                                (Danger  level:  15) - level 24
  Logrus Master                            (Danger  level:  25) - level 24
  Quaker, Master of Earth                  (Dungeon level:  38) - level 27
  The Vault                                (Danger  level:  30) - level 31
  The Tower                                (Danger  level:  30) - level 31
  Baphomet the Minotaur Lord               (Dungeon level:  44) - level 34
  Khamul the Easterling                    (Dungeon level:  50) - level 38
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 40
  Iketa, the Brave                         (Dungeon level:  62) - level 42
  The Old Castle                           (Danger  level:  50) - level 43
  Surtur the Giant Fire Demon              (Dungeon level:  76) - level 48
  The Destroyer                            (Dungeon level:  88) - level 50

< Failed Quest >

  [Defeated Monsters]

You have defeated 12963 enemies including 190 unique monsters in total.

< Unique monsters top 10 >
  The Destroyer                            (level  94)
  Kronos, Lord of the Titans               (level  87)
  Loki the Trickster                       (level  85)
  Surtur the Giant Fire Demon              (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  The Tarrasque                            (level  84)
  Godzilla                                 (level  84)
  Richard Wong, Master of Time             (level  81)
  Cyaegha                                  (level  80)


Your alighnment : Good

You are the living embodiment of Valour.
You have sinned against Individualism.
You are a great champion of Knowledge.
You are a great champion of Justice.
You are an enemy of Compassion.
You are an arch-enemy of Honour.
You are an enemy of Sacrifice.
You are the living embodiment of Harmony.


 You receive warnings about your foes.
 You are moronic (-4 INT/WIS).
 You have an extra pair of eyes (+15 search).

  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
b) The Scythe of Slicing 'Songmaster' (9d4) (+10,+30) [+10] (+5)
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed)
d) a Calcite Ring of Accuracy (+14)
e) The Ring of Tulkas (+10,+10) [+25] (+4)
f) The Amulet of Ingwe (+3)
g) The Incandescent Light of Yeduson (+3 to infravision)
h) The Bar Chain Mail 'Eelkel' (-2) [18,+17] (+4 to speed)
i) The Cloak of Volta [1,+15] (+2 to infravision)
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {.}
k) a Set of Dragon Gloves [4,+19]
l) The Pair of Hard Leather Boots of Feanor [3,+20] (+15 to speed)

  [Character Inventory]

a) 21 Pieces of Elvish Waybread
b) 2 Silver Potions of Speed
c) 4 Smoky Potions of Enlightenment
d) a Light Green Potion of Curing
e) a Curved Amulet of Anti-Teleportation
f) Full Plate Armour of Resist Fire (-3) [25,+8]
g) The Falcon Sword of Destruction (3d6) (+9,+25) (+3 attacks)
h) a Magical Figurine of a Storm giant
i) a Magical Figurine of an Eog golem

  [Home Inventory]

 ( page 1 )
a) 2 Light Blue Potions of New Life
b) a Granite Ring of Slaying (+6,+8)
c) an Amethyst Ring of Speed (+8)
d) The Ring 'Frakir' (+1)
e) a Steel Ring of Lordly Protection [+15]
f) The Amulet of Faramir (+24,+0) (+3)
g) The Pendant of Gogo (+4)
h) The Phial of Galadriel (+1 to searching)
i) The Star of Elendil (+1 to speed)
j) The Stone of Lore
k) The Palantir of Westernesse (+3)
l) The Rusty Chain Mail 'Yydplucre' (-5) [14,+14] (+4)

 ( page 2 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2)
b) The Double Ring Mail of Kronos (-2) [15,+18] (+4 to stealth)
c) The Augmented Chain Mail 'Crypt Creep' (-2) [16,+15] (+3 to infravision)
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
e) Partial Plate Armour of Elvenkind (-3) [22,+18] (+3 to stealth)
f) The Full Plate Armour of Immunity (-3) [25,+17] (+3 to speed)
g) The Full Plate Armour of Isildur [25,+25] (+3)
h) Adamantite Plate Mail (-4) [40,+0]
i) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
j) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
l) a Robe of The Twilight [0,+0]

 ( page 3 )
a) an Elven Cloak of Stealth [4,+3] (+5 to stealth)
b) The Small Metal Shield of Anabasis (+10,+10) [5,+25] (+2)
c) The Large Leather Shield of Celegorm [6,+20]
d) The Large Metal Shield 'Shimmering Wings' (+4,+4) [8,+14] (+3)
e) The Iron Crown 'White Snow' [0,+20] (+4 to speed)
f) The Golden Crown 'Mmnanath' [0,+12] (+2)
g) The Hard Leather Cap of Thranduil [2,+10] (+2)
h) The Jingasa 'Aabflitgopprok' [4,+18] (+4 to infravision)
i) The Steel Helm of Barahir [6,+10]
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
l) a Dagger of Prism (1d4) (+3,+2)

 ( page 4 )
a) The Dagger of Fiona (2d4) (+6,+9) (+2)
b) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks)
c) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
d) The Sabre 'Sands of Time' (2d7) (+19,+23) (+3 to stealth)
e) The Wakizashi of Musashi (2d4) (+28,+17) (+3)
f) The Executioner's Sword 'Thunderstriker' (4d5) (+17,+20) (+2 attacks)
g) The Spear 'Melted-in Balm' (2d6) (+12,+12)
h) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)
i) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
j) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
k) The Glaive of Pain (9d6) (+0,+30)
l) The Scythe of Awe (5d3) (+9,+13) (+4 to speed)

 ( page 5 )
a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
b) The Fishingpole of Taikobo (1d1) (+0,+0)
c) The Nunchaku 'Ogresmacher' (2d3) (+18,+10) (+4)
d) The Mace 'Shrieker' (2d4) (+16,+20) (+4 to infravision)
e) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
f) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
g) The Short Bow 'gurfirn' (x2) (+18,+13) (+3)
h) The Heavy Crossbow of Entanglement (x5) (+13,+13) (+4 to searching)
i) The Heavy Crossbow 'Llinhod' (x4) (+18,+13) (+4)
j) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed)
k) The Black Arrow of Bard (8d4) (+30,+19)


 ( page 1 )
a) a Scroll titled "ankh sanfu bit" of Summon Pet
b) a Scroll titled "an gan nagblaa" of Genocide
c) an Onyx Ring of Extra Shots and Fire ball
d) The Bead 'Yasaka-no-Magatama' (+3)
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
f) The Robe of Martine [2,+18] (+2 to searching)
g) The Hard Studded Leather 'Ooo' (-1) [7,+10] (+3)
h) The Rhino Hide Armour of Passion (-1) [8,+20] (+4)
i) The Cloak of Thingol [1,+18] (+3)
j) The Small Leather Shield of Gorlim [3,-11] (-4 to searching) {cursed}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
l) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2)

 ( page 2 )
a) The Long Bow of Bard (x4) (+17,+19) (+3)
b) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2)
c) The Corpse of Scatha the Worm
d) The Corpse of Itangast the Fire Drake
e) The Corpse of Glaurung, Father of the Dragons
f) The Corpse of Santa Claus
g) The Corpse of Ancalagon the Black
h) The Corpse of The Defiler
i) The Corpse of Brand, Mad Visionary of Amber
j) The Corpse of Mycen the Gold Dragon
k) The Corpse of Godzilla
l) The Corpse of Loki the Trickster

 ( page 3 )
a) The Corpse of Combat-Echizen "Because it's time"
b) The Corpse of Wahha-Man the Golden

  [Check Sum: "07d98b1894784e05ec"]

Posted on 15.11.2005 14:48
Last updated on 19.11.2005 05:04

Download this dump

3681. on the Ladder (of 18959)
63. on the Entroband Ladder (of 299)
Second best for this player (


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On 15.11.2005 14:48 wrote:
Trying Entroband, and loving it.

When should I start finding artifacts?

On 15.11.2005 18:22 bcbarnes wrote:
artifacts should be coming along at your depth. I would recommend spending more time at a given dungeon level (recalling / going back down to the same depth) instead of diving. it is easy for a berserker to be overwhelmed and without an easy escape option.

you are playing with preserve off: so if you have a "special feeling" about a level, there is an artifact on it.

also, try to get a source of resist poison soon. you will definitely need that before you dive much more! a single drolem would kill you right now. good luck!

On 15.11.2005 18:25 bcbarnes wrote:
one more note: I would carry around a large stash of cure critical wounds potions, which can be bought dozens at a time in town shops. it will cure confusion and heal a fair amount. quaffing a half dozen of them is as good as quaffing a healing potion.

start stockpiling potions of speed, too.

On 15.11.2005 18:40 wrote:
Well, I got a poison resistance and my first artifact. However, it didn't set off the special feeling on the level.

I stockpiling stuff now. Do you think that I could get through the keep with this guy?

On 15.11.2005 19:32 wrote:
Only "true" artifacts set off the special level feeling, and only if they are on the ground. You must have killed someone carrying the Phial and then picked it up before the level feeling updated.

To what "keep" are you referring? The Vault? I wouldn't recommend it at your level with a berserker. Then again, what's the worst that could happen? :)

On 16.11.2005 02:58 wrote:
Beat Baphomet by the skin of my teeth.

I used up my modest stockpile of !ofSpeed and !ofHealing trying to beat him.

On 16.11.2005 04:07 wrote:
Good job! He's no easy fight, that's for sure. This guy is coming along nicely.

On 16.11.2005 14:20 wrote:
OK, I think that going up and down between levels 47-48 is getting boring.

I am tempted to do that castle quest, but I remember it being *very* hard. The vault was a pushover though. :)

On 16.11.2005 15:21 wrote:
First you'll have to do the cloning pits. You've definitely got the killing power to take on anything there, but I've never played a berserker before so I don't know how hard it will be with "very bad" stealth.

On 16.11.2005 17:59 wrote:
Ditto what Rob said. You've got more than enough firepower and hp, plus there are some crucial resists for that quest, but you've got them all covered. Still, its a significant quest, and there's usually a high fatality rate the first time you do one of those. I'd bring in everything you've got, but still recognize that you might not survive

On 17.11.2005 02:56 wrote:
Well, I am waiting for the moment on the rest of the quests. I am just fighting my way up levels.

Got Mouth o' Sauron outside a vault. For someone who died with a single sword blow in the movie, he sure was hard. Used lots of !ofHealing. He didn't summon anything, which was nice.

On 17.11.2005 18:53 wrote:
Well, that was interesting. Took on the King In Yellow, a Greater Balrog, Brand, and Charon all at the same time, *with* their summons. I love vampirism and !of*healing*

On 18.11.2005 02:27 wrote:
Whew, that was hard.

I will not be doing eric's quest for a bit. I remember that being *hard*. I hit a vault, and obliterated another bunch of uniques. Is there any way to increase my saving through? the cursing is really hurting.

On 18.11.2005 02:39 bcbarnes wrote:
an amulet of anti-magic, or any item with anti-magic (most common would be terror mask) is good for berserkers and saving throw. also, some quests, such as eric and the other high-level quests ... are best avoided as a berserker. very very dangerous for little reward.

On 18.11.2005 12:30 wrote:
Well, got Vlad down. Found terror mask. Still working through levels slowly. I am kicking myself for not getting the corpse of Lord Borel on Hendrake. It is one of the quest unique corpses. I have found most of them now.

On 18.11.2005 19:17 wrote:
Still moving.

I am waiting on Eric until after I defeat the sauron/melkor. They are the last 2 right?

On 18.11.2005 19:59 wrote:
Nope. Check your quest screen: cntrl-Q, I believe.

In this 'band, the big baddie is someone else, and with a different lieutenent, though you find them in the usual place. To preserve any remaining surprise, I'll be vague about them. Sauron and Morgoth are both around, though.

In the Entroband hierarchy of bad guys, the progression kinda goes like:
Super Special Unique (he's new, so there's no spoiler on him and most folks who've fought him agree that he's the worst) -> Bad guy -> 3 Top Uniques (of whom Morgoth is one) -> 5-7 2nd tier really nasty but otherwise non-special uniques (of whom Sauron and the Bad Guy's lieutenent are 2) -> Everyone else.

Your current top 10 uniques killed is headed by Surtur and The Witch-King, both of whom are tough, but still fall into the "Everyone else" category.

On 18.11.2005 20:07 wrote:
I am the maintainer for FuryBand/FuryMod and have played TOME a lot, so what exactly should I expect from the *big* *bad* *guy*. I got through the nether realm in tome and won that way.

My biggest issue right now is summoning. 1 on 1 I am unstoppable, but the summoning wears me out.

On 18.11.2005 20:16 bcbarnes wrote:
I notice that you have many potions of healing but no potions of *healing*. without giving anything away, I would say that elliott's description of the unique hierarchy is very accurate. you will needs some *healing* for the uniques which do not fall in the 'everyone else' category, so start saving those, and be very careful when encountering a level 90+ unique for the first time. the big bad guy in entroband is perhaps 1.5 times as difficult as morgoth, who you should encounter first...

if you make it far enough to encounter the Super Special Unique (whose identity should be clear from other dumps in the ladder), I would probably just run. fast.

On 18.11.2005 20:19 wrote:
I don't mind spoilers. I have already checked the R_INFO.txt to see a few things, and the actual source code to pick a race.

I used all of my *healing* on The Witch-King of Angmar and The Emperor Quylthulg and Yig, Father of Serpents who jumped me all at the same time. Fortuneately, it was in a tight corridor so they didn't summon that much. Just a bunch of minor unique dragons and bloodthirsters.

On 18.11.2005 20:29 wrote:
I was pretty sure that was you.

Speaking in ToME terms (I'm afraid I'm not as familiar with FuryBand, though its on the list of things I'd like to do), the final bad guy in Entroband (not the special secret one, though you don't have to fight him and he's actually pretty hard to find) is roughly on par with ToME's Morgoth (maybe a bit weaker in melee, but better breath weapons and spells), though his lieutenent is, IMO, weaker than ToME's Sauron (though much stronger in melee). Entroband's Morgoth is nerfed a bit, and is maybe comparable to ToME's Ancalagon, but he's the weakest of his set of 3 (they're the "Lazy Guardians" because they are the 3 uniques that guard the Lazy Artifacts, which only characters with the "Lazy" personality can find).

Entroband really doesn't have anything comparable to ToME's Melkor (which is just as well, considering how much weaker the characters tend to be). Even the special bad guy, though he has some nasty tricks, doesn't have anywhere near Melkor's staying power.

On 18.11.2005 20:30 wrote:
How did you do the Old Castle quest without doing the Cloning Pits?

On 18.11.2005 20:34 wrote:
I am playing lite town. quests, but no wilderness. it is in the birth options menu.

On 18.11.2005 20:44 wrote:
Whee, got another bunch down.

In one level, fought Ancalagon the Black, M. Bison, The Tarrasque, Jisisl of Ice, Richard Wong, Master of Time, Hela, Queen of the Dead, , Corwin, Lord of Avalon, rupart, and banor.

On 18.11.2005 22:21 wrote:
Interesting. I tried that once, but the character died early and I didn't really explore it. Have you played enough without that option on to notice the difference?

On 18.11.2005 23:06 wrote:
It plays much quicker, since I only have to complete one dungeon.

However, there are no guaranteed artifacts.

On 18.11.2005 23:18 wrote:
Well, hit level 50 by playing with something that summons greater dragons.

Running *very* fast.

On 19.11.2005 02:07 wrote:
Good plan ... Being overwhelmed by greater dragonkind has got to be the number one killer of super powerful berserkers! Flee while you can :)

On 19.11.2005 04:08 wrote:
Actually, what I meant was that I have 47 speed *normally*. I was playing with dragons for the fun of it.

I retreated though when they summoned great worms of space-time. I can't take those on in groups. I don't think that my character is quite ready to go deeper. I am currently picking off uniques one at a time. Is that the way to go?

On 19.11.2005 04:22 wrote:
Oh, OK. You are superbly powerful and can probably kill most anything at the moment! Great Wyrms of Space Time are on the low end ... watch out for Sky Drakes and Great Wyrms of Power ;-)

If you can, lose the +8 ring of speed for a good ring of damage or a ring of power. Anything over +35 base speed is not really beneficial.

Good Luck!

On 19.11.2005 04:26 wrote:
I find space-time harder than sky drakes, the sky drakes don't do as much damage.

I wasn't aware about the speed. I will see about finding a nice ring. I think I have one left over.

What does the fishing pole do?

On 19.11.2005 04:27 wrote:
Oh, one more thing. In hengband, slaying from rings effect the same hand that the ring is on. So Tulkas gives (+10, +10), but it applies to your right hand with 7 attacks. So you gain +70 damage per round. Switch Tulkas to your left hand and it will apply to your falcon sword, giving +110 damage per round. Now 40 extra damage per round probably seems rather insignificant when you are dishing out 1500+ but every little bit counts!!

On 19.11.2005 04:34 wrote:

Just finished Wa-Ha man the golden. He was a push over. I got the scythe of slicing songmaster, which should replace the falcon sword once I get it skilled with it.

On 19.11.2005 04:40 wrote:
*burp* again.

Just blasted Combat Echizen *and* Kronos at the same time. Took out kronos, used up my last !ofLife and crunched Combat Echizen.

On 19.11.2005 04:55 wrote:
Wow, that was *too* close.

If I hadn't found that pot of life, I would be dead. I got Loki and Godzilla easily, then found that the next level held the Destroyer. It involved attacking for a round, backing off, attacking again, and again, and again. I could even get the drops because a greater balrog crashed my party and summoned all around me, and didn't feel up to fighting at 50 hit points.

On 19.11.2005 05:04 wrote:

I got jumped by a pack of archons. They won.

Oh well, I will try again.

On 19.11.2005 12:44 wrote:
Ah, sorry to see that. You were doing really well, too. FWIW, the Destroyer is a varsity level opponent, and you did well in beating him. I've actually never killed it.

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14th in Entroband (1.7.1) by <bcbarnes@entro-2> (71%)

Lucky Hobserk, L50 Hobbit Berserker
57th in Entroband (1.7.1) by Matthias (71%)

Lazy Shadowwind, L50 Beastman Berserker
5th in Entroband (1.7.1) by <> (71%)

Mighty Maelstrom, L50 Beastman Berserker winner
25th in Entroband (1.7.1) by <> (71%)

Mighty Yeeserk III, L50 Yeek Berserker winner
3rd in Entroband (1.7.1) by Matthias (71%)

Lazy Revenge, L50 Klackon Berserker winner
9th in Entroband (1.7.1) by <> (71%)

Mighty JackIII, L50 Gnome Berserker
17th in Entroband (1.7.1) by <> (71%)

Mighty Bored Zerker, L50 High-Elf Berserker
35th in Entroband (1.7.1) by Matthias (71%)

Mighty Krynn, L50 Zombie Berserker
8th in Entroband (1.7.1) by <> (71%)

Lazy Kill Bot, L50 Android Berserker winner
77th in Entroband (1.7.1) by <chris> (71%)

Seen 1994 times.

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