The Angband Ladder: Brennar II, High-Elf Warrior by <keith.hearn@gmail.com>
[Angband 3.0.6 Character Dump] Name Brennar II Self RB CB EB Best Sex Male Age 125 STR: 18/98 +1 +5 +0 18/158 Race High-Elf Height 90 INT: 18/99 +3 -2 +2 18/129 Class Warrior Weight 186 WIS: 18/85 -1 -2 +5 18/105 Title Commando Status 92 DEX: 18/95 +3 +2 +3 18/175 HP -7/604 Maximize Y CON: 18/99 +1 +2 +0 18/129 SP 0/0 Preserve Y CHR! 18/100 +5 -1 +0 18/140 Level 35 Armor [25,+92] Saving Throw Superb Cur Exp 863000 Fight (+21,+21) Stealth Good Max Exp 863000 Melee (+30,+30) Fighting Legendary Adv Exp 900000 Shoot (+33,+18) Shooting Legendary MaxDepth Lev 34 Blows 8/turn Disarming Superb Gold 420375 Shots 1/turn Magic Device Superb Burden 125.7 lbs Perception Poor Speed +3 Infra 40 ft Searching Poor You are one of several children of a Telerin Prince. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+++.... Blind:.........+... Elec:........+.... Confu:............. Fire:........+.... Sound:............. Cold:........+.... Shard:......+...... Pois:..+.......... Nexus:............. Fear:.......+....+ Nethr:............. Lite:........+...+ Chaos:............. Dark:........+.... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:.........+... Speed:......+...... Invis:.......+....+ Blows:+............ FrAct:.......+..+.. Shots:............. HLife:............. Might:............. [Last Messages] > The Law drake screams in pain. > The Young multi-hued dragon resists a lot. > The Ancient black dragon grunts with pain. > The Mature black dragon grunts with pain. > The Ancient multi-hued dragon resists a lot. > The Ancient black dragon grunts with pain. > *** LOW HITPOINT WARNING! *** > One of your Scrolls of Identify {40% off} (c) was destroyed! > The Ancient gold dragon claws you. > *** LOW HITPOINT WARNING! *** > The Ancient gold dragon misses you. > The Ancient gold dragon bites you. > *** LOW HITPOINT WARNING! *** > The Ancient red dragon claws you. > You die. [Character Equipment] a) The Short Sword 'Dagmor' (1d7) (+9,+9) (+2) {@w0@w1} It increases your attack speed by 2. It slays animals. It is branded with poison. It slows your metabolism and speeds your regeneration. It cannot be harmed by the elements. b) a Heavy Crossbow of Power (x4) (+12,+18) c) a Ring of Resist Poison {40% off} It provides resistance to poison. d) a Ring of Damage (+10) e) an Amulet of Wisdom (+3) It increases your wisdom by 3. It sustains your wisdom. f) The Phial of Galadriel {!!} It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. h) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. i) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. j) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness. It grants you the power of telepathy. It cannot be harmed by the elements. k) a Set of Leather Gloves of Free Action [1,+8] It grants you immunity to paralysis. l) a Pair of Metal Shod Boots [6,+7] [Character Inventory] a) 5 Potions of Heroism {10% off} b) 3 Scrolls of Phase Door {75% off} c) 7 Scrolls of Identify {40% off} d) a Scroll of Satisfy Hunger {25% off} e) a Scroll of Protection from Evil f) 2 Rods of Trap Location {@z1 !!} g) 6 Rods of Door/Stair Location {@z2 !!} h) 2 Rods of Recall {@z0 !* !!} It cannot be harmed by electricity. i) a Rod of Detection {@z4 !!} It cannot be harmed by electricity. j) 3 Rods of Disarming {@z3 !!} k) 6 Rods of Fire Bolts {@z6 !!, 10% off} l) 4 Rods of Frost Bolts {@z5 !!} m) a Rod of Fire Balls {@z7 !!} n) 2 Wands of Teleport Other (15 charges) o) a Dagger of Extra Attacks (1d4) (+5,+8) (+2) It increases your attack speed by 2. p) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4) It increases your intelligence and wisdom by 4. It slays all evil creatures. It provides resistance to light. It lights the dungeon around you. It grants you the ability to see invisible things. It activates for identify every 10 turns. It cannot be harmed by the elements. q) a Shovel of Earthquakes (1d2) (+5,+19) (+6) {@w0@w2^.} It increases your strength by 6. It increases your tunneling by 6. It is branded with acid. It creates earthquakes on impact. r) 11 Bolts (1d5) (+9,+9) {@f0} [Home Inventory] a) 6 Mushrooms of Restoring {25% off} b) 36 Potions of Speed {10% off} c) 40 Potions of Heroism {10% off} d) 65 Potions of Cure Critical Wounds {25% off} e) 21 Potions of Healing f) 2 Potions of *Healing* g) 24 Potions of Restore Life Levels {25% off} h) 7 Potions of Enlightenment i) 89 Scrolls of Phase Door {75% off} j) 88 Scrolls of Identify {40% off} k) 9 Scrolls of *Identify* l) 14 Scrolls of Recharging {10% off} m) 60 Scrolls of Satisfy Hunger {25% off} n) a Scroll of Rune of Protection o) a Scroll of Banishment p) The Star of Elendil It lights the dungeon around you. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. q) The Chain Mail of Arvedui (-2) [14,+15] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. r) The Dagger 'Dethanc' (2d4) (+9,+9) {@w0@w1 !!} It is branded with electricity. It provides resistance to lightning. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. s) The Dagger 'Nimthanc' (2d4) (+4,+6) It is branded with frost. It provides resistance to cold. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. t) 21 Bolts (1d5) (+9,+8) u) 17 Bolts (1d5) (+8,+8) v) 29 Bolts (1d5) (+5,+8) w) 28 Bolts (1d5) (+6,+4) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 1.10.2005 00:10
9666. on the Ladder (of 19090)
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