The Angband Ladder: Augrin, High-Elf Warrior by Driftwood

  [Angband 4.2.3 Character Dump]

 Name   Augrin       Age            108          Self  RB  CB  EB   Best
 Race   High-Elf     Height        5'8"   STR:  18/22  +1  +3  +4 18/102
 Class  Warrior      Weight    15st 0lb   INT:     12  +3  -2  +4     17
 Title  Commando     Turns used:          WIS:     16  -1  -2  +7  18/20
 HP     559/559      Game       1924571   DEX:  18/62  +3  +2  +2 18/132
 SP     0/0          Standard    175255   CON:  18/85  +1  +2  +2 18/135
                     Resting          0

 Level                 35    Armor      [59,+75]    Saving Throw     76%
 Cur Exp           562480                           Stealth       Superb
 Max Exp           562480    Melee      3d10,+33    Disarm - phys.   93%
 Adv Exp           652500    To-hit       79,+36    Disarm - magic   61%
                             Blows      5.0/turn    Magic Devices     64
 Gold              176232                           Searching        72%
 Burden          156.6 lb    Shoot to-dam    +14    Infravision    90 ft
 Overweight      -23.3 lb    To-hit       79,+31    Speed         Normal
 Max Depth    1750' (L35)    Shots      1.0/turn

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, straight black hair, and a fair complexion.


Resistances         Abilities
 Acid:......+++.... pFear:............+
 Elec:.+....+.+.... pBlnd:.........+...
 Fire:.+....+.+.... pConf:.........+...
 Cold:.+..+.+.+..+. pStun:.............
 Pois:............. HLife:....+........
Light:+.........+.+ Regen:.+..+........
 Dark:+...+........   ESP:.............
Sound:............. S.Inv:+....+...+..+
Shard:............. FrAct:..........++.
Nexus:............. Feath:...........+.
Nethr:....+.+...... S.Dig:.............
Chaos:............. TrpIm:.............
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:......++...+.
ImpSP:............. Sear.:.........+...
 Fear:............. Infra:...........++
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.....+....+..
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Taken from a chest found at 1150 feet (level 23)
     
     +2 strength.
     +2 dexterity.
     Slays undead (powerfully), evil creatures.
     Branded with poison.
     Provides resistance to Light, Dark.
     Cannot be harmed by Acid, Fire.
     Grants the ability to see invisible things.  Blessed by the gods
     (combat bonuses for holy casters).  
     
     Combat info:
     5.0 blows/round.
     With +1 STR and +0 DEX you would get 5.2 blows
     With +0 STR and +2 DEX you would get 5.2 blows
     Average damage/round: 669.5 vs undead, 475 vs creatures not
     resistant to poison, 377.5 vs evil creatures, and 280 vs. others.
     
b) the Short Bow of Amrod (x4) (+11,+14) <+2>
     Dropped by Draebor, the Imp at 1650 feet (level 33)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to Lightning, Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
c) a Ring of Bodykeeping
     Dropped by an ethereal drake at 1650 feet (level 33)
     
     Sustains strength, dexterity, constitution.
     
d) a Ring of Slaying (+4,+4)
     Found lying on the floor at 950 feet (level 19)
     
e) the Jewel 'Evenstar' <+2>
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     +2 wisdom.
     Provides resistance to Cold, Dark, Nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 150 turns to recharge.
     Your chance of success is 92.7%
     
f) the Star of Elendil <+4>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +4 light.
     Cannot be harmed by Fire.
     Grants the ability to see invisible things.  
     Intensity 4 light.
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 94.3%
     
g) Partial Plate Armour of Elvenkind (-3) [40,+14] <+1>
     Found lying on the floor at 1550 feet (level 31)
     
     +1 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold, Nether.
     Cannot be harmed by Acid.
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Mîm, Betrayer of Turin at 1650 feet (level 33)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to Acid.
     Cannot be harmed by Acid, Fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 55 turns to recharge.
     Your chance of success is 96.1%
     
i) a Leather Shield of Resistance [8,+16]
     Dropped by Ulfast, Son of Ulfang at 800 feet (level 16)
     
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by a dark dwarven lord at 1000 feet (level 20)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by Acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure and all creatures and maps an
     area nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 95.2%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by a chaos drake at 1750 feet (level 35)
     
     +1 light.
     Provides resistance to Light.
     Cannot be harmed by Acid, Fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it casts a bolt or beam of a missile dealing 3d4
     damage, which your device skill increases by 27% for an average of
     8.8 damage.
     Takes 2 turns to recharge.
     Your chance of success is 95.8%
     
l) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5>
     Found lying on the floor of a special room at 800 feet (level 16)
     
     +1 wisdom.
     +3 stealth.
     +5 infravision.
     Provides resistance to Cold.
     Cannot be harmed by Acid, Fire.
     Feather Falling.  Prevents paralysis.  
     




  [Character Inventory]

a) a Mushroom of Stoneskin
b) 2 Rations of Food
c) a Slice of Meat
d) 40 Potions of Cure Light Wounds
e) 40 Potions of Cure Serious Wounds
f) 40 Potions of Cure Critical Wounds
g) 5 Potions of Cure Critical Wounds
h) 10 Potions of Neutralize Poison
i) 13 Scrolls of Phase Door
j) 3 Scrolls of Teleportation
k) 6 Scrolls of Word of Recall
l) 2 Staves of Light (36 charges)
m) a Shovel of Digging (1d2) (+5,+2) <+3>
     Dropped by a mummified human at 1650 feet (level 33)
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     4.7 blows/round.
     With +1 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 103.7 vs creatures not resistant to acid and
     87.1 vs. others.
     




  [Character Quiver]

0) 18 Arrows (1d4) (+6,+6)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 92.7.
     35% chance of breaking upon contact.
     
1) 21 Arrows of Slay Animal (1d4) (+3,+5)
     Slays animals.
     
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 132.8 vs animals and 88.5 vs. others.
     35% chance of breaking upon contact.
     
2) 24 Arrows of Wounding (1d4) (+7,+13)
     Combat info:
     When fired, hits targets up to 140 feet away.
     Average damage/round: 121.5.
     35% chance of breaking upon contact.
     
3) 14 Mithril Shots of Lightning (2d6) (+15,+10)
     Branded with lightning.
     
     Combat info:
     Average thrown damage: 106.1 vs creatures not resistant to
     lightning and 35.3 vs. others.
     


  [Home Inventory]

a) 5 Potions of Healing
b) 16 Potions of Restore Life Levels
c) 4 Potions of Enlightenment
d) a Brown Potion
e) a Scroll of *Enchant Armour*
f) 10 Scrolls of Deep Descent
g) 3 Staves of Confuse Monsters (15 charges)
h) 4 Staves of Slow Monsters (19 charges)
i) 5 Staves of Sleep Monsters (41 charges)
j) 25 Staves of Mapping (142 charges)
k) 12 Staves of Curing (70 charges)
l) 3 Staves of Starlight (29 charges)
m) 19 Staves of Teleportation (127 charges)
n) a Ring of Protection [+13]
     Dropped by a young multi-hued dragon at 1700 feet (level 34)
     
o) a Ring of See Invisible {??}
     Found lying on the floor at 1600 feet (level 32)
     
     You do not know the full extent of this item's powers.
     Grants the ability to see invisible things.  
     
p) the Pendant of Ingwë <+3, +4>
     Dropped by Angamaitë of Umbar at 1200 feet (level 24)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to Acid, Lightning, Cold.
     Provides protection from confusion.
     Grants the ability to see invisible things.  Prevents paralysis.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 58.7%
     
q) the Phial of Galadriel <+4>
     Found lying on the floor at 900 feet (level 18)
     
     +4 light.
     Cannot be harmed by Fire.
     Intensity 4 light.
     
     When activated, it lights up the surrounding area and creates a
     ball of weak light with radius 3, centred on and hitting the
     player, with full intensity to radius 3, dealing 2d15 damage at
     the centre, which your device skill increases by 29% for an
     average of 20.6 damage.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 96.1%
     
r) Augmented Chain Mail of Elvenkind (-2) [42,+17] <+2> {??}
     Found lying on the floor in a vault at 1650 feet (level 33)
     
     You do not know the full extent of this item's powers.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
s) a Wicker Shield of Elvenkind [2,+9] <+2> {??}
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     You do not know the full extent of this item's powers.
     +2 stealth.
     Provides resistance to Acid, Lightning, Fire, Cold.
     Cannot be harmed by Acid.
     
t) the Set of Gauntlets 'Paurhach' [3,+14]
     Dropped by a paladin at 1600 feet (level 32)
     
     Provides resistance to Fire.
     Cannot be harmed by Acid, Fire.
     Speeds regeneration.  
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 31% for an average of 52.4 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.2%
     
u) the Dagger 'Narthanc' (1d4) (+9,+12) [+10]
     Taken from a chest found at 1750 feet (level 35)
     
     Branded with fire.
     Provides resistance to Fire.
     Cannot be harmed by Acid.
     
     When activated, it casts a bolt of fire dealing 9d8 damage, which
     your device skill increases by 31% for an average of 52.4 damage.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 96.2%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +1 DEX you would get 5.5 blows
     Average damage/round: 193 vs creatures not resistant to fire and
     162.5 vs. others.
     Average thrown damage: 134.4 vs creatures not resistant to fire
     and 44.8 vs. others.
     
v) the Pike 'Til-i-arc' (1d15) (+10,+12) [+10] <+3, +2>
     Taken from a chest found at 1750 feet (level 35)
     
     +3 strength.
     +3 intelligence.
     +2 speed.
     Slays demons, giants, trolls.
     Branded with cold, fire.
     Provides resistance to Fire, Cold.
     Cannot be harmed by Acid, Fire.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     4.0 blows/round.
     With +3 STR and +0 DEX you would get 4.1 blows
     With +0 STR and +1 DEX you would get 4.3 blows
     Average damage/round: 241.2 vs demons, giants, trolls, creatures
     not resistant to cold, and creatures not resistant to fire, and
     163.2 vs. others.
     
w) a Scythe (Blessed) (5d3) (+5,+8) <+3> {??}
     Taken from a chest found at 1700 feet (level 34)
     
     You do not know the full extent of this item's powers.
     +3 wisdom.
     Blessed by the gods (combat bonuses for holy casters).  
     
     Combat info:
     3.3 blows/round.
     With +5 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.8 blows
     Average damage/round: 123.8.
     
x) a Morning Star (2d6) (+0,+0) {??}
     Dropped by a law drake at 1650 feet (level 33)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     3.5 blows/round.
     With +2 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +1 DEX you would get 4.0 blows
     Average damage/round: 81.3.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       394     50'  Reached level 2
      4442     50'  Reached level 3
      6710    100'  Killed Grip, Farmer Maggot's Dog
      6710    100'  Reached level 4
      7007    100'  Reached level 5
      7593    100'  Reached level 6
      9271     50'  Killed Fang, Farmer Maggot's Dog
     11449    100'  Reached level 7
     13791    150'  Reached level 8
     18734    150'  Reached level 9
     23976    250'  Reached level 10
     25724    300'  Reached level 11
     30617    350'  Reached level 12
     32144    350'  Killed Mughash the Kobold Lord
     32185    350'  Reached level 13
     34111    400'  Killed Brodda, the Easterling
     34111    400'  Reached level 14
     41177    150'  Killed Sméagol
     44057    250'  Reached level 15
     46719    500'  Reached level 16
     48192    500'  Killed Grishnákh, the Hill Orc
     49434    500'  Reached level 17
     51979    450'  Killed Wormtongue, Agent of Saruman
     52880    400'  Killed Bullroarer the Hobbit
     53347    400'  Killed Lagduf, the Snaga
     54457    500'  Reached level 18
     55929    550'  Killed Orfax, Son of Boldor
     56592    550'  Reached level 19
     59355    650'  Reached level 20
     59838      0'  Reached level 20
     61444    650'  Reached level 20
     65435    750'  Reached level 21
     67360    800'  Killed Ulfast, Son of Ulfang
     68239    800'  Reached level 22
     68856    800'  Found the Pair of Leather Boots of Radagast
     71552    850'  Reached level 23
     71687    850'  Killed Ufthak of Cirith Ungol
     76936    900'  Found the Phial of Galadriel
     76965    900'  Reached level 24
     77267    900'  Killed Nár, the Dwarf
     81170    950'  Killed Old Man Willow
     81170    950'  Reached level 25
     82258   1000'  Found the Iron Helm 'Holhenneth'
     82364   1000'  Killed Golfimbul, the Hill Orc Chief
     98035   1050'  Killed Bolg, Son of Azog
     98282   1050'  Reached level 26
     98520   1050'  Killed Gorbag, the Orc Captain
     99350   1050'  Killed Lugdush, the Uruk
    102904   1100'  Killed Uglúk, the Uruk
    104142   1150'  Reached level 27
    106202   1150'  Found the Broad Axe 'Barukkheled' (LOST)
    107365   1150'  Found the Trident of Wrath
    108762   1200'  Killed Sangahyando of Umbar
    108793   1200'  Killed Angamaitë of Umbar
    108796   1200'  Found the Pendant of Ingwë
    111530   1200'  Reached level 28
    111884   1200'  Killed Azog, Enemy of the Dwarves
    111885   1200'  Found the Long Sword 'Elvagil' (LOST)
    114776   1300'  Killed Khîm, Son of Mîm
    117891   1350'  Killed Ulwarth, Son of Ulfang
    119231   1400'  Killed Uldor the Accursed
    119585   1400'  Reached level 29
    121839   1450'  Killed Ibun, Son of Mîm
    124913   1500'  Killed Shagrat, the Orc Captain
    130285   1550'  Reached level 30
    133479   1550'  Killed Bill the Stone Troll
    133492   1550'  Killed Tom the Stone Troll
    133634   1550'  Killed Bert the Stone Troll
    134318   1550'  Killed Boldor, King of the Yeeks
    134836   1550'  Killed Beorn, the Shape-Changer
    136305   1600'  Found the Star of Elendil
    136568   1600'  Reached level 31
    142035   1650'  Killed Draebor, the Imp
    142036   1650'  Found the Short Bow of Amrod
    142325   1650'  Found the Rapier 'Forasgil' (LOST)
    144490   1650'  Found the Jewel 'Evenstar'
    146609   1650'  Reached level 32
    147601   1600'  Reached level 31
    147601   1600'  Found the Set of Gauntlets 'Paurhach'
    148576   1600'  Reached level 31
    148967      0'  Reached level 31
    148967      0'  Reached level 32
    152328   1700'  Killed Ulfang the Black
    152398   1700'  Found the Cloak 'Colluin' (LOST)
    155445   1650'  Reached level 33
    164907   1750'  Killed Lorgan, Chief of the Easterlings
    165485   1750'  Reached level 34
    165524   1750'  Found the Set of Leather Gloves 'Cammithrim'
    165526   1750'  Found the Flail 'Totila' (LOST)
    167029   1650'  Killed Mîm, Betrayer of Turin
    167030   1650'  Found the Cloak 'Holcolleth'
    171287      0'  Reached level 35
    174757   1750'  Found the Dagger 'Narthanc'
    174854   1750'  Found the Pike 'Til-i-arc'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Highlight player with cursor between turns   : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier           : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Stack objects on the floor                   : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)             : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


Posted on 29.9.2021 06:46
Last updated on 17.10.2021 06:57

Download this dump

9801. on the Ladder (of 19092)
4079. on the Angband Ladder (of 6562)
Second best for this player (

Comments

Jump to latest

On 29.9.2021 06:46 Driftwood wrote:
First time playing this version. I can't remember how to do anything. Any advice on what I have?

On 29.9.2021 16:32 Sphara wrote:
Any.. Any weapon you've stacked in home is better than your current weapon. Westernesse on being the best atm.


On 29.9.2021 16:32 Sphara wrote:
Any.. Any weapon you've stacked in home is better than your current weapon. Westernesse on being the best atm.


On 29.9.2021 16:54 Driftwood wrote:
Yeah, saw that once I had the character dump. A lot of changes coming next session.

On 30.9.2021 06:08 Driftwood wrote:
Some improvement

On 1.10.2021 07:23 Driftwood wrote:
update, ran out of time to finish making changes and going through stuff this session

On 2.10.2021 07:18 Driftwood wrote:
Dump to identify an item

On 2.10.2021 07:22 Driftwood wrote:
update to previous

On 2.10.2021 07:23 Driftwood wrote:
That trident tho


On 2.10.2021 08:45 Driftwood wrote:
update

On 10.10.2021 08:47 Driftwood wrote:
New Update, not dead yet

On 10.10.2021 08:47 Driftwood wrote:
New Update, not dead yet

On 10.10.2021 19:59 Driftwood wrote:
update to see some item attributes

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