The Angband Ladder: Sexy Spec, Android Berserker by <bcbarnes@artsci.spec-2>

  [Hengband 1.6.0 Character Dump]

                          Name  : Sexy Spec

 Sex      : Female           Age                 9    Str!:  18/*** 18/***
 Race     : Android          Height             53    Int :       3      3
 Class    : Berserker        Weight            202    Wis :       3      3
                             Social Class       23    Dex :  18/177 18/190
                             Align          Lawful    Con!:  18/177 18/190
                                                      Chr!:   18/46  18/60

 Right hand      (+80,+77)   Hit point   -144/1813    Fighting    : Amber [95]
 Left hand       (+69,+74)   SP (Mana)      0/   0    Bows/Throw  : Very Bad
 Blows/Round           8+9                            Saving Throw: Amber [7]
 AverageDmg/Rnd    784+774   Level              50    Stealth     : Bad
                             Construction  9457262
 Shooting        (+70,+14)                            Perception  : Very Bad
 Multiplier          x4.80   Const to Adv    *****    Searching   : Very Bad
 Shots/Round          0.83   Gold          1279344    Disarming   : Very Bad
                                                      Magic Device: Very Bad
 AC              [42,+130]   Time    Day 271  6:21
 Speed            (+40+10)   Play time    45:23:33    Infra-Vision: 0 feet


                         (Character Background)
          You have come from the twenty-second century to educate
          children. You have a dog-like appearance... at least your
          creator thinks so.  Most people disagree.


          ...You were killed by a Great Wyrm of Law on level 98 of
          Angband.

                                                               Modification
 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Android       Str!: 18/100  4  8  1  2 18/*** 18/***  2...........s
 Class : Berserker     Int :  18/49 -5-20  1  4      3         .....2...1..4
 Level : 50            Wis :  18/83 -5-20  1  0      3         .....23..1..4
 Hits  : -144/1813     Dex :  18/80  0  4  1  6 18/190 18/177  ..........24s
 Mana  : 0/0           Con!:  18/80  4  4  1  2 18/190 18/177  2...........s
                       Chr!:  18/90 -2 -5  3  1  18/60  18/46  .....23......
         ||}=="*[(]]]             ||}=="*[(]]]                 ||}=="*[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ........++...    Sound : .......+.....    Speed     : ..++++.....+#
 Elec  : ........+....v   Nether: +....+.......    FreeAction: +........+.++
 Fire  : ..+.....+....    Nexus : ...........+.    SeeInvisi.: .....+...+...
 Cold  : ........++...    Chaos : +......+.....    Hold Life : ++..........+
 Poison: ........++..+    Disnch: .......+.+...    Warning   : .............
 Light : .............    Fear  : .+.......+..#    SlowDigest: .+..........+
 Dark  : .....+.......    Reflct: ............+    Regene.   : .++.........+
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .+...........    AuElec: .............    Perm Lite : .............
 Conf  : +........+...    AuCold: .............    Cursed    : .............

             ||                 ||}=="*[(]]]                   ||}=="*[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : ......+......    Add Blows   : .+...........
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ++.    ESP Undead: .....+.......    Add Stealth : .....+.......
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .........+...    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ............+
 Sharpness : ...    Sust Int  : .............    Drain Exp   : +............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : ++.    Sust Dex  : ...........++    Aggravate   : +....+......+
 Chaotic   : ...    Sust Con  : ............+    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............



  [Quest information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 47
  Dark Elven Lords Quest                   (Danger  level:  25) - level 47
  The Cloning Pits                         (Danger  level:  45) - level 47

< Failed Quest >
  Golfimbul, the Hill Orc Chief            (Dungeon level:   6) - level 50
  Nar, the Dwarf                           (Dungeon level:  12) - level 50
  Ungoliant, the Unlight                   (Dungeon level:  24) - level 50
  Yibb-Tstll the Patient One               (Dungeon level:  38) - level 50
  Beld, Ruler of Marmo                     (Dungeon level:  44) - level 50
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 50
  Vlad Dracula, Prince of Darkness         (Dungeon level:  56) - level 50
  Omarax the Eye Tyrant                    (Dungeon level:  62) - level 50
  Loki the Trickster                       (Dungeon level:  76) - level 50
  The Destroyer                            (Dungeon level:  88) - level 50

  [Last messages]

> The Great Wyrm of Law breathes shards.
> The Great Wyrm of Balance resists.
> The Great Wyrm of Power resists.
> The Great Wyrm of Law resists.
> The Sky Drake flinches.
> The Great Wyrm of Space-Time flinches.
> The Sky Drake ignores the attack.
> The Great Wyrm of Law resists.
> *** LOW HITPOINT WARNING! ***
> It gazes at Beld, Ruler of Marmo.
> It hits Beld, Ruler of Marmo. <x2>
> You hear noise.
> The Great Wyrm of Space-Time is no longer stunned.
> The Sky Drake casts a spell, burning your eyes!
> You are unaffected!
> The Great Wyrm of Law breathes sound.
> The Sky Drake is more dazed.
> The Great Wyrm of Law resists.
> The Sky Drake is dazed.
> The Great Wyrm of Power resists.
> The Great Wyrm of Space-Time is dazed.
> The Great Wyrm of Law resists.
> One of your Potion of Speed {25% off} (c) was destroyed!
> The Great Wyrm of Power starts moving faster.
> The Sky Drake starts moving faster.
> The Great Wyrm of Space-Time starts moving faster.
> The Great Wyrm of Law starts moving faster.
> The Sky Drake starts moving faster.
> The Great Wyrm of Law starts moving faster.
> Don't worry, be happy!
> Goodbye, Spec!


  [Miscellaneous information]

 Recall Depth:
    Angband         : level  98
    Yeek cave       : level   1
    Dragon's lair   : level  60
    Castle          : level  20

 Preserve Mode:      ON
 Autoscum:           ALWAYS
 Small Levels:       OFF
 Unusual Rooms:      ON
 Nightmare Mode:     ON
 Arena Levels:       OFF
 Num. Random Quests: 10

 Arena:  0 Victory


 You have defeated 6465 enemies.


  [Virtues]

Your alighnment : Lawful

You are a champion of Valour.
You have strayed from the path of Individualism.
You are a great champion of Diligence.
You are very virtuous in Honour.
You are a bitter enemy of Justice.
You are the living embodiment of Harmony.
You are a champion of Compassion.
You are the living embodiment of Patience.


  [Mutations]

 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {!*!*}
b) The Executioner's Sword 'Slayer' (4d5) (+15,+15) (+2 attacks) {!*!*}
c) The Light Crossbow of Brand (x4) (+10,+14) (+10 to speed) {!*!*}
d) a Ring of Speed (+11) {!*!*}
e) a Ring of Speed (+11) {!*!*}
f) The Collar Harness of the Hell (+15,+15) [-5] (-2) {!*!*}
g) The Palantir of Westernesse (+3) {!*!*}
h) Balance Dragon Scale Mail (-2) [30,+17] {!*!*}
i) The Cloak 'Colluin' [1,+15] {!*!*}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {!*!*}
k) a Set of Gauntlets of Genji (+8,+0) [2,+10] (+2) {!*!*}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {!*!*}


  [Character Inventory]

a) 4 Mushrooms of Restoring
b) 22 Flasks of oil
c) 11 Potions of Speed {25% off}
d) 16 Potions of Healing {25% off}
e) 2 Potions of Enlightenment {50% off}
f) 12 Potions of Resistance {25% off}
g) an Amulet of Anti-Teleportation {!*!*}
h) The Set of Gauntlets of Thanos (-11,-12) [2,+10] (+2) {!*!*}
i) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {!*!*}


  [Home Inventory]

 ( page 1 )
a) 9 Mushrooms of Restoring
b) 99 Flasks of oil
c) 45 Potions of Speed {25% off}
d) 28 Potions of Heroism
e) 5 Potions of *Healing* {50% off}
f) a Potion of Life
g) 2 Potions of Dexterity
h) 30 Potions of Enlightenment {50% off}
i) 16 Potions of Resistance {25% off}
j) a Ring of Slaying (+10,+15) {!d!k}
k) a Ring of Light and Darkness Resistance
l) a Ring of Nether Resistance

 ( page 2 )
a) a Ring of Chaos Resistance
b) The Necklace of the Dwarves (+3)
c) an Amulet of Anti-Magic and Resist Acid
d) an Amulet of Resistance
e) an Amulet of Telepathy
f) The Incandescent Light of Yeduson (+3 to infravision)
g) The Star of Elendil (+1 to speed)
h) The Jewel of Judgement (+3 to speed) {!*!*}
i) The Levitation Stone of Laputa (+2 to speed)
j) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
l) The Full Plate Armour of Isildur [25,+25] (+2)

 ( page 3 )
a) The Cloak of Jack of Shadow [1,+19] (+7 to stealth)
b) The Cloak 'Bear's Hand' (+5,+2) [1,+15] (+3 to stealth)
c) The Fur Cloak of Mook [3,+20]
d) The Shadow Cloak of Luthien [6,+20] (+2)
e) The Golden Crown of Amber [0,+15] (+3)
f) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
g) The Hard Leather Cap of Thranduil [2,+10] (+2)
h) The Hard Leather Cap 'Unbalancer' [2,+20] (+3)
i) The Metal Cap of Icarus [3,+20] (+4 to speed)
j) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
l) a Set of Leather Gloves of Power (+2,+2) [1,+8] (+4)

 ( page 4 )
a) a Set of Gauntlets of Power (+4,+4) [2,+11] (+3)
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
c) a Set of Cesti of Power (+1,+5) [5,+11] (+5)
d) a Set of Cesti of Power (+1,+5) [5,+12] (+3)
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3)
f) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
g) The Pair of Metal Shod Boots 'Footurs' [6,+9]
h) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
i) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision)
j) The Long Sword 'Gurenki' (4d5) (+10,+25) (+2)
k) The Katana 'Zantetsuken' (10d4) (+17,+21) (+2) {!d!d @w1 @t1}
l) The Bastard Sword 'Calris' (5d4) (+9,+20) (+5)

 ( page 5 )
a) The Trident of Ulmo (4d8) (+15,+19) (+4)
b) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
c) The Whip of Gothmog (3d6) (+13,+15) (-2)
d) The Mace 'Taratol' (3d4) (+12,+12)
e) The Sling of Buckland (x3) (+19,+15) (+3 to speed)
f) The Long Bow 'Math Magic' (x3) (+18,+18) (+3 to infravision)
g) The Long Bow 'Creankhnagoxy' (x3) (+12,+17) (+4 to searching)
h) The Heavy Crossbow of Chardros (x5) (+15,+18) (+4 to speed)
i) The Heavy Crossbow 'Limbslicer' (x4) (+12,+12) (+2 to speed)
j) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed)


  [Check Sum: "bceb6f67602a4e05ec"]


Posted on 30.9.2005 07:44
Last updated on 5.10.2005 02:13

Download this dump

4194. on the Ladder (of 19092)
191. on the Hengband Ladder (of 698)

Comments

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On 30.9.2005 07:44 bcbarnes@artsci.spec-2 wrote:
here is attempt #2. really just a baby right now, level 31, no speed items, and not all resists covered. slowly building up...

this is nightmare mode -- see my other Sexy Spec.

On 30.9.2005 23:51 bcbarnes@artsci.spec-2 wrote:
an update before leaving for the weekend. taratol is a welcome addition to the kit; I've decided that immunities will be much more important in nightmare mode.

the randart crown with anti-magic shell will do nicely until terror mask shows up.

On 1.10.2005 03:50 Elliott946@aol.com wrote:
Have you considered playing with unusual rooms off? It just seems like the risk of running into something you can't handle at a low-ish level is higher than the extra stuff you'd find. So far, so good, though.

On 3.10.2005 01:34 bcbarnes@artsci.spec-2 wrote:
with nightmare mode, playing without unusual rooms may be a better idea. I don't know yet. GCV's are really just so nice for berserkers. however, you're always worrying if the Destroyer is what's causing all those walls to fail and monsters to die...


On 3.10.2005 07:37 bcbarnes@artsci.spec-2 wrote:
well, my golem died. the dragon lair under the effect of unusual rooms is quite nasty; lems the cyborg opened up a vault with shattering attack on some nearby monster, and the roof fell on my stairs, pushing me off it. azriel and a few wyrms finished me off.

now, an android! coming along 'ok' -- it's hard to figure out what he needs to level up, though. artifacts and a DSM, I guess. speed items are good, too.

On 3.10.2005 08:52 bcbarnes@artsci.spec-2 wrote:
found stormbringer (finally a useful main weapon). nothing else to see here, move along...

On 3.10.2005 22:18 Elliott946@aol.com wrote:
Now an ANDROID berserker with unusual rooms in nightmare mode... now you're talking. All you need is a lucky Ringil find in a vault and you're there.

On 3.10.2005 23:30 bcbarnes@artsci.spec-2 wrote:
yeah elliott, that was exactly my thinking. this is even kinda fun.

it is a bit frustrating, though. some items (read: arvedui) are really underrated in terms of construction points. I hope it doesn't take a balance/power DSM find to get me to 50. I have yet to see a power DSM in heng on any character, unlike many other people. even with all my vault plundering!

an android zerker with unusual rooms in non-nightmare mode would probably be ridiculously easy, if anyone is looking for a fun combo to try.

On 4.10.2005 03:34 bcbarnes@artsci.spec-2 wrote:
ask and ye shall receive? I found my second Balance DSM ever in hengband, soon after starting playing this evening. doing a bit more work at dlev 1, hoping for more speed, but this char is progressing ok... killed some dlev 80+ uniques already.

On 4.10.2005 05:27 Elliott946@aol.com wrote:
I find it hilarious that you're racking up the artifacts and killing dlevel 80+ uniques... on dlevel 1.

On 4.10.2005 08:59 bcbarnes@artsci.spec-2 wrote:
level 50! if this game was not nightmare-mode, I could easily win now. the kit is looking pretty good, although I would like at least another +10 speed. these weapons will carry me to the end, unless perhaps vorpal or ringil make an appearance.

currently hopping in and out of the dragon lair. I've had scares with the unicorn, plain gold ring, GWoP's, and Nodens so far. with all monsters having their hp doubled, big fights can be a real worry. breaths _hurt_ and things like a GWoP or high unique take way too long to kill (even with this guy).

I am contemplating just maxing my stats, stocking up on a ton of healing / *healing* etc, and going after the serpent. trying to clear all uniques may be too dangerous. not sure... nightmare mode lives up to its name.

On 4.10.2005 19:53 bcbarnes@artsci.spec-2 wrote:
sauron went down this morning, and dropped nothing interesting. he did summon three or four nazgul during the fight, and even when I was +35 speed, their combined nether breaths had me down to under 400 hp at one point.

I have been making liberal use of the berserker quake skill to embed things such as the unicorn or GWoP's in walls, while clearing vaults. after all, I need artifacts, not experience... and I can't kill the unicorn (I estimate I would need at least 10 *healing*).

On 5.10.2005 01:22 blackreaver368@yahoo.com wrote:
I've never had an Unusual Rooms berserker *not* find Ringil ... Its pretty much a gimme. The reason I brought up the Castle before is that:
[1] It is DL20 the correct depth for Ringil.
[2] You can stair scum for GCV and Bubble Vaults, unless you are morally opposed to stair scumming. But if you are using the Unusual Rooms option, I somehow doubt that ;-)

BTW, I don't think the Serpent's hp are actually doubled ...

Good Luck, and I suspect a Nightmare Winner is just around the corner!

On 5.10.2005 02:13 bcbarnes@artsci.spec-2 wrote:
dead. I was going to go for the win, and trumped down to 99. on the second time down, the unicorn ambushed me immediately. disintigration breath, GWoP summonning, etc. I went through about 20 healing and 4 *healing* potions before I died. the only thing that may have saved me would be having both im_fire and im_elec, so my life-leeching weapons could work vs the GWoP's without worrying about their aura. but even then, I doubt it. too bad recall didn't launch in time. didn't find a single ring of power with this char. bad luck.

I was really mad, as something had shuffled my stat maxes, and I was out of potions of new life (after using two to get my stats where I wanted them). couple that with the seemingly endless scumming for healing potions, and this character was too much work to be fun. I am kinda glad he is dead. nightmare mode is really hard, but almost to the point where the game isn't fun.

maybe I'll try a caster next. some sort of priest.

also, I plan on making a set of patches for the edit files to breathe some life into heng. I emailed a few people about this today. we'll see how that ends up.

On 5.10.2005 02:21 Elliott946@aol.com wrote:
Oh, that sucks! I'm really sorry to see your passing. Thought you had it.

On 7.10.2005 19:09 elrosk@gmail.com wrote:
Ugh! Pretty much the worst possible luck. Too bad you didn't have a vault nearby to run into... then the result would be different.

Just re-read that... you know things are messed up when you equate vaults with safety.

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