The Angband Ladder: Ethoea, Half-Ogre Berserker by <nobodys42@hotmail.com>

  [Fury 2.7.0 Character Sheet]

 Name  : Ethoea                 Age                 46       STR:     40       
 Sex   : Male                   Height              90       INT:      3       
 Race  : Half-Ogre Barbarian    Weight             304       Wis:      3      3
 Class : Berserker              Social Class         1       DEX:     20       
 Body  : Player                                              CON:     30       
 God   : Nobody                                              CHR:      3       
                                                                               
 + To Melee Hit          69 Level             23    Hit Points      428/   440 
 + To Melee Damage       43 Experience     21343    Spell Points      0/     0 
 + To Ranged Hit         43 Max Exp        21343    Sanity           63/    63 
 + To Ranged Damage      15 Exp to Adv.    21930                               
   AC                 28+89 Gold           94841    Speed            Fast (+2) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[27]Perception  : Bad          Blows/Round:  7         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  56d3+301  
 Stealth     : Excellent    Magic Device: Bad          Infra-Vision: 40 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.  You are          
          the adopted child of a Yeoman.  You are the black sheep of           
          the family.  You have green eyes, straight black hair, and           
          a very fair complexion.                                              


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        The Old Forest: Level 25 (1250')

 Your body is a Player.
 You are currently on level 25 of The Old Forest.
 You have defeated 1024 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 47th Yavie of the 2890th year of the third age.
 You have been adventuring for 4 days.

                    adefkmnopsuxz{|@            
        Add Stea. : ....5..3........            
        Add Tun.. : ..............1.            
        Add Speed : .......3.......+            
        Sust Str  : ...............+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+..........+            
        Sust Con  : ...............+            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ..+............+            
        Hold Life : ................            
        Res Acid  : .......+........            
        Res Elec  : ................            
        Res Fire  : ...+............            
        Res Cold  : ................            
        Res Pois  : ................            
        Res Fear  : ...............+            
        Res Light : ................            
        Res Dark  : ...............+            
        Res Blind : ................            
        Res Conf  : ....+...........            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ................            
        Res Nexus : .......+........            
        Res Chaos : ................            
        Res Disen : ................            
        Aura Fire : ...............+            
        Regen     : ...............+            
        Xtra Might: .+..............            
        Activate  : ....+..+........            
        Fly       : ...............+            
        Demon.ESP : ...+............            

 Corruption list:
Balrog Aura:
  Surrounds you with a fiery aura
  But it can burn scrolls when you read them

Balrog Wings:
  Creates ugly, but working, wings allowing you to fly
  But it reduces charisma by 4 and dexterity by 2

Balrog Strength:
  Provides 3 strength and 1 constitution
  But it reduces charisma by 1 and dexterity by 3

Balrog Form:
  Allows you to turn into a Balrog at will
  You need Balrog Wings, Balrog Aura and Balrog Strength to activate it

Dark Maia Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Dark Maia Hide:
  Increases your armour class by your level
  Provides immunity to fire at level 40
  But reduces speed by your level / 7

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters

Ancalagon's Breath:
  Fires an acid ball.
  Damage=level Radius 1+(level/30)
  Level=9, Cost=9, Stat=DEX, Difficulty=15

Saruman's Power:
  Move an object in line of sight to you.
  Max weight equal to (level) pounds
  Level=9, Cost=9, Stat=WIS, Difficulty=14

Glaurung's Spell:
  Fires a mind blasting bolt (psi damage).
  Psi Damage (3+(level-1)/5)d3
  Level=5, Cost=3, Stat=WIS, Difficulty=15

Vampiric Drain:
  You can drain life from a foe like a vampire.
  Drains (level+1d(level))*(level/10) hitpoints,
  heals you and satiates you. Doesn't work on all monsters
  Level=4, Cost=5, Stat=CON, Difficulty=9

Huan's Nose:
  You can detect nearby monsters.
  Radius 25
  Level=5, Cost=4, Stat=INT, Difficulty=15

Eat Rock:
  You can consume solid rock with food benefit,
  leaving an empty space behind.
  Level=8, Cost=12, Stat=CON, Difficulty=18

Swap Position:
  You can switch locations with another being,
  unless it resists teleportation.
  Level=15, Cost=12, Stat=DEX, Difficulty=16

Illuminate:
  You can emit bright light that illuminates an area.
  Damage=2d(level/2) Radius=(level/10)+1
  Level=3, Cost=2, Stat=INT, Difficulty=10

Midas touch:
  You can turn ordinary items to gold.
  Turns a non-artifact object into 1/3 its value in gold
  Level=10, Cost=5, Stat=INT, Difficulty=12

Resist Elements:
  You can harden yourself to the ravages of the elements.
  Level dependant chance of gaining resistances to the four 
  elements and poison. Duration=20 + d20
  Level=10, Cost=12, Stat=CON, Difficulty=12

Earthquake:
  You can bring down the dungeon around your ears.
  Radius=10, center on the player
  Level=12, Cost=12, Stat=STR, Difficulty=16


Skills (points left: 3)
 - Combat                                        28.179 [1.100]
          - Weaponmastery                        27.905 [1.150]
                   . Hafted-mastery              27.000 [1.000]
                   . Boomerang-mastery           01.000 [0.300]
          . Barehand-combat                      01.000 [0.400]
          . Antimagic                            27.250 [0.750]
 - Sneakiness                                   -00.100 [0.000]
          . Stealth                             -04.000 [0.000]
          . Disarming                           -00.500 [0.000]
 . Spirituality                                 -02.300 [0.000]
          . Symbiosis                            01.000 [0.300]
          . First-aid                            27.400 [0.600]

Abilities
 * All-Around Attack
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Ball-and-Chain of Slaying (8d3) (+3,+2)
d) a Slingshot of Extra Might (x4) (+4,+15) {cursed}
e) a Ring of Free Action
f) a Demonic Ring of Spell
k) The Amulet of Faramir (+18,+0) [+8] (+5)
        It can be activated for word of recall every 200 turns if it is being
    worn. It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of The Variant Maintainer on level 13 of The
    Old Forest.
m) a Brass Lantern (with 6348 turns of light)
n) a Dwarven Double Chain Mail (-2) [16,+14] (+1)
o) The Cloak 'Colannon' [1,+15] (+3 to speed)
    It can be activated for teleport (range 100) every 45 turns
     if it is being worn. It increases your stealth and speed by 3.  It
    provides resistance to acid and nexus.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of a Petty-dwarf on level 5 of Barrow-Downs.
p) (nothing)
s) a Metal Cap [3,+4]
u) a Set of Gauntlets [2,+3]
x) a Pair of Metal Shod Boots [6,-1]
z) (nothing)
{) (nothing)
|) a Pick (+1)


  [Character Inventory]

a) The Maiahorn of Gothmog [2,+13] (-5)
b) a Mushroom of Cure Serious Wounds
c) a Mushroom of Restore Constitution
d) a Mushroom of Restore Constitution
e) 54 Rations of Cram
f) 64 Flasks of oil
g) a Potion of Cure Light Insanity
h) 4 Potions of Heroism
i) a Potion of Cure Critical Wounds
j) a Potion of Healing
k) a Wand of Ice Storm[2|28] (6 charges)
l) a Wand of Ice Storm[3|25] (7 charges)
m) a Ring of Invisibility
n) an Amulet of Protection from Evil
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) The Box of Horrors
    
    It can be activated for decreasing Strength.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) The Medallion of Good Will
    It can be
    activated for high stat loss.  
    You found it in the remains of a Zog on level 14 of The Old Forest.
c) The Pipe of Buckland
    It
    can be activated for summon monster.  
    You found it lying on the ground on level 6 of Barrow-Downs.
d) a Scroll of Word of Recall
e) a Scroll of Treasure Detection
f) The Hatchet of the Night (2d6) (+34,+22) (+4)
    It can be
    activated for vampiric drain (3*100) every 250 turns if it is being
    worn. It increases your dexterity and stealth by 4.  It drains life
    from your foes.  It is a great bane of undead.  It provides resistance 
    to dark.  It allows you to see invisible monsters.  It drains 
    experience.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
g) a Morning Star (5d3) (+5,+3)
h) a Small Wooden Boomerang of Slay Undead (1d4) (+5,+6)
i) a Small Wooden Boomerang (1d4) (+2,+7)
j) a Parchment - Adventurer's Guide to Middle-earth
k) The Parchment - Map of Thror



Posted on 3.9.2005 20:15

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15302. on the Ladder (of 18973)
54. on the Fury Ladder (of 64)

Comments

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On 3.9.2005 20:15 nobodys42@hotmail.com wrote:
That's a lot of corruptions.

On 4.9.2005 00:30 thegpfury@gmail.com wrote:
How did you get many corruptions???

I am assuming that you found a junkart at some point.



On 4.9.2005 10:22 nobodys42@hotmail.com wrote:
Found two fountains of corruptions and I drank them until they drained. It was a lot of fun :)

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