[Fury 2.7.0 Character Sheet] Name : Ethoea Age 46 STR: 40 Sex : Male Height 90 INT: 3 Race : Half-Ogre Barbarian Weight 304 Wis: 3 3 Class : Berserker Social Class 1 DEX: 20 Body : Player CON: 30 God : Nobody CHR: 3 + To Melee Hit 69 Level 23 Hit Points 428/ 440 + To Melee Damage 43 Experience 21343 Spell Points 0/ 0 + To Ranged Hit 43 Max Exp 21343 Sanity 63/ 63 + To Ranged Damage 15 Exp to Adv. 21930 AC 28+89 Gold 94841 Speed Fast (+2) (Miscellaneous Abilities) Fighting : Legendary[27]Perception : Bad Blows/Round: 7 Bows/Throw : Heroic Searching : Bad Shots/Round: 1 Saving Throw: Bad Disarming : Bad Mel.dmg/Rnd: 56d3+301 Stealth : Excellent Magic Device: Bad Infra-Vision: 40 feet Tactic: normal Explor: normal (Character Background) Your father was an Ogre, but it is unacknowledged. You are the adopted child of a Yeoman. You are the black sheep of the family. You have green eyes, straight black hair, and a very fair complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Persistent Dungeons: OFF Recall Depth: Barrow-Downs: Level 10 (500') The Old Forest: Level 25 (1250') Your body is a Player. You are currently on level 25 of The Old Forest. You have defeated 1024 enemies. You saved 10 princesses. You started your adventure the 43rd Yavie of the 2890th year of the third age. It is currently the 47th Yavie of the 2890th year of the third age. You have been adventuring for 4 days. adefkmnopsuxz{|@ Add Stea. : ....5..3........ Add Tun.. : ..............1. Add Speed : .......3.......+ Sust Str : ...............+ Sust Int : ................ Sust Wis : ................ Sust Dex : ....+..........+ Sust Con : ...............+ Sust Chr : ................ Invisible : ................ Mul life : ................ Sens Fire : ................ Reflect : ................ Free Act : ..+............+ Hold Life : ................ Res Acid : .......+........ Res Elec : ................ Res Fire : ...+............ Res Cold : ................ Res Pois : ................ Res Fear : ...............+ Res Light : ................ Res Dark : ...............+ Res Blind : ................ Res Conf : ....+........... Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : .......+........ Res Chaos : ................ Res Disen : ................ Aura Fire : ...............+ Regen : ...............+ Xtra Might: .+.............. Activate : ....+..+........ Fly : ...............+ Demon.ESP : ...+............ Corruption list: Balrog Aura: Surrounds you with a fiery aura But it can burn scrolls when you read them Balrog Wings: Creates ugly, but working, wings allowing you to fly But it reduces charisma by 4 and dexterity by 2 Balrog Strength: Provides 3 strength and 1 constitution But it reduces charisma by 1 and dexterity by 3 Balrog Form: Allows you to turn into a Balrog at will You need Balrog Wings, Balrog Aura and Balrog Strength to activate it Dark Maia Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Dark Maia Hide: Increases your armour class by your level Provides immunity to fire at level 40 But reduces speed by your level / 7 Anti-teleportation: Prevents all teleportations, be it of you or monsters Ancalagon's Breath: Fires an acid ball. Damage=level Radius 1+(level/30) Level=9, Cost=9, Stat=DEX, Difficulty=15 Saruman's Power: Move an object in line of sight to you. Max weight equal to (level) pounds Level=9, Cost=9, Stat=WIS, Difficulty=14 Glaurung's Spell: Fires a mind blasting bolt (psi damage). Psi Damage (3+(level-1)/5)d3 Level=5, Cost=3, Stat=WIS, Difficulty=15 Vampiric Drain: You can drain life from a foe like a vampire. Drains (level+1d(level))*(level/10) hitpoints, heals you and satiates you. Doesn't work on all monsters Level=4, Cost=5, Stat=CON, Difficulty=9 Huan's Nose: You can detect nearby monsters. Radius 25 Level=5, Cost=4, Stat=INT, Difficulty=15 Eat Rock: You can consume solid rock with food benefit, leaving an empty space behind. Level=8, Cost=12, Stat=CON, Difficulty=18 Swap Position: You can switch locations with another being, unless it resists teleportation. Level=15, Cost=12, Stat=DEX, Difficulty=16 Illuminate: You can emit bright light that illuminates an area. Damage=2d(level/2) Radius=(level/10)+1 Level=3, Cost=2, Stat=INT, Difficulty=10 Midas touch: You can turn ordinary items to gold. Turns a non-artifact object into 1/3 its value in gold Level=10, Cost=5, Stat=INT, Difficulty=12 Resist Elements: You can harden yourself to the ravages of the elements. Level dependant chance of gaining resistances to the four elements and poison. Duration=20 + d20 Level=10, Cost=12, Stat=CON, Difficulty=12 Earthquake: You can bring down the dungeon around your ears. Radius=10, center on the player Level=12, Cost=12, Stat=STR, Difficulty=16 Skills (points left: 3) - Combat 28.179 [1.100] - Weaponmastery 27.905 [1.150] . Hafted-mastery 27.000 [1.000] . Boomerang-mastery 01.000 [0.300] . Barehand-combat 01.000 [0.400] . Antimagic 27.250 [0.750] - Sneakiness -00.100 [0.000] . Stealth -04.000 [0.000] . Disarming -00.500 [0.000] . Spirituality -02.300 [0.000] . Symbiosis 01.000 [0.300] . First-aid 27.400 [0.600] Abilities * All-Around Attack * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Ball-and-Chain of Slaying (8d3) (+3,+2) d) a Slingshot of Extra Might (x4) (+4,+15) {cursed} e) a Ring of Free Action f) a Demonic Ring of Spell k) The Amulet of Faramir (+18,+0) [+8] (+5) It can be activated for word of recall every 200 turns if it is being worn. It increases your stealth by 5. It sustains your dexterity. It provides resistance to confusion. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of The Variant Maintainer on level 13 of The Old Forest. m) a Brass Lantern (with 6348 turns of light) n) a Dwarven Double Chain Mail (-2) [16,+14] (+1) o) The Cloak 'Colannon' [1,+15] (+3 to speed) It can be activated for teleport (range 100) every 45 turns if it is being worn. It increases your stealth and speed by 3. It provides resistance to acid and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Petty-dwarf on level 5 of Barrow-Downs. p) (nothing) s) a Metal Cap [3,+4] u) a Set of Gauntlets [2,+3] x) a Pair of Metal Shod Boots [6,-1] z) (nothing) {) (nothing) |) a Pick (+1) [Character Inventory] a) The Maiahorn of Gothmog [2,+13] (-5) b) a Mushroom of Cure Serious Wounds c) a Mushroom of Restore Constitution d) a Mushroom of Restore Constitution e) 54 Rations of Cram f) 64 Flasks of oil g) a Potion of Cure Light Insanity h) 4 Potions of Heroism i) a Potion of Cure Critical Wounds j) a Potion of Healing k) a Wand of Ice Storm[2|28] (6 charges) l) a Wand of Ice Storm[3|25] (7 charges) m) a Ring of Invisibility n) an Amulet of Protection from Evil o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) The Box of Horrors It can be activated for decreasing Strength. You found it lying on the ground on level 2 of Barrow-Downs. b) The Medallion of Good Will It can be activated for high stat loss. You found it in the remains of a Zog on level 14 of The Old Forest. c) The Pipe of Buckland It can be activated for summon monster. You found it lying on the ground on level 6 of Barrow-Downs. d) a Scroll of Word of Recall e) a Scroll of Treasure Detection f) The Hatchet of the Night (2d6) (+34,+22) (+4) It can be activated for vampiric drain (3*100) every 250 turns if it is being worn. It increases your dexterity and stealth by 4. It drains life from your foes. It is a great bane of undead. It provides resistance to dark. It allows you to see invisible monsters. It drains experience. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. g) a Morning Star (5d3) (+5,+3) h) a Small Wooden Boomerang of Slay Undead (1d4) (+5,+6) i) a Small Wooden Boomerang (1d4) (+2,+7) j) a Parchment - Adventurer's Guide to Middle-earth k) The Parchment - Map of Thror