The Angband Ladder: Heino II, German Naturalist by <derek.gulledge@gmail.com>

  [Steamband 0.4.0 Character Dump]

 Name   Heino II                                 Self  abcdefghijkl@   Best
 Sex    Male           Age            16  MUS:    418  ....5....*..4   628
 Race   German         Height         82  AGI:    263  ....5.2..*..4   493
 Class  Naturalist     Weight        191  VIG:    353  ....5........   403
 Title  Mstr. Ecolog.  Status         28  SCH:    449  ....5........   499
 WP     -2/67          MaxDepth  Lev  30  EGO:    475  ....5........   525
 SP     229/229        Preserve        Y  CHR:    325  ....5.s......   375

 Level           32       Armor      [9,+94]     Saving Throw           Good
 Cur Exp     341803       Blows       5/turn     Stealth              Superb
 Max Exp     341803       Shots       1/turn     Fighting      Legendary[5+]
 Adv Exp     420000       Infra       130 ft     Shooting         First-rate
                                                 Disarming         Tolerable
          Stat     Skill     Weap.     Total     Magic Device           Fair
 Melee (+12,+12)   (+0,+0)   (+0,+0) (+32,+12)   Perception              Bad
 Shoot  (+12,+0)   (+0,+0) (+10,+11) (+42,+11)   Searching               Bad

     You are the first child of a Clerk. You are a credit to the
     family. You have blue eyes, straight brown hair, and a fair
     complexion.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.....+.......    No Magic:.............
     Vorpal:.............    Free Act:......+......   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:....+........    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:..+..........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.............    Teleport:.............
  Psn. Brnd:.............    Res Fear:.........+...   Aggravate:.............
  Resistances:
  Fire :158%....+.+.....+.  Acid :20% ............+.
  Erth :100%....+.+.....+.  Poisn:35% ......+.....+.
  Air  :90% ....+.+.....+.  Sound:25% ......+.......
  Water:100%....+.+.....+.  Light:5%  ......+.......
  Elec :10% ......-.....+.  Dark :5%  ......+.......
  Ice  :25% ......-+....+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
             }=="~(()]]]               }=="~(()]]]               }=="~(()]]]

  [Last Messages]

> You keep hold of your life force!
> It shrieks.
> You feel a sudden stirring nearby!
> The Suicide King misses you. <2x>
> The Black Mariah misses you. <2x>
> The Nine of Spades misses you. <2x>
> It fires a seeker arrow.
> The Black Mariah breathes sonic force at it.
> You keep hold of your life force!
> The Nine of Diamonds misses you.
> The Nine of Diamonds slashes you!
> The Nine of Diamonds is suddenly very hot!
> It fires a seeker arrow.
> The Suicide King slashes you! <2x>
> You die.


  [Skills]

   Disarming Traps  1
           Stealth 13
         Searching  1
 Ransack & Plunder  1
   Neophyte Combat 20
   Standard Combat 11
   Accurate Strike  1
    Vicious Strike  1
      Martial Arts 20
 Eagle Strike Arts 20
  Dragon Claw Arts  8
 Neophyte Firearms  1
          Throwing  1
    Hafted Weapons  1
     Blunt Weapons  1
         Iron Skin 14
             Flora 20
             Fauna 20
         Elemental 20
    Earth's Hearth 20
             Latin  1
       Occult Lore  1
      Ritual Magic  1
      Spirituality  1
     Tempered Will  1
     Using Devices  1
         Fire Lore 20
      Fire Mastery 17
 Elemental Defense 20
         Toughness 20
         Athletics 14


  [Steamware & Mutations]

 You can shoot bolts of fire. 
 You can shoot balls of fire. 
 You can fling flame about with ease. 
 You can create a hellstorm of fire. 
 Your reflexes are slowed (-3 speed).
 You are regenerating.
 You have beta level enhanced eyesight (60'infra + 3*search).
 You have alpha level wired reflexes (+ 3 speed).
 You have beta level dermal plating (+20 ac -1 speed).


  [Character Equipment]

b) a .41 Revolver (x2) (+10,+11)
c) a Jet Ring of Resist Bewilderment
d) an Azurite Ring of Accuracy (+20,+0) {25% off}
e) The Pectoral of the Kheper (Scarab) [+22] <+5>
f) The Electric Lamp of Edison [3]
g) The Leather Waistcoat of Tom Sawyer [4,+8] <+2>
h) a Cloak of Inviolability to Ice [1,+7]
i) a Pair of Trousers [2,+6]
j) The Mask 'Le Loup Blanc' [0,+12] <+12, +5, +1>
k) a Set of Gloves [1,+1]
l) a Pair of Laced Shoes of Stealth [1,-1] <+3>


  [Character Inventory]

a) a Book of Arcane Incantations [Cthaat Aquadingen] <+3>
b) a Holy Book of Prayers [Trimorphic Protennoia (Nag Hammadi)] <+3>
c) an Enigmatic Device [Velocipede]
d) 7 "Fletcher's Vege" Tonics of Restore Life Levels
e) 11 Lead Quadracopter Mechanisms of Etheric Travel
f) 51 Brass Astroscope Mechanisms of Returning
g) 3 Tungsten Radiocopter Mechanisms of Detailed Object Analysis
h) 5 Aluminum Anemometer Mechanisms of Power Cell
i) a Rifle Ammunition Generator
j) a Keyring of the Claus
k) a Clean Tool of Object Analysis (1 charge) {10% off}
l) a Marble Tool of Object Location (11 charges)
m) a Runed Tool of Etheric Travel (14 charges)
n) an Azure Amulet of *Regeneration*
o) a Tweed Suit of Inviolability to Ice (-1,+0) [16,+13]
p) 3 Cloaks [1,+5]
q) The Eye of Ra [0,+32] <+10>
r) a Long Sword (2d5|2) (+7,+5)
s) a Sword Cane (2d5|3) (+6,+3)
t) a Pneumatic Pick (1d3|2) (+7,+5) <+30>
u) a .303 Lee-Enfield (x3) (+14,+9)
v) 39 Shotgun slugs (4d11|0) (+8,+2)
w) 39 Hollow-point pistol bullets (2d13|0) (+7,+6) (86/86)


  [Home Inventory]

4 "Althrop's Constitutional" Tonics of Cure Light Wounds
2 Lead Quadracopter Mechanisms of Etheric Travel
2 Lead Quadracopter Mechanisms of Etheric Travel {25% off}
4 Electric Microdyne Mechanisms of Object Detection
a Pistol Ammunition Generator
a Greasy Tool of Curing (5 charges)
an Engagement Ring of Muscle <+7>
a Beryl Ring of Vigor <+6>
a Viridigen Ring of Sustain Muscle
an Obsidian Ring of Freedom of Mobility
a Pearl Amulet of Muscle <+4>
a Silver Amulet of Agility <+6>
a Copper Amulet of Vigor <+3>
a Pewter Amulet of Mana <+5>
an Ivory Amulet of Health <+3>
a Vicuna Cheviot Dress Suit (Etheric) (-2,+0) [20,+22] <+2>
The Green-tinted Glasses of Auguste Dupin [8,+8] <+8, +4>
a Quarterstaff (1d9|3) (+0,+0) [9,+0]
a Trident (Martian) (1d8|2) (+10,+9) [1,+0] <-2, +4> {cursed}
a Trident (Martian) (1d8|2) (+5,+6) [1,+0] <-1, +2> {cursed}
34 Hollow-point rifle bullets (2d33|0) (+0,+0)


  [Current Quest]

To fulfill your task, you must kill 12 Trumps on dungeon level 30.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.4.2005 22:51
Last updated on 2.4.2005 10:29

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10913. on the Ladder (of 19090)
137. on the Steamband Ladder (of 319)
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Comments

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On 1.4.2005 22:51 derek.gulledge@gmail.com wrote:
Oh boy... this is my best non-automaton/steam mecha character yet, and not to mention my luckiest. I just recently had the Pectoral drop off of a regular automaton on dlvl 39. But I was lucky enough to get the regeneration mutation off of a luminary terminal way back in the first few floors. Due to that, I'm not worried about the elemental path I took (I usually take Water Lore for the regeneration), but since I took Fire Lore and have intrinsic regeneration, I've been a death dealing martial artist naturalist. If I can't take them out with melee, I throw up stoneskin and lord of the forest and throw out a lightning storm, but I have a bad feeling this is going to end up with a very stupid death of some sort. Also, should I take beta level dermal plating or beta level eyes first?

On 2.4.2005 05:38 Elliott946@aol.com wrote:
Go with the Dermal plating. High AC is really, really handy. Its worth the speed penalty.

Fire Lore is wonderful for mid-level offense. It kinda drops off near the end (lightning storm will see you through for a long time, though), but its still useful as a supporting skill.

On 2.4.2005 05:39 Elliott946@aol.com wrote:
Wow. 3 of your 5 closest dumps were from me. That's a bit spooky.

On 2.4.2005 06:41 derek.gulledge@gmail.com wrote:
Well, I saved up the gold and got both Beta level dermal plating and eyes. I'm going to update this dump in a few minutes, with these changes:

I switched out my fez with the Mask 'Le Loup Blanc' (which is really helping out my melee abilities, and has given me 5 blows a round, and it was also found on the ground outside of a vault), switched out my fur cloak with a Cloak of Involiability to Ice, switched out my ring of vigor with a ring of accuracy.

Also, due to springboard traps, I'm currently scumming dlvl 33 for vaults and pits (my strategy so far has been explore a floor, collect loot, recall, sell, recall back and hope for a very good-excellent level feeling). I've also been clearing out vaults and pits without trouble - I don't think I've come across any greater vaults yet, just minor ones. Also, one question - whats the differents between randarts and arts?

On 2.4.2005 10:29 derek.gulledge@gmail.com wrote:
Alas, he is no more, killed by my carelessness. I was trying to hunt down some Trumps for a quest when I was ambushed by a group of Suicide Kings and Black Mariahs and along with some Snakemen Hunters that were in the room, made quick work of me. Oh well, once I saw that I had a superb feeling on dlvl 30, I had a feeling my end was near, since all the pits & vaults I encountered the past few trips up have been extremely nasty (I had a few near death experiences with card pits with Wild Cards in them). I wanted to recall back to town, but I didn't want to fail the quest, oh well, it was a great time. I just wished I could of found some better equipment, as none of the uniques I encountered really dropped anything wonderful (most of them didn't drop anything), and I was extremely lucky to find the stuff I found just lying around. Also, acid is nasty as heck in this variant, as it slowly destroyed a lot of my equipment. But I think I was travelling up too fast (the huge number of springboards I seemed to encounter didn't help either), as I felt very outclassed by some of the stuff on dlvl 30-33, even though I could easily defeat some of it, I actually had to apply the usual tactics (teleporting and the like), whereas the all the other floors I just breezed through.

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